Author: Tim Maughan
Publisher: MCD
ISBN: 0374718628
Category : Fiction
Languages : en
Pages : 67
Book Description
From the author of Infinite Detail, The Guardian's Pick for Best Science Fiction Book of 2019! Three short stories set in the near-future dystopia of Infinite Detail After an act of anonymous cyberterrorism has permanently switched off the internet, causing global trade, travel, and communication to collapse and modern luxuries to become scarce, life in the Croft and beyond . . . carries on. In “Ghost Hardware,” we meet Anika, an artist who uses VR to uncover layers of street art in pursuit of the work of another elusive artist. In a desolate future, she is chasing the past. “Limited Edition” takes us to a time before the crash to introduce us to Grids, College, and Melody—a tight-knit, sneaker-obsessed South Bristol crew. When a new pair of limited-edition trainers drops, they won't let a little thing like being broke get in their way—even if they have to do some VR hacking to pull off an IRL heist. And in the pre-internet-crash world of “Gulls” we meet Mary, who lives in the Tip, where Gulls like her dig through landfills in search of treasure. But Mary wants out. And the strange, glowing pair of glasses she found in a dead man’s jacket pocket just might be her ticket. Expanding on Tim Maughan’s vision of a world disconnected in Infinite Detail, the stories in Ghost Hardware give a closer look at the End of the Internet, the End of the World as We Know It.
Ghost Hardware
Author: Tim Maughan
Publisher: MCD
ISBN: 0374718628
Category : Fiction
Languages : en
Pages : 67
Book Description
From the author of Infinite Detail, The Guardian's Pick for Best Science Fiction Book of 2019! Three short stories set in the near-future dystopia of Infinite Detail After an act of anonymous cyberterrorism has permanently switched off the internet, causing global trade, travel, and communication to collapse and modern luxuries to become scarce, life in the Croft and beyond . . . carries on. In “Ghost Hardware,” we meet Anika, an artist who uses VR to uncover layers of street art in pursuit of the work of another elusive artist. In a desolate future, she is chasing the past. “Limited Edition” takes us to a time before the crash to introduce us to Grids, College, and Melody—a tight-knit, sneaker-obsessed South Bristol crew. When a new pair of limited-edition trainers drops, they won't let a little thing like being broke get in their way—even if they have to do some VR hacking to pull off an IRL heist. And in the pre-internet-crash world of “Gulls” we meet Mary, who lives in the Tip, where Gulls like her dig through landfills in search of treasure. But Mary wants out. And the strange, glowing pair of glasses she found in a dead man’s jacket pocket just might be her ticket. Expanding on Tim Maughan’s vision of a world disconnected in Infinite Detail, the stories in Ghost Hardware give a closer look at the End of the Internet, the End of the World as We Know It.
Publisher: MCD
ISBN: 0374718628
Category : Fiction
Languages : en
Pages : 67
Book Description
From the author of Infinite Detail, The Guardian's Pick for Best Science Fiction Book of 2019! Three short stories set in the near-future dystopia of Infinite Detail After an act of anonymous cyberterrorism has permanently switched off the internet, causing global trade, travel, and communication to collapse and modern luxuries to become scarce, life in the Croft and beyond . . . carries on. In “Ghost Hardware,” we meet Anika, an artist who uses VR to uncover layers of street art in pursuit of the work of another elusive artist. In a desolate future, she is chasing the past. “Limited Edition” takes us to a time before the crash to introduce us to Grids, College, and Melody—a tight-knit, sneaker-obsessed South Bristol crew. When a new pair of limited-edition trainers drops, they won't let a little thing like being broke get in their way—even if they have to do some VR hacking to pull off an IRL heist. And in the pre-internet-crash world of “Gulls” we meet Mary, who lives in the Tip, where Gulls like her dig through landfills in search of treasure. But Mary wants out. And the strange, glowing pair of glasses she found in a dead man’s jacket pocket just might be her ticket. Expanding on Tim Maughan’s vision of a world disconnected in Infinite Detail, the stories in Ghost Hardware give a closer look at the End of the Internet, the End of the World as We Know It.
