Author: Ken S. McAllister
Publisher: University of Alabama Press
ISBN: 0817314180
Category : Computers
Languages : en
Pages : 250
Book Description
Video and computer games in their cultural contexts. As the popularity of computer games has exploded over the past decade, both scholars and game industry professionals have recognized the necessity of treating games less as frivolous entertainment and more as artifacts of culture worthy of political, social, economic, rhetorical, and aesthetic analysis. Ken McAllister notes in his introduction to Game Work that, even though games are essentially impractical, they are nevertheless important mediating agents for the broad exercise of socio-political power. In considering how the languages, images, gestures, and sounds of video games influence those who play them, McAllister highlights the ways in which ideology is coded into games. Computer games, he argues, have transformative effects on the consciousness of players, like poetry, fiction, journalism, and film, but the implications of these transformations are not always clear. Games can work to maintain the status quo or celebrate liberation or tolerate enslavement, and they can conjure feelings of hope or despair, assent or dissent, clarity or confusion. Overall, by making and managing meanings, computer games—and the work they involve and the industry they spring from—are also negotiating power. This book sets out a method for "recollecting" some of the diverse and copious influences on computer games and the industry they have spawned. Specifically written for use in computer game theory classes, advanced media studies, and communications courses, Game Work will also be welcome by computer gamers and designers. Ken S. McAllister is Assistant Professor of Rhetoric, Composition, and the Teaching of English at the University of Arizona and Co-Director of the Learning Games Initiative, a research collective that studies, teaches with, and builds computer games.
Family Game Night and Other Catastrophes
Author: Mary E. Lambert
Publisher: Scholastic Inc.
ISBN: 0545932009
Category : Juvenile Fiction
Languages : en
Pages : 230
Book Description
A debut middle grade novel about throwing things out -- and letting people in. Family Game Night tackles a tough issue with a light, accessible touch and writing that sparkles with heart. Annabelle has a secret . . . a secret so big she won't allow friends within five miles of her home. Her mom collects things. Their house is overflowing with stuff. It gives Annabelle's sister nightmares, her brother spends as much time as he can at friends' houses, and her dad buries himself in his work.So when a stack of newspapers falls on Annabelle's sister, it sparks a catastrophic fight between their parents--one that might tear them all apart--and Annabelle starts to think that things at home finally need to change. Is it possible for her to clean up the family's mess? Or are they really, truly broken?Mary E. Lambert's moving and heart-breakingly funny debut novel about the things we hold dear--and the things we let go--will resonate with anyone whose life has ever felt just a little too messy.
Publisher: Scholastic Inc.
ISBN: 0545932009
Category : Juvenile Fiction
Languages : en
Pages : 230
Book Description
A debut middle grade novel about throwing things out -- and letting people in. Family Game Night tackles a tough issue with a light, accessible touch and writing that sparkles with heart. Annabelle has a secret . . . a secret so big she won't allow friends within five miles of her home. Her mom collects things. Their house is overflowing with stuff. It gives Annabelle's sister nightmares, her brother spends as much time as he can at friends' houses, and her dad buries himself in his work.So when a stack of newspapers falls on Annabelle's sister, it sparks a catastrophic fight between their parents--one that might tear them all apart--and Annabelle starts to think that things at home finally need to change. Is it possible for her to clean up the family's mess? Or are they really, truly broken?Mary E. Lambert's moving and heart-breakingly funny debut novel about the things we hold dear--and the things we let go--will resonate with anyone whose life has ever felt just a little too messy.
