Author: Alberto Miola
Publisher: Alberto Miola
ISBN:
Category : Computers
Languages : en
Pages : 824
Book Description
Dart is a modern programming language developed by Google designed to be fast, efficient, and flexible. Flutter is an open-source framework that uses Dart for natively compiling beautiful applications that run on mobile, web, and desktop platforms. Together they offer a robust, streamlined development environment for building high-quality projects. This book is the perfect resource for developers looking to dive into the world of Dart and Flutter to create cutting-edge, cross-platform applications. - The book's first eight chapters are dedicated to Dart 3.0 and all its features. Nothing is given for granted: every aspect of the language is dissected and explained in detail. - We have dedicated over five hundred pages to the Flutter framework. The book covers the widgets basics, the state management solutions, animations, the navigation APIs, and more. - The book has many suggestions and good practices from Dart's and Flutter's official documentation. We have also added recommendations based on the professional experience we have grown over the years. - Theory and simple examples help understand concepts, but seeing the code in action is also very important. We have filled the chapters with examples and comments to help you understand concepts more quickly.
Flutter Complete Reference 2.0
Author: Alberto Miola
Publisher: Alberto Miola
ISBN:
Category : Computers
Languages : en
Pages : 824
Book Description
Dart is a modern programming language developed by Google designed to be fast, efficient, and flexible. Flutter is an open-source framework that uses Dart for natively compiling beautiful applications that run on mobile, web, and desktop platforms. Together they offer a robust, streamlined development environment for building high-quality projects. This book is the perfect resource for developers looking to dive into the world of Dart and Flutter to create cutting-edge, cross-platform applications. - The book's first eight chapters are dedicated to Dart 3.0 and all its features. Nothing is given for granted: every aspect of the language is dissected and explained in detail. - We have dedicated over five hundred pages to the Flutter framework. The book covers the widgets basics, the state management solutions, animations, the navigation APIs, and more. - The book has many suggestions and good practices from Dart's and Flutter's official documentation. We have also added recommendations based on the professional experience we have grown over the years. - Theory and simple examples help understand concepts, but seeing the code in action is also very important. We have filled the chapters with examples and comments to help you understand concepts more quickly.
Publisher: Alberto Miola
ISBN:
Category : Computers
Languages : en
Pages : 824
Book Description
Dart is a modern programming language developed by Google designed to be fast, efficient, and flexible. Flutter is an open-source framework that uses Dart for natively compiling beautiful applications that run on mobile, web, and desktop platforms. Together they offer a robust, streamlined development environment for building high-quality projects. This book is the perfect resource for developers looking to dive into the world of Dart and Flutter to create cutting-edge, cross-platform applications. - The book's first eight chapters are dedicated to Dart 3.0 and all its features. Nothing is given for granted: every aspect of the language is dissected and explained in detail. - We have dedicated over five hundred pages to the Flutter framework. The book covers the widgets basics, the state management solutions, animations, the navigation APIs, and more. - The book has many suggestions and good practices from Dart's and Flutter's official documentation. We have also added recommendations based on the professional experience we have grown over the years. - Theory and simple examples help understand concepts, but seeing the code in action is also very important. We have filled the chapters with examples and comments to help you understand concepts more quickly.
Flutter Complete Reference
Author: Alberto Miola
Publisher:
ISBN:
Category :
Languages : en
Pages : 765
Book Description
Flutter is Google's UI toolkit for creating beautiful and native applications for mobile, desktop and web from a single Dart codebase. In this book we cover in detail the Dart programming language (version 2.10, with null safety support) and the Flutter framework (version 1.20). While reading the chapters, you'll find a lot of good practices, tips and performance advices to build high quality products. The book is divided in 3 parts. PART 1: It's about the Dart programming language (classes, exceptions, inheritance, null safety, streams, SOLID principles...). PART 2. It's about the Flutter framework (localization, routing, state management with Bloc and Provider, testing, performances with DevTools, animations...). PART 3. It's a long collection of examples (using Firestore, monetizing apps, using gestures, networking, publishing packages at pub.dev, race recognition with ML kits, playing audio and video...). The official website of the book contains the complete source code of the examples and a "Quiz Game" to test your Dart and Flutter skills!
