Author: Michele Marchesi
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 650
Book Description
This collection offers an overview of extreme programming (XP) from the people who proposed it, a description of experiences in specific areas that are unclear and subject to debate, and an empirical evaluation of how XP projects are progressing in software companies. Topics of the 47 articles include agile software development, increasing the effectiveness of automated testing, integrating XP into college courses, and building complex object- oriented systems with patterns and XP. Annotation copyrighted by Book News, Inc., Portland, OR
Extreme Programming Perspectives
Author: Michele Marchesi
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 650
Book Description
This collection offers an overview of extreme programming (XP) from the people who proposed it, a description of experiences in specific areas that are unclear and subject to debate, and an empirical evaluation of how XP projects are progressing in software companies. Topics of the 47 articles include agile software development, increasing the effectiveness of automated testing, integrating XP into college courses, and building complex object- oriented systems with patterns and XP. Annotation copyrighted by Book News, Inc., Portland, OR
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 650
Book Description
This collection offers an overview of extreme programming (XP) from the people who proposed it, a description of experiences in specific areas that are unclear and subject to debate, and an empirical evaluation of how XP projects are progressing in software companies. Topics of the 47 articles include agile software development, increasing the effectiveness of automated testing, integrating XP into college courses, and building complex object- oriented systems with patterns and XP. Annotation copyrighted by Book News, Inc., Portland, OR
Extreme Programming Refactored
Author: Don Rosenberg
Publisher: Apress
ISBN: 1430208104
Category : Computers
Languages : en
Pages : 417
Book Description
Stephens and Rosenberg examine XP in the context of existing methodologies and processes such as RUP, ICONIX, Spiral, RAD, DSDM, etc – and show how XP goals can be achieved using these existing processes.
Publisher: Apress
ISBN: 1430208104
Category : Computers
Languages : en
Pages : 417
Book Description
Stephens and Rosenberg examine XP in the context of existing methodologies and processes such as RUP, ICONIX, Spiral, RAD, DSDM, etc – and show how XP goals can be achieved using these existing processes.
Extreme Programming Explained
Author: Kent Beck
Publisher: Pearson Education
ISBN: 0321278658
Category : Computers
Languages : en
Pages : 218
Book Description
Accountability. Transparency. Responsibility. These are not words that are often applied to software development. In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process. The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on.
Publisher: Pearson Education
ISBN: 0321278658
Category : Computers
Languages : en
Pages : 218
Book Description
Accountability. Transparency. Responsibility. These are not words that are often applied to software development. In this completely revised introduction to Extreme Programming (XP), Kent Beck describes how to improve your software development by integrating these highly desirable concepts into your daily development process. The first edition of Extreme Programming Explained is a classic. It won awards for its then-radical ideas for improving small-team development, such as having developers write automated tests for their own code and having the whole team plan weekly. Much has changed in five years. This completely rewritten second edition expands the scope of XP to teams of any size by suggesting a program of continuous improvement based on.
Planning Extreme Programming
Author: Kent Beck
Publisher: Addison-Wesley Professional
ISBN: 9780201710915
Category : Computers
Languages : en
Pages : 162
Book Description
Without careful ongoing planning, the software development process can fall apart. Extreme Programming (XP) is a new programming discipline, or methodology, that is geared toward the way that the vast majority of software development projects are handled -- in small teams. In this new book, noted software engineers Kent Beck and Martin Fowler show the reader how to properly plan a software development project with XP in mind. The authors lay out a proven strategy that forces the reader to plan as their software project unfolds, and therefore avoid many of the nasty problems that can potentially spring up along the way.
Publisher: Addison-Wesley Professional
ISBN: 9780201710915
Category : Computers
Languages : en
Pages : 162
Book Description
Without careful ongoing planning, the software development process can fall apart. Extreme Programming (XP) is a new programming discipline, or methodology, that is geared toward the way that the vast majority of software development projects are handled -- in small teams. In this new book, noted software engineers Kent Beck and Martin Fowler show the reader how to properly plan a software development project with XP in mind. The authors lay out a proven strategy that forces the reader to plan as their software project unfolds, and therefore avoid many of the nasty problems that can potentially spring up along the way.
