Author: Ze-Nian Li
Publisher: Springer Science & Business Media
ISBN: 331905290X
Category : Computers
Languages : en
Pages : 741
Book Description
This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
Fundamentals of Multimedia
Author: Ze-Nian Li
Publisher: Springer Science & Business Media
ISBN: 331905290X
Category : Computers
Languages : en
Pages : 741
Book Description
This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
Publisher: Springer Science & Business Media
ISBN: 331905290X
Category : Computers
Languages : en
Pages : 741
Book Description
This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.
FUNDAMENTALS OF COMPUTER GRAPHICS AND MULTIMEDIA
Author: D. P. MUKHERJEE
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120314468
Category : Computers
Languages : en
Pages : 194
Book Description
Intended as a textbook for students of computer science and management, this study strives to bring the concept of multimedia and computer graphics into a single volume. The book covers most of the scan conversion algorithms and other necessary ingredients for realistic rendering, such as techniques of image clipping, illumination and shading. It lays down the fundamental principles of computer graphics and provides the methodologies and algorithms, which act as building blocks of advanced animation and rendering techniques. The emphasis is clearly on explaining the techniques and the mathematical basis. The book also gives an introductory level description on graphics and audio and video hardware, which is sufficient for understanding some of the intricacies in these fields. Since graphics are best learnt with the help of computer implementation of the graphics algorithm, the pseudocodes and problems at the ends of chapters will encourage readers to implement some of the interesting applications of graphics.
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120314468
Category : Computers
Languages : en
Pages : 194
Book Description
Intended as a textbook for students of computer science and management, this study strives to bring the concept of multimedia and computer graphics into a single volume. The book covers most of the scan conversion algorithms and other necessary ingredients for realistic rendering, such as techniques of image clipping, illumination and shading. It lays down the fundamental principles of computer graphics and provides the methodologies and algorithms, which act as building blocks of advanced animation and rendering techniques. The emphasis is clearly on explaining the techniques and the mathematical basis. The book also gives an introductory level description on graphics and audio and video hardware, which is sufficient for understanding some of the intricacies in these fields. Since graphics are best learnt with the help of computer implementation of the graphics algorithm, the pseudocodes and problems at the ends of chapters will encourage readers to implement some of the interesting applications of graphics.
Multimedia Fundamentals, Volume 1
Author: Ralf Steinmetz
Publisher: Pearson Education
ISBN: 0132441772
Category : Technology & Engineering
Languages : en
Pages : 369
Book Description
The state-of-the-art in multimedia content analysis, media foundations, and compression Covers digital audio, images, video, graphics, and animation Includes real-world project sets that help you build and test your expertise By two of the world's leading experts in advanced multimedia systems development The practical, example-rich guide to media coding and content processing for every multimedia developer. From DVDs to the Internet, media coding and content processing are central to the effective delivery of high-quality multimedia. In this book, two of the field's leading experts introduce today's state-of-the-art, presenting realistic examples and projects designed to help implementers create multimedia systems with unprecedented performance. Ralf Steinmetz and Klara Nahrstedt introduce the fundamental characteristics of digital audio, images, video, graphics, and animation; demonstrate powerful new approaches to content analysis and compression; and share expert insights into system and end-user issues every advanced multimedia professional must understand. Coverage includes: Generic characteristics of multimedia and data streams, and their impact on multimedia system design Essential audio concepts and representation techniques: sound perception, psychoacoustics, music, MIDI, Speech signals, and related I/O and transmission issues Graphics and image characteristics: image formats, analysis, synthesis, reconstruction, and output Video signals, television formats, digitization, and computer-based animation issues Fundamental compression methods: run-length, Huffman, and subband coding Multimedia compression standards: JPEG, H.232, and various MPEG techniques Optical storage technologies and techniques: CD-DA, CD-ROM, DVD, and beyond Content processing techniques: Image analysis, video processing, cut detection, and audio analysis First in an authoritative 3-volume set on tomorrow's robust multimedia desktop: real-time audio, video, and streaming media. Multimedia Fundamentals offers a single, authoritative source for the knowledge and techniques you need to succeed with any advanced multimedia development project. Look for Volume 2 focusing on networking and operating system-related issues, and Volume 3 focusing on service and application issues.
