Gameline

Gameline PDF Author: Michigan. Bureau of State Lottery. Marketing Division
Publisher:
ISBN:
Category : Lotteries
Languages : en
Pages : 582

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Gameline

Gameline PDF Author: Michigan. Bureau of State Lottery. Marketing Division
Publisher:
ISBN:
Category : Lotteries
Languages : en
Pages : 582

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Book Description


InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 68

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Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 68

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Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 144

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Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

Encyclopedia of Video Games [3 volumes]

Encyclopedia of Video Games [3 volumes] PDF Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
ISBN: 1440870209
Category : Games & Activities
Languages : en
Pages : 1365

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Book Description
Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

On the Way to the Web

On the Way to the Web PDF Author: Michael Banks
Publisher: Apress
ISBN: 1430250755
Category : Computers
Languages : en
Pages : 232

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Book Description
On the Way to the Web: The Secret History of the Internet and Its Founders is an absorbing chronicle of the inventive, individualistic, and often cantankerous individuals who set the Internet free. Michael A. Banks describes how the online population created a new culture and turned a new frontier into their vision of the future. This book will introduce you to the innovators who laid the foundation for the Internet and the World Wide Web, the man who invented online chat, and the people who invented the products all of us use online every day. Learn where, when, how and why the Internet came into being, and exactly what hundreds of thousands of people were doing online before the Web. See who was behind it all, and what inspired them.

The Bishops of Scotland

The Bishops of Scotland PDF Author: John Dowden
Publisher:
ISBN:
Category : Bishops
Languages : en
Pages : 512

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Journal of Theological Studies

Journal of Theological Studies PDF Author:
Publisher:
ISBN:
Category : Electronic journals
Languages : en
Pages : 700

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Code with Java 21

Code with Java 21 PDF Author: Aaron Ploetz
Publisher: BPB Publications
ISBN: 9355519990
Category : Computers
Languages : en
Pages : 506

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Book Description
Building modern applications with Java KEY FEATURES ● Recap your understanding of fundamental Java programming, including new features of Java 21. ● Explore how to use Java to interact with relational and NoSQL databases. ● Learn how to build full-stack web applications with Java. DESCRIPTION Code with Java 21 is a practical journey through one of the world’s most prolific computer programming languages. It is meant to help readers build up their knowledge of common Java programming constructs, data structures, and engineering paradigms. Filled with real-world examples, this book aims to build the reader’s understanding of building software applications with Java. Seasoned Java developers should buckle in as this book takes a hands-on approach to leveraging popular Java frameworks like Spring and Vaadin to build rich, feature-filled web applications. It also covers building powerful data-driven applications on enterprise-grade databases like PostgreSQL and Apache Cassandra®. This book will also show how to use Java to animate with colorful graphics and even build a simple arcade game. Around the world, Java runs on billions of devices. After its inception nearly 30 years ago, it remains one of the most popular and sought-after programming languages. Whether you are an aspiring computer hobbyist or want to gain a valuable skill en route to a lucrative career as a software developer, Code with Java 21 should be every developer’s go-to reference for building Java applications. WHAT YOU WILL LEARN ● Learn fundamental programming structures with Java. ● Explore the new features of Java 21. ● Build Java applications with databases like PostgreSQL and Apache Cassandra®. ● Learn how to build graphics and simple animations with Java. ● Leverage frameworks like Spring Boot and Spring Data. ● Build fully-featured web GUIs with Vaadin. WHO THIS BOOK IS FOR This book is for current and aspiring software developers who wish to learn or expand their current knowledge base of the Java programming language. While the new features of Java 21 are certainly a focus, this book also shows how to build real-world applications. TABLE OF CONTENTS 1. Getting to Know Java 2. Fundamental Programming Structures 3. Strings, Characters, and Regular Expressions 4. Arrays, Collections, and Records 5. Arithmetic Operations 6. Common Data Structures 7. Working with Databases 8. Web Applications 9. Graphics in Java 10. Final Java Project Appendix A: References Appendix B: UTF Conversion Chart Appendix C: Database Command Reference Appendix D: Common HTTP Response Codes Appendix E: Common Color Codes Appendix F: Garbage Collection

The Third Wave

The Third Wave PDF Author: Steve Case
Publisher: Simon and Schuster
ISBN: 1501132598
Category : Biography & Autobiography
Languages : en
Pages : 272

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Book Description
Steve Case, co-founder of America Online (AOL) and one of America's most accomplished entrepreneurs, shares a roadmap for how anyone can succeed in a world of rapidly changing technology. We are entering, he explains, a new paradigm called the "Third Wave" of the Internet. The first wave saw AOL and other companies lay the foundation for consumers to connect to the Internet. The second wave saw companies like Google and Facebook build on top of the Internet to create search and social networking capabilities, while apps like Snapchat and Instagram leverage the smartphone revolution. Now, Case argues, we're entering the Third Wave: a period in which entrepreneurs will vastly transform major "real world" sectors like health, education, transportation, energy, and food-and in the process change the way we live our daily lives.