Author: Albert P. Malvino
Publisher:
ISBN: 9780070400238
Category :
Languages : en
Pages :
Book Description
Digital Computer Electronics
Author: Albert P. Malvino
Publisher:
ISBN: 9780070400238
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780070400238
Category :
Languages : en
Pages :
Book Description
Experiments for Digital Computer Electronics
Author: Michael A. Miller
Publisher: Glencoe/McGraw-Hill School Pub
ISBN: 9780070399020
Category : Digital electronics
Languages : en
Pages : 151
Book Description
Publisher: Glencoe/McGraw-Hill School Pub
ISBN: 9780070399020
Category : Digital electronics
Languages : en
Pages : 151
Book Description
Experiments in Analog and Digital Electronics
Author: Thomas E. Brewer
Publisher:
ISBN: 9780787296957
Category : Technology & Engineering
Languages : en
Pages : 214
Book Description
Publisher:
ISBN: 9780787296957
Category : Technology & Engineering
Languages : en
Pages : 214
Book Description
Seeing the Past with Computers
Author: Kevin Kee
Publisher: University of Michigan Press
ISBN: 0472131117
Category : Computers
Languages : en
Pages : 255
Book Description
Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.
Publisher: University of Michigan Press
ISBN: 0472131117
Category : Computers
Languages : en
Pages : 255
Book Description
Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.
Computer Simulated Experiments for Electronic Devices Using Electronics Workbench
Author: Richard Henry Berube
Publisher:
ISBN: 9780133596397
Category : Computers
Languages : en
Pages : 438
Book Description
Created to provide a safer and more cost effective lab environment, this manual introduces new methods of learning and understanding circuit analysis concepts by using Electronics Workbench to simulate actual lab experiments on the computer. Using the latest circuit simulation software, it allows for easy circuit modification, more extensive troubleshooting experiments, and more powerful computational tools.
Publisher:
ISBN: 9780133596397
Category : Computers
Languages : en
Pages : 438
Book Description
Created to provide a safer and more cost effective lab environment, this manual introduces new methods of learning and understanding circuit analysis concepts by using Electronics Workbench to simulate actual lab experiments on the computer. Using the latest circuit simulation software, it allows for easy circuit modification, more extensive troubleshooting experiments, and more powerful computational tools.
Electronics for Kids
Author: Oyvind Nydal Dahl
Publisher: No Starch Press
ISBN: 1593277474
Category : Juvenile Nonfiction
Languages : en
Pages : 329
Book Description
Why do the lights in a house turn on when you flip a switch? How does a remote-controlled car move? And what makes lights on TVs and microwaves blink? The technology around you may seem like magic, but most of it wouldn’t run without electricity. Electronics for Kids demystifies electricity with a collection of awesome hands-on projects. In Part 1, you’ll learn how current, voltage, and circuits work by making a battery out of a lemon, turning a metal bolt into an electromagnet, and transforming a paper cup and some magnets into a spinning motor. In Part 2, you’ll make even more cool stuff as you: –Solder a blinking LED circuit with resistors, capacitors, and relays –Turn a circuit into a touch sensor using your finger as a resistor –Build an alarm clock triggered by the sunrise –Create a musical instrument that makes sci-fi soundsThen, in Part 3, you’ll learn about digital electronics—things like logic gates and memory circuits—as you make a secret code checker and an electronic coin flipper. Finally, you’ll use everything you’ve learned to make the LED Reaction Game—test your reaction time as you try to catch a blinking light!With its clear explanations and assortment of hands-on projects, Electronics for Kids will have you building your own circuits in no time.
Publisher: No Starch Press
ISBN: 1593277474
Category : Juvenile Nonfiction
Languages : en
Pages : 329
Book Description
Why do the lights in a house turn on when you flip a switch? How does a remote-controlled car move? And what makes lights on TVs and microwaves blink? The technology around you may seem like magic, but most of it wouldn’t run without electricity. Electronics for Kids demystifies electricity with a collection of awesome hands-on projects. In Part 1, you’ll learn how current, voltage, and circuits work by making a battery out of a lemon, turning a metal bolt into an electromagnet, and transforming a paper cup and some magnets into a spinning motor. In Part 2, you’ll make even more cool stuff as you: –Solder a blinking LED circuit with resistors, capacitors, and relays –Turn a circuit into a touch sensor using your finger as a resistor –Build an alarm clock triggered by the sunrise –Create a musical instrument that makes sci-fi soundsThen, in Part 3, you’ll learn about digital electronics—things like logic gates and memory circuits—as you make a secret code checker and an electronic coin flipper. Finally, you’ll use everything you’ve learned to make the LED Reaction Game—test your reaction time as you try to catch a blinking light!With its clear explanations and assortment of hands-on projects, Electronics for Kids will have you building your own circuits in no time.