The Hardware Hacker
Author: Andrew Bunnie Huang
Publisher: No Starch Press
ISBN: 1593278136
Category : Technology & Engineering
Languages : en
Pages : 418
Book Description
For over a decade, Andrew "bunnie" Huang, one of the world's most esteemed hackers, has shaped the fields of hacking and hardware, from his cult-classic book Hacking the Xbox to the open-source laptop Novena and his mentorship of various hardware startups and developers. In The Hardware Hacker, Huang shares his experiences in manufacturing and open hardware, creating an illuminating and compelling career retrospective. Huang’s journey starts with his first visit to the staggering electronics markets in Shenzhen, with booths overflowing with capacitors, memory chips, voltmeters, and possibility. He shares how he navigated the overwhelming world of Chinese factories to bring chumby, Novena, and Chibitronics to life, covering everything from creating a Bill of Materials to choosing the factory to best fit his needs. Through this collection of personal essays and interviews on topics ranging from the legality of reverse engineering to a comparison of intellectual property practices between China and the United States, bunnie weaves engineering, law, and society into the tapestry of open hardware. With highly detailed passages on the ins and outs of manufacturing and a comprehensive take on the issues associated with open source hardware, The Hardware Hacker is an invaluable resource for aspiring hackers and makers.
Publisher: No Starch Press
ISBN: 1593278136
Category : Technology & Engineering
Languages : en
Pages : 418
Book Description
For over a decade, Andrew "bunnie" Huang, one of the world's most esteemed hackers, has shaped the fields of hacking and hardware, from his cult-classic book Hacking the Xbox to the open-source laptop Novena and his mentorship of various hardware startups and developers. In The Hardware Hacker, Huang shares his experiences in manufacturing and open hardware, creating an illuminating and compelling career retrospective. Huang’s journey starts with his first visit to the staggering electronics markets in Shenzhen, with booths overflowing with capacitors, memory chips, voltmeters, and possibility. He shares how he navigated the overwhelming world of Chinese factories to bring chumby, Novena, and Chibitronics to life, covering everything from creating a Bill of Materials to choosing the factory to best fit his needs. Through this collection of personal essays and interviews on topics ranging from the legality of reverse engineering to a comparison of intellectual property practices between China and the United States, bunnie weaves engineering, law, and society into the tapestry of open hardware. With highly detailed passages on the ins and outs of manufacturing and a comprehensive take on the issues associated with open source hardware, The Hardware Hacker is an invaluable resource for aspiring hackers and makers.
Cryptographic Hardware and Embedded Systems
Author: Cetin K. Koc
Publisher: Springer Science & Business Media
ISBN: 354066646X
Category : Business & Economics
Languages : en
Pages : 364
Book Description
This book constitutes the refereed proceedings of the First International Workshop on Cryptographic Hardware and Embedded Systems, CHES'99, held in Worcester, MA, USA in August 1999. The 27 revised papers presented together with three invited contributions were carefully reviewed and selected from 42 submissions. The papers are organized in sections on cryptographic hardware, hardware architectures, smartcards and embedded systems, arithmetic algorithms, power attacks, true random numbers, cryptographic algorithms on FPGAs, elliptic curve implementations, new cryptographic schemes and modes of operation.
Publisher: Springer Science & Business Media
ISBN: 354066646X
Category : Business & Economics
Languages : en
Pages : 364
Book Description
This book constitutes the refereed proceedings of the First International Workshop on Cryptographic Hardware and Embedded Systems, CHES'99, held in Worcester, MA, USA in August 1999. The 27 revised papers presented together with three invited contributions were carefully reviewed and selected from 42 submissions. The papers are organized in sections on cryptographic hardware, hardware architectures, smartcards and embedded systems, arithmetic algorithms, power attacks, true random numbers, cryptographic algorithms on FPGAs, elliptic curve implementations, new cryptographic schemes and modes of operation.
