Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 258
Book Description
The Big Book of Family Games
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Family Fun & Games
Author: Diagram Group
Publisher: Sterling Publishing (NY)
ISBN: 9780806987774
Category : Family & Relationships
Languages : en
Pages : 804
Book Description
Instructions for playing 800 games, including 50 board games, 34 dice games, 20 versions of dominos, 30 ways to play marbles and jacks, plus party games, races, and music games.
Publisher: Sterling Publishing (NY)
ISBN: 9780806987774
Category : Family & Relationships
Languages : en
Pages : 804
Book Description
Instructions for playing 800 games, including 50 board games, 34 dice games, 20 versions of dominos, 30 ways to play marbles and jacks, plus party games, races, and music games.
The Ultimate Book of Family Card Games
Author: Oliver Ho
Publisher: Union Square Kids
ISBN: 9781402750410
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Pick a card game - any game Everyone loves to play cards and this ultimate collection has all the fun favourites, including rummy, spades, war, old maid, go fish, snip snap snorem and hearts. There are over 50 games in all, organised by type and difficulty, and complete with instructions, rules, strategies, colour illustrations and a brief note on each one's origins.
Publisher: Union Square Kids
ISBN: 9781402750410
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Pick a card game - any game Everyone loves to play cards and this ultimate collection has all the fun favourites, including rummy, spades, war, old maid, go fish, snip snap snorem and hearts. There are over 50 games in all, organised by type and difficulty, and complete with instructions, rules, strategies, colour illustrations and a brief note on each one's origins.
Every Family's Book of Amusements; comprising an ample collection of games of skill and chance; ... as also of intellectual and athletic amusements ... By the author of Every Family's Book of Health, etc
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 258
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 258
Book Description
Game Design
Author: Lewis Pulsipher
Publisher: McFarland
ISBN: 0786491051
Category : Games & Activities
Languages : en
Pages : 277
Book Description
Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.
Publisher: McFarland
ISBN: 0786491051
Category : Games & Activities
Languages : en
Pages : 277
Book Description
Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.
A-E
Author: Library of Congress. Office for Subject Cataloging Policy
Publisher:
ISBN:
Category : Subject headings, Library of Congress
Languages : en
Pages : 1548
Book Description
Publisher:
ISBN:
Category : Subject headings, Library of Congress
Languages : en
Pages : 1548
Book Description
A Game of Their Own
Author: Jennifer Ring
Publisher: U of Nebraska Press
ISBN: 080326996X
Category : Sports & Recreation
Languages : en
Pages : 390
Book Description
In 2010 twenty American women were selected to represent Team USA in the fourth Women’s Baseball World Cup in Caracas, Venezuela; most Americans, however, had no idea such a team even existed. A Game of Their Own chronicles the largely invisible history of women in baseball and offers an account of the 2010 Women’s World Cup tournament. Jennifer Ring includes oral histories of eleven members of the U.S. Women’s National Team, from the moment each player picked up a bat and ball as a young girl to her selection for Team USA. Each story is unique, but they share common themes that will resonate with young female players and fans alike: facing skepticism and taunts from players and parents when taking the batter’s box or the pitcher’s mound, self-doubt, the unceasing pressure to switch to softball, and eventual acceptance by their baseball teammates as they prove themselves as ballplayers. These racially, culturally, and economically diverse players from across the country have ignored the message that their love of the national pastime is “wrong.” Their stories come alive as they recount their battles and most memorable moments playing baseball—the joys of exceeding expectations and the pleasure of honing baseball skills and talent despite the lack of support. With exclusive interviews with players, coaches, and administrators, A Game of Their Own celebrates the U.S. Women’s National Team and the excellence of its remarkable players. In response to the jeer “No girls allowed!” these are powerful stories of optimism, feistiness, and staying true to oneself.
Publisher: U of Nebraska Press
ISBN: 080326996X
Category : Sports & Recreation
Languages : en
Pages : 390
Book Description
In 2010 twenty American women were selected to represent Team USA in the fourth Women’s Baseball World Cup in Caracas, Venezuela; most Americans, however, had no idea such a team even existed. A Game of Their Own chronicles the largely invisible history of women in baseball and offers an account of the 2010 Women’s World Cup tournament. Jennifer Ring includes oral histories of eleven members of the U.S. Women’s National Team, from the moment each player picked up a bat and ball as a young girl to her selection for Team USA. Each story is unique, but they share common themes that will resonate with young female players and fans alike: facing skepticism and taunts from players and parents when taking the batter’s box or the pitcher’s mound, self-doubt, the unceasing pressure to switch to softball, and eventual acceptance by their baseball teammates as they prove themselves as ballplayers. These racially, culturally, and economically diverse players from across the country have ignored the message that their love of the national pastime is “wrong.” Their stories come alive as they recount their battles and most memorable moments playing baseball—the joys of exceeding expectations and the pleasure of honing baseball skills and talent despite the lack of support. With exclusive interviews with players, coaches, and administrators, A Game of Their Own celebrates the U.S. Women’s National Team and the excellence of its remarkable players. In response to the jeer “No girls allowed!” these are powerful stories of optimism, feistiness, and staying true to oneself.
Wittgenstein's Investigations 1-133
Author: Andrew Lugg
Publisher: Psychology Press
ISBN: 9780415349024
Category : Philosophy
Languages : en
Pages : 236
Book Description
First Published in 2004. Routledge is an imprint of Taylor & Francis, an informa company.
Publisher: Psychology Press
ISBN: 9780415349024
Category : Philosophy
Languages : en
Pages : 236
Book Description
First Published in 2004. Routledge is an imprint of Taylor & Francis, an informa company.
Mastering the Game:
Author: World Intellectual Property Organization
Publisher: WIPO
ISBN:
Category : Law
Languages : en
Pages : 378
Book Description
“Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use of intellectual property protection in this area. The training material takes the reader through all stages of the game development and distribution process pointing out the role of intellectual property in relation to the various uses of the content.
Publisher: WIPO
ISBN:
Category : Law
Languages : en
Pages : 378
Book Description
“Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use of intellectual property protection in this area. The training material takes the reader through all stages of the game development and distribution process pointing out the role of intellectual property in relation to the various uses of the content.
Make Your Own Board Game
Author: Jesse Terrance Daniels
Publisher: Storey Publishing
ISBN: 1635863414
Category : Games & Activities
Languages : en
Pages : 149
Book Description
"Game design expert Jesse Terrance Daniels teaches all the fundamentals of game design, from rule-setting to physical construction, along with original illustrations that capture the ethos and energy of the young, contemporary gaming community"--
Publisher: Storey Publishing
ISBN: 1635863414
Category : Games & Activities
Languages : en
Pages : 149
Book Description
"Game design expert Jesse Terrance Daniels teaches all the fundamentals of game design, from rule-setting to physical construction, along with original illustrations that capture the ethos and energy of the young, contemporary gaming community"--