Multisim Experiments for DC/AC, Digital, and Devices Courses
Author: Gary Snyder
Publisher:
ISBN: 9780132113885
Category : Electronic circuits
Languages : en
Pages : 0
Book Description
The National Instruments Multisim® software is a versatile design and simulation program. The intent of this workbook is to simulate a laboratory experience in electronics and help you develop a working knowledge of the Multisim software to enter and analyze circuit designs. The circuits in this manual illustrate fundamental concepts in dc/ac, digital, and device electronics. Each section will contain some background theory for the circuits that you will investigate, but only to help provide context for the specific topics that the section will cover. For best results, you should use this workbook to supplement, rather than replace, a textbook that discusses the subject material in depth. This manual provides suggested reading for each experiment."--pub. desc.
Publisher:
ISBN: 9780132113885
Category : Electronic circuits
Languages : en
Pages : 0
Book Description
The National Instruments Multisim® software is a versatile design and simulation program. The intent of this workbook is to simulate a laboratory experience in electronics and help you develop a working knowledge of the Multisim software to enter and analyze circuit designs. The circuits in this manual illustrate fundamental concepts in dc/ac, digital, and device electronics. Each section will contain some background theory for the circuits that you will investigate, but only to help provide context for the specific topics that the section will cover. For best results, you should use this workbook to supplement, rather than replace, a textbook that discusses the subject material in depth. This manual provides suggested reading for each experiment."--pub. desc.
Make: Electronics
Author: Charles Platt
Publisher: "O'Reilly Media, Inc."
ISBN: 1449389236
Category : Technology & Engineering
Languages : en
Pages : 353
Book Description
"This is teaching at its best!" --Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com) "A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly." --Tom Igoe, author of Physical Computing and Making Things Talk Want to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the theory behind them! Build working devices, from simple to complex You'll start with the basics and then move on to more complicated projects. Go from switching circuits to integrated circuits, and from simple alarms to programmable microcontrollers. Step-by-step instructions and more than 500 full-color photographs and illustrations will help you use -- and understand -- electronics concepts and techniques. Discover by breaking things: experiment with components and learn from failure Set up a tricked-out project space: make a work area at home, equipped with the tools and parts you'll need Learn about key electronic components and their functions within a circuit Create an intrusion alarm, holiday lights, wearable electronic jewelry, audio processors, a reflex tester, and a combination lock Build an autonomous robot cart that can sense its environment and avoid obstacles Get clear, easy-to-understand explanations of what you're doing and why
Publisher: "O'Reilly Media, Inc."
ISBN: 1449389236
Category : Technology & Engineering
Languages : en
Pages : 353
Book Description
"This is teaching at its best!" --Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com) "A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly." --Tom Igoe, author of Physical Computing and Making Things Talk Want to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the theory behind them! Build working devices, from simple to complex You'll start with the basics and then move on to more complicated projects. Go from switching circuits to integrated circuits, and from simple alarms to programmable microcontrollers. Step-by-step instructions and more than 500 full-color photographs and illustrations will help you use -- and understand -- electronics concepts and techniques. Discover by breaking things: experiment with components and learn from failure Set up a tricked-out project space: make a work area at home, equipped with the tools and parts you'll need Learn about key electronic components and their functions within a circuit Create an intrusion alarm, holiday lights, wearable electronic jewelry, audio processors, a reflex tester, and a combination lock Build an autonomous robot cart that can sense its environment and avoid obstacles Get clear, easy-to-understand explanations of what you're doing and why
Digital Principles and Applications
Author: Albert Paul Malvino
Publisher:
ISBN: 9780070664401
Category : Digital electronics
Languages : en
Pages : 540
Book Description
Publisher:
ISBN: 9780070664401
Category : Digital electronics
Languages : en
Pages : 540
Book Description
Make: Electronics
Author: Charles Platt
Publisher:
ISBN: 9781680450262
Category : Science
Languages : en
Pages : 352
Book Description
"A hands-on primer for the new electronics enthusiast"--Cover.
Publisher:
ISBN: 9781680450262
Category : Science
Languages : en
Pages : 352
Book Description
"A hands-on primer for the new electronics enthusiast"--Cover.