Computer Safety, Reliability, and Security
Author: Gerd Rabe
Publisher: Springer Science & Business Media
ISBN: 3642044670
Category : Computers
Languages : en
Pages : 353
Book Description
This book constitutes the refereed proceedings of the 28th International Conference on Computer Safety, Reliability, and Security, SAFECOMP 2008, held in Hamburg, Germany, in September 2009. The 25 full papers presented together with two invited talks were carefully reviewed and selected from 72 submissions. The papers are organized in topical sections on medical systems, industrial experience, security risk analysis, safety guidelines, automotive, aerospace, verification, valdidation, test, fault tolerance, dependability.
Publisher: Springer Science & Business Media
ISBN: 3642044670
Category : Computers
Languages : en
Pages : 353
Book Description
This book constitutes the refereed proceedings of the 28th International Conference on Computer Safety, Reliability, and Security, SAFECOMP 2008, held in Hamburg, Germany, in September 2009. The 25 full papers presented together with two invited talks were carefully reviewed and selected from 72 submissions. The papers are organized in topical sections on medical systems, industrial experience, security risk analysis, safety guidelines, automotive, aerospace, verification, valdidation, test, fault tolerance, dependability.
Music/Video
Author: Gina Arnold
Publisher: Bloomsbury Publishing USA
ISBN: 1501313932
Category : Music
Languages : en
Pages : 462
Book Description
This book is a lively, comprehensive and timely reader on the music video, capitalising on cross-disciplinary research expertise, which represents a substantial academic engagement with the music video, a mediated form and practice that still remains relatively under-explored in a 21st century context. The music video has remained suspended between two distinct poles. On the one hand, the music video as the visual sheen of late capitalism, at the intersection of celebrity studies and postmodernism. On the other hand, the music video as art, looking to a prehistory of avant-garde film-making while perpetually pushing forward the digital frontier with a taste for anarchy, controversy, and the integration of special effects into a form designed to be disseminated across digital platforms. In this way, the music video virally re-engenders debates about high art and low culture. This collection presents a comprehensive account of the music video from a contemporary 21st century perspective. This entails revisiting key moments in the canonical history of the music video, exploring its articulations of sexuality and gender, examining its functioning as a form of artistic expression between music, film and video art, and following the music video's dissemination into the digital domain, considering how digital media and social media have come to re-invent the forms and functions of the music video, well beyond the limits of “music television”.
Publisher: Bloomsbury Publishing USA
ISBN: 1501313932
Category : Music
Languages : en
Pages : 462
Book Description
This book is a lively, comprehensive and timely reader on the music video, capitalising on cross-disciplinary research expertise, which represents a substantial academic engagement with the music video, a mediated form and practice that still remains relatively under-explored in a 21st century context. The music video has remained suspended between two distinct poles. On the one hand, the music video as the visual sheen of late capitalism, at the intersection of celebrity studies and postmodernism. On the other hand, the music video as art, looking to a prehistory of avant-garde film-making while perpetually pushing forward the digital frontier with a taste for anarchy, controversy, and the integration of special effects into a form designed to be disseminated across digital platforms. In this way, the music video virally re-engenders debates about high art and low culture. This collection presents a comprehensive account of the music video from a contemporary 21st century perspective. This entails revisiting key moments in the canonical history of the music video, exploring its articulations of sexuality and gender, examining its functioning as a form of artistic expression between music, film and video art, and following the music video's dissemination into the digital domain, considering how digital media and social media have come to re-invent the forms and functions of the music video, well beyond the limits of “music television”.
