Facebook Graph API Development with Flash

Facebook Graph API Development with Flash PDF Author: Michael James Williams
Publisher: Packt Publishing Ltd
ISBN: 1849690758
Category : Computers
Languages : en
Pages : 492

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Book Description
Build social Flash applications fully integrated with the Facebook Graph API.

Facebook Graph API Development with Flash

Facebook Graph API Development with Flash PDF Author: Michael James Williams
Publisher: Packt Publishing Ltd
ISBN: 1849690758
Category : Computers
Languages : en
Pages : 492

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Book Description
Build social Flash applications fully integrated with the Facebook Graph API.

Facebook Graph API Development with Flash

Facebook Graph API Development with Flash PDF Author: Michael James Williams
Publisher: Packt Publishing
ISBN: 9781849690744
Category : Application software
Languages : en
Pages : 0

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Book Description
This step-by-step book gives you an empty shell of an AS3 Facebook RIA, and guides you through writing the Facebook interaction code by means of fun examples, exercises, and code snippets.This beginner's guide focuses on getting you through all the major learning points in a smooth, logical order. You'll also see how to avoid some common pitfalls. If you are an AS3 developer who wants to create applications and games that integrate with Facebook - either on the Facebook website itself or off it, then this book is for you. Even if you have no previous experience with Facebook, databases, or server-side programming , you can count on this book.

Flash Facebook Cookbook

Flash Facebook Cookbook PDF Author: James Ford
Publisher: Packt Publishing Ltd
ISBN: 1849690731
Category : Computers
Languages : en
Pages : 598

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Book Description
Over 100 recipes for integrating the Flash Platform applications with the Graph API and Facebook.

Flash Mobile: Building Games with Flash for the Android OS

Flash Mobile: Building Games with Flash for the Android OS PDF Author: Matthew David
Publisher: Taylor & Francis
ISBN: 0240815785
Category : Computers
Languages : en
Pages : 44

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Book Description
Almost a third of all apps developed are games. Learn the basics needed for game development: Understand what you want your game to be Planning Using Flash to do the heavy lifting Developing your game to work on all devices

Facebook Application Development For Dummies

Facebook Application Development For Dummies PDF Author: Jesse Stay
Publisher: John Wiley & Sons
ISBN: 111809896X
Category : Computers
Languages : en
Pages : 408

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Book Description
A fun and easy guide to creating the next great Facebook app! Want to build the next runaway Facebook app like Farmville or Mafia Wars? Interested in leveraging Facebook app development as part of a marketing strategy? Whether you want to build your own Facebook app from scratch, extend an existing Facebook app, or create a game, this book gets you up and running in no time. Master the Facebook toolkit, get acquainted with the Facebook Markup and Query languages, navigate the Facebook API—even learn how to make money with your new app! Shows you how to build the next great Facebook application with just basic HTML and scripting skills Delves into what makes a good app and what makes a lucrative app Explores how to create Facebook apps for marketing and viral reach, creating apps that can make money, and Facebook game development Reviews the Facebook toolkit and gets you started with the My First Facebook application Covers Facebook Markup and Query languages, navigating the Facebook API, and how to create a compelling interface Create the next killer Facebook app with this approachable, fun guide!

Design Science at the Intersection of Physical and Virtual Design

Design Science at the Intersection of Physical and Virtual Design PDF Author: Jan vom Brocke
Publisher: Springer
ISBN: 3642388272
Category : Computers
Languages : en
Pages : 541

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Book Description
This book constitutes the refereed proceedings of the 8th International Conference on Design Science Research in Information Systems and Technology, DESRIST 2013, held in Helsinki, Finland, in June 2013. The 24 full papers, 8 research-in-progress papers, 12 short papers, and 8 poster abstracts were carefully reviewed and selected from 93 submissions. The papers are organized in topical sections on system integration and design; meta issues; business process management and ERP; theory development; emerging themes; green IS and service management; method engineering; papers describing products and prototypes; and work-in-progress papers.