Testing Extreme Programming
Author: Lisa Crispin
Publisher: Addison-Wesley Professional
ISBN: 9780321113559
Category : Computers
Languages : en
Pages : 332
Book Description
Testing is a cornerstone of XP, as tests are written for every piece of code before it is programmed. This workbook helps testers learn XP, and XP devotees learn testing. This new book defines how an XP tester can optimally contribute to a project, including what testers should do, when they should do it, and how they should do it.
Publisher: Addison-Wesley Professional
ISBN: 9780321113559
Category : Computers
Languages : en
Pages : 332
Book Description
Testing is a cornerstone of XP, as tests are written for every piece of code before it is programmed. This workbook helps testers learn XP, and XP devotees learn testing. This new book defines how an XP tester can optimally contribute to a project, including what testers should do, when they should do it, and how they should do it.
Extreme Programming Pocket Guide
Author: Chromatic
Publisher: "O'Reilly Media, Inc."
ISBN: 0596004850
Category : Computers
Languages : en
Pages : 107
Book Description
Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596004850
Category : Computers
Languages : en
Pages : 107
Book Description
Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment.
Extreme Programming for Web Projects
Author: Doug Wallace
Publisher: Addison-Wesley Professional
ISBN: 9780201794274
Category : Computers
Languages : en
Pages : 198
Book Description
Allowing readers to tailor cutting-edge best practices from software development to achieve success in Web development is the goal of this comprehensive guide. The book details a proven process that helps readers deliver Web projects on time, within budget, and with fewer defects.
Publisher: Addison-Wesley Professional
ISBN: 9780201794274
Category : Computers
Languages : en
Pages : 198
Book Description
Allowing readers to tailor cutting-edge best practices from software development to achieve success in Web development is the goal of this comprehensive guide. The book details a proven process that helps readers deliver Web projects on time, within budget, and with fewer defects.
Write Great Code, Volume 1
Author: Randall Hyde
Publisher: No Starch Press
ISBN: 1593270992
Category : Computers
Languages : en
Pages : 461
Book Description
Today's programmers are often narrowly trained because the industry moves too fast. That's where Write Great Code, Volume 1: Understanding the Machine comes in. This, the first of four volumes by author Randall Hyde, teaches important concepts of machine organization in a language-independent fashion, giving programmers what they need to know to write great code in any language, without the usual overhead of learning assembly language to master this topic. A solid foundation in software engineering, The Write Great Code series will help programmers make wiser choices with respect to programming statements and data types when writing software.
Publisher: No Starch Press
ISBN: 1593270992
Category : Computers
Languages : en
Pages : 461
Book Description
Today's programmers are often narrowly trained because the industry moves too fast. That's where Write Great Code, Volume 1: Understanding the Machine comes in. This, the first of four volumes by author Randall Hyde, teaches important concepts of machine organization in a language-independent fashion, giving programmers what they need to know to write great code in any language, without the usual overhead of learning assembly language to master this topic. A solid foundation in software engineering, The Write Great Code series will help programmers make wiser choices with respect to programming statements and data types when writing software.