Publisher:
ISBN:
Category :
Languages : en
Pages : 765
Book Description
Flutter is Google's UI toolkit for creating beautiful and native applications for mobile, desktop and web from a single Dart codebase. In this book we cover in detail the Dart programming language (version 2.10, with null safety support) and the Flutter framework (version 1.20). While reading the chapters, you'll find a lot of good practices, tips and performance advices to build high quality products. The book is divided in 3 parts. PART 1: It's about the Dart programming language (classes, exceptions, inheritance, null safety, streams, SOLID principles...). PART 2. It's about the Flutter framework (localization, routing, state management with Bloc and Provider, testing, performances with DevTools, animations...). PART 3. It's a long collection of examples (using Firestore, monetizing apps, using gestures, networking, publishing packages at pub.dev, race recognition with ML kits, playing audio and video...). The official website of the book contains the complete source code of the examples and a "Quiz Game" to test your Dart and Flutter skills!
The Senses: A Comprehensive Reference
Author:
Publisher: Academic Press
ISBN: 0128054093
Category : Medical
Languages : en
Pages : 5215
Book Description
The Senses: A Comprehensive Reference, Second Edition, Seven Volume Set is a comprehensive reference work covering the range of topics that constitute current knowledge of the neural mechanisms underlying the different senses. This important work provides the most up-to-date, cutting-edge, comprehensive reference combining volumes on all major sensory modalities in one set. Offering 264 chapters from a distinguished team of international experts, The Senses lays out current knowledge on the anatomy, physiology, and molecular biology of sensory organs, in a collection of comprehensive chapters spanning 4 volumes. Topics covered include the perception, psychophysics, and higher order processing of sensory information, as well as disorders and new diagnostic and treatment methods. Written for a wide audience, this reference work provides students, scholars, medical doctors, as well as anyone interested in neuroscience, a comprehensive overview of the knowledge accumulated on the function of sense organs, sensory systems, and how the brain processes sensory input. As with the first edition, contributions from leading scholars from around the world will ensure The Senses offers a truly international portrait of sensory physiology. The set is the definitive reference on sensory neuroscience and provides the ultimate entry point into the review and original literature in Sensory Neuroscience enabling students and scientists to delve into the subject and deepen their knowledge. All-inclusive coverage of topics: updated edition offers readers the only current reference available covering neurobiology, physiology, anatomy, and molecular biology of sense organs and the processing of sensory information in the brain Authoritative content: world-leading contributors provide readers with a reputable, dynamic and authoritative account of the topics under discussion Comprehensive-style content: in-depth, complex coverage of topics offers students at upper undergraduate level and above full insight into topics under discussion
Publisher: Academic Press
ISBN: 0128054093
Category : Medical
Languages : en
Pages : 5215
Book Description
The Senses: A Comprehensive Reference, Second Edition, Seven Volume Set is a comprehensive reference work covering the range of topics that constitute current knowledge of the neural mechanisms underlying the different senses. This important work provides the most up-to-date, cutting-edge, comprehensive reference combining volumes on all major sensory modalities in one set. Offering 264 chapters from a distinguished team of international experts, The Senses lays out current knowledge on the anatomy, physiology, and molecular biology of sensory organs, in a collection of comprehensive chapters spanning 4 volumes. Topics covered include the perception, psychophysics, and higher order processing of sensory information, as well as disorders and new diagnostic and treatment methods. Written for a wide audience, this reference work provides students, scholars, medical doctors, as well as anyone interested in neuroscience, a comprehensive overview of the knowledge accumulated on the function of sense organs, sensory systems, and how the brain processes sensory input. As with the first edition, contributions from leading scholars from around the world will ensure The Senses offers a truly international portrait of sensory physiology. The set is the definitive reference on sensory neuroscience and provides the ultimate entry point into the review and original literature in Sensory Neuroscience enabling students and scientists to delve into the subject and deepen their knowledge. All-inclusive coverage of topics: updated edition offers readers the only current reference available covering neurobiology, physiology, anatomy, and molecular biology of sense organs and the processing of sensory information in the brain Authoritative content: world-leading contributors provide readers with a reputable, dynamic and authoritative account of the topics under discussion Comprehensive-style content: in-depth, complex coverage of topics offers students at upper undergraduate level and above full insight into topics under discussion
Flutter
Author: Erin E. Moulton
Publisher: Penguin
ISBN: 1101515066
Category : Juvenile Fiction
Languages : en
Pages : 128
Book Description
A “page-turner of a survival story.” –School Library Journal Big things are about to happen at Maple's house. Mama's going to have a baby, which means now there will be four Rittle sisters instead of just three. But when baby Lily is born too early and can't come home from the hospital, Maple knows it's up to her to save her sister. So she and Dawn, armed with a map and some leftover dinner, head off down a river and up a mountain to find the Wise Woman who can grant miracles. Now it's not only Lily's survival that they have to worry about, but also their own. The dangers that Maple and Dawn encounter on their journey makes them realize a thing or two about miracles-and about each other. Praise for FLUTTER “Moulton is an author to watch, and her debut novel will appeal to girls Maple's age who prefer action to character realism.” –Booklist “Moulton's charming debut explores the challenges and rewards of sisterhood….[in] a heartfelt tale of familial love, with just a touch of magic.” –Publishers Weekly
Publisher: Penguin
ISBN: 1101515066
Category : Juvenile Fiction
Languages : en
Pages : 128
Book Description
A “page-turner of a survival story.” –School Library Journal Big things are about to happen at Maple's house. Mama's going to have a baby, which means now there will be four Rittle sisters instead of just three. But when baby Lily is born too early and can't come home from the hospital, Maple knows it's up to her to save her sister. So she and Dawn, armed with a map and some leftover dinner, head off down a river and up a mountain to find the Wise Woman who can grant miracles. Now it's not only Lily's survival that they have to worry about, but also their own. The dangers that Maple and Dawn encounter on their journey makes them realize a thing or two about miracles-and about each other. Praise for FLUTTER “Moulton is an author to watch, and her debut novel will appeal to girls Maple's age who prefer action to character realism.” –Booklist “Moulton's charming debut explores the challenges and rewards of sisterhood….[in] a heartfelt tale of familial love, with just a touch of magic.” –Publishers Weekly
Flutter in Action
Author: Eric Windmill
Publisher: Simon and Schuster
ISBN: 1638356432
Category : Computers
Languages : en
Pages : 612
Book Description
Summary In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more—and better—apps, and it’s up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazingly fast because this open source solution compiles your Dart code to platform-specific programs with no JavaScript bridge! Flutter also supports hot reloading to update changes instantly. And thanks to its built-in widgets and rich motion APIs, Flutter’s apps are not just highly responsive, they’re stunning! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology With Flutter, you can build mobile applications using a single, feature-rich SDK that includes everything from a rendering engine to a testing environment. Flutter compiles programs written in Google’s intuitive Dart language to platform-specific code so your iOS and Android games, utilities, and shopping platforms all run like native Java or Swift apps. About the book Flutter in Action teaches you to build professional-quality mobile applications using the Flutter SDK and the Dart programming language. You’ll begin with a quick tour of Dart essentials and then dive into engaging, well-described techniques for building beautiful user interfaces using Flutter’s huge collection of built-in widgets. The combination of diagrams, code examples, and annotations makes learning a snap. As you go, you’ll appreciate how the author makes easy reading of complex topics like routing, state management, and async programming. What's inside Understanding the Flutter approach to the UI All the Dart you need to get started Creating custom animations Testing and debugging About the reader You’ll need basic web or mobile app development skills. About the author Eric Windmill is a professional Dart developer and a contributor to open-source Flutter projects. His work is featured on the Flutter Showcase page. Table of Contents: PART 1 - MEET FLUTTER 1 ¦ Meet Flutter 2 ¦ A brief intro to Dart 3 ¦ Breaking into Flutter PART 2 - FLUTTER USER INTERACTION, STYLES, AND ANIMATIONS 4 ¦ Flutter UI: Important widgets, themes, and layout 5 ¦ User interaction: Forms and gestures 6 ¦ Pushing pixels: Flutter animations and using the canvas PART 3 - STATE MANAGEMENT AND ASYNCHRONOUS DART 7 ¦ Flutter routing in depth 8 ¦ Flutter state management 9 ¦ Async Dart and Flutter and infinite scrolling PART 4 - BEYOND FOUNDATIONS 10 ¦ Working with data: HTTP, Firestore, and JSON 11 ¦ Testing Flutter apps
Publisher: Simon and Schuster
ISBN: 1638356432
Category : Computers
Languages : en
Pages : 612
Book Description
Summary In 2017, consumers downloaded 178 billion apps, and analysts predict growth to 258 billion by 2022. Mobile customers are demanding more—and better—apps, and it’s up to developers like you to write them! Flutter, a revolutionary new cross-platform software development kit created by Google, makes it easier than ever to write secure, high-performance native apps for iOS and Android. Flutter apps are blazingly fast because this open source solution compiles your Dart code to platform-specific programs with no JavaScript bridge! Flutter also supports hot reloading to update changes instantly. And thanks to its built-in widgets and rich motion APIs, Flutter’s apps are not just highly responsive, they’re stunning! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology With Flutter, you can build mobile applications using a single, feature-rich SDK that includes everything from a rendering engine to a testing environment. Flutter compiles programs written in Google’s intuitive Dart language to platform-specific code so your iOS and Android games, utilities, and shopping platforms all run like native Java or Swift apps. About the book Flutter in Action teaches you to build professional-quality mobile applications using the Flutter SDK and the Dart programming language. You’ll begin with a quick tour of Dart essentials and then dive into engaging, well-described techniques for building beautiful user interfaces using Flutter’s huge collection of built-in widgets. The combination of diagrams, code examples, and annotations makes learning a snap. As you go, you’ll appreciate how the author makes easy reading of complex topics like routing, state management, and async programming. What's inside Understanding the Flutter approach to the UI All the Dart you need to get started Creating custom animations Testing and debugging About the reader You’ll need basic web or mobile app development skills. About the author Eric Windmill is a professional Dart developer and a contributor to open-source Flutter projects. His work is featured on the Flutter Showcase page. Table of Contents: PART 1 - MEET FLUTTER 1 ¦ Meet Flutter 2 ¦ A brief intro to Dart 3 ¦ Breaking into Flutter PART 2 - FLUTTER USER INTERACTION, STYLES, AND ANIMATIONS 4 ¦ Flutter UI: Important widgets, themes, and layout 5 ¦ User interaction: Forms and gestures 6 ¦ Pushing pixels: Flutter animations and using the canvas PART 3 - STATE MANAGEMENT AND ASYNCHRONOUS DART 7 ¦ Flutter routing in depth 8 ¦ Flutter state management 9 ¦ Async Dart and Flutter and infinite scrolling PART 4 - BEYOND FOUNDATIONS 10 ¦ Working with data: HTTP, Firestore, and JSON 11 ¦ Testing Flutter apps
Tests of Nacelle-propeller Combinations in Various Positions with References to Wings IV
Author: Donald H. Wood
Publisher:
ISBN:
Category : Aerofoils
Languages : en
Pages : 204
Book Description
Publisher:
ISBN:
Category : Aerofoils
Languages : en
Pages : 204
Book Description
Report
Author: United States. National Advisory Committee for Aeronautics
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 50
Book Description
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 50
Book Description
Flutter for Beginners
Author: Alessandro Biessek
Publisher: Packt Publishing Ltd
ISBN: 1788990528
Category : Computers
Languages : en
Pages : 498
Book Description
A step-by-step guide to learning Flutter and Dart 2 for creating Android and iOS mobile applications Key FeaturesGet up to speed with the basics of Dart programming and delve into Flutter developmentUnderstand native SDK and third-party libraries for building Android and iOS applications using FlutterPackage and deploy your Flutter apps to achieve native-like performanceBook Description Google Flutter is a cross-platform mobile framework that makes it easy to write high-performance apps for Android and iOS. This book will help you get to grips with the basics of the Flutter framework and the Dart programming language. Starting from setting up your development environment, you’ll learn to design the UI and add user input functions. You'll explore the navigator widget to manage app routes and learn to add transitions between screens. The book will even guide you through developing your own plugin and later, you’ll discover how to structure good plugin code. Using the Google Places API, you'll also understand how to display a map in the app and add markers and interactions to it. You’ll then learn to improve the user experience with features such as map integrations, platform-specific code with native languages, and personalized animation options for designing intuitive UIs. The book follows a practical approach and gives you access to all relevant code files hosted at github.com/PacktPublishing/Flutter-for-Beginners. This will help you access a variety of examples and prepare your own bug-free apps, ready to deploy on the App Store and Google Play Store. By the end of this book, you’ll be well-versed with Dart programming and have the skills to develop your own mobile apps or build a career as a Dart and Flutter app developer. What you will learnUnderstand the fundamentals of the Dart programming languageExplore the core concepts of the Flutter UI and how it compiles for multiple platformsDevelop Flutter plugins and widgets and understand how to structure plugin code appropriatelyStyle your Android and iOS apps with widgets and learn the difference between stateful and stateless widgetsAdd animation to your UI using Flutter's AnimatedBuilder componentIntegrate your native code into your Flutter codebase for native app performanceWho this book is for This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required; however, basic knowledge of any programming language will be helpful.
Publisher: Packt Publishing Ltd
ISBN: 1788990528
Category : Computers
Languages : en
Pages : 498
Book Description
A step-by-step guide to learning Flutter and Dart 2 for creating Android and iOS mobile applications Key FeaturesGet up to speed with the basics of Dart programming and delve into Flutter developmentUnderstand native SDK and third-party libraries for building Android and iOS applications using FlutterPackage and deploy your Flutter apps to achieve native-like performanceBook Description Google Flutter is a cross-platform mobile framework that makes it easy to write high-performance apps for Android and iOS. This book will help you get to grips with the basics of the Flutter framework and the Dart programming language. Starting from setting up your development environment, you’ll learn to design the UI and add user input functions. You'll explore the navigator widget to manage app routes and learn to add transitions between screens. The book will even guide you through developing your own plugin and later, you’ll discover how to structure good plugin code. Using the Google Places API, you'll also understand how to display a map in the app and add markers and interactions to it. You’ll then learn to improve the user experience with features such as map integrations, platform-specific code with native languages, and personalized animation options for designing intuitive UIs. The book follows a practical approach and gives you access to all relevant code files hosted at github.com/PacktPublishing/Flutter-for-Beginners. This will help you access a variety of examples and prepare your own bug-free apps, ready to deploy on the App Store and Google Play Store. By the end of this book, you’ll be well-versed with Dart programming and have the skills to develop your own mobile apps or build a career as a Dart and Flutter app developer. What you will learnUnderstand the fundamentals of the Dart programming languageExplore the core concepts of the Flutter UI and how it compiles for multiple platformsDevelop Flutter plugins and widgets and understand how to structure plugin code appropriatelyStyle your Android and iOS apps with widgets and learn the difference between stateful and stateless widgetsAdd animation to your UI using Flutter's AnimatedBuilder componentIntegrate your native code into your Flutter codebase for native app performanceWho this book is for This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required; however, basic knowledge of any programming language will be helpful.
Flutter Projects
Author: Simone Alessandria
Publisher: Packt Publishing Ltd
ISBN: 1838642536
Category : Computers
Languages : en
Pages : 483
Book Description
Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learnDesign reusable mobile architectures that can be applied to apps at any scaleGet up to speed with error handling and debugging for mobile application developmentApply the principle of ‘composition over inheritance’ to break down complex problems into many simple problemsUpdate your code and see the results immediately using Flutter’s hot reloadIdentify and prevent bugs from reappearing with Flutter’s developer toolsManage an app's state with Streams and the BLoC patternBuild a simple web application using Flutter WebWho this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.
Publisher: Packt Publishing Ltd
ISBN: 1838642536
Category : Computers
Languages : en
Pages : 483
Book Description
Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learnDesign reusable mobile architectures that can be applied to apps at any scaleGet up to speed with error handling and debugging for mobile application developmentApply the principle of ‘composition over inheritance’ to break down complex problems into many simple problemsUpdate your code and see the results immediately using Flutter’s hot reloadIdentify and prevent bugs from reappearing with Flutter’s developer toolsManage an app's state with Streams and the BLoC patternBuild a simple web application using Flutter WebWho this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.
NASA Technical Note
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 308
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 308
Book Description