Author: Joshua Glenn
Publisher: Bloomsbury Publishing USA
ISBN: 1632860465
Category : Family & Relationships
Languages : en
Pages : 178
Book Description
UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED (“It's a book! It's a guide! It's a way of life!” -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world. The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.
UNBORED Games
Yoga Games for Kids
Author: Lani Rosen-Gallagher M.Ed, RCYT
Publisher: Sourcebooks, Inc.
ISBN: 1638072191
Category : Juvenile Nonfiction
Languages : en
Pages : 120
Book Description
Introduce children to the benefits of yoga through play Yoga is loved the world over for how it can build physical strength, promote mindfulness, and inspire calm. With a variety of engaging exercises, guided poses, and stimulating games, this yoga book for kids teaches young yogis the virtues of yoga through play while helping them build physical strength, flexibility, and balance. Make yoga for kids fun and easy with: Kid-friendly instructions—Simple guidance and illustrations show kids all the techniques they need to master different poses and have a blast doing it. Lessons in independence—Discover methods of solo play and meditation that will help build skills in mindfulness and self-confidence. A regular routine—Give kids the foundation to create a regular yoga practice with poses perfect for starting the day, sustaining energy, and winding down for a restful night's sleep. Help kids develop strength, reduce stress, and find calm—all while having fun—with this kids' yoga book.
Publisher: Sourcebooks, Inc.
ISBN: 1638072191
Category : Juvenile Nonfiction
Languages : en
Pages : 120
Book Description
Introduce children to the benefits of yoga through play Yoga is loved the world over for how it can build physical strength, promote mindfulness, and inspire calm. With a variety of engaging exercises, guided poses, and stimulating games, this yoga book for kids teaches young yogis the virtues of yoga through play while helping them build physical strength, flexibility, and balance. Make yoga for kids fun and easy with: Kid-friendly instructions—Simple guidance and illustrations show kids all the techniques they need to master different poses and have a blast doing it. Lessons in independence—Discover methods of solo play and meditation that will help build skills in mindfulness and self-confidence. A regular routine—Give kids the foundation to create a regular yoga practice with poses perfect for starting the day, sustaining energy, and winding down for a restful night's sleep. Help kids develop strength, reduce stress, and find calm—all while having fun—with this kids' yoga book.
Games
Author: Youth Specialties
Publisher: Zondervan
ISBN: 0310220300
Category : Group games
Languages : en
Pages : 178
Book Description
Containing a huge supply of how-to ideas for youth ministry, this book from The Ideas Library will provide countless hours of gaming entertainment.
Publisher: Zondervan
ISBN: 0310220300
Category : Group games
Languages : en
Pages : 178
Book Description
Containing a huge supply of how-to ideas for youth ministry, this book from The Ideas Library will provide countless hours of gaming entertainment.
Tiny Games for Kids
Author: Hide&Seek,
Publisher: Bloomsbury Publishing
ISBN: 1472815998
Category : Games & Activities
Languages : en
Pages : 50
Book Description
“Amusing, raucous and inventive” -The Guardian From award winning game designers Hide&Seek come tons of brand new games for real-world play. Tiny Games takes traditional parlour games and adds a touch of modern game design know-how to allow any number of players to have fun whatever they're doing. Games for baths, games for parties, and games for cheeky monkeys. Whether you're feeling creative or competitive, silly or energetic, we've got you covered. Specially designed for parents to play with young children, Tiny Games for Kids will let you find the perfect game for whatever situation you're in. Tiny Games for Kids is a companion piece to Tiny Games for Work, Tiny Games for Home and Tiny Games for Trips, with games specially designed to suit your circumstances. Combine all the Tiny Games books for a more playful existence.
Publisher: Bloomsbury Publishing
ISBN: 1472815998
Category : Games & Activities
Languages : en
Pages : 50
Book Description
“Amusing, raucous and inventive” -The Guardian From award winning game designers Hide&Seek come tons of brand new games for real-world play. Tiny Games takes traditional parlour games and adds a touch of modern game design know-how to allow any number of players to have fun whatever they're doing. Games for baths, games for parties, and games for cheeky monkeys. Whether you're feeling creative or competitive, silly or energetic, we've got you covered. Specially designed for parents to play with young children, Tiny Games for Kids will let you find the perfect game for whatever situation you're in. Tiny Games for Kids is a companion piece to Tiny Games for Work, Tiny Games for Home and Tiny Games for Trips, with games specially designed to suit your circumstances. Combine all the Tiny Games books for a more playful existence.
Games, Kids, and Christian Education
Author: Susan Lennartson
Publisher: Augsburg Fortress
ISBN: 9781451418705
Category : Religion
Languages : en
Pages : 78
Book Description
Looks at the powerful influence of games on Christian education. Playing games shows kids how to relate to each other and creatively learn Bible stories.
Publisher: Augsburg Fortress
ISBN: 9781451418705
Category : Religion
Languages : en
Pages : 78
Book Description
Looks at the powerful influence of games on Christian education. Playing games shows kids how to relate to each other and creatively learn Bible stories.
