FSpace Roleplaying Personality Module v1

FSpace Roleplaying Personality Module v1 PDF Author: Stephen Pritchard
Publisher: FSpace Publications
ISBN: 1877485675
Category : Games & Activities
Languages : en
Pages : 10

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Book Description
FSpaceRPG is a science fiction roleplaying game in the classic mould. This is an optional module for describing NPC and player character personalities. It also provides rules for their interaction based on their personality types. It also details the Coalition violence index and how to use it as another personality indicator.This is the second printing of the original release version found on the v2, v3/2001 FSpace CDROM products (under v1.1 label). It has been reprinted for collectors to see the original manuscript submitted by the author for comparison with the later 2007 publisher modified v1.1 for commercial distribution. If you want the nice version, get the newer edition.

FSpace Roleplaying Personality Module v1

FSpace Roleplaying Personality Module v1 PDF Author: Stephen Pritchard
Publisher: FSpace Publications
ISBN: 1877485675
Category : Games & Activities
Languages : en
Pages : 10

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Book Description
FSpaceRPG is a science fiction roleplaying game in the classic mould. This is an optional module for describing NPC and player character personalities. It also provides rules for their interaction based on their personality types. It also details the Coalition violence index and how to use it as another personality indicator.This is the second printing of the original release version found on the v2, v3/2001 FSpace CDROM products (under v1.1 label). It has been reprinted for collectors to see the original manuscript submitted by the author for comparison with the later 2007 publisher modified v1.1 for commercial distribution. If you want the nice version, get the newer edition.

FSpace Roleplaying Robot Guide v1

FSpace Roleplaying Robot Guide v1 PDF Author: Martin Rait
Publisher: FSpace Publications
ISBN: 1877485403
Category : Fiction
Languages : en
Pages : 25

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Book Description
The Robots Guide is a collection of robots for use with FSpaceRPG. It includes a range of robots presented in the various rulebooks along with extra ones. This guide includes 22 robot profiles (compared with the 13 in the Concise Rulebook, 5 in Reference Manual and the 12 presented in the KAPCON, v2, v3 and v3.1 rulebooks) along with enhancements and options. A great gaming addition for gaming by either GMs or players.

FSpace Roleplaying Alternative Skills Module v1

FSpace Roleplaying Alternative Skills Module v1 PDF Author: Robert Bettelheim
Publisher: FSpace Publications
ISBN: 1877485055
Category : Fiction
Languages : en
Pages : 16

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Book Description
FSpaceRPG is a science fiction roleplaying game in the classic mould. This is an optional module for expanding the mechanics around skills and how they are defined. What you get: This book is a 15 page expansion book suited to the GM wanting to expand the rules around the use of skills.

McDougal Space v1

McDougal Space v1 PDF Author: Andrew Russell
Publisher: FSpace Publications
ISBN: 1877485411
Category : Fiction
Languages : en
Pages : 20

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Book Description
McDougal Space v1 is the original developer presentation of the company, robots, starships and vehicles of McDougal Space presented by Andrew Russell in 2000 for publication consideration. It was published in it's first printing at that time as a beta document and included on the v2 and 2001 (v3) CDROMs released by FSpace Publications. It remains under active development for a future publication. Some great ideas are presented in it's 19 pages for those looking for some extra nuggets for their FSpaceRPG gaming. It is being made available as an ebook for those looking for it as an individual item.

FSpace Roleplaying The Solarians an alien race and variant setting for FSpace v1.1

FSpace Roleplaying The Solarians an alien race and variant setting for FSpace v1.1 PDF Author: Tony Harris
Publisher: FSpace Publications
ISBN: 1877485160
Category : Fiction
Languages : en
Pages : 8

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Book Description
FSpaceRPG is a science fiction roleplaying game in the classic mould. This module that presents a variant setting and alien race, the Solarians for use with FSpace. It provides an overview of galactic history for this darker universe, along with information pertaining to introducing the Solarians in the context of the normal FSpace time line. Also included is a 2 page scenario concept to help introduce the Solarians into campaign situation. What you get: This book is a 7 page expansion module suited to the GM wanting to explore alternatives to the mainstream FSpace setting.

