Author: Mark C. Carnes
Publisher: Harvard University Press
ISBN: 0674735358
Category : Education
Languages : en
Pages : 398
Book Description
A Choice Outstanding Academic Title of the Year In Minds on Fire, Mark C. Carnes shows how role-immersion games channel students’ competitive (and sometimes mischievous) impulses into transformative learning experiences. His discussion is based on interviews with scores of students and faculty who have used a pedagogy called Reacting to the Past, which features month-long games set during the French Revolution, Galileo’s trial, the partition of India, and dozens of other epochal moments in disciplines ranging from art history to the sciences. These games have spread to over three hundred campuses around the world, where many of their benefits defy expectations. “[Minds on Fire is] Carnes’s beautifully written apologia for this fascinating and powerful approach to teaching and learning in higher education. If we are willing to open our minds and explore student-centered approaches like Reacting [to the Past], we might just find that the spark of student engagement we have been searching for in higher education’s mythical past can catch fire in the classrooms of the present.” —James M. Lang, Chronicle of Higher Education “This book is a highly engaging and inspirational study of a ‘new’ technique that just might change the way educators bring students to learning in the 21st century.” —D. D. Bouchard, Choice
Minds on Fire
Author: Mark C. Carnes
Publisher: Harvard University Press
ISBN: 0674735358
Category : Education
Languages : en
Pages : 398
Book Description
A Choice Outstanding Academic Title of the Year In Minds on Fire, Mark C. Carnes shows how role-immersion games channel students’ competitive (and sometimes mischievous) impulses into transformative learning experiences. His discussion is based on interviews with scores of students and faculty who have used a pedagogy called Reacting to the Past, which features month-long games set during the French Revolution, Galileo’s trial, the partition of India, and dozens of other epochal moments in disciplines ranging from art history to the sciences. These games have spread to over three hundred campuses around the world, where many of their benefits defy expectations. “[Minds on Fire is] Carnes’s beautifully written apologia for this fascinating and powerful approach to teaching and learning in higher education. If we are willing to open our minds and explore student-centered approaches like Reacting [to the Past], we might just find that the spark of student engagement we have been searching for in higher education’s mythical past can catch fire in the classrooms of the present.” —James M. Lang, Chronicle of Higher Education “This book is a highly engaging and inspirational study of a ‘new’ technique that just might change the way educators bring students to learning in the 21st century.” —D. D. Bouchard, Choice
Publisher: Harvard University Press
ISBN: 0674735358
Category : Education
Languages : en
Pages : 398
Book Description
A Choice Outstanding Academic Title of the Year In Minds on Fire, Mark C. Carnes shows how role-immersion games channel students’ competitive (and sometimes mischievous) impulses into transformative learning experiences. His discussion is based on interviews with scores of students and faculty who have used a pedagogy called Reacting to the Past, which features month-long games set during the French Revolution, Galileo’s trial, the partition of India, and dozens of other epochal moments in disciplines ranging from art history to the sciences. These games have spread to over three hundred campuses around the world, where many of their benefits defy expectations. “[Minds on Fire is] Carnes’s beautifully written apologia for this fascinating and powerful approach to teaching and learning in higher education. If we are willing to open our minds and explore student-centered approaches like Reacting [to the Past], we might just find that the spark of student engagement we have been searching for in higher education’s mythical past can catch fire in the classrooms of the present.” —James M. Lang, Chronicle of Higher Education “This book is a highly engaging and inspirational study of a ‘new’ technique that just might change the way educators bring students to learning in the 21st century.” —D. D. Bouchard, Choice
Fire, Ice, and Physics
Author: Rebecca C. Thompson
Publisher: MIT Press
ISBN: 0262043076
Category : Science
Languages : en
Pages : 297
Book Description