Great Games!
Author: Matthew Toone
Publisher: Great Games Book
ISBN: 0979834554
Category : Family recreation
Languages : en
Pages : 194
Book Description
"Whether you're planning a party, gathered as a family, confined by a rainy day or organizing a team-building exercise, Great Games is the perfect source for exciting, free games for every age and play situation. Comprised of new games and exciting twists on time-tested favorites, this book celebrates fun while promoting a wholesome spirit of competition. From two players to the largest groups, interactive play expands friendships, motivates and inspires. Once you delve into this exciting, new creative resource, you can finally remove the word bored from your vocabulary."--Publisher marketing.
Publisher: Great Games Book
ISBN: 0979834554
Category : Family recreation
Languages : en
Pages : 194
Book Description
"Whether you're planning a party, gathered as a family, confined by a rainy day or organizing a team-building exercise, Great Games is the perfect source for exciting, free games for every age and play situation. Comprised of new games and exciting twists on time-tested favorites, this book celebrates fun while promoting a wholesome spirit of competition. From two players to the largest groups, interactive play expands friendships, motivates and inspires. Once you delve into this exciting, new creative resource, you can finally remove the word bored from your vocabulary."--Publisher marketing.
Microsoft Windows Vista Unveiled
Author: Paul McFedries
Publisher: Sams Publishing
ISBN: 0132715368
Category : Computers
Languages : en
Pages : 313
Book Description
Look beyond the hype–new and noteworthy and what Vista really means for tomorrow’s desktop. Covers the Beta 2 release of Windows® Vista An unbiased, unvarnished sneak peek at everything that’s new, noteworthy, and ready for prime time in Windows Vista. Microsoft Windows Vista Unveiled is an in-depth exploration of the public release Beta 2 version of Windows Vista, Microsoft’s next major operating system and the successor to Windows XP. Whether you’re just planning ahead for a future upgrade or running Beta 2 already, Microsoft Windows Vista Unveiled takes you on a detailed tour of all the new and improved technologies, features, tools, and programs that Microsoft programmers have stitched into the Vista fabric. You will learn not only what features are new in Vista, but also why they’re important (or not), who they were designed for, and how they will affect your computing life. The goal of this book is to give you an exhaustive sneak preview of Vista’s innovations and changes so that by the end of the book you should know whether Vista is for you and what you can expect when you sit down in front of this new operating system. Here’s what you’ll find inside… In-depth coverage of all the new and improved Windows Vista tools and technologies A tour of the new Windows Vista interface, including Aero Glass What hardware you need to get the most out of Windows Vista Vista’s file system improvements, including tags, Quick Search, and virtual folders A review of Vista’s new performance and stability features A critical look at the beefed-up security features, including Windows Defender, the new Firewall, and User Account Control A complete look at Vista’s totally redesigned networking tools In-depth coverage of Vista’s new and improved tools for notebooks and Tablet PCs, digital media, and gaming Paul McFedries is the president of Logophilia Limited, a technical writing company. He has been working with computers for more than 30 years, has been using Microsoft Windows since version 1, and is widely viewed as an expert in explaining Windows and Windows technology. Paul has written more than 40 books that have sold nearly three million copies worldwide, including Microsoft Windows Vista Unleashed, available January 2007.
Publisher: Sams Publishing
ISBN: 0132715368
Category : Computers
Languages : en
Pages : 313
Book Description
Look beyond the hype–new and noteworthy and what Vista really means for tomorrow’s desktop. Covers the Beta 2 release of Windows® Vista An unbiased, unvarnished sneak peek at everything that’s new, noteworthy, and ready for prime time in Windows Vista. Microsoft Windows Vista Unveiled is an in-depth exploration of the public release Beta 2 version of Windows Vista, Microsoft’s next major operating system and the successor to Windows XP. Whether you’re just planning ahead for a future upgrade or running Beta 2 already, Microsoft Windows Vista Unveiled takes you on a detailed tour of all the new and improved technologies, features, tools, and programs that Microsoft programmers have stitched into the Vista fabric. You will learn not only what features are new in Vista, but also why they’re important (or not), who they were designed for, and how they will affect your computing life. The goal of this book is to give you an exhaustive sneak preview of Vista’s innovations and changes so that by the end of the book you should know whether Vista is for you and what you can expect when you sit down in front of this new operating system. Here’s what you’ll find inside… In-depth coverage of all the new and improved Windows Vista tools and technologies A tour of the new Windows Vista interface, including Aero Glass What hardware you need to get the most out of Windows Vista Vista’s file system improvements, including tags, Quick Search, and virtual folders A review of Vista’s new performance and stability features A critical look at the beefed-up security features, including Windows Defender, the new Firewall, and User Account Control A complete look at Vista’s totally redesigned networking tools In-depth coverage of Vista’s new and improved tools for notebooks and Tablet PCs, digital media, and gaming Paul McFedries is the president of Logophilia Limited, a technical writing company. He has been working with computers for more than 30 years, has been using Microsoft Windows since version 1, and is widely viewed as an expert in explaining Windows and Windows technology. Paul has written more than 40 books that have sold nearly three million copies worldwide, including Microsoft Windows Vista Unleashed, available January 2007.