How to Host a Game Night
Author: Erik Arneson
Publisher: Simon and Schuster
ISBN: 1982150483
Category : Games & Activities
Languages : en
Pages : 192
Book Description
From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
Publisher: Simon and Schuster
ISBN: 1982150483
Category : Games & Activities
Languages : en
Pages : 192
Book Description
From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
Game Night
Author: Jonny Nexus
Publisher:
ISBN: 9781906402013
Category : Fantasy games
Languages : en
Pages : 0
Book Description
The gods don't play dice with the universe... unless it's game night. A twelve-thousand-year quest is about to be completed, prophecies will be fulfilled, ancient riddles answered, legendary evils bested, and the nature of the universe revealed. All that's needed is a band of mighty heroes to do the completing. Unfortunately for the locals, some of the gods have taken a personal interest in the chronicle of these heroes' adventures. Now they are each guiding one of the characters towards the conclusion of their epic journey. That is, when they're not squabbling, backstabbing each other, blowing things up by accident, refusing to play by the rules, and turning the Allfather's creation into a mess of petty arguments, fantasy cliche, gratuitous combat and unnecessary dice rolls. If you thought your games group couldn't be any worse, Game Night shows just how bad things can get when a bunch of unruly deities decide they want to play. And may the heavens help us all. Jonny Nexus is editor of the acclaimed webzine Critical Miss and author of The Slayers' Guide to Games Masters
Publisher:
ISBN: 9781906402013
Category : Fantasy games
Languages : en
Pages : 0
Book Description
The gods don't play dice with the universe... unless it's game night. A twelve-thousand-year quest is about to be completed, prophecies will be fulfilled, ancient riddles answered, legendary evils bested, and the nature of the universe revealed. All that's needed is a band of mighty heroes to do the completing. Unfortunately for the locals, some of the gods have taken a personal interest in the chronicle of these heroes' adventures. Now they are each guiding one of the characters towards the conclusion of their epic journey. That is, when they're not squabbling, backstabbing each other, blowing things up by accident, refusing to play by the rules, and turning the Allfather's creation into a mess of petty arguments, fantasy cliche, gratuitous combat and unnecessary dice rolls. If you thought your games group couldn't be any worse, Game Night shows just how bad things can get when a bunch of unruly deities decide they want to play. And may the heavens help us all. Jonny Nexus is editor of the acclaimed webzine Critical Miss and author of The Slayers' Guide to Games Masters
Gourmet Game Night
Author: Cynthia Nims
Publisher: Ten Speed Press
ISBN: 160774175X
Category : Cooking
Languages : en
Pages : 162
Book Description
Have you ever accompanied an evening of game-playing with a bowl of salty chips or slabs of pizza? If so, you know that greasy fingers can be a distraction, with players interrupting the game to grab napkins or even lick their fingers—immediately before grabbing the communal spinner. Gourmet Game Night has the solution: instead of relying on conventional convenience snacks and standbys, you’ve got imaginative, homemade options; instead of greasy hands and game pieces, you’ve got mess-free, bite-sized snacks. Cookbook writer, magazine contributor, and culinary blogger Cynthia Nims offers inventive alternatives that make hands-clean dining easy, including: • Edible wrappers around savory centers (Shrimp Cakes in Shiso Leaves, page 66) • Bite-sized versions of unwieldy classics for easy grabbing between moves (Caesar Dip with Big Croutons and Romaine, page 18) • Edible bases to support tender ingredients (Tuna Tartare on Daikon Slices, page 58) • Innovative mini containers such as shot glasses for liquid fare (Chilled Avocado Soup with Roasted Poblano Cream, page 112) • Neat sweet treats paired with gooey dippers (Brown Butter Pound Cake with Caramel Dip, page 34) • And of course, party-friendly drinks poured by the pitcherful (Pomegranate-Mint Fizz, page 138) Cynthia Nims’s creative and contemporary recipes will liven up any event where free hands are of the essence, whether you’re gathering friends for a poker night, rolling those dice for a board-game party, spicing up your bridge club, planning a family Scrabble tournament, or impressing your book club or knitting group! Indeed, Gourmet Game Night proves that you don’t need a fancy night on the town to have fun; instead, gather your friends for satisfying small bites—and hopefully a winning streak—at home. From the Trade Paperback edition.
Publisher: Ten Speed Press
ISBN: 160774175X
Category : Cooking
Languages : en
Pages : 162
Book Description
Have you ever accompanied an evening of game-playing with a bowl of salty chips or slabs of pizza? If so, you know that greasy fingers can be a distraction, with players interrupting the game to grab napkins or even lick their fingers—immediately before grabbing the communal spinner. Gourmet Game Night has the solution: instead of relying on conventional convenience snacks and standbys, you’ve got imaginative, homemade options; instead of greasy hands and game pieces, you’ve got mess-free, bite-sized snacks. Cookbook writer, magazine contributor, and culinary blogger Cynthia Nims offers inventive alternatives that make hands-clean dining easy, including: • Edible wrappers around savory centers (Shrimp Cakes in Shiso Leaves, page 66) • Bite-sized versions of unwieldy classics for easy grabbing between moves (Caesar Dip with Big Croutons and Romaine, page 18) • Edible bases to support tender ingredients (Tuna Tartare on Daikon Slices, page 58) • Innovative mini containers such as shot glasses for liquid fare (Chilled Avocado Soup with Roasted Poblano Cream, page 112) • Neat sweet treats paired with gooey dippers (Brown Butter Pound Cake with Caramel Dip, page 34) • And of course, party-friendly drinks poured by the pitcherful (Pomegranate-Mint Fizz, page 138) Cynthia Nims’s creative and contemporary recipes will liven up any event where free hands are of the essence, whether you’re gathering friends for a poker night, rolling those dice for a board-game party, spicing up your bridge club, planning a family Scrabble tournament, or impressing your book club or knitting group! Indeed, Gourmet Game Night proves that you don’t need a fancy night on the town to have fun; instead, gather your friends for satisfying small bites—and hopefully a winning streak—at home. From the Trade Paperback edition.