Extreme Programming Explored
Author: William C. Wake
Publisher: Addison-Wesley Professional
ISBN: 9780201733976
Category : Computer software
Languages : en
Pages : 0
Book Description
You know what XP is, how to get it up and running, and how to plan projects using it. Now it's time to expand your use of Extreme Programming and learn the best practices of this popular discipline. In Extreme Programming Explored, you can read about best practices as learned from the concrete experience of successful XP developers. Author and programmer Bill Wake provides answers to practical questions about XP implementation. Using hands-on examples--including code samples written in the Java programming language--this book demonstrates the day-to-day mechanics of working on an XP team and shows well-defined methods for carrying out a successful XP project. The book is divided into three parts: Part 1, Programming--programming incrementally, test-first, and refactoring. Part 2, Team Practices--code ownership, integration, overtime, and pair programming; how XP approaches system architecture; and how a system metaphor shapes a common vision, a shared vocabulary, and the architecture. Part 3, Processes--how to write stories to plan a release; how to plan iterations; and the activities in a typical day for the customer, the programmer, and the manager of an XP project. To demonstrate how an XP team uses frequent testing, you'll learn how to develop the core of a library search system by unit testing in small increments. To show how to make code ready for major design changes, the author teaches you how to refactor a Java program that generates a Web page. To see how a system metaphor influences the shape of a system, you'll learn about the effects of different metaphors on customer service and word processing applications. To show how customers and programmers participate in release planning, the book demonstrates writing and estimating stories, and shows how the customer plans a release. 0201733978B07052001
Publisher: Addison-Wesley Professional
ISBN: 9780201733976
Category : Computer software
Languages : en
Pages : 0
Book Description
You know what XP is, how to get it up and running, and how to plan projects using it. Now it's time to expand your use of Extreme Programming and learn the best practices of this popular discipline. In Extreme Programming Explored, you can read about best practices as learned from the concrete experience of successful XP developers. Author and programmer Bill Wake provides answers to practical questions about XP implementation. Using hands-on examples--including code samples written in the Java programming language--this book demonstrates the day-to-day mechanics of working on an XP team and shows well-defined methods for carrying out a successful XP project. The book is divided into three parts: Part 1, Programming--programming incrementally, test-first, and refactoring. Part 2, Team Practices--code ownership, integration, overtime, and pair programming; how XP approaches system architecture; and how a system metaphor shapes a common vision, a shared vocabulary, and the architecture. Part 3, Processes--how to write stories to plan a release; how to plan iterations; and the activities in a typical day for the customer, the programmer, and the manager of an XP project. To demonstrate how an XP team uses frequent testing, you'll learn how to develop the core of a library search system by unit testing in small increments. To show how to make code ready for major design changes, the author teaches you how to refactor a Java program that generates a Web page. To see how a system metaphor influences the shape of a system, you'll learn about the effects of different metaphors on customer service and word processing applications. To show how customers and programmers participate in release planning, the book demonstrates writing and estimating stories, and shows how the customer plans a release. 0201733978B07052001
Agile Modeling
Author: Scott Ambler
Publisher: John Wiley & Sons
ISBN: 047127190X
Category : Computers
Languages : en
Pages : 402
Book Description
The first book to cover Agile Modeling, a new modeling technique created specifically for XP projects eXtreme Programming (XP) has created a buzz in the software development community-much like Design Patterns did several years ago. Although XP presents a methodology for faster software development, many developers find that XP does not allow for modeling time, which is critical to ensure that a project meets its proposed requirements. They have also found that standard modeling techniques that use the Unified Modeling Language (UML) often do not work with this methodology. In this innovative book, Software Development columnist Scott Ambler presents Agile Modeling (AM)-a technique that he created for modeling XP projects using pieces of the UML and Rational's Unified Process (RUP). Ambler clearly explains AM, and shows readers how to incorporate AM, UML, and RUP into their development projects with the help of numerous case studies integrated throughout the book. AM was created by the author for modeling XP projects-an element lacking in the original XP design The XP community and its creator have embraced AM, which should give this book strong market acceptance Companion Web site at www.agilemodeling.com features updates, links to XP and AM resources, and ongoing case studies about agile modeling.
Publisher: John Wiley & Sons
ISBN: 047127190X
Category : Computers
Languages : en
Pages : 402
Book Description
The first book to cover Agile Modeling, a new modeling technique created specifically for XP projects eXtreme Programming (XP) has created a buzz in the software development community-much like Design Patterns did several years ago. Although XP presents a methodology for faster software development, many developers find that XP does not allow for modeling time, which is critical to ensure that a project meets its proposed requirements. They have also found that standard modeling techniques that use the Unified Modeling Language (UML) often do not work with this methodology. In this innovative book, Software Development columnist Scott Ambler presents Agile Modeling (AM)-a technique that he created for modeling XP projects using pieces of the UML and Rational's Unified Process (RUP). Ambler clearly explains AM, and shows readers how to incorporate AM, UML, and RUP into their development projects with the help of numerous case studies integrated throughout the book. AM was created by the author for modeling XP projects-an element lacking in the original XP design The XP community and its creator have embraced AM, which should give this book strong market acceptance Companion Web site at www.agilemodeling.com features updates, links to XP and AM resources, and ongoing case studies about agile modeling.