Publisher: Pearson Education
ISBN: 0132441772
Category : Technology & Engineering
Languages : en
Pages : 369
Book Description
The state-of-the-art in multimedia content analysis, media foundations, and compression Covers digital audio, images, video, graphics, and animation Includes real-world project sets that help you build and test your expertise By two of the world's leading experts in advanced multimedia systems development The practical, example-rich guide to media coding and content processing for every multimedia developer. From DVDs to the Internet, media coding and content processing are central to the effective delivery of high-quality multimedia. In this book, two of the field's leading experts introduce today's state-of-the-art, presenting realistic examples and projects designed to help implementers create multimedia systems with unprecedented performance. Ralf Steinmetz and Klara Nahrstedt introduce the fundamental characteristics of digital audio, images, video, graphics, and animation; demonstrate powerful new approaches to content analysis and compression; and share expert insights into system and end-user issues every advanced multimedia professional must understand. Coverage includes: Generic characteristics of multimedia and data streams, and their impact on multimedia system design Essential audio concepts and representation techniques: sound perception, psychoacoustics, music, MIDI, Speech signals, and related I/O and transmission issues Graphics and image characteristics: image formats, analysis, synthesis, reconstruction, and output Video signals, television formats, digitization, and computer-based animation issues Fundamental compression methods: run-length, Huffman, and subband coding Multimedia compression standards: JPEG, H.232, and various MPEG techniques Optical storage technologies and techniques: CD-DA, CD-ROM, DVD, and beyond Content processing techniques: Image analysis, video processing, cut detection, and audio analysis First in an authoritative 3-volume set on tomorrow's robust multimedia desktop: real-time audio, video, and streaming media. Multimedia Fundamentals offers a single, authoritative source for the knowledge and techniques you need to succeed with any advanced multimedia development project. Look for Volume 2 focusing on networking and operating system-related issues, and Volume 3 focusing on service and application issues.
An Introduction to Digital Multimedia
Author: T. M. Savage
Publisher: Jones & Bartlett Publishers
ISBN: 0763787205
Category : Computers
Languages : en
Pages : 360
Book Description
Digital multimedia is a new form of literacy and a powerful tool of creative expression available to nearly everyone. Introduction to Digital Multimedia presents the concepts needed to fully understand multimedia as well as create it. Throughout the text, the authors encourage readers to think critically about the nature of the tools and media they use in order to be more effective, efficient, and creative in their own project development. The text also provides a clear introduction to all the basic concepts and tools of digital multimedia, including the fundamentals of digital data and computer hardware and software, making it appropriate for a first course in computing as well as courses in specific multimedia topics. A multimedia timeline as well as a historical overview of the evolution of multimedia thought and technologies provide background on early visions and possible future innovations. Introduction to Digital Multimedia is the ideal text for those interested in delving into the vast world of multimedia computing.
Publisher: Jones & Bartlett Publishers
ISBN: 0763787205
Category : Computers
Languages : en
Pages : 360
Book Description
Digital multimedia is a new form of literacy and a powerful tool of creative expression available to nearly everyone. Introduction to Digital Multimedia presents the concepts needed to fully understand multimedia as well as create it. Throughout the text, the authors encourage readers to think critically about the nature of the tools and media they use in order to be more effective, efficient, and creative in their own project development. The text also provides a clear introduction to all the basic concepts and tools of digital multimedia, including the fundamentals of digital data and computer hardware and software, making it appropriate for a first course in computing as well as courses in specific multimedia topics. A multimedia timeline as well as a historical overview of the evolution of multimedia thought and technologies provide background on early visions and possible future innovations. Introduction to Digital Multimedia is the ideal text for those interested in delving into the vast world of multimedia computing.
Image and Video Compression for Multimedia Engineering
Author: Yun-Qing Shi
Publisher: CRC Press
ISBN: 1420007262
Category : Technology & Engineering
Languages : en
Pages : 580
Book Description
Multimedia hardware still cannot accommodate the demand for large amounts of visual data. Without the generation of high-quality video bitstreams, limited hardware capabilities will continue to stifle the advancement of multimedia technologies. Thorough grounding in coding is needed so that applications such as MPEG-4 and JPEG 2000 may come to fruition. Image and Video Compression for Multimedia Engineering provides a solid, comprehensive understanding of the fundamentals and algorithms that lead to the creation of new methods for generating high quality video bit streams. The authors present a number of relevant advances along with international standards. New to the Second Edition · A chapter describing the recently developed video coding standard, MPEG-Part 10 Advances Video Coding also known as H.264 · Fundamental concepts and algorithms of JPEG2000 · Color systems of digital video · Up-to-date video coding standards and profiles Visual data, image, and video coding will continue to enable the creation of advanced hardware, suitable to the demands of new applications. Covering both image and video compression, this book yields a unique, self-contained reference for practitioners tobuild a basis for future study, research, and development.
