Games and Visual Culture in the Middle Ages and the Renaissance

Games and Visual Culture in the Middle Ages and the Renaissance PDF Author: Vanina Kopp
Publisher:
ISBN: 9782503588728
Category :
Languages : en
Pages : 356

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Book Description
During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting, and challenging social practices and their rules. Their study, through both visual and material sources, offers a unique insight into medieval and early modern gaming culture, shedding light not only on why, where, when, with whom and in what conditions and circumstances people played games, but also on the variety of interpretations that they had of games and play. Representations of games, and of artefacts associated with games, also often served to communicate complex ideas on topics that ranged from war to love, and from politics to theology.00This volume offers a particular focus onto the type of games that required little or no physical exertion and that, consequently, all people could enjoy, regardless of age, gender, status, occupation, or religion. The representations and artefacts discussed here by contributors, who come from varied disciplines including history, literary studies, art history, and archaeology, cover a wide geographical and chronological range, from Spain to Scandinavia to the Ottoman Turkey and from the early medieval period to the seventeenth century and beyond. Far from offering the ?last word? on the subject, it is hoped that this volume will encourage further studies.

Games and Visual Culture in the Middle Ages and the Renaissance

Games and Visual Culture in the Middle Ages and the Renaissance PDF Author: Vanina Kopp
Publisher:
ISBN: 9782503588728
Category :
Languages : en
Pages : 356

Get Book Here

Book Description
During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting, and challenging social practices and their rules. Their study, through both visual and material sources, offers a unique insight into medieval and early modern gaming culture, shedding light not only on why, where, when, with whom and in what conditions and circumstances people played games, but also on the variety of interpretations that they had of games and play. Representations of games, and of artefacts associated with games, also often served to communicate complex ideas on topics that ranged from war to love, and from politics to theology.00This volume offers a particular focus onto the type of games that required little or no physical exertion and that, consequently, all people could enjoy, regardless of age, gender, status, occupation, or religion. The representations and artefacts discussed here by contributors, who come from varied disciplines including history, literary studies, art history, and archaeology, cover a wide geographical and chronological range, from Spain to Scandinavia to the Ottoman Turkey and from the early medieval period to the seventeenth century and beyond. Far from offering the ?last word? on the subject, it is hoped that this volume will encourage further studies.

Defaced

Defaced PDF Author: Valentin Groebner
Publisher: Princeton University Press
ISBN:
Category : Art
Languages : en
Pages : 234

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Book Description
Understanding late medieval pictorial representations of violence. Destroyed faces, dissolved human shapes, invisible enemies: violence and anonymity go hand in hand. The visual representation of extreme physical violence makes real people nameless exemplars of horror--formless, hideous, defaced. In Defaced, Valentin Groebner explores the roots of the visual culture of violence in medieval and Renaissance Europe and shows how contemporary visual culture has been shaped by late medieval images and narratives of violence. For late medieval audiences, as with modern media consumers, horror lies less in the "indescribable" and "alien" than in the familiar and commonplace. From the fourteenth century onward, pictorial representations became increasingly violent, whether in depictions of the Passion, or in vivid and precise images of torture, execution, and war. But not every spectator witnessed the same thing when confronted with terrifying images of a crucified man, misshapen faces, allegedly bloodthirsty conspirators on nocturnal streets, or barbarian fiends on distant battlefields. The profusion of violent imagery provoked a question: how to distinguish the illegitimate violence that threatened and reversed the social order from the proper, "just," and sanctioned use of force? Groebner constructs a persuasive answer to this question by investigating how uncannily familiar medieval dystopias were constructed and deconstructed. Showing how extreme violence threatens to disorient, and how the effect of horror resides in the depiction of minute details, Groebner offers an original model for understanding how descriptions of atrocities and of outrageous cruelty depended, in medieval times, on the variation of familiar narrative motifs.

Thresholds of Medieval Visual Culture

Thresholds of Medieval Visual Culture PDF Author: Elina Gertsman
Publisher: Boydell Press
ISBN: 1843836971
Category : Architecture
Languages : en
Pages : 410

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Book Description
Interdisciplinary approaches to the material culture of the middle ages, from illuminated manuscripts to church architecture.