Game Invaders
Author: Clive Fencott
Publisher: John Wiley & Sons
ISBN: 1118347579
Category : Computers
Languages : en
Pages : 261
Book Description
Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis—offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: • Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design • Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling • Tasks and solutions for readers wishing to practice techniques introduced in the book • A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.
Publisher: John Wiley & Sons
ISBN: 1118347579
Category : Computers
Languages : en
Pages : 261
Book Description
Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis—offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: • Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design • Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling • Tasks and solutions for readers wishing to practice techniques introduced in the book • A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.
Board Game Family
Author: Ellie Dix
Publisher: Crown House Publishing Ltd
ISBN: 1785834452
Category : Family & Relationships
Languages : en
Pages : 158
Book Description
A roadmap to integrating board gaming into family life, filled with inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. In The Board Game Family: Reclaim your children from the screen, Ellie Dix offers a roadmap to integrating board gaming into family life and presents inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. Many parents feel as if they are competing with screens for their children's attention. As their kids get older, they become more distant leading parents to worry about the quality of the already limited time they share. They yearn for tech-free time in which to reconnect, but don't know how to shift the balance. In The Board Game Family, teacher and educationalist Ellie Dix aims to help fellow parents by inviting them and their families into the unplugged and irresistible world of board games. The benefits of board gaming are far-reaching: playing games develops interpersonal skills, boosts confidence, improves memory formation and cognitive ability, and refines problem-solving and decision-making skills. With these rewards in mind, Ellie shares a wealth of top tips and stealthy strategies that parents can draw upon to unleash the potential of those dusty game boxes at the back of the cupboard and become teachers of outstanding gamesmanship equipped to navigate the unfolding drama of competition, thwart the common causes of arguments and bind together a happier, more socially cohesive family unit. The book contains useful tips on the practicalities of getting started and offers valuable guidance on how parents can build a consensus with their children around establishing a set of house rules that ensure fair play. Ellie also eloquently explains the 'metagame' and the key elements of gamification (the application of game-playing principles to everyday life), and describes how a healthy culture of competition and good gamesmanship can strengthen relationships. Furthermore, Ellie draws upon her vast knowledge to talk readers through the different types of board games available for example, time-bound or narrative-based games so that they can identify those that they feel would best suit their family's tastes. The book complements these insights with a comprehensive appendix of 100+ game descriptions, where each entry includes a brief overview of the game and provides key information about game length, player count and its mechanics. Ideal for all parents of 8 to 18-year-olds who want to breathe new life into their family time.
Publisher: Crown House Publishing Ltd
ISBN: 1785834452
Category : Family & Relationships
Languages : en
Pages : 158
Book Description
A roadmap to integrating board gaming into family life, filled with inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. In The Board Game Family: Reclaim your children from the screen, Ellie Dix offers a roadmap to integrating board gaming into family life and presents inspiring ways to engage even the trickiest of teenagers and manage game nights with flair. Many parents feel as if they are competing with screens for their children's attention. As their kids get older, they become more distant leading parents to worry about the quality of the already limited time they share. They yearn for tech-free time in which to reconnect, but don't know how to shift the balance. In The Board Game Family, teacher and educationalist Ellie Dix aims to help fellow parents by inviting them and their families into the unplugged and irresistible world of board games. The benefits of board gaming are far-reaching: playing games develops interpersonal skills, boosts confidence, improves memory formation and cognitive ability, and refines problem-solving and decision-making skills. With these rewards in mind, Ellie shares a wealth of top tips and stealthy strategies that parents can draw upon to unleash the potential of those dusty game boxes at the back of the cupboard and become teachers of outstanding gamesmanship equipped to navigate the unfolding drama of competition, thwart the common causes of arguments and bind together a happier, more socially cohesive family unit. The book contains useful tips on the practicalities of getting started and offers valuable guidance on how parents can build a consensus with their children around establishing a set of house rules that ensure fair play. Ellie also eloquently explains the 'metagame' and the key elements of gamification (the application of game-playing principles to everyday life), and describes how a healthy culture of competition and good gamesmanship can strengthen relationships. Furthermore, Ellie draws upon her vast knowledge to talk readers through the different types of board games available for example, time-bound or narrative-based games so that they can identify those that they feel would best suit their family's tastes. The book complements these insights with a comprehensive appendix of 100+ game descriptions, where each entry includes a brief overview of the game and provides key information about game length, player count and its mechanics. Ideal for all parents of 8 to 18-year-olds who want to breathe new life into their family time.
Game Design Workshop
Author: Tracy Fullerton
Publisher: CRC Press
ISBN: 1482217171
Category : Computers
Languages : en
Pages : 528
Book Description
Create the Digital Games You Love to PlayDiscover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition.Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. E
Publisher: CRC Press
ISBN: 1482217171
Category : Computers
Languages : en
Pages : 528
Book Description
Create the Digital Games You Love to PlayDiscover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition.Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. E