Author: Michael W. Clune
Publisher: Macmillan + ORM
ISBN: 0374713170
Category : Biography & Autobiography
Languages : en
Pages : 173
Book Description
In telling the story of his youth through seven computer games, critically acclaimed author Michael W. Clune (White Out) captures the part of childhood we live alone. You have been awakened. Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins Suspended, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you can't learn from people." Gamelife is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michael's eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents' divorce, a spaceflight simulator opens a hole in reality.
Gamelife
Author: Michael W. Clune
Publisher: Macmillan + ORM
ISBN: 0374713170
Category : Biography & Autobiography
Languages : en
Pages : 173
Book Description
In telling the story of his youth through seven computer games, critically acclaimed author Michael W. Clune (White Out) captures the part of childhood we live alone. You have been awakened. Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins Suspended, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you can't learn from people." Gamelife is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michael's eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents' divorce, a spaceflight simulator opens a hole in reality.
Publisher: Macmillan + ORM
ISBN: 0374713170
Category : Biography & Autobiography
Languages : en
Pages : 173
Book Description
In telling the story of his youth through seven computer games, critically acclaimed author Michael W. Clune (White Out) captures the part of childhood we live alone. You have been awakened. Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins Suspended, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you can't learn from people." Gamelife is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michael's eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents' divorce, a spaceflight simulator opens a hole in reality.
The New Game of Life and How to Play It
Author: Florence Scovel Shinn
Publisher: Simon and Schuster
ISBN: 1582703744
Category : Business & Economics
Languages : en
Pages : 250
Book Description
Presents a modern interpretation of Florence Scovel Shinn's text on prosperity and fulfillment.
Publisher: Simon and Schuster
ISBN: 1582703744
Category : Business & Economics
Languages : en
Pages : 250
Book Description
Presents a modern interpretation of Florence Scovel Shinn's text on prosperity and fulfillment.
The Game of Life
Author: James L. Shulman
Publisher: Princeton University Press
ISBN: 1400840694
Category : Education
Languages : en
Pages : 497
Book Description
The President of Williams College faces a firestorm for not allowing the women's lacrosse team to postpone exams to attend the playoffs. The University of Michigan loses $2.8 million on athletics despite averaging 110,000 fans at each home football game. Schools across the country struggle with the tradeoffs involved with recruiting athletes and updating facilities for dozens of varsity sports. Does increasing intensification of college sports support or detract from higher education's core mission? James Shulman and William Bowen introduce facts into a terrain overrun by emotions and enduring myths. Using the same database that informed The Shape of the River, the authors analyze data on 90,000 students who attended thirty selective colleges and universities in the 1950s, 1970s, and 1990s. Drawing also on historical research and new information on giving and spending, the authors demonstrate how athletics influence the class composition and campus ethos of selective schools, as well as the messages that these institutions send to prospective students, their parents, and society at large. Shulman and Bowen show that athletic programs raise even more difficult questions of educational policy for small private colleges and highly selective universities than they do for big-time scholarship-granting schools. They discover that today's athletes, more so than their predecessors, enter college less academically well-prepared and with different goals and values than their classmates--differences that lead to different lives. They reveal that gender equity efforts have wrought large, sometimes unanticipated changes. And they show that the alumni appetite for winning teams is not--as schools often assume--insatiable. If a culprit emerges, it is the unquestioned spread of a changed athletic culture through the emulation of highly publicized teams by low-profile sports, of men's programs by women's, and of athletic powerhouses by small colleges. Shulman and Bowen celebrate the benefits of collegiate sports, while identifying the subtle ways in which athletic intensification can pull even prestigious institutions from their missions. By examining how athletes and other graduates view The Game of Life--and how colleges shape society's view of what its rules should be--Bowen and Shulman go far beyond sports. They tell us about higher education today: the ways in which colleges set policies, reinforce or neglect their core mission, and send signals about what matters.