Exploring the science in George R. R. Martin's fantastical world, from the physics of an ice wall to the genetics of the Targaryens and Lannisters. Game of Thrones is a fantasy that features a lot of made-up science—fabricated climatology (when is winter coming?), astronomy, metallurgy, chemistry, and biology. Most fans of George R. R. Martin's fantastical world accept it all as part of the magic. A trained scientist, watching the fake science in Game of Thrones, might think, “But how would it work?” In Fire, Ice, and Physics, Rebecca Thompson turns a scientist's eye on Game of Thrones, exploring, among other things, the science of an ice wall, the genetics of the Targaryen and Lannister families, and the biology of beheading. Thompson, a PhD in physics and an enthusiastic Game of Thrones fan, uses the fantasy science of the show as a gateway to some interesting real science, introducing GOT fandom to a new dimension of appreciation. Thompson starts at the beginning, with winter, explaining seasons and the very elliptical orbit of the Earth that might cause winter to come (or not come). She tells us that ice can behave like ketchup, compares regular steel to Valyrian steel, explains that dragons are “bats, but with fire,” and considers Targaryen inbreeding. Finally she offers scientific explanations of the various types of fatal justice meted out, including beheading, hanging, poisoning (reporting that the effects of “the Strangler,” administered to Joffrey at the Purple Wedding, resemble the effects of strychnine), skull crushing, and burning at the stake. Even the most faithful Game of Thrones fans will learn new and interesting things about the show from Thompson's entertaining and engaging account. Fire, Ice, and Physics is an essential companion for all future bingeing.
Publisher: MIT Press
ISBN: 0262043076
Category : Science
Languages : en
Pages : 297
Book Description
Exploring the science in George R. R. Martin's fantastical world, from the physics of an ice wall to the genetics of the Targaryens and Lannisters. Game of Thrones is a fantasy that features a lot of made-up science—fabricated climatology (when is winter coming?), astronomy, metallurgy, chemistry, and biology. Most fans of George R. R. Martin's fantastical world accept it all as part of the magic. A trained scientist, watching the fake science in Game of Thrones, might think, “But how would it work?” In Fire, Ice, and Physics, Rebecca Thompson turns a scientist's eye on Game of Thrones, exploring, among other things, the science of an ice wall, the genetics of the Targaryen and Lannister families, and the biology of beheading. Thompson, a PhD in physics and an enthusiastic Game of Thrones fan, uses the fantasy science of the show as a gateway to some interesting real science, introducing GOT fandom to a new dimension of appreciation. Thompson starts at the beginning, with winter, explaining seasons and the very elliptical orbit of the Earth that might cause winter to come (or not come). She tells us that ice can behave like ketchup, compares regular steel to Valyrian steel, explains that dragons are “bats, but with fire,” and considers Targaryen inbreeding. Finally she offers scientific explanations of the various types of fatal justice meted out, including beheading, hanging, poisoning (reporting that the effects of “the Strangler,” administered to Joffrey at the Purple Wedding, resemble the effects of strychnine), skull crushing, and burning at the stake. Even the most faithful Game of Thrones fans will learn new and interesting things about the show from Thompson's entertaining and engaging account. Fire, Ice, and Physics is an essential companion for all future bingeing.
Games for Fun, Fitness and Learning
Author: Kathi Wyldeck
Publisher: Lulu.com
ISBN: 1847535720
Category : Education
Languages : en
Pages : 180
Book Description
This is the British edition of a games book for parents, teachers, home-schooling families, childcare workers, Cub Scout leaders, and anyone else who supervises or entertains children. The book contains 335 activities, and is divided into three main sections: physical and mental, life skill, and educational. The physical and mental games are for fun and fitness, and can be enjoyed at birthday parties, family get-togethers and weekend outings. The life skill games are especially aimed at Cub and Brownie Leaders, and include map and compass reading, knotting, first aid, home safety and outdoor cooking. The educational games include fun activities in maths, English, science, history, geography, foreign languages, art and music. Teachers and home-schooling families will find this section instructive, stimulating and very unusual. The games are suitable for 7 to 17 year olds, and some of the activities will stretch the minds of even the cleverest teenagers.
