Author: Stephen Cary
Publisher: Heinemann Educational Books
ISBN:
Category : Education
Languages : en
Pages : 232
Book Description
In this book, teachers will find a comprehensive guide to embracing comics and effectively using them in any multilingual classroom.
Going Graphic
Author: Stephen Cary
Publisher: Heinemann Educational Books
ISBN:
Category : Education
Languages : en
Pages : 232
Book Description
In this book, teachers will find a comprehensive guide to embracing comics and effectively using them in any multilingual classroom.
Publisher: Heinemann Educational Books
ISBN:
Category : Education
Languages : en
Pages : 232
Book Description
In this book, teachers will find a comprehensive guide to embracing comics and effectively using them in any multilingual classroom.
The Breakaways
Author: Cathy G. Johnson
Publisher: First Second
ISBN: 1626723575
Category : Juvenile Fiction
Languages : en
Pages : 226
Book Description
Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.
Publisher: First Second
ISBN: 1626723575
Category : Juvenile Fiction
Languages : en
Pages : 226
Book Description
Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.
Caveboy Dave: More Scrawny Than Brawny
Author: Aaron Reynolds
Publisher: Penguin
ISBN: 0147516587
Category : Juvenile Fiction
Languages : en
Pages : 257
Book Description
A funny graphic-novel series by Aaron Reynolds, New York Times bestselling author of Creepy Carrots! His grandpa invented fire. His dad invented the wheel. How will Caveboy Dave leave his mark? Dave Unga-Bunga has always been more scrawny than brawny. This is a major problem when your village expects you to become a meat-bringer. At age twelve, all young cave-people must stalk through the eerie mushroom forests for a prehistoric beast the village can feast on. But Dave would much rather invent stuff for a better life—like underwear to make loincloths less itchy and cutlery to make eating less filthy. Can Dave save his group by inventing the perfect defense against a bloodthirsty pokeyhorn? Or will he MEET HIS DOOM? First in a new series, More Scrawny Than Brawny delivers irresistible characters, big thrills, and even bigger laughs. "Imagine a prehistoric version of Wimpy Kid meets Captain Underpants." —Boys' Life
Publisher: Penguin
ISBN: 0147516587
Category : Juvenile Fiction
Languages : en
Pages : 257
Book Description
A funny graphic-novel series by Aaron Reynolds, New York Times bestselling author of Creepy Carrots! His grandpa invented fire. His dad invented the wheel. How will Caveboy Dave leave his mark? Dave Unga-Bunga has always been more scrawny than brawny. This is a major problem when your village expects you to become a meat-bringer. At age twelve, all young cave-people must stalk through the eerie mushroom forests for a prehistoric beast the village can feast on. But Dave would much rather invent stuff for a better life—like underwear to make loincloths less itchy and cutlery to make eating less filthy. Can Dave save his group by inventing the perfect defense against a bloodthirsty pokeyhorn? Or will he MEET HIS DOOM? First in a new series, More Scrawny Than Brawny delivers irresistible characters, big thrills, and even bigger laughs. "Imagine a prehistoric version of Wimpy Kid meets Captain Underpants." —Boys' Life
Special Exits
Author: Joyce Farmer
Publisher: Fantagraphics Books
ISBN: 1606997602
Category : Comics & Graphic Novels
Languages : en
Pages : 210
Book Description
Joyce Farmer's memoir chronicles the decline of the author's parents' health, their relationship with one another and with their daughter, and how they cope with the day-to-day emotional fragility of the most taxing time of their lives. Joyce Farmer, best known for co-creating the Tits 'n Clits comics anthology in the 1970s, a feminist response to the rampant misogyny in underground comix, spent 11 years crafting Special Exits, a graphic memoir in the vein of Alison Bechdel's Fun Home or Harvey Pekar, Joyce Brabner, and Frank Stack's Our Cancer Year, about caring for her dying father and stepmother.
Publisher: Fantagraphics Books
ISBN: 1606997602
Category : Comics & Graphic Novels
Languages : en
Pages : 210
Book Description
Joyce Farmer's memoir chronicles the decline of the author's parents' health, their relationship with one another and with their daughter, and how they cope with the day-to-day emotional fragility of the most taxing time of their lives. Joyce Farmer, best known for co-creating the Tits 'n Clits comics anthology in the 1970s, a feminist response to the rampant misogyny in underground comix, spent 11 years crafting Special Exits, a graphic memoir in the vein of Alison Bechdel's Fun Home or Harvey Pekar, Joyce Brabner, and Frank Stack's Our Cancer Year, about caring for her dying father and stepmother.