Flash

Flash PDF Author: Anastasia Salter
Publisher: MIT Press
ISBN: 0262325780
Category : Computers
Languages : en
Pages : 191

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Book Description
How Flash rose and fell as the world's most ubiquitous yet divisive software platform, enabling the development and distribution of a world of creative content. Adobe Flash began as a simple animation tool and grew into a multimedia platform that offered a generation of creators and innovators an astonishing range of opportunities to develop and distribute new kinds of digital content. For the better part of a decade, Flash was the de facto standard for dynamic online media, empowering amateur and professional developers to shape the future of the interactive Web. In this book, Anastasia Salter and John Murray trace the evolution of Flash into one of the engines of participatory culture. Salter and Murray investigate Flash as both a fundamental force that shaped perceptions of the web and a key technology that enabled innovative interactive experiences and new forms of gaming. They examine a series of works that exemplify Flash's role in shaping the experience and expectations of web multimedia. Topics include Flash as a platform for developing animation (and the “Flashimation” aesthetic); its capacities for scripting and interactive design; games and genres enabled by the reconstruction of the browser as a games portal; forms and genres of media art that use Flash; and Flash's stance on openness and standards—including its platform-defining battle over the ability to participate in Apple's own proprietary platforms. Flash's exit from the mobile environment in 2011 led some to declare that Flash was dead. But, as Salter and Murray show, not only does Flash live, but its role as a definitive cross-platform tool continues to influence web experience.

Beginning Facebook Game Apps Development

Beginning Facebook Game Apps Development PDF Author: Wayne Graham
Publisher: Apress
ISBN: 1430241713
Category : Computers
Languages : en
Pages : 422

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Book Description
Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store. Because these apps are built on Web standards, you can build and run on many browsers and—more interestingly—more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled.

Essential Facebook Development

Essential Facebook Development PDF Author: John J. Maver
Publisher: Addison-Wesley Professional
ISBN: 0321638158
Category : Computers
Languages : en
Pages : 672

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Book Description
With more than 250 million active users, Facebook is the world’s #1 social networking platform. But developing successful Facebook applications presents unique challenges, both technical and nontechnical. Now, two of the world’s most experienced Facebook developers show you exactly how to meet those challenges. Essential Facebook Development offers insider guidance and up-to-the-minute best practices for the entire application lifecycle: design, coding, testing, distribution, post-launch monitoring, metrics, and even application marketing. Using extensive real-world examples, John Maver and Cappy Popp reveal why some Facebook applications succeed brilliantly while others fail. Next, they walk through building a complete application using every major component of the Facebook platform. Maver and Popp thoroughly cover Facebook’s most important new features, including Facebook Connect, and provide extensive information available nowhere else–from measuring application success to monetization. Coverage includes Thorough introductions to Facebook’s current architecture, integration points, and development technologies Discussion of successful Facebook applications–and what makes them successful What every developer must know about Facebook’s Terms of Service Creating an effective application infrastructure Creating canvas pages with FBML and IFrames Adding support for profiles, application tabs, and messaging Incorporating JavaScript into Facebook applications with FBJS Integrating Facebook into external sites with Facebook Connect and the Facebook JavaScript Client Library Debugging techniques for Facebook applications Spreading, monitoring, and tuning applications

Developer's Guide to Social Programming

Developer's Guide to Social Programming PDF Author: Mark D. Hawker
Publisher: Pearson Education
ISBN: 0321680928
Category : Computers
Languages : en
Pages : 635

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Book Description
In The Developer’s Guide to Social Programming, Mark Hawker shows developers how to build applications that integrate with the major social networking sites. Unlike competitive books that focus on a single social media platform, this book covers all three leading platforms: Facebook, OpenSocial, and Twitter. Hawker identifies the characteristics of superior, highly engaging social media applications, and shows how to use the Facebook platform, Google Friend Connect, and the Twitter API to create them. You’ll find practical solutions and code for addressing many common social programming challenges, from site registration to search, blog commenting to creating location-based applications. Hawker concludes by walking you through building a complete, integrated social application: one that works seamlessly across all leading platforms, and draws on powerful features from each. Coverage includes Working with the Twitter API, including the Search API, Lists API, and Retweets API Authenticating users with Twitter OAuth Mastering the Facebook API, FQL, and XFBML Utilizing the Facebook JavaScript Library for creating dynamic content, and animation Exploring the Google Friend Connect JavaScript API, and integrating with the OpenSocial API Using Facebook’s tools for sharing, social commenting, stream publishing, and live conversation Using the PHP OpenSocial Client Library with Google Friend Connect Creating, testing, and submitting Google Friend Connect gadgets