Foundation 3ds Max 8 Architectural Visualization

Foundation 3ds Max 8 Architectural Visualization PDF Author: Brian L. Smith
Publisher: Apress
ISBN: 1430201584
Category : Computers
Languages : en
Pages : 569

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Book Description
* This is the only book on the market covering 3Ds max for Architectural visualizations, one of the most common uses of 3Ds Max. * Includes quickstart tutorial sections to get the reader up and running as quickly as possible. * It will be one of the first books to come out about the new version of the product.

Foundation 3ds Max 8 Architectural Visualization

Foundation 3ds Max 8 Architectural Visualization PDF Author: Brian L. Smith
Publisher: Apress
ISBN: 1430201584
Category : Computers
Languages : en
Pages : 569

Get Book Here

Book Description
* This is the only book on the market covering 3Ds max for Architectural visualizations, one of the most common uses of 3Ds Max. * Includes quickstart tutorial sections to get the reader up and running as quickly as possible. * It will be one of the first books to come out about the new version of the product.

3ds Max 2008 Architectural Visualization Beginner to Intermediate

3ds Max 2008 Architectural Visualization Beginner to Intermediate PDF Author: Brian L. Smith
Publisher: 3DATS
ISBN: 0979281113
Category : Architecture
Languages : en
Pages : 481

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Book Description


3ds Max Design Architectural Visualization

3ds Max Design Architectural Visualization PDF Author: Brian L. Smith
Publisher: Taylor & Francis
ISBN: 1136146776
Category : Computers
Languages : en
Pages : 562

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Book Description
Learn time-saving techniques and tested production-ready tips for maximum speed and efficiency in creating professional-level architectural visualizations in 3ds Max. Move from intermediate to an advanced level with specific and comprehensive instruction with this collaboration from nine different authors from around the world. Get their experience and skills in this full-color book, which not only teaches more advanced features, but also demonstrates the practical applications of those features to get readers ready for a real production environment. Fully updated for the most recent version of 3ds Max.

AutoCAD®, Architectural 2008

AutoCAD®, Architectural 2008 PDF Author: H. Edward Goldberg
Publisher: Prentice Hall
ISBN:
Category : Architecture
Languages : en
Pages : 628

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Book Description
For beginning and advanced courses in Architectural Desktop. Written from the perspective of a practicing architect, Autodesk Architectural Desktop 2008: A Comprehensive Tutorial is a self-paced text that introduces students to the interface, commands, and features of the Autodesk Architectural Desktop 2008 drawing program. Organized to develop skills incrementally, this text contains numerous walk-throughs, step-by-step illustrations and over 150 hands-on exercises that acquaint users with the robust features and functions of this program. Using the author's knowledge of architecture, education and the Autodesk Architectural Desktop program, this text gives students an opportunity to learn how to operate the program, improve their own productivity and apply their skills to a commercial design problem.

3ds Max Lighting

3ds Max Lighting PDF Author: Nicholas Boughen
Publisher: Wordware
ISBN: 155622401X
Category : Computers
Languages : en
Pages : 406

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Book Description
Because good lighting is so critical to the final look of your shot, an understanding of how lighting works and how to use the available lighting tools is essential. 3ds max Lighting begins with a discussion of lighting principles and color theory and provides an introduction to the tools in 3ds max, finishing with a number of tutorials demonstrating the application of both 3ds max tools and lighting concepts. Throughout, the emphasis is on making your lighting believable, accurate, and pleasing to the eye.

Introducing Microsoft Power BI

Introducing Microsoft Power BI PDF Author: Alberto Ferrari
Publisher: Microsoft Press
ISBN: 1509302751
Category : Computers
Languages : en
Pages : 453

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Book Description
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Introducing Microsoft Power BI enables you to evaluate when and how to use Power BI. Get inspired to improve business processes in your company by leveraging the available analytical and collaborative features of this environment. Be sure to watch for the publication of Alberto Ferrari and Marco Russo's upcoming retail book, Analyzing Data with Power BI and Power Pivot for Excel (ISBN 9781509302765). Go to the book's page at the Microsoft Press Store here for more details:http://aka.ms/analyzingdata/details. Learn more about Power BI at https://powerbi.microsoft.com/.

Blender 2.8 for Architecture

Blender 2.8 for Architecture PDF Author: Allan Brito
Publisher:
ISBN: 9781086438437
Category :
Languages : en
Pages : 240

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Book Description
The release of Blender 2.8 is a milestone for any artist using Blender to create digital art. It introduces a new interface and also incredible tools like Eevee.If you want to start using Blender 2.8 for architecture, you will find all the necessary information to either start from scratch or migrate to the latest version.What is essential for an architectural visualization artist using Blender? Among the most important subjects, you will find topics like precision modeling, importing CAD data, and also preparing a scene for rendering.Blender 2.8 for architecture will explain how to use all those topics and much more. You don't need any previous experience with Blender to start using Eevee and create 3D models from your designs.Here is what you will learn with Blender 2.8 for architecture: - Blender 2.8 basics for architecture- Using the new interface and controls for version 2.8- Work with precision modeling for architecture (Metric/Imperial)- Use numeric controls for modeling- Importing reference drawings for modeling- Processing CAD data for Blender- Manage external libraries of furniture models and assets- Add materials to objects- Use PBR materials for enhanced realism- Craft materials with the Shader Editor- Create architectural glass using the Shader Editor- Rendering scenes using Eevee in real-time- Adding Eevee specific elements to a scene like Irradiance Volumes and Cubemaps- Use environment maps in the background- Render a scene using Cycles for maximum realismBy the end of the book, you will have a substantial understatement of how to use Blender 2.8 for architecture

Deconstructing the Elements with 3ds Max

Deconstructing the Elements with 3ds Max PDF Author: Pete Draper
Publisher: Taylor & Francis
ISBN: 0240521269
Category : Art
Languages : en
Pages : 341

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Book Description
"Create stunning and realistic effects in 3ds Max 2009 without any additional plug-ins! New companion website includes all of Pete Draper's tutorials from all three editions of this best-selling book." "Learn to make your 3D effects more realistic and dazzling with the all new 3ds Max tutorials provided in this book. Create convincing simulations of fireballs, galaxies, diving bubbles, and even the surface of Mars by following Pete's clear step-by-step directions and explanations of not only what steps to take but how to avoid any perilous pitfalls along the way."--BOOK JACKET.

Programming 3D Applications with HTML5 and WebGL

Programming 3D Applications with HTML5 and WebGL PDF Author: Tony Parisi
Publisher: "O'Reilly Media, Inc."
ISBN: 1449363954
Category : Computers
Languages : en
Pages : 403

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Book Description
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content Look into several game engines and frameworks for building 3D applications, including the author’s Vizi framework Create 3D environments with multiple objects and complex interaction, using examples and supporting code Examine the issues involved in building WebGL-based 3D applications for mobile browsers

Beginning Blender

Beginning Blender PDF Author: Lance Flavell
Publisher: Apress
ISBN: 1430231270
Category : Computers
Languages : en
Pages : 434

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Book Description
A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.