A Cultural History of Sport in the Renaissance

A Cultural History of Sport in the Renaissance PDF Author: Alessandro Arcangeli
Publisher: Bloomsbury Publishing
ISBN: 1350283037
Category : History
Languages : en
Pages : 360

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Book Description
A Cultural History of Sport in the Renaissance covers the period 1450 to 1650. Outwardly, Renaissance sports resembled their medieval forebears, but the incorporation of athletics into the educational curriculum signalled a change. As part of the scientific revolution, sport now became the object of intellectual analysis. Numerous books were written on the medical benefits of sport and on the best way to joust, fence, train horses and ride, play ball games, swim, practice archery, wrestle, or become an acrobat. Sport became the visible sign of the mind's control over the physical body, such control often becoming an end in itself with some sports shaped more by decorum than exercise. The 6 volume set of the Cultural History of Sport presents the first comprehensive history from classical antiquity to today, covering all forms and aspects of sport and its ever-changing social, cultural, political, and economic context and impact. The themes covered in each volume are the purpose of sport; sporting time and sporting space; products, training and technology; rules and order; conflict and accommodation; inclusion, exclusion and segregation; minds, bodies and identities; representation. Alessandro Arcangeli is Associate Professor at the University of Verona, Italy. Volume 3 in the Cultural History of Sport set General Editors: Wray Vamplew, Mark Dyreson, and John McClelland

Handbook to Life in Renaissance Europe

Handbook to Life in Renaissance Europe PDF Author: Sandra Sider
Publisher: Oxford University Press, USA
ISBN: 0195330846
Category : History
Languages : en
Pages : 402

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Book Description
The word renaissance means "rebirth," and the most obvious example of this phenomenon was the regeneration of Europe's classical Roman roots. The Renaissance began in northern Italy in the late 14th century and culminated in England in the early 17th century. Emphasis on the dignity of man (though not of woman) and on human potential distinguished the Renaissance from the previous Middle Ages. In poetry and literature, individual thought and action were prevalent, while depictions of the human form became a touchstone of Renaissance art. In science and medicine the macrocosm and microcosm of the human condition inspired remarkable strides in research and discovery, and the Earth itself was explored, situating Europeans within a wider realm of possibilities. Organized thematically, the Handbook to Life in Renaissance Europe covers all aspects of life in Renaissance Europe: History; religion; art and visual culture; architecture; literature and language; music; warfare; commerce; exploration and travel; science and medicine; education; daily life.

Toward a Global Middle Ages

Toward a Global Middle Ages PDF Author: Bryan C. Keene
Publisher: Getty Publications
ISBN: 160606598X
Category : Art
Languages : en
Pages : 300

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Book Description
This important and overdue book examines illuminated manuscripts and other book arts of the Global Middle Ages. Illuminated manuscripts and illustrated or decorated books—like today’s museums—preserve a rich array of information about how premodern peoples conceived of and perceived the world, its many cultures, and everyone’s place in it. Often a Eurocentric field of study, manuscripts are prisms through which we can glimpse the interconnected global history of humanity. Toward a Global Middle Ages is the first publication to examine decorated books produced across the globe during the period traditionally known as medieval. Through essays and case studies, the volume’s multidisciplinary contributors expand the historiography, chronology, and geography of manuscript studies to embrace a diversity of objects, individuals, narratives, and materials from Africa, Asia, Australasia, and the Americas—an approach that both engages with and contributes to the emerging field of scholarly inquiry known as the Global Middle Ages. Featuring more than 160 color illustrations, this wide-ranging and provocative collection is intended for all who are interested in engaging in a dialogue about how books and other textual objects contributed to world-making strategies from about 400 to 1600.

Medieval Art

Medieval Art PDF Author: Veronica Sekules
Publisher: Oxford University Press
ISBN: 9780192842411
Category : Art
Languages : en
Pages : 246

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Book Description
This refreshing new look at Medieval art conveys a very real sense of the impact of art on everyday life in Europe from 1000 to 1500. It examines the importance of art in the expression and spread of knowledge and ideas, including notions of the heroism and justice of war, and the dominant view of Christianity. Taking its starting point from issues of contemporary relevance, such as the environment, the identity of the artist, and the position of women, the book also highlights the attitudes and events specific to the sophisticated visual culture of the Middle Ages, and goes on to link this period to the Renaissance. The fascinating question of whether commercial and social activities between countries encouraged similar artistic taste and patronage, or contributed to the defining of cultural difference in Europe, is fully explored.

