Everquest Companion

Everquest Companion PDF Author: Robert Marks
Publisher: McGraw-Hill/Osborne Media
ISBN:
Category : Computers
Languages : en
Pages : 244

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Book Description
Everquest is a Massively Multiplayer Online Role-Playing Game (MMORPG). This is the only book to tell the story behind Everquest, as it takes readers behind the scenes to meet the game's creators and developers.

Everquest Companion

Everquest Companion PDF Author: Robert Marks
Publisher: McGraw-Hill/Osborne Media
ISBN:
Category : Computers
Languages : en
Pages : 244

Get Book

Book Description
Everquest is a Massively Multiplayer Online Role-Playing Game (MMORPG). This is the only book to tell the story behind Everquest, as it takes readers behind the scenes to meet the game's creators and developers.

Diablo Archive

Diablo Archive PDF Author: Richard A. Knaak
Publisher: Simon and Schuster
ISBN: 1416576991
Category : Fiction
Languages : en
Pages : 757

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Book Description
An anthology of the first three Diablo novels includes Legacy of Blood, The Black Road, and The Kingdom of Shadow, and is complemented by the original eBook title, Demonsbane, in which a warrior, the sole survivor of a massacre, is driven to avenge his fallen comrades. Original. 35,000 first printing.

Video Game Worlds

Video Game Worlds PDF Author: Timothy Rowlands
Publisher: Routledge
ISBN: 1315416034
Category : Social Science
Languages : en
Pages : 268

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Book Description
As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of EverQuest. Through first-hand player experiences and interviews of other gamers, Rowlands analyzes a gaming environment that, as time goes on, looks less like leisure and more like a workspace. This groundbreaking fusion of sociology and the world of MMOs is a must read for scholars and gamers alike.

Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights

Law and Order in Virtual Worlds: Exploring Avatars, Their Ownership and Rights PDF Author: Adrian, Angela
Publisher: IGI Global
ISBN: 1615207961
Category : Computers
Languages : en
Pages : 238

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Book Description
"This book examines the legal realities which are emerging from Massively Multiplayer Online Role-playing Games (MMORPGs) or virtual worlds that demonstrate many of the traits we associate with the Earth world: interpersonal relationships, economic transactions, and organic political institutions"--Provided by publisher.

The Routledge Companion to Video Game Studies

The Routledge Companion to Video Game Studies PDF Author: Mark J.P. Wolf
Publisher: Taylor & Francis
ISBN: 1000886026
Category : Games & Activities
Languages : en
Pages : 832

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Book Description
A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.

Baryonic Dark Matter

Baryonic Dark Matter PDF Author: D. Lynden-Bell
Publisher: Springer Science & Business Media
ISBN: 9780792306993
Category : Science
Languages : en
Pages : 318

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Book Description
The visible universe is a small perturbation on the material universe. Zwicky and Sinclair Smith in the 1930s gave evidence of invisible mass in the Coma and Virgo Clusters of Galaxies. Better optical data has only served to confound their critics and the X-ray data confirms that the gravitational potentials are many times larger than those predicted on the basis of the observed stars. Dynamical analyses of individual galaxies have found that significant extra mass is needed to explain their rotational velocities. On much larger scales, tens of megaparsecs, there is suggestive evidence that there is even more mass per unit luminosity. What is this non-luminous stuff of which the universe is made'? How much of it is there? Need there be only one kind of stuff? There are three basic possi bili ties:- all of it is ordinary (baryonic) matter, all of it is some other kind of (non-baryonic) matter, or some of it is baryonic and some is non-baryonic.

Paradoxes of Individualization

Paradoxes of Individualization PDF Author: Dick Houtman
Publisher: Ashgate Publishing, Ltd.
ISBN: 0754679012
Category : Social Science
Languages : en
Pages : 196

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Book Description
Paradoxes of Individualization addresses one of the most hotly debated issues in contemporary sociology: whether a process of individualization is liberating selves from society so as to make them the authors of their personal biographies. The book adopts a cultural-sociological approach that firmly rejects such a notion of individualization as naïve. The process is instead conceptualized as an increasing social significance of moral notions of individual liberty, personal authenticity and cultural tolerance, which informs two paradoxes.

Everquest Role-playing Game: Monsters of Norrath

Everquest Role-playing Game: Monsters of Norrath PDF Author: Joseph D. Carriker
Publisher: Sword & Sorcery Studio
ISBN: 9781588461261
Category : Games & Activities
Languages : en
Pages : 220

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Book Description
Fantasirollespil.

Gaming Rhythms

Gaming Rhythms PDF Author: Tom Apperley
Publisher: Lulu.com
ISBN: 908160211X
Category : Computers
Languages : en
Pages : 169

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Book Description
"Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players. This book explores the materiality of digital play across diverse locations and argues that the dynamic relation between the everyday life of the player and the experience of digital game play can only be understood by examining play-practices in their specific situations." -- Website.

EverQuest: EverQuest player's guide

EverQuest: EverQuest player's guide PDF Author:
Publisher:
ISBN: 9780761537625
Category : Games & Activities
Languages : en
Pages : 162

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Book Description