Wytches Vol. 1
Author: Scott Snyder
Publisher: Image Comics
ISBN: 163215515X
Category : Comics & Graphic Novels
Languages : en
Pages : 196
Book Description
"It's fabulous. A triumph." -Stephen King"The most terrifying comic you've ever read." -MTV NewsWhen the Rooks family moves to the remote town of Litchfield, NH to escape a haunting trauma, they're hopeful about starting over. But something evil is waiting for them in the woods just beyond town. Watching from the trees. Ancient...and hungry. Collects WYTCHES #1-6.More praise for WYTCHES:"Dark and brutal, Wytches are like nothing horror fans have ever seen" -USA Today"In Wytches, the Image Comics series Snyder co-created with the superstar art team of Jock and Matt Hollingsworth, the writer isn't just completely reinventing witches--through the story of the Rook family's dealings with the titular monsters, he's diving deep into very real fears about being a parent, and the ugliness that hides in all of us." -Entertainment Weekly"An awesome and at times terrifying tale." -IGN"A great read.... the art is outstanding and certain panels may give you nightmares." -iO9"If you read the first 4 pages of WYTCHES, there's no turning back. Scary as fuck and impossible to put down. Bravo." -Joe Hill, Locke & Key"Monumental." -Bloody Disgusting"Snyder has tackled horror before, but Wytches sets out to be an entirely new level of scary. Aside from the fact that the monsters in the book are terrifying (artist Jock has done an amazing job realizing the creatures), Snyder's vision of witchcraft is as much about the deepest fears parents face as it is about spooky monsters in the woods." -Complex Magazine
Publisher: Image Comics
ISBN: 163215515X
Category : Comics & Graphic Novels
Languages : en
Pages : 196
Book Description
"It's fabulous. A triumph." -Stephen King"The most terrifying comic you've ever read." -MTV NewsWhen the Rooks family moves to the remote town of Litchfield, NH to escape a haunting trauma, they're hopeful about starting over. But something evil is waiting for them in the woods just beyond town. Watching from the trees. Ancient...and hungry. Collects WYTCHES #1-6.More praise for WYTCHES:"Dark and brutal, Wytches are like nothing horror fans have ever seen" -USA Today"In Wytches, the Image Comics series Snyder co-created with the superstar art team of Jock and Matt Hollingsworth, the writer isn't just completely reinventing witches--through the story of the Rook family's dealings with the titular monsters, he's diving deep into very real fears about being a parent, and the ugliness that hides in all of us." -Entertainment Weekly"An awesome and at times terrifying tale." -IGN"A great read.... the art is outstanding and certain panels may give you nightmares." -iO9"If you read the first 4 pages of WYTCHES, there's no turning back. Scary as fuck and impossible to put down. Bravo." -Joe Hill, Locke & Key"Monumental." -Bloody Disgusting"Snyder has tackled horror before, but Wytches sets out to be an entirely new level of scary. Aside from the fact that the monsters in the book are terrifying (artist Jock has done an amazing job realizing the creatures), Snyder's vision of witchcraft is as much about the deepest fears parents face as it is about spooky monsters in the woods." -Complex Magazine
Super Graphic
Author: Tim Leong
Publisher: Chronicle Books
ISBN: 1452135274
Category : Art
Languages : en
Pages : 196
Book Description
The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.
Publisher: Chronicle Books
ISBN: 1452135274
Category : Art
Languages : en
Pages : 196
Book Description
The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.
Stop, Think, Go, Do
Author: Steven Heller
Publisher: Rockport Publishers
ISBN: 1610583892
Category : Design
Languages : en
Pages : 225
Book Description
This revolutionary guide is not only the first to look at how typography in design creates a call to action, but it also explores type and image as language. Stop, Think, Go, Do is packed with arresting imagery from around the world that influences human behavior. Page after page, you’ll find innovative messages that advocate, advise caution, educate, entertain, express, inform, play, and transform.
Publisher: Rockport Publishers
ISBN: 1610583892
Category : Design
Languages : en
Pages : 225
Book Description
This revolutionary guide is not only the first to look at how typography in design creates a call to action, but it also explores type and image as language. Stop, Think, Go, Do is packed with arresting imagery from around the world that influences human behavior. Page after page, you’ll find innovative messages that advocate, advise caution, educate, entertain, express, inform, play, and transform.
Go: A Kidd's Guide to Graphic Design
Author: Chip Kidd
Publisher: Workman Publishing
ISBN: 076117219X
Category : Design
Languages : en
Pages : 161
Book Description
“An excellent introduction to graphic design through [the author’s] own excellent work. Anyone interested in the subject, including most practitioners, will find it delightful.”—Milton Glaser Kids love to express themselves, and are designers by nature—whether making posters for school, deciding what to hang in their rooms, or creating personalized notebook covers. Go, by the award-winning graphic designer Chip Kidd, is a stunning introduction to the ways in which a designer communicates his or her ideas to the world. It’s written and designed just for those curious kids, not to mention their savvy parents, who want to learn the secret of how to make things dynamic and interesting. Chip Kidd is “the closest thing to a rock star” in the design world (USA Today), and in Go he explains not just the elements of design, including form, line, color, scale, typography, and more, but most important, how to use those elements in creative ways. Like putting the word “go” on a stop sign, Go is all about shaking things up—and kids will love its playful spirit and belief that the world looks better when you look at it differently. He writes about scale: When a picture looks good small, don’t stop there—see how it looks when it’s really small. Or really big. He explains the difference between vertical lines and horizontal lines. The effect of cropping a picture to make it beautiful—or, cropping it even more to make it mysterious and compelling. How different colors signify different moods. The art of typography, including serifs and sans serifs, kerning and leading. The book ends with ten projects, including an invitation to share your designs at GoTheBook.com.