Game Night (Disney Junior Vampirina)
Author: Judy Katschke
Publisher: Golden/Disney
ISBN: 0736439323
Category : Juvenile Fiction
Languages : en
Pages : 15
Book Description
A ghoulishly funny Little Golden Book based on the new Disney Junior show Vampirina! Vee invites her friends Bridget and Poppy over for game night. But will her human friends enjoy her vampire game as much as she does? Children ages 2 to 5 will love this Little Golden Book, which retells an episode of the Disney Junior series Vampirina. Vampirina is a show that celebrates differences and all that it means to be the kid--or vampire--who dances to the beat of his or her own drum.
Publisher: Golden/Disney
ISBN: 0736439323
Category : Juvenile Fiction
Languages : en
Pages : 15
Book Description
A ghoulishly funny Little Golden Book based on the new Disney Junior show Vampirina! Vee invites her friends Bridget and Poppy over for game night. But will her human friends enjoy her vampire game as much as she does? Children ages 2 to 5 will love this Little Golden Book, which retells an episode of the Disney Junior series Vampirina. Vampirina is a show that celebrates differences and all that it means to be the kid--or vampire--who dances to the beat of his or her own drum.
Night Game
Author: Christine Feehan
Publisher: Penguin
ISBN: 1101146788
Category : Fiction
Languages : en
Pages : 499
Book Description
In this “suspenseful...captivating” (Publishers Weekly) novel in GhostWalker series, #1 New York Times bestselling author Christine Feehan tracks the desperate steps of a wanted woman—betrayed, avenging, and dangerously irresistible… Gator Fontenot of the Special Forces paranormal squad can’t refuse an urgent request to save the elusive Iris “Flame” Johnson, a victim of the same horrific experiments that warped Gator. Now unleashed, she’s a red-haired weapon of unimaginable destructive powers, a walking time bomb bent on revenge in the sultry bayous of New Orleans, and hunted by a shadowy assassin. It’s Gator’s job to reel Flame in. But can two people haunted by violent betrayals trust the passion that soon ignites between them? Or is one of them just playing another seductive and deadly night game?
Publisher: Penguin
ISBN: 1101146788
Category : Fiction
Languages : en
Pages : 499
Book Description
In this “suspenseful...captivating” (Publishers Weekly) novel in GhostWalker series, #1 New York Times bestselling author Christine Feehan tracks the desperate steps of a wanted woman—betrayed, avenging, and dangerously irresistible… Gator Fontenot of the Special Forces paranormal squad can’t refuse an urgent request to save the elusive Iris “Flame” Johnson, a victim of the same horrific experiments that warped Gator. Now unleashed, she’s a red-haired weapon of unimaginable destructive powers, a walking time bomb bent on revenge in the sultry bayous of New Orleans, and hunted by a shadowy assassin. It’s Gator’s job to reel Flame in. But can two people haunted by violent betrayals trust the passion that soon ignites between them? Or is one of them just playing another seductive and deadly night game?
Game Night
Author: Cassidy Storm
Publisher: Independently Published
ISBN: 9781796536294
Category : Fiction
Languages : en
Pages : 260
Book Description
All bets are off . . .Alyssa has crushed on her client, Mia, for months. So, when Mia invites Alyssa over for an all-girls' "game night," she's all-in. But Alyssa quickly finds the stakes are much higher than she anticipated when she learns the name of the game is poker -- strip poker.Alyssa must up her ante when she realizes she faces stiff competition -- and that there's much more to lose than clothing...
Publisher: Independently Published
ISBN: 9781796536294
Category : Fiction
Languages : en
Pages : 260
Book Description
All bets are off . . .Alyssa has crushed on her client, Mia, for months. So, when Mia invites Alyssa over for an all-girls' "game night," she's all-in. But Alyssa quickly finds the stakes are much higher than she anticipated when she learns the name of the game is poker -- strip poker.Alyssa must up her ante when she realizes she faces stiff competition -- and that there's much more to lose than clothing...