FSpace Roleplaying Derelict Encounter v1

FSpace Roleplaying Derelict Encounter v1 PDF Author: Stephen Pritchard
Publisher: FSpace Publications
ISBN: 1877485578
Category : Games & Activities
Languages : en
Pages : 7

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Book Description
FSpaceRPG is a science fiction roleplaying game in the classic mould. This scenario is a quick scenario. It can be plugged into any space-based campaign and involves the player characters finding a derelict space ship.This is the original presentation as developed by the author without the extensions added in v2.

FSpace Roleplaying Concise Rulebook 4.2

FSpace Roleplaying Concise Rulebook 4.2 PDF Author: Martin Rait
Publisher: FSpace Publications
ISBN: 1877485128
Category : Fiction
Languages : en
Pages : 234

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Book Description
FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it's own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption. Whether you're a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations. But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival. The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play. If you don't like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. The Concise rulebook contains all you need to generate characters, select equipment and play this roleplaying game. Includes information on robots, starships and vehicles as well. Plenty of information on the various alien races and empires exist, including character generation profiles for 15 races. This is a revised presentation of our prior book which includes 28 of the illustrations presented in colour. What you get The FSpaceRPG Concise Rulebook includes a 234 page rulebook with all the core rules for running this role-playing game as well as plenty of information on the universe.

FSpace Roleplaying Federation Times 1990s collection

FSpace Roleplaying Federation Times 1990s collection PDF Author: Martin Rait
Publisher: FSpace Publications
ISBN: 1877485144
Category : Games & Activities
Languages : en
Pages : 97

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Book Description
This is a collection of articles from the Federation Times magazine published during the 1990s during the height of preparations for the commercial launch of FSpaceRPG. It contains some of the discussion documents used to construct the commercial version of the game, while also publishing material related to universe 3 used by the developers prior to the creation of universe 4 used in FSpaceRPG. FSpaceRPG is a science fiction roleplaying game.

FSpace Roleplaying Boarding Action scenario

FSpace Roleplaying Boarding Action scenario PDF Author: Martin Rait
Publisher: FSpace Publications
ISBN: 1877485373
Category : Games & Activities
Languages : en
Pages : 19

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Book Description
A short adventure scenario staging a defence against a boarding action of a Mitan modular transport starship. Covers a early politically backed seizure of a ship along with further ideas for running similar boarding actions of such vessels during the Martian Wars, Serpenti War and post war periods.

Character Theory of Finite Groups

Character Theory of Finite Groups PDF Author: I. Martin Isaacs
Publisher: Courier Corporation
ISBN: 9780486680149
Category : Mathematics
Languages : en
Pages : 340

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Book Description
"The book is a pleasure to read. There is no question but that it will become, and deserves to be, a widely used textbook and reference." — Bulletin of the American Mathematical Society. Character theory provides a powerful tool for proving theorems about finite groups. In addition to dealing with techniques for applying characters to "pure" group theory, a large part of this book is devoted to the properties of the characters themselves and how these properties reflect and are reflected in the structure of the group. Chapter I consists of ring theoretic preliminaries. Chapters 2 to 6 and 8 contain the basic material of character theory, while Chapter 7 treats an important technique for the application of characters to group theory. Chapter 9 considers irreducible representations over arbitrary fields, leading to a focus on subfields of the complex numbers in Chapter 10. In Chapter 15 the author introduces Brauer’s theory of blocks and "modular characters." Remaining chapters deal with more specialized topics, such as the connections between the set of degrees of the irreducible characters and structure of a group. Following each chapter is a selection of carefully thought out problems, including exercises, examples, further results and extensions and variations of theorems in the text. Prerequisites for this book are some basic finite group theory: the Sylow theorems, elementary properties of permutation groups and solvable and nilpotent groups. Also useful would be some familiarity with rings and Galois theory. In short, the contents of a first-year graduate algebra course should be sufficient preparation.