Publisher: Princeton University Press
ISBN: 1400840694
Category : Education
Languages : en
Pages : 497
Book Description
The President of Williams College faces a firestorm for not allowing the women's lacrosse team to postpone exams to attend the playoffs. The University of Michigan loses $2.8 million on athletics despite averaging 110,000 fans at each home football game. Schools across the country struggle with the tradeoffs involved with recruiting athletes and updating facilities for dozens of varsity sports. Does increasing intensification of college sports support or detract from higher education's core mission? James Shulman and William Bowen introduce facts into a terrain overrun by emotions and enduring myths. Using the same database that informed The Shape of the River, the authors analyze data on 90,000 students who attended thirty selective colleges and universities in the 1950s, 1970s, and 1990s. Drawing also on historical research and new information on giving and spending, the authors demonstrate how athletics influence the class composition and campus ethos of selective schools, as well as the messages that these institutions send to prospective students, their parents, and society at large. Shulman and Bowen show that athletic programs raise even more difficult questions of educational policy for small private colleges and highly selective universities than they do for big-time scholarship-granting schools. They discover that today's athletes, more so than their predecessors, enter college less academically well-prepared and with different goals and values than their classmates--differences that lead to different lives. They reveal that gender equity efforts have wrought large, sometimes unanticipated changes. And they show that the alumni appetite for winning teams is not--as schools often assume--insatiable. If a culprit emerges, it is the unquestioned spread of a changed athletic culture through the emulation of highly publicized teams by low-profile sports, of men's programs by women's, and of athletic powerhouses by small colleges. Shulman and Bowen celebrate the benefits of collegiate sports, while identifying the subtle ways in which athletic intensification can pull even prestigious institutions from their missions. By examining how athletes and other graduates view The Game of Life--and how colleges shape society's view of what its rules should be--Bowen and Shulman go far beyond sports. They tell us about higher education today: the ways in which colleges set policies, reinforce or neglect their core mission, and send signals about what matters.
The Game
Author: Terry Schott
Publisher: Game Is Life
ISBN: 9781798638828
Category : Fiction
Languages : en
Pages : 316
Book Description
He didn't know he was playing.Zack was just living his life.It was really a game.When he started to ask questions, everything changed. Zack wasn't supposed to figure it out. He could ruin everything.Zack was disoriented when he woke up. They had welcomed him back. He didn't know where he'd been. He just remembered being 74 and near death.They said he was seventeen.What was this "best score" they kept going on about?Where was this place?Who were these people?And why did they keep talking about the next game?You'll love the first book in the series and get lost in the elaborate world created by Terry Schott. It will keep you turning pages until the end.Get book 1 now.
Publisher: Game Is Life
ISBN: 9781798638828
Category : Fiction
Languages : en
Pages : 316
Book Description
He didn't know he was playing.Zack was just living his life.It was really a game.When he started to ask questions, everything changed. Zack wasn't supposed to figure it out. He could ruin everything.Zack was disoriented when he woke up. They had welcomed him back. He didn't know where he'd been. He just remembered being 74 and near death.They said he was seventeen.What was this "best score" they kept going on about?Where was this place?Who were these people?And why did they keep talking about the next game?You'll love the first book in the series and get lost in the elaborate world created by Terry Schott. It will keep you turning pages until the end.Get book 1 now.
The Game of Life
Author: Florence Scovel Shinn
Publisher: BEYOND BOOKS HUB
ISBN:
Category :
Languages : en
Pages : 3
Book Description
The Game of Life by Florence Scovel Shinn is a transformative guide to understanding and playing the game of life with spiritual insight and practical wisdom. Originally published in the early 20th century, this classic work combines metaphysical principles with real-life anecdotes to provide readers with a comprehensive approach to living a life of purpose and fulfillment.
Publisher: BEYOND BOOKS HUB
ISBN:
Category :
Languages : en
Pages : 3
Book Description
The Game of Life by Florence Scovel Shinn is a transformative guide to understanding and playing the game of life with spiritual insight and practical wisdom. Originally published in the early 20th century, this classic work combines metaphysical principles with real-life anecdotes to provide readers with a comprehensive approach to living a life of purpose and fulfillment.
Game of My Life Minnesota Gophers
Author: Joel A. Rippel
Publisher: Simon and Schuster
ISBN: 1613214529
Category : Sports & Recreation
Languages : en
Pages : 214
Book Description
With more than 600 victories and seven national championships, the Minnesota football program is one of the greatest in history. Legendary players like Bruce Smith and Bronko Nagurski helped the Gophers dominate Minnesota sports for the first sixty years of the twentieth century. This book provides a look at some of the most memorable players, coaches, and games of the last seventy-five years. From the Golden Era of 1934–41, which included five national titles, Sonny Franck and Bill Daley recall their most memorable games. The Gophers won another national title and went to two Rose Bowls in the early ’60s under coach Murray Warmath and quarterback Sandy Stephens, who became the first black quarterback to earn All-America honors at a major college. Warmath remembers the second Rose Bowl as his most memorable game. Other memorable Gophers include future NFL legend Bud Grant, future NFL coaching great Tony Dungy, and current Denver Broncos player Eric Decker, all of whom are featured in Game of My Life Minnesota Gophers.
Publisher: Simon and Schuster
ISBN: 1613214529
Category : Sports & Recreation
Languages : en
Pages : 214
Book Description
With more than 600 victories and seven national championships, the Minnesota football program is one of the greatest in history. Legendary players like Bruce Smith and Bronko Nagurski helped the Gophers dominate Minnesota sports for the first sixty years of the twentieth century. This book provides a look at some of the most memorable players, coaches, and games of the last seventy-five years. From the Golden Era of 1934–41, which included five national titles, Sonny Franck and Bill Daley recall their most memorable games. The Gophers won another national title and went to two Rose Bowls in the early ’60s under coach Murray Warmath and quarterback Sandy Stephens, who became the first black quarterback to earn All-America honors at a major college. Warmath remembers the second Rose Bowl as his most memorable game. Other memorable Gophers include future NFL legend Bud Grant, future NFL coaching great Tony Dungy, and current Denver Broncos player Eric Decker, all of whom are featured in Game of My Life Minnesota Gophers.
The Winners Manual
Author: Jim Tressel
Publisher: Tyndale House Publishers, Inc.
ISBN: 1414341784
Category : Religion
Languages : en
Pages : 296
Book Description
The Winners Manual: For the Game of Life shares Ohio State football coach Jim Tressel's “Big Ten” fundamentals for success: Attitude, Discipline, Faith, Handling Adversity & Success, Excellence, Love, Toughness, Responsibility, Team, and Hope. Peppered with personal stories from Coach Tressel’s storied coaching career, this book shares the fundamental lessons that he has been imparting to his players and coaching staffs for the past 20 years. A perfect blend of football stories, spiritual insights, motivational reading, and practical application, The Winners Manual provides an inside look at the core philosophy that has positively impacted the lives of thousands of student athletes and served as the foundation for two of the most successful college football programs of all time. Includes 8 pages of color photos and a foreword from NYT best-selling author John Maxwell. All of the proceeds from the book are being donated directly to the William Oxley Thompson Memorial Library Renovation Campaign. Other features: Each chapter closes with a practical application section, where readers will be “coached” on how they can apply the lessons imparted throughout the book to their own lives, via the establishment of measurable goals. Provides a rare inside glimpse into the mind of one of the most respected coaches in college football history and into the huddle of one of the most successful football programs of all time. Filled with hundreds of inspirational stories, quotes and anecdotes.
Publisher: Tyndale House Publishers, Inc.
ISBN: 1414341784
Category : Religion
Languages : en
Pages : 296
Book Description
The Winners Manual: For the Game of Life shares Ohio State football coach Jim Tressel's “Big Ten” fundamentals for success: Attitude, Discipline, Faith, Handling Adversity & Success, Excellence, Love, Toughness, Responsibility, Team, and Hope. Peppered with personal stories from Coach Tressel’s storied coaching career, this book shares the fundamental lessons that he has been imparting to his players and coaching staffs for the past 20 years. A perfect blend of football stories, spiritual insights, motivational reading, and practical application, The Winners Manual provides an inside look at the core philosophy that has positively impacted the lives of thousands of student athletes and served as the foundation for two of the most successful college football programs of all time. Includes 8 pages of color photos and a foreword from NYT best-selling author John Maxwell. All of the proceeds from the book are being donated directly to the William Oxley Thompson Memorial Library Renovation Campaign. Other features: Each chapter closes with a practical application section, where readers will be “coached” on how they can apply the lessons imparted throughout the book to their own lives, via the establishment of measurable goals. Provides a rare inside glimpse into the mind of one of the most respected coaches in college football history and into the huddle of one of the most successful football programs of all time. Filled with hundreds of inspirational stories, quotes and anecdotes.
It's A Mind Game Life
Author: Deborah Brown
Publisher: Christian Faith Publishing, Inc.
ISBN:
Category : Religion
Languages : en
Pages : 209
Book Description
Growing up, all we had to do was our chores and do good in school, and half of us couldn't do that. Our parents kept things from us because it wasn't for us. Later on in my life, as we became teens, our parents shared current events. One day, my dad said he was going to write a book; this book was called It's a Mind Game: the Man within the Man by Sampson Brown Jr. I connected and started reading it, and before I knew it, I was relating to some parts of the book that was inspired by the power of positive thinking and the million-dollar secret hiding in your mind books. My book will teach you how to recognize and live the mind game if you want to see goodness. They need to make the change from negative to positive, and you don't have to change the government, just yourself. I dedicate this book to my children, grands, family, and friends.
Publisher: Christian Faith Publishing, Inc.
ISBN:
Category : Religion
Languages : en
Pages : 209
Book Description
Growing up, all we had to do was our chores and do good in school, and half of us couldn't do that. Our parents kept things from us because it wasn't for us. Later on in my life, as we became teens, our parents shared current events. One day, my dad said he was going to write a book; this book was called It's a Mind Game: the Man within the Man by Sampson Brown Jr. I connected and started reading it, and before I knew it, I was relating to some parts of the book that was inspired by the power of positive thinking and the million-dollar secret hiding in your mind books. My book will teach you how to recognize and live the mind game if you want to see goodness. They need to make the change from negative to positive, and you don't have to change the government, just yourself. I dedicate this book to my children, grands, family, and friends.
The Invention Game. Life is a Story - story.one
Author: Isabelle Mierau
Publisher: BoD – Books on Demand
ISBN: 3710890969
Category : Fiction
Languages : en
Pages : 62
Book Description
"The Invention Game" delves into the heart of its thesis: how conceptual fictions can forge alternative realities. It provocatively suggests that societal norms, laws, and even morality are constructs formed by influential ideas. What if pivotal notions had been different? What if a seemingly insignificant change in perspective had reshaped the course of history? As characters grapple with the consequences of their choices, readers are challenged to consider the profound implications of their own beliefs. How have the great inventions of history shaped their lives? How do the ideas they hold dear dictate the world they live in?
Publisher: BoD – Books on Demand
ISBN: 3710890969
Category : Fiction
Languages : en
Pages : 62
Book Description
"The Invention Game" delves into the heart of its thesis: how conceptual fictions can forge alternative realities. It provocatively suggests that societal norms, laws, and even morality are constructs formed by influential ideas. What if pivotal notions had been different? What if a seemingly insignificant change in perspective had reshaped the course of history? As characters grapple with the consequences of their choices, readers are challenged to consider the profound implications of their own beliefs. How have the great inventions of history shaped their lives? How do the ideas they hold dear dictate the world they live in?
The Infection Game
Author: Sarah Myhill
Publisher: Hammersmith Books Limited
ISBN: 9781781611425
Category : HEALTH & FITNESS
Languages : en
Pages : 0
Book Description
Dr Myhill, ably supported by Craig Robinson, writes: `It is generally believed that infection is a killer of the past. Wrong - research now shows that our big killers, from cancers and coronaries to dementia and diabetes are largely infection-driven. Indeed, it is difficult to find a pathology that does not have an infectious associate. Cheap and effective defences are within the grasp of all of us. We have all the weapons we need to win the arms race. Our new book provides the intellectual imperatives and practical know-how to conquer the established, prevent the potential and postpone the inevitable. Just do it!' The Infection Game shows us how we can maximise our defences and martial our weapons so that we are ready to defeat the infectious organisms we encounter every day and in epidemic situations.
Publisher: Hammersmith Books Limited
ISBN: 9781781611425
Category : HEALTH & FITNESS
Languages : en
Pages : 0
Book Description
Dr Myhill, ably supported by Craig Robinson, writes: `It is generally believed that infection is a killer of the past. Wrong - research now shows that our big killers, from cancers and coronaries to dementia and diabetes are largely infection-driven. Indeed, it is difficult to find a pathology that does not have an infectious associate. Cheap and effective defences are within the grasp of all of us. We have all the weapons we need to win the arms race. Our new book provides the intellectual imperatives and practical know-how to conquer the established, prevent the potential and postpone the inevitable. Just do it!' The Infection Game shows us how we can maximise our defences and martial our weapons so that we are ready to defeat the infectious organisms we encounter every day and in epidemic situations.