101 More Music Games for Children

101 More Music Games for Children PDF Author: Ger Storms
Publisher: Hunter House
ISBN: 9780897932981
Category : Games & Activities
Languages : en
Pages : 180

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Book Description
Music games are relaxing and playful. They encourage creativity both in children's imagination and expression. All players need is a willingness to have fun and to experience the joys of interacting with others. The games include rhythm games, dance and movement games, card and board games, and musical projects. All of the games stress humor, challenge, surprise and cooperation rather than competition.

101 More Music Games for Children

101 More Music Games for Children PDF Author: Ger Storms
Publisher: Hunter House
ISBN: 9780897932981
Category : Games & Activities
Languages : en
Pages : 180

Get Book Here

Book Description
Music games are relaxing and playful. They encourage creativity both in children's imagination and expression. All players need is a willingness to have fun and to experience the joys of interacting with others. The games include rhythm games, dance and movement games, card and board games, and musical projects. All of the games stress humor, challenge, surprise and cooperation rather than competition.

Math Games Grade 3

Math Games Grade 3 PDF Author: Patti Sima
Publisher: Teacher Created Resources
ISBN: 0743937236
Category : Education
Languages : en
Pages : 50

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Book Description
This book has been designed to help parents and teachers reinforce basic skills with their children. "Practice makes perfect" reviews basic math skills for children in grade 3. Contains puzzles and games that allow children to learn, review, and reinforce basic math concepts"--Introduction.

Game Addiction

Game Addiction PDF Author: Neils Clark
Publisher: McFarland
ISBN: 0786453494
Category : Games & Activities
Languages : en
Pages : 212

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Book Description
An eleven-year-old boy strangled an elderly woman for the equivalent of five dollars in 2007, then buried her body under a thin layer of sand. He told the police that he needed the money to play online videogames. Just a month later, an eight-year-old Norwegian boy saved his younger sister's life by threatening an attacking moose and then feigning death when the moose attacked him--skills he said he learned while playing World of Warcraft. As these two instances show, videogames affect the minds, bodies, and lives of millions of gamers, negatively and positively. This book approaches videogame addiction from a cross-disciplinary perspective, bridging the divide between liberal arts academics and clinical researchers. The topic of addiction is examined neutrally, using accepted research in neuroscience, media studies, and developmental psychology.

The Effects of Video Games on Children

The Effects of Video Games on Children PDF Author: Barrie Gunter
Publisher: A&C Black
ISBN: 9781850758334
Category : Social Science
Languages : en
Pages : 186

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Book Description
The rapid growth in popularity of computer and video games, particularly among children and teenagers, has given rise to public concern about the effects they might have on youngsters. The violent themes of many of these games, coupled with their interactive nature, have led to accusations that they may be worse than televised violence in affecting children's antisocial behaviour. Other allegations are that they have an addictive quality and that excessive playing results in a diminished social contact and poorer school performance. But how bad are video games? There are strong methodological reasons for not accepting the evidence for video games effects at face value. There are also positive signs that playing these games can enhance particular mental competencies in children. This book provides an up-to-date review and critique of research evidence from around the world in an attempt to put the issue of video game effects into perspective.

Dick's Games of Patience

Dick's Games of Patience PDF Author: William Brisbane Dick
Publisher:
ISBN:
Category : Card games
Languages : en
Pages : 172

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Book Description


Pyramids & Pool Games

Pyramids & Pool Games PDF Author: John Penruddocke Buchanan
Publisher:
ISBN:
Category : Billiards
Languages : en
Pages : 104

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Book Description


Hoyle's Games Modernized

Hoyle's Games Modernized PDF Author: Edmond Hoyle
Publisher:
ISBN:
Category : Amusements
Languages : en
Pages : 460

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Book Description


Introduction to Game Analysis

Introduction to Game Analysis PDF Author: Clara Fernández-Vara
Publisher: Routledge
ISBN: 113447413X
Category : Social Science
Languages : en
Pages : 289

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Book Description
Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that manages to convey the complexity of a game and the way it is played in a cultural context. Introduction to Game Analysis serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernández-Vara’s concise primer provides instruction on the basic building blocks of game analysis—examination of context, content and reception, and formal qualities—as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital—from Bioshock and World of Warcraft to Monopoly—and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary.

Behavioral Game Theory

Behavioral Game Theory PDF Author: Colin Camerer
Publisher: Princeton University Press
ISBN: 0691090394
Category : Business & Economics
Languages : en
Pages : 570

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Book Description
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The Game Design Reader

The Game Design Reader PDF Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 0262195364
Category : Computers
Languages : en
Pages : 955

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Book Description
Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players. Thirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings. Like Rules of Play, The Game Design Reader is an intelligent and playful book. An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously.