Point-Based Graphics

Point-Based Graphics PDF Author: Markus Gross
Publisher: Elsevier
ISBN: 0080548822
Category : Computers
Languages : en
Pages : 553

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Book Description
The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Point-Based Graphics

Point-Based Graphics PDF Author: Markus Gross
Publisher: Elsevier
ISBN: 0080548822
Category : Computers
Languages : en
Pages : 553

Get Book Here

Book Description
The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Before and After Graphics for Business

Before and After Graphics for Business PDF Author: John McWade
Publisher: Pearson Education
ISBN: 0132809656
Category : Computers
Languages : en
Pages : 424

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Book Description
As the founder of the very first desktop publishing company (PageLab) and the publisher of Before and After magazine, John McWade knows graphics. He also knows business–and the depth of that knowledge comes through in every page of this handsome primer on creating effective business graphics! In these pages, a master of the medium shows you how to use today's tools to create business graphics that communicate your business's identity in a variety of forms. From creating charts, graphs, calendars, and maps to designing newsletters, creating various types of stationery, coming up with an identity, using photos to convey a message, and creating gift certificates, Yellow Pages ads, coupons, forms, and more, this elegantly designed volume shows you how to present your business to the world graphically. Best of all, you'll discover how to think visually–ensuring that your perceptions of your business are the world's perception of your business through the effective use of business graphics.

Inside the World of Board Graphics

Inside the World of Board Graphics PDF Author: Robynne Raye
Publisher: Rockport Publishers
ISBN: 1610581458
Category : Design
Languages : en
Pages : 224

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Book Description
Inside the World of Board Graphics takes an in-depth, comprehensive look at the global nature and cultural influence of Surf/Skate/Snow board art and design. International design luminaries Art Chantry, Katrin Olina and James Victore are placed along side industry super stars Terry Fitzgerald, Martin Worthington, Yoshihiko Kushimoto and Rich Harbour (who has been shaping and designing surfboards since 1959). The book includes dozens of interviews and profiles from the people currently creating board art and design: Aaron Draplin, Emil Kozak, Morning Breath, Anthony Yankovic, Haroshi and Hannah Stouffer to name a few. There are many books about the art of board design, but there has never been a book like this that takes a rare look behind the scenes of the creative process. Countries represented: Iceland, Spain, Japan, Brazil, Australia, Canada, Russia, Poland, UK, Mexico, Venezuela, Romania, South Africa, Finland, Sweden, Germany, Croatia and the USA, among others.

Graphics Gems

Graphics Gems PDF Author: Andrew S. Glassner
Publisher: Princeton University Press
ISBN: 9780122861666
Category : Computers
Languages : en
Pages : 866

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Book Description
Contains more than 100 different ideas, methods and techniques that anyone should be able to use in graphics programming, ranging from basic geometry to specific algorithms in fields like anti-aliased line drawing, texture mapping, splines and polygon rendering.

Graphics

Graphics PDF Author: Robert Henry Smith
Publisher:
ISBN:
Category : Graphic methods
Languages : en
Pages : 316

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Book Description


Computer Graphics

Computer Graphics PDF Author: Rajiv Chopra
Publisher: S. Chand Publishing
ISBN: 8121935814
Category : Computers
Languages : en
Pages : 695

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Book Description
Many Books on Computer Graphics (C.G) are available in the market but they tend to be dry and formal. I have made this book the most lucid and simplified, that A student feels as if a teacher is sitting behind him and guiding him. It can be used as a textbook also for all graduates and postgraduates programs of DU, GGSIPU, JNU, JNTU, UPTU, GNDU, VTU, RGPV, and Nagpur Universities of India

The Grammar of Graphics

The Grammar of Graphics PDF Author: Leland Wilkinson
Publisher: Springer Science & Business Media
ISBN: 1475731000
Category : Computers
Languages : en
Pages : 415

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Book Description
Written for statisticians, computer scientists, geographers, research and applied scientists, and others interested in visualizing data, this book presents a unique foundation for producing almost every quantitative graphic found in scientific journals, newspapers, statistical packages, and data visualization systems. It was designed for a distributed computing environment, with special attention given to conserving computer code and system resources. While the tangible result of this work is a Java production graphics library, the text focuses on the deep structures involved in producing quantitative graphics from data. It investigates the rules that underlie pie charts, bar charts, scatterplots, function plots, maps, mosaics, and radar charts. These rules are abstracted from the work of Bertin, Cleveland, Kosslyn, MacEachren, Pinker, Tufte, Tukey, Tobler, and other theorists of quantitative graphics.

Computer Graphics, C Version

Computer Graphics, C Version PDF Author: Donald Hearn
Publisher: Pearson Education India
ISBN: 9788177587654
Category : C (Computer program language)
Languages : en
Pages : 664

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Book Description
Reflecting the rapid expansion of the use of computer graphics and of C as a programming language of choice for implementation, this new version of the best-selling Hearn and Baker text converts all programming code into the C language. Assuming the reader has no prior familiarity with computer graphics, the authors present basic principles for design, use, and understanding of computer graphics systems. The authors are widely considered authorities in computer graphics, and are known for their accessible writing style.

Computer Graphics — Computer Art

Computer Graphics — Computer Art PDF Author: Herbert W. Franke
Publisher: Springer Science & Business Media
ISBN: 3642702597
Category : Computers
Languages : en
Pages : 188

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Book Description
Ten years have passed since the first edition of this book, a time sary to stress that the availability of colors further assists artistic span during which all activities connected with computers have ambitions. experienced an enormous upswing, due in particular to the ad The dynamics of display which can be achieved on the screen is vances in the field of semiconductor electronics which facilitated also of significance for the visual arts. It is a necessary condition microminiaturization. With the circuit elements becoming small for some technical applications, for example when simulating er and smaller, i. e. the transition to integrated circuits, the price dynamic processes. Although the graphics systems operating in real time were not designed for artistic purposes, they nonethe of hardware was reduced to an amazingly low level: this has de less open the most exciting aspects to the visual arts. While the finitely been an impulse of great importance to the expansion of computer technology, as well as to areas far removed from tech static computer picture was still a realization in line with the nology.

Graphics Explained

Graphics Explained PDF Author: Michael Evamy
Publisher: Rockport Publishers
ISBN: 1592535429
Category : Commercial art
Languages : en
Pages : 226

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Book Description
"Seven design categories are examined, including work for new clients, good causes, wide open briefs, repeat business, low budget jobs, collaborations, and working to short deadlines. The book compares 'like with like' by lining up seven projects, one from each category, by each of the seven featured designers."--Cover p. [4].