Publisher: CRC Press
ISBN: 1420007262
Category : Technology & Engineering
Languages : en
Pages : 580
Book Description
Multimedia hardware still cannot accommodate the demand for large amounts of visual data. Without the generation of high-quality video bitstreams, limited hardware capabilities will continue to stifle the advancement of multimedia technologies. Thorough grounding in coding is needed so that applications such as MPEG-4 and JPEG 2000 may come to fruition. Image and Video Compression for Multimedia Engineering provides a solid, comprehensive understanding of the fundamentals and algorithms that lead to the creation of new methods for generating high quality video bit streams. The authors present a number of relevant advances along with international standards. New to the Second Edition · A chapter describing the recently developed video coding standard, MPEG-Part 10 Advances Video Coding also known as H.264 · Fundamental concepts and algorithms of JPEG2000 · Color systems of digital video · Up-to-date video coding standards and profiles Visual data, image, and video coding will continue to enable the creation of advanced hardware, suitable to the demands of new applications. Covering both image and video compression, this book yields a unique, self-contained reference for practitioners tobuild a basis for future study, research, and development.
Multimedia Information Retrieval and Management
Author: David Feng
Publisher: Springer Science & Business Media
ISBN: 3662053004
Category : Technology & Engineering
Languages : en
Pages : 494
Book Description
Everything you ever wanted to know about multimedia retrieval and management. This comprehensive book offers a full picture of the cutting-edge technologies necessary for a profound introduction to the field. Leading experts also cover a broad range of practical applications.
Publisher: Springer Science & Business Media
ISBN: 3662053004
Category : Technology & Engineering
Languages : en
Pages : 494
Book Description
Everything you ever wanted to know about multimedia retrieval and management. This comprehensive book offers a full picture of the cutting-edge technologies necessary for a profound introduction to the field. Leading experts also cover a broad range of practical applications.
Convergent Journalism
Author: Stephen Quinn
Publisher: Peter Lang
ISBN: 9780820474526
Category : Language Arts & Disciplines
Languages : en
Pages : 272
Book Description
Convergence is happening around the world. It represents a new form of reporting and may well be the future for journalism. Full convergence involves a radical change in approach and mindset among journalists and their managers. It involves a shared assignment desk where the key people, the multimedia assignment editors, assess each news event on its merits and send the most appropriate people to the story. Convergence coverage should thus be driven by the significance of the news event. Depending on variables unique to each country and company, convergence is one of the most likely scenarios for media organizations around the world. This book explains the phenomenon of media convergence, defines what has been until recently a confusing topic, describes the main business models, provides case studies of successful convergent newsrooms around the world, and explains how to introduce convergence into the newsroom. Stephen Quinn provides a practical introduction to the changing landscape of news reporting, and has written a useful book for students and professionals alike.
Publisher: Peter Lang
ISBN: 9780820474526
Category : Language Arts & Disciplines
Languages : en
Pages : 272
Book Description
Convergence is happening around the world. It represents a new form of reporting and may well be the future for journalism. Full convergence involves a radical change in approach and mindset among journalists and their managers. It involves a shared assignment desk where the key people, the multimedia assignment editors, assess each news event on its merits and send the most appropriate people to the story. Convergence coverage should thus be driven by the significance of the news event. Depending on variables unique to each country and company, convergence is one of the most likely scenarios for media organizations around the world. This book explains the phenomenon of media convergence, defines what has been until recently a confusing topic, describes the main business models, provides case studies of successful convergent newsrooms around the world, and explains how to introduce convergence into the newsroom. Stephen Quinn provides a practical introduction to the changing landscape of news reporting, and has written a useful book for students and professionals alike.
Multimedia Computing
Author: Gerald Friedland
Publisher: Cambridge University Press
ISBN: 0521764513
Category : Computers
Languages : en
Pages : 353
Book Description
This innovative textbook presents an experiential, holistic approach to multimedia computing along with practical algorithms.
Publisher: Cambridge University Press
ISBN: 0521764513
Category : Computers
Languages : en
Pages : 353
Book Description
This innovative textbook presents an experiential, holistic approach to multimedia computing along with practical algorithms.