Publisher: Workman Publishing
ISBN: 076117219X
Category : Design
Languages : en
Pages : 161
Book Description
“An excellent introduction to graphic design through [the author’s] own excellent work. Anyone interested in the subject, including most practitioners, will find it delightful.”—Milton Glaser Kids love to express themselves, and are designers by nature—whether making posters for school, deciding what to hang in their rooms, or creating personalized notebook covers. Go, by the award-winning graphic designer Chip Kidd, is a stunning introduction to the ways in which a designer communicates his or her ideas to the world. It’s written and designed just for those curious kids, not to mention their savvy parents, who want to learn the secret of how to make things dynamic and interesting. Chip Kidd is “the closest thing to a rock star” in the design world (USA Today), and in Go he explains not just the elements of design, including form, line, color, scale, typography, and more, but most important, how to use those elements in creative ways. Like putting the word “go” on a stop sign, Go is all about shaking things up—and kids will love its playful spirit and belief that the world looks better when you look at it differently. He writes about scale: When a picture looks good small, don’t stop there—see how it looks when it’s really small. Or really big. He explains the difference between vertical lines and horizontal lines. The effect of cropping a picture to make it beautiful—or, cropping it even more to make it mysterious and compelling. How different colors signify different moods. The art of typography, including serifs and sans serifs, kerning and leading. The book ends with ten projects, including an invitation to share your designs at GoTheBook.com.
Mystery Club: A Graphic Novel (Mr. Wolf's Class #2)
Author: Aron Nels Steinke
Publisher: Scholastic Inc.
ISBN: 1338047752
Category : Juvenile Fiction
Languages : en
Pages : 162
Book Description
Another charming and funny adventure in the Mr. Wolf's Class series! Mr. Wolf's students are settling into their new classroom, and Randy, Aziza, and Margot realize they have some questions:1. What happened to Aziza's favorite Frisbee?2. Is the girls' bathroom really haunted?3. Where is Mr. Greens, the teacher who disappeared? To answer these questions, the three friends start a mystery club! What could be more fun? Meanwhile, Abdi is wondering what happens to the balls that are accidentally kicked over the fence during recess, and thinks he'll be a hero if he can find his best friend's football.Mysteries abound at Hazelwood Elementary!
Publisher: Scholastic Inc.
ISBN: 1338047752
Category : Juvenile Fiction
Languages : en
Pages : 162
Book Description
Another charming and funny adventure in the Mr. Wolf's Class series! Mr. Wolf's students are settling into their new classroom, and Randy, Aziza, and Margot realize they have some questions:1. What happened to Aziza's favorite Frisbee?2. Is the girls' bathroom really haunted?3. Where is Mr. Greens, the teacher who disappeared? To answer these questions, the three friends start a mystery club! What could be more fun? Meanwhile, Abdi is wondering what happens to the balls that are accidentally kicked over the fence during recess, and thinks he'll be a hero if he can find his best friend's football.Mysteries abound at Hazelwood Elementary!
Cave-In
Author: Brian Ralph
Publisher: Drawn & Quarterly
ISBN: 1770465871
Category : Juvenile Fiction
Languages : en
Pages : 144
Book Description
A fantastical, wordless voyage through subterranean mazes A rat darts across the opening pages, into a hole, and down a long tunnel, stopping under a hammock. A mole man stretches and wakes up, leading the rat and the reader deeper into the tunnel. What follows is a series of dreamlike sequences, each stranger than the last. Brian Ralph, author of the New York Times Graphic Novel Bestseller and American Library Association/YALSA "Great Graphic Novel for Teens” Daybreak, was a founding member of the influential Providence, Rhode Island, Fort Thunder art collective, which was renowned for the way its members’ work intermingled lowbrow and highbrow art forms–drawing inspiration from comics, video and role-playing games, and contemporary art. Fort Thunder created the alternative adventure comic and the comic book as artist’s book. Cave~In was seen as the first example of this new approach.
Publisher: Drawn & Quarterly
ISBN: 1770465871
Category : Juvenile Fiction
Languages : en
Pages : 144
Book Description
A fantastical, wordless voyage through subterranean mazes A rat darts across the opening pages, into a hole, and down a long tunnel, stopping under a hammock. A mole man stretches and wakes up, leading the rat and the reader deeper into the tunnel. What follows is a series of dreamlike sequences, each stranger than the last. Brian Ralph, author of the New York Times Graphic Novel Bestseller and American Library Association/YALSA "Great Graphic Novel for Teens” Daybreak, was a founding member of the influential Providence, Rhode Island, Fort Thunder art collective, which was renowned for the way its members’ work intermingled lowbrow and highbrow art forms–drawing inspiration from comics, video and role-playing games, and contemporary art. Fort Thunder created the alternative adventure comic and the comic book as artist’s book. Cave~In was seen as the first example of this new approach.