Author: John Cowell
Publisher: Springer Science & Business Media
ISBN: 1447105737
Category : Computers
Languages : en
Pages : 250
Book Description
This book provides programmers with all the information they need to learn the latest release of Java 2 fast. Readers will learn how to create substantial Java programs, as well as how to use Java 2's new Abstract Windowing Toolkit, JavaBeans, Java Database Connectivity, and other significant enhancements in the programming environment. The book's quick no-nonsense approach will appeal to software developers, programmers, and web administrators who need to produce platform independent applications.
Essential Java 2 fast
Author: John Cowell
Publisher: Springer Science & Business Media
ISBN: 1447105737
Category : Computers
Languages : en
Pages : 250
Book Description
This book provides programmers with all the information they need to learn the latest release of Java 2 fast. Readers will learn how to create substantial Java programs, as well as how to use Java 2's new Abstract Windowing Toolkit, JavaBeans, Java Database Connectivity, and other significant enhancements in the programming environment. The book's quick no-nonsense approach will appeal to software developers, programmers, and web administrators who need to produce platform independent applications.
Publisher: Springer Science & Business Media
ISBN: 1447105737
Category : Computers
Languages : en
Pages : 250
Book Description
This book provides programmers with all the information they need to learn the latest release of Java 2 fast. Readers will learn how to create substantial Java programs, as well as how to use Java 2's new Abstract Windowing Toolkit, JavaBeans, Java Database Connectivity, and other significant enhancements in the programming environment. The book's quick no-nonsense approach will appeal to software developers, programmers, and web administrators who need to produce platform independent applications.
Essential Java Fast
Author: John Cowell
Publisher: Springer Science & Business Media
ISBN: 1447106296
Category : Computers
Languages : en
Pages : 197
Book Description
Java is a new and exciting object-oriented programming language which is set to transform the world wide web. Java allows users to write applications which can be accessed across different platforms and provides an effective means of building small but powerful programs that enable a huge range of new applications - such as animation, live updating, two-way interactions etc. - to be quickly and easily implemented. As with all the 'Essential Series' books Essential Java Fast provides a highly readable and accessible introduction to the Java programming language allowing the reader to get up and running fast when developing their own programs. Software developers producing software for the Internet, those writing substantial commercial applications in a Windows environment, as well as individuals wanting to produce single versions of an application to run on any platform, should read this book from cover to cover.
Publisher: Springer Science & Business Media
ISBN: 1447106296
Category : Computers
Languages : en
Pages : 197
Book Description
Java is a new and exciting object-oriented programming language which is set to transform the world wide web. Java allows users to write applications which can be accessed across different platforms and provides an effective means of building small but powerful programs that enable a huge range of new applications - such as animation, live updating, two-way interactions etc. - to be quickly and easily implemented. As with all the 'Essential Series' books Essential Java Fast provides a highly readable and accessible introduction to the Java programming language allowing the reader to get up and running fast when developing their own programs. Software developers producing software for the Internet, those writing substantial commercial applications in a Windows environment, as well as individuals wanting to produce single versions of an application to run on any platform, should read this book from cover to cover.
Essential UMLTm fast
Author: Aladdin Ayesh
Publisher: Springer Science & Business Media
ISBN: 1447101537
Category : Computers
Languages : en
Pages : 222
Book Description
Essential UML fast introduces the concepts of object-oriented analysis, design and programming, using the Unified Modeling Language (UML). UML is one of the best known modeling languages in the object-oriented software development world, and is fast becoming a standard amongst OO software developers. The book contains plenty of examples and detailed illustrations, making it easy for readers to get up and running with UML fast. In providing these examples the author relies on one of the well known use case tools, Select Enterprise. Advice is given on how to set up Select Enterprise as well as how to use it to speed up the modeling process of practical software.
Publisher: Springer Science & Business Media
ISBN: 1447101537
Category : Computers
Languages : en
Pages : 222
Book Description
Essential UML fast introduces the concepts of object-oriented analysis, design and programming, using the Unified Modeling Language (UML). UML is one of the best known modeling languages in the object-oriented software development world, and is fast becoming a standard amongst OO software developers. The book contains plenty of examples and detailed illustrations, making it easy for readers to get up and running with UML fast. In providing these examples the author relies on one of the well known use case tools, Select Enterprise. Advice is given on how to set up Select Enterprise as well as how to use it to speed up the modeling process of practical software.