Game Night
Author: Zane Menzy
Publisher:
ISBN: 9781548494537
Category :
Languages : en
Pages : 212
Book Description
Small town Kiwi lad Callum Bradshaw is terrified of stepping outside of his comfort zone and taking risks. He is struggling to move on with life after his fianc� Misty abruptly ended their engagement, breaking his heart and bank balance in one go. Meanwhile, he is left with the stress of running his fledgling caf� business and is haunted every night by a nightmare poisoning his dreams.An energising remedy in his life though, is his friendship with cocky womanizer Garrick Masters. Every Thursday Garrick holds game night at his swanky apartment where the two men gamble and booze it up. One evening things take a sexy detour when Callum loses a bet and has to clean Garrick's apartment... naked.An entirely unexpected passion explodes between the two friends and leaves Callum questioning his sexuality and aching heart. Callum soon realises that if he wants to explore these forbidden feelings then he must tackle his biggest fear... taking a risk.
Publisher:
ISBN: 9781548494537
Category :
Languages : en
Pages : 212
Book Description
Small town Kiwi lad Callum Bradshaw is terrified of stepping outside of his comfort zone and taking risks. He is struggling to move on with life after his fianc� Misty abruptly ended their engagement, breaking his heart and bank balance in one go. Meanwhile, he is left with the stress of running his fledgling caf� business and is haunted every night by a nightmare poisoning his dreams.An energising remedy in his life though, is his friendship with cocky womanizer Garrick Masters. Every Thursday Garrick holds game night at his swanky apartment where the two men gamble and booze it up. One evening things take a sexy detour when Callum loses a bet and has to clean Garrick's apartment... naked.An entirely unexpected passion explodes between the two friends and leaves Callum questioning his sexuality and aching heart. Callum soon realises that if he wants to explore these forbidden feelings then he must tackle his biggest fear... taking a risk.
Family Game Night (Disney Frozen 2)
Author: Suzanne Francis
Publisher: RH/Disney
ISBN: 0736442472
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
This full-color storybook about family game night stars Anna, Elsa, and Olaf from Disney Frozen and Frozen 2! Includes a card game! It's family game night in Arendelle castle, but Anna, Elsa, Kristoff, Olaf, and Sven can't decide what to play! Join your favorite Disney Frozen and Frozen 2 friends in this funny story as they try out all sorts of games, complete with a card game to play at your next family game night! Great for both game time and story time, this book will delight girls and boys ages 3 to 7.
Publisher: RH/Disney
ISBN: 0736442472
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
This full-color storybook about family game night stars Anna, Elsa, and Olaf from Disney Frozen and Frozen 2! Includes a card game! It's family game night in Arendelle castle, but Anna, Elsa, Kristoff, Olaf, and Sven can't decide what to play! Join your favorite Disney Frozen and Frozen 2 friends in this funny story as they try out all sorts of games, complete with a card game to play at your next family game night! Great for both game time and story time, this book will delight girls and boys ages 3 to 7.
Game Night Scorebook
Author: iphosphenes journals
Publisher:
ISBN: 9781730823626
Category :
Languages : en
Pages : 26
Book Description
Game Night Scorebook is perfect for family game night - for board games, dice games or card games, especially if you want to keep a running tally of scores over one or more nights of play! These simple, 24-page scorebooks are sized 6"x9". Pages are drawn to accommodate 4 players per page, or use a full layout to capture scores for up to 8 players. Easily store in a game drawer or cabinet or can even fit into many larger board game boxes. They will also fit in a large gallon sized plastic bag with your favorite card deck or set of dice. We love using scorebooks for: scoring single night game nights with friends and family tracking scores from week to week for our weekly card games declaring winners from family vacations to the beach, lake or mountains where we spend evenings playing board, dice and card games. Great stocking stuffers or gifts to go along with a new board or card game.
Publisher:
ISBN: 9781730823626
Category :
Languages : en
Pages : 26
Book Description
Game Night Scorebook is perfect for family game night - for board games, dice games or card games, especially if you want to keep a running tally of scores over one or more nights of play! These simple, 24-page scorebooks are sized 6"x9". Pages are drawn to accommodate 4 players per page, or use a full layout to capture scores for up to 8 players. Easily store in a game drawer or cabinet or can even fit into many larger board game boxes. They will also fit in a large gallon sized plastic bag with your favorite card deck or set of dice. We love using scorebooks for: scoring single night game nights with friends and family tracking scores from week to week for our weekly card games declaring winners from family vacations to the beach, lake or mountains where we spend evenings playing board, dice and card games. Great stocking stuffers or gifts to go along with a new board or card game.