Games vs. Hardware. The History of PC video games
Author: Bogdan Ion Purcaru
Publisher: Purcaru Ion Bogdan
ISBN:
Category : Computers
Languages : en
Pages : 552
Book Description
My two biggest passions concerning computers are hardware and gaming. I wrote this book because I don’t want that important pieces of history regarding computer hardware, games and, in a smaller amount the 80’s operating systems to be forgotten and lost. I want everyone to appreciate the hardware and software industry and especially the people behind them as they worked many days and nights to deliver us fast and advanced computers and entertaining and complex games.
Publisher: Purcaru Ion Bogdan
ISBN:
Category : Computers
Languages : en
Pages : 552
Book Description
My two biggest passions concerning computers are hardware and gaming. I wrote this book because I don’t want that important pieces of history regarding computer hardware, games and, in a smaller amount the 80’s operating systems to be forgotten and lost. I want everyone to appreciate the hardware and software industry and especially the people behind them as they worked many days and nights to deliver us fast and advanced computers and entertaining and complex games.
Iron Age and Hardware, Iron and Industrial Reporter
Author:
Publisher:
ISBN:
Category : Hardware
Languages : en
Pages : 1218
Book Description
Publisher:
ISBN:
Category : Hardware
Languages : en
Pages : 1218
Book Description
The Big Book of Illinois Ghost Stories
Author: Troy Taylor
Publisher: Rowman & Littlefield
ISBN: 1493043811
Category : Body, Mind & Spirit
Languages : en
Pages : 385
Book Description
Hauntings lurk and spirits linger in the Prairie State Reader, beware! Turn these pages and enter the world of the paranormal, where ghosts and ghouls alike creep just out of sight. Author Troy Taylor shines a light in the dark corners of Illinois and scares those spirits out of hiding in this thrilling collection. From a gallows tree in Greene County where an apparition can still be seen hanging, to the lingering spirits of warring mobsters at the site of the St. Valentine’s Day Massacre, these stories of strange occurrences will keep you glued to the edge of your seat. Around the campfire or tucked away on a dark and stormy night, this big book of ghost stories is a hauntingly good read.
Publisher: Rowman & Littlefield
ISBN: 1493043811
Category : Body, Mind & Spirit
Languages : en
Pages : 385
Book Description
Hauntings lurk and spirits linger in the Prairie State Reader, beware! Turn these pages and enter the world of the paranormal, where ghosts and ghouls alike creep just out of sight. Author Troy Taylor shines a light in the dark corners of Illinois and scares those spirits out of hiding in this thrilling collection. From a gallows tree in Greene County where an apparition can still be seen hanging, to the lingering spirits of warring mobsters at the site of the St. Valentine’s Day Massacre, these stories of strange occurrences will keep you glued to the edge of your seat. Around the campfire or tucked away on a dark and stormy night, this big book of ghost stories is a hauntingly good read.
The Teleportation Accident
Author: Ned Beauman
Publisher: Bloomsbury Publishing USA
ISBN: 1620400243
Category : Fiction
Languages : en
Pages : 398
Book Description
Long-listed for the 2012 Man Booker Prize, The Teleportation Accident is a hilarious sci-fi noir about sex, Satan, and teleportation devices. When you haven't had sex in a long time, it feels like the worst thing that could ever happen. If you're living in Germany in the 1930s, it probably isn't. But that's no consolation to Egon Loeser, whose carnal misfortunes will push him from the experimental theaters of Berlin to the absinthe bars of Paris to the physics laboratories of Los Angeles, trying all the while to solve two mysteries: Was it really a deal with Satan that claimed the life of his hero, Renaissance set designer Adriano Lavicini, creator of the so-called Teleportation Device? And why is it that a handsome, clever, modest guy like him can't-just once in a while-get himself laid? Ned Bauman has crafted a stunningly inventive, exceptionally funny, dangerously unsteady and (largely) coherent novel about sex, violence, space, time, and how the best way to deal with history is to ignore it.