Publisher: Lulu.com
ISBN: 1847535720
Category : Education
Languages : en
Pages : 180
Book Description
This is the British edition of a games book for parents, teachers, home-schooling families, childcare workers, Cub Scout leaders, and anyone else who supervises or entertains children. The book contains 335 activities, and is divided into three main sections: physical and mental, life skill, and educational. The physical and mental games are for fun and fitness, and can be enjoyed at birthday parties, family get-togethers and weekend outings. The life skill games are especially aimed at Cub and Brownie Leaders, and include map and compass reading, knotting, first aid, home safety and outdoor cooking. The educational games include fun activities in maths, English, science, history, geography, foreign languages, art and music. Teachers and home-schooling families will find this section instructive, stimulating and very unusual. The games are suitable for 7 to 17 year olds, and some of the activities will stretch the minds of even the cleverest teenagers.
The Fire Within
Author: Salt Lake Organizing Committee for the Olympic Winter Games of 2002
Publisher: Sloc
ISBN: 9780971796102
Category : Athletes
Languages : en
Pages : 430
Book Description
Captures the magic and beauty of the Olympic Games.
Publisher: Sloc
ISBN: 9780971796102
Category : Athletes
Languages : en
Pages : 430
Book Description
Captures the magic and beauty of the Olympic Games.
Cat Kid Comic Club
Author: Dav Pilkey
Publisher: Graphix
ISBN: 9781536467451
Category : Cartoonists
Languages : en
Pages : 176
Book Description
Welcome to the Cat Kid Comic Club, where Li'l Petey (LP), Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress,
Publisher: Graphix
ISBN: 9781536467451
Category : Cartoonists
Languages : en
Pages : 176
Book Description
Welcome to the Cat Kid Comic Club, where Li'l Petey (LP), Flippy, and Molly introduce twenty-one rambunctious, funny, and talented baby frogs to the art of comic making. As the story unwinds with mishaps and hilarity, readers get to see the progress,
Negotiation Games
Author: Steven J. Brams
Publisher: Psychology Press
ISBN: 9780415308946
Category : Business & Economics
Languages : en
Pages : 336
Book Description
Steven J. Brams is one of the leading game theorists of his generation. This new edition includes brand new material on topics such as fallback bargaining and principles of rational negotiation.
Publisher: Psychology Press
ISBN: 9780415308946
Category : Business & Economics
Languages : en
Pages : 336
Book Description
Steven J. Brams is one of the leading game theorists of his generation. This new edition includes brand new material on topics such as fallback bargaining and principles of rational negotiation.
Playing With Fire
Author: Nasser Hussain
Publisher: Penguin UK
ISBN: 0141904089
Category : Biography & Autobiography
Languages : en
Pages : 381
Book Description
Nasser Hussain was acclaimed as England's best cricket captain since Mike Brearley. Under his leadership, a side more famous for its batting collapses and ability to seize defeat from the jaws of victory discovered its backbone. With coach Duncan Fletcher he put some steel into the side; they became a difficult team to beat. Hussain wore his heart on his sleeve: railing against complacency, defying critics of his place in the batting line-up and making a principled stand at the last World Cup when the ECB seemed incapable of it. Expect passion, integrity, insight and candour in his eagerly awaited autobiography.
Publisher: Penguin UK
ISBN: 0141904089
Category : Biography & Autobiography
Languages : en
Pages : 381
Book Description
Nasser Hussain was acclaimed as England's best cricket captain since Mike Brearley. Under his leadership, a side more famous for its batting collapses and ability to seize defeat from the jaws of victory discovered its backbone. With coach Duncan Fletcher he put some steel into the side; they became a difficult team to beat. Hussain wore his heart on his sleeve: railing against complacency, defying critics of his place in the batting line-up and making a principled stand at the last World Cup when the ECB seemed incapable of it. Expect passion, integrity, insight and candour in his eagerly awaited autobiography.
