Exploring Computer Science Class 3

Exploring Computer Science Class 3 PDF Author: Sayan Banerjee
Publisher: Goyal Brothers Prakashan
ISBN: 9389693969
Category : Juvenile Nonfiction
Languages : en
Pages : 96

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Book Description
Goyal Brothers Prakashan

Exploring Computer Science Class 3

Exploring Computer Science Class 3 PDF Author: Sayan Banerjee
Publisher: Goyal Brothers Prakashan
ISBN: 9389693969
Category : Juvenile Nonfiction
Languages : en
Pages : 96

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Book Description
Goyal Brothers Prakashan

Solutions to Exploring Computer Science Book for class 3

Solutions to Exploring Computer Science Book for class 3 PDF Author: Sayan Banerjee
Publisher: Goyal Brothers Prakashan
ISBN:
Category : Juvenile Nonfiction
Languages : en
Pages :

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Exploring Computer Science Class 6

Exploring Computer Science Class 6 PDF Author: Sayan Banerjee
Publisher: Goyal Brothers Prakashan
ISBN: 938974900X
Category : Juvenile Nonfiction
Languages : en
Pages : 120

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Book Description
Goyal Brothers Prakashan

Exploring Computer Science Class 8

Exploring Computer Science Class 8 PDF Author: Sayan Banerjee
Publisher: Goyal Brothers Prakashan
ISBN: 9389749026
Category : Juvenile Nonfiction
Languages : en
Pages : 136

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Book Description
Goyal Brothers Prakashan

Hello Ruby: Adventures in Coding

Hello Ruby: Adventures in Coding PDF Author: Linda Liukas
Publisher: Macmillan
ISBN: 1250065003
Category : Juvenile Fiction
Languages : en
Pages : 114

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Book Description
Hello Ruby is the world's most whimsical way to learn about computers, programming and technology. Includes activities for all future coders.

Stuck in the Shallow End, updated edition

Stuck in the Shallow End, updated edition PDF Author: Jane Margolis
Publisher: MIT Press
ISBN: 0262533464
Category : Education
Languages : en
Pages : 245

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Book Description
Why so few African American and Latino/a students study computer science: updated edition of a book that reveals the dynamics of inequality in American schools. The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a field of study and profession. In Stuck in the Shallow End, Jane Margolis and coauthors look at the daily experiences of students and teachers in three Los Angeles public high schools: an overcrowded urban high school, a math and science magnet school, and a well-funded school in an affluent neighborhood. They find an insidious “virtual segregation” that maintains inequality. The race gap in computer science, Margolis discovers, is one example of the way students of color are denied a wide range of occupational and educational futures. Stuck in the Shallow End is a story of how inequality is reproduced in America—and how students and teachers, given the necessary tools, can change the system. Since the 2008 publication of Stuck in the Shallow End, the book has found an eager audience among teachers, school administrators, and academics. This updated edition offers a new preface detailing the progress in making computer science accessible to all, a new postscript, and discussion questions (coauthored by Jane Margolis and Joanna Goode).

Hello Ruby: Journey Inside the Computer

Hello Ruby: Journey Inside the Computer PDF Author: Linda Liukas
Publisher: Feiwel & Friends
ISBN: 125019380X
Category : Juvenile Fiction
Languages : en
Pages : 100

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Book Description
What exactly is a computer? How does it work? What is it made of? Learn all this and more with Ruby! In Ruby's world anything is possible if you put your mind to it—even fixing her father's broken computer! Join Ruby and her new friend, Mouse, on an imaginative journey through the insides of a computer in search of the missing Cursor. From bits and logic gates to computer hardware, in Journey Inside the Computer, Ruby (and her readers!) will learn the basic elements of the machines that power our world. Then future kid coders can put their knowledge and imaginations to work with fun activities. Praise for Linda Liukas and the Hello Ruby series: "[Linda Liukas] wants kids to understand and embrace basic computer logic, so that they later formulate code in the same effortless and creative way they build structures with LEGO." —The Wall Street Journal "Hello Ruby by Linda Liukas is half picture book and half activity book rolled into one adorable package. What I love about it is that it introduces programming without requiring a computer at all." —GeekMom.com

Introduction to Computing

Introduction to Computing PDF Author: David Evans
Publisher:
ISBN: 9780983455752
Category :
Languages : en
Pages : 300

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Book Description
Introduction to Computing is a comprehensive text designed for the CS0 (Intro to CS) course at the college level. It may also be used as a primary text for the Advanced Placement Computer Science course at the high school level.

Exploring Computer Science Class 7

Exploring Computer Science Class 7 PDF Author: Sayan Banerjee
Publisher: Goyal Brothers Prakashan
ISBN: 9389749018
Category : Juvenile Nonfiction
Languages : en
Pages : 136

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Book Description
Goyal Brothers Prakashan

Exploring Computer Science with Scheme

Exploring Computer Science with Scheme PDF Author: Oliver Grillmeyer
Publisher: Springer Science & Business Media
ISBN: 1475729375
Category : Computers
Languages : en
Pages : 603

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Book Description
A presentation of the central and basic concepts, techniques, and tools of computer science, with the emphasis on presenting a problem-solving approach and on providing a survey of all of the most important topics covered in degree programmes. Scheme is used throughout as the programming language and the author stresses a functional programming approach to create simple functions so as to obtain the desired programming goal. Such simple functions are easily tested individually, which greatly helps in producing programs that work correctly first time. Throughout, the author aids to writing programs, and makes liberal use of boxes with "Mistakes to Avoid." Programming examples include: * abstracting a problem; * creating pseudo code as an intermediate solution; * top-down and bottom-up design; * building procedural and data abstractions; * writing progams in modules which are easily testable. Numerous exercises help readers test their understanding of the material and develop ideas in greater depth, making this an ideal first course for all students coming to computer science for the first time.