Publisher: Bloomsbury Publishing USA
ISBN: 1620400243
Category : Fiction
Languages : en
Pages : 398
Book Description
Long-listed for the 2012 Man Booker Prize, The Teleportation Accident is a hilarious sci-fi noir about sex, Satan, and teleportation devices. When you haven't had sex in a long time, it feels like the worst thing that could ever happen. If you're living in Germany in the 1930s, it probably isn't. But that's no consolation to Egon Loeser, whose carnal misfortunes will push him from the experimental theaters of Berlin to the absinthe bars of Paris to the physics laboratories of Los Angeles, trying all the while to solve two mysteries: Was it really a deal with Satan that claimed the life of his hero, Renaissance set designer Adriano Lavicini, creator of the so-called Teleportation Device? And why is it that a handsome, clever, modest guy like him can't-just once in a while-get himself laid? Ned Bauman has crafted a stunningly inventive, exceptionally funny, dangerously unsteady and (largely) coherent novel about sex, violence, space, time, and how the best way to deal with history is to ignore it.
Technologies of the Gothic in Literature and Culture
Author: Justin D. Edwards
Publisher: Routledge
ISBN: 1317632869
Category : Literary Criticism
Languages : en
Pages : 208
Book Description
This volume, a collection with contributions from some of the major scholars of the Gothic in literature and culture, reflects on how recent Gothic studies have foregrounded a plethora of technologies associated with Gothic literary and cultural production. The engaging essays look into the links between technologies and the proliferation of the Gothic seen in an excess of Gothic texts and tropes: Frankensteinesque experiments, the manufacture of synthetic (true?) blood, Moreauesque hybrids, the power of the Borg, Dr Jekyll’s chemical experimentations, the machinery of Steampunk, or the corporeal modifications of Edward Scissorhands. Further, they explore how techno-science has contributed to the proliferation of the Gothic: Gothic in social media, digital technologies, the on-line gaming and virtual Goth/ic communities, the special effects of Gothic-horror cinema. Contributors address how Gothic technologies have, in a general sense, produced and perpetuated ideologies and influenced the politics of cultural practice, asking significant questions: How has the technology of the Gothic contributed to the writing of self and other? How have Gothic technologies been gendered, sexualized, encrypted, coded or de-coded? How has the Gothic manifested itself in new technologies across diverse geographical locations? This volume explores how Gothic technologies textualize identities and construct communities within a complex network of power relations in local, national, transnational, and global contexts. It will be of interest to scholars of the literary Gothic, extending beyond to include fascinating interventions into the areas of cultural studies, popular culture, science fiction, film, and TV.
Publisher: Routledge
ISBN: 1317632869
Category : Literary Criticism
Languages : en
Pages : 208
Book Description
This volume, a collection with contributions from some of the major scholars of the Gothic in literature and culture, reflects on how recent Gothic studies have foregrounded a plethora of technologies associated with Gothic literary and cultural production. The engaging essays look into the links between technologies and the proliferation of the Gothic seen in an excess of Gothic texts and tropes: Frankensteinesque experiments, the manufacture of synthetic (true?) blood, Moreauesque hybrids, the power of the Borg, Dr Jekyll’s chemical experimentations, the machinery of Steampunk, or the corporeal modifications of Edward Scissorhands. Further, they explore how techno-science has contributed to the proliferation of the Gothic: Gothic in social media, digital technologies, the on-line gaming and virtual Goth/ic communities, the special effects of Gothic-horror cinema. Contributors address how Gothic technologies have, in a general sense, produced and perpetuated ideologies and influenced the politics of cultural practice, asking significant questions: How has the technology of the Gothic contributed to the writing of self and other? How have Gothic technologies been gendered, sexualized, encrypted, coded or de-coded? How has the Gothic manifested itself in new technologies across diverse geographical locations? This volume explores how Gothic technologies textualize identities and construct communities within a complex network of power relations in local, national, transnational, and global contexts. It will be of interest to scholars of the literary Gothic, extending beyond to include fascinating interventions into the areas of cultural studies, popular culture, science fiction, film, and TV.