The Girl Who Was on Fire (Movie Edition)
Author: Leah Wilson
Publisher: BenBella Books, Inc.
ISBN: 1936661594
Category : Juvenile Nonfiction
Languages : en
Pages : 273
Book Description
Includes 3 brand new essays on Gale, the Games, and Mockingjay! **Already read the first edition of The Girl Who Was on Fire? Look for The Girl Who Was on Fire - Booster Pack to get just the three new essays and the extra movie content.** Katniss Everdeen's adventures may have come to an end, but her story continues to blaze in the hearts of millions worldwide. In The Girl Who Was on Fire - Movie Edition, sixteen YA authors take you back to the world of the Hunger Games with moving, dark, and funny pieces on Katniss, the Games, Gale and Peeta, reality TV, survival, and more. From the trilogy's darker themes of violence and social control to fashion and weaponry, the collection's exploration of the Hunger Games reveals exactly how rich, and how perilous, Panem, and the series, really is. • How does the way the Games affect the brain explain Haymitch's drinking, Annie's distraction, and Wiress' speech problems? • What does the rebellion have in common with the War on Terror? • Why isn't the answer to “Peeta or Gale?" as interesting as the question itself? • What should Panem have learned from the fates of other hedonistic societies throughout history—and what can we? CONTRIBUTORS: Jennifer Lynn Barnes, Mary Borsellino, Sarah Rees Brennan, Terri Clark, Bree Despain, Adrienne Kress, Sarah Darer Littman, Cara Lockwood, Elizabeth M. Rees, Carrie Ryan, Ned Vizzini, Lili Wilkinson, Blythe Woolston, Diana Peterfreund (NEW), Brent Hartinger (NEW), Jackson Pearce (NEW)
Publisher: BenBella Books, Inc.
ISBN: 1936661594
Category : Juvenile Nonfiction
Languages : en
Pages : 273
Book Description
Includes 3 brand new essays on Gale, the Games, and Mockingjay! **Already read the first edition of The Girl Who Was on Fire? Look for The Girl Who Was on Fire - Booster Pack to get just the three new essays and the extra movie content.** Katniss Everdeen's adventures may have come to an end, but her story continues to blaze in the hearts of millions worldwide. In The Girl Who Was on Fire - Movie Edition, sixteen YA authors take you back to the world of the Hunger Games with moving, dark, and funny pieces on Katniss, the Games, Gale and Peeta, reality TV, survival, and more. From the trilogy's darker themes of violence and social control to fashion and weaponry, the collection's exploration of the Hunger Games reveals exactly how rich, and how perilous, Panem, and the series, really is. • How does the way the Games affect the brain explain Haymitch's drinking, Annie's distraction, and Wiress' speech problems? • What does the rebellion have in common with the War on Terror? • Why isn't the answer to “Peeta or Gale?" as interesting as the question itself? • What should Panem have learned from the fates of other hedonistic societies throughout history—and what can we? CONTRIBUTORS: Jennifer Lynn Barnes, Mary Borsellino, Sarah Rees Brennan, Terri Clark, Bree Despain, Adrienne Kress, Sarah Darer Littman, Cara Lockwood, Elizabeth M. Rees, Carrie Ryan, Ned Vizzini, Lili Wilkinson, Blythe Woolston, Diana Peterfreund (NEW), Brent Hartinger (NEW), Jackson Pearce (NEW)
Game Magic
Author: Jeff Howard
Publisher: CRC Press
ISBN: 1466567872
Category : Computers
Languages : en
Pages : 362
Book Description
Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi
Publisher: CRC Press
ISBN: 1466567872
Category : Computers
Languages : en
Pages : 362
Book Description
Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi
The Fire Game
Author: R. L. Stine
Publisher:
ISBN: 9780671851316
Category :
Languages : de
Pages : 145
Book Description
Publisher:
ISBN: 9780671851316
Category :
Languages : de
Pages : 145
Book Description