Data Hiding Fundamentals and Applications
Author: Husrev T. Sencar
Publisher: Elsevier
ISBN: 0080488668
Category : Computers
Languages : en
Pages : 269
Book Description
Multimedia technologies are becoming more sophisticated, enabling the Internet to accommodate a rapidly growing audience with a full range of services and efficient delivery methods. Although the Internet now puts communication, education, commerce and socialization at our finger tips, its rapid growth has raised some weighty security concerns with respect to multimedia content. The owners of this content face enormous challenges in safeguarding their intellectual property, while still exploiting the Internet as an important resource for commerce. Data Hiding Fundamentals and Applications focuses on the theory and state-of-the-art applications of content security and data hiding in digital multimedia. One of the pillars of content security solutions is the imperceptible insertion of information into multimedia data for security purposes; the idea is that this inserted information will allow detection of unauthorized usage. - Provides a theoretical framework for data hiding, in a signal processing context - Realistic applications in secure, multimedia delivery - Compression robust data hiding - Data hiding for proof of ownership--WATERMARKING - Data hiding algorithms for image and video watermarking
Publisher: Elsevier
ISBN: 0080488668
Category : Computers
Languages : en
Pages : 269
Book Description
Multimedia technologies are becoming more sophisticated, enabling the Internet to accommodate a rapidly growing audience with a full range of services and efficient delivery methods. Although the Internet now puts communication, education, commerce and socialization at our finger tips, its rapid growth has raised some weighty security concerns with respect to multimedia content. The owners of this content face enormous challenges in safeguarding their intellectual property, while still exploiting the Internet as an important resource for commerce. Data Hiding Fundamentals and Applications focuses on the theory and state-of-the-art applications of content security and data hiding in digital multimedia. One of the pillars of content security solutions is the imperceptible insertion of information into multimedia data for security purposes; the idea is that this inserted information will allow detection of unauthorized usage. - Provides a theoretical framework for data hiding, in a signal processing context - Realistic applications in secure, multimedia delivery - Compression robust data hiding - Data hiding for proof of ownership--WATERMARKING - Data hiding algorithms for image and video watermarking
Handbook of Multimedia Computing
Author: Borko Furht
Publisher: CRC Press
ISBN: 9780849318252
Category : Computers
Languages : en
Pages : 998
Book Description
Multimedia computing has emerged as a major area of research. Coupled with high-speed networks, multimedia computer systems have opened a spectrum of new applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and video. Handbook on Multimedia Computing provides a comprehensive resource on advanced topics in this field, considered here as the integration of four industries: computer, communication, broadcasting/entertainment, and consumer electronics. This indispensable reference compiles contributions from 80 academic and industry leaders, examining all the major subsets of multimedia activity. Four parts divide the text: Basic Concepts and Standards introduces basic multimedia terminology, taxonomy, and concepts, including multimedia objects, user interfaces, and standards Multimedia Retrieval and Processing Techniques addresses various aspects of audio, image, and video retrieval; indexing; and processing techniques and systems Multimedia Systems and Techniques covers critical multimedia issues, such as multimedia synchronization, operating systems for multimedia, multimedia databases, storage organizations, and processor architectures Multimedia Communications and Networking discusses networking issues, such as quality of service, resource management, and video transport An indispensable reference, Handbook on Multimedia Computing covers every aspect of multimedia applications and technology. It gives you the tools you need to understand and work in this fast-paced, continuously changing field.
Publisher: CRC Press
ISBN: 9780849318252
Category : Computers
Languages : en
Pages : 998
Book Description
Multimedia computing has emerged as a major area of research. Coupled with high-speed networks, multimedia computer systems have opened a spectrum of new applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and video. Handbook on Multimedia Computing provides a comprehensive resource on advanced topics in this field, considered here as the integration of four industries: computer, communication, broadcasting/entertainment, and consumer electronics. This indispensable reference compiles contributions from 80 academic and industry leaders, examining all the major subsets of multimedia activity. Four parts divide the text: Basic Concepts and Standards introduces basic multimedia terminology, taxonomy, and concepts, including multimedia objects, user interfaces, and standards Multimedia Retrieval and Processing Techniques addresses various aspects of audio, image, and video retrieval; indexing; and processing techniques and systems Multimedia Systems and Techniques covers critical multimedia issues, such as multimedia synchronization, operating systems for multimedia, multimedia databases, storage organizations, and processor architectures Multimedia Communications and Networking discusses networking issues, such as quality of service, resource management, and video transport An indispensable reference, Handbook on Multimedia Computing covers every aspect of multimedia applications and technology. It gives you the tools you need to understand and work in this fast-paced, continuously changing field.