Intricate Interfaith Networks in the Middle Ages

Intricate Interfaith Networks in the Middle Ages PDF Author: Ephraim Shoham-Steiner
Publisher: Brepols Publishers
ISBN: 9782503544298
Category : Christianity and other religions
Languages : en
Pages : 0

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Book Description
Recent scholarship has suggested that the religious divide between Jews and Christians in the Middle Ages, although ever-present (and at times even violently so), did not stop individuals and groups from forming ties and expanding them in more intricate ways than previously thought. Moreover, these networks appear to have functioned with an apparent disregard towards any confessional and religious differences. Nevertheless, this was by no means a straightforward or simple situation; both the theological background to how each faith viewed 'other' beliefs, as well as the strong social, religious, and authoritative circles that at the least critiqued, even if they did not entirely discourage such contacts, created a formidable opposition to these networks. The articles in this book were presented as papers during an international workshop at the Central European University in Budapest in February 2010. In these presentations and discussions, the premise of interfaith relations and networks was thoroughly explored across Europe from the Iberian Peninsula to the eastern Hungarian frontier, and from England to Italy throughout the high and later medieval period. In this volume, the contributors explore a number of phenomena through different disciplinary approaches. Ties of an economic and cultural nature are examined, and attention is paid to social contacts and networks in the fields of art and the sciences, and matters of daily life. The picture that emerges is altogether more nuanced and diverse than the bipolar paradigm that has dominated previous scholarship.

Objects, Environment, and Everyday Life in Medieval Europe. Environmental and Artefact Based Approaches to Dwelling in Town and Country

Objects, Environment, and Everyday Life in Medieval Europe. Environmental and Artefact Based Approaches to Dwelling in Town and Country PDF Author:
Publisher:
ISBN: 9782503562049
Category : Archaeology, Medieval
Languages : en
Pages :

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Book Description
This volume presents Europe-wide perspectives on urban life in medieval Europe through the study of artefacts and environmental remains. 0Artefacts and environmental remains are abundant from archaeological excavations across Europe, but until now they have most commonly been used to accompany broader narratives built on historical sources and studies of topography and buildings, rather than being studied as important evidence in their own right. The papers in this volume aim to redress the balance by taking an environmental and artefact-based approach to life in medieval Europe.00The contributions included here address central themes such as urban identities, the nature of towns and their relationship with their hinterlands, provisioning processes, and the role of ritual and religion in everyday life. Case studies from across Europe encourage a comparative approach between town and country, and provide a pan-European perspective to current debates.00The volume is divided into four key parts: an exploration of the processes of provisioning; an assessment of the dynamics of urban population; an examination of domestic life; and a discussion of the status quaestionis and future potential of urban environmental archaeology. Together, these sections make a significant contribution to medieval archaeology and offer new and unique insights into the conditions of everyday life in medieval Europe.

Standardization in the Middle Ages

Standardization in the Middle Ages PDF Author: Line Cecilie Engh
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110987120
Category : History
Languages : en
Pages : 354

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Book Description
We live in a world riven through with standards. To understand more of their deep, rich past is to understand ourselves better. The two volumes, Standardization in the Middle Ages. Volume 1: The North and Standardization in the Middle Ages. Volume 2: Europe, turn to the Middle Ages to give a deeper understanding of the medieval ideas and practices that produced--and were produced by--standards and standardization. At first glance, the Middle Ages might appear an unlikely place to look for standardization. The editors argue that, on the contrary, generating predictability is a precondition for meaningful cultural interaction in any historical period and that we may look to the Middle Ages to learn more about the historical, social, and cognitive processes of standardization. This multidisciplinary venture, which includes medievalists from the fields of history, intellectual history, art history, philology, numismatics, and more, as well as scholars of cognitive science, informatics, and anthropology, interrogates how medieval people and groups envisioned and enforced predictability, uniformity, and order, and how they attempted to obtain and maintain standards across vast distances and heterogeneous social and cultural structures.