Essential Java 3D fast
Author: Ian Palmer
Publisher: Springer Science & Business Media
ISBN: 1447102711
Category : Computers
Languages : en
Pages : 285
Book Description
This is an introductory textbook for those who want to learn Java 3D fast. It is packed with numerous examples and illustrations, including an 8-page colour section. The author takes readers through the different stages of writing a simple program in Java 3D and then shows how to modify and add features to the program. Indeed, one of the best way to learn any programming language is by writing programs. The examples in this book assume a working knowledge of Java and some background in 3D graphics. It is one of the first books to introduce Java 3D at an introductory level.
Publisher: Springer Science & Business Media
ISBN: 1447102711
Category : Computers
Languages : en
Pages : 285
Book Description
This is an introductory textbook for those who want to learn Java 3D fast. It is packed with numerous examples and illustrations, including an 8-page colour section. The author takes readers through the different stages of writing a simple program in Java 3D and then shows how to modify and add features to the program. Indeed, one of the best way to learn any programming language is by writing programs. The examples in this book assume a working knowledge of Java and some background in 3D graphics. It is one of the first books to introduce Java 3D at an introductory level.
Essential Access 2000 fast
Author: David Thew
Publisher: Springer Science & Business Media
ISBN: 1447107675
Category : Computers
Languages : en
Pages : 191
Book Description
If you are new to Access 2000 or already use an alternative database application and you want to switch to Access 2000 this book gives you all the essential information you need using lots of examples. Topics covered in this book include: - How to use the Access interface - How to use Access objects to create a simple database - How to use built in functions - How to create tables - How to create forms - How to create queries to select and update data - How to create reports - How to create macros - How to use object events and create procedures Essential Access 2000 fast is designed for professionals or students who need to learn the maximum in the minimum time and to develop databases fast.
Publisher: Springer Science & Business Media
ISBN: 1447107675
Category : Computers
Languages : en
Pages : 191
Book Description
If you are new to Access 2000 or already use an alternative database application and you want to switch to Access 2000 this book gives you all the essential information you need using lots of examples. Topics covered in this book include: - How to use the Access interface - How to use Access objects to create a simple database - How to use built in functions - How to create tables - How to create forms - How to create queries to select and update data - How to create reports - How to create macros - How to use object events and create procedures Essential Access 2000 fast is designed for professionals or students who need to learn the maximum in the minimum time and to develop databases fast.
Essential XHTML fast
Author: John Cowell
Publisher: Springer Science & Business Media
ISBN: 1447100077
Category : Computers
Languages : en
Pages : 252
Book Description
XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future you need to switch to XHTML. Designers who make the change find that they can develop faster, better sites using XHTML. Most Web sites are interactive, responding to the viewer. To do this you need to use a scripting language - JavaScript is the most popular scripting language and interfaces easily with XHTML. To develop powerful interactive Web sites you need to understand these technologies and how they work together. Essential XHTML fast gives you everything you need to develop great Web sites in XHTML, including an introduction to scripting with JavaScript so that you can create dynamic interactive Web pages. There are many step-by-step examples, which you can download from the series Web site. It covers key aspects such as: - The relationship between XML and XHTML - Cascading Style sheets for formatting layout - Using text, images and image maps as links - Creating and using tables - The new standard for frames - Interactive XHTML forms - The JavaScript language - Incorporating JavaScript into XHTML pages - Handling events in JavaScript The source code for the examples in this book is available at the Essential series web site http://www.essential-series.com.
Publisher: Springer Science & Business Media
ISBN: 1447100077
Category : Computers
Languages : en
Pages : 252
Book Description
XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future you need to switch to XHTML. Designers who make the change find that they can develop faster, better sites using XHTML. Most Web sites are interactive, responding to the viewer. To do this you need to use a scripting language - JavaScript is the most popular scripting language and interfaces easily with XHTML. To develop powerful interactive Web sites you need to understand these technologies and how they work together. Essential XHTML fast gives you everything you need to develop great Web sites in XHTML, including an introduction to scripting with JavaScript so that you can create dynamic interactive Web pages. There are many step-by-step examples, which you can download from the series Web site. It covers key aspects such as: - The relationship between XML and XHTML - Cascading Style sheets for formatting layout - Using text, images and image maps as links - Creating and using tables - The new standard for frames - Interactive XHTML forms - The JavaScript language - Incorporating JavaScript into XHTML pages - Handling events in JavaScript The source code for the examples in this book is available at the Essential series web site http://www.essential-series.com.
Essential ColdFusion fast
Author: Matthew Norman
Publisher: Springer Science & Business Media
ISBN: 1447103335
Category : Computers
Languages : en
Pages : 267
Book Description
This book is aimed at giving the reader a working knowledge of ColdFusion. It provides instructional advice and explains how ColdFusion works with other web-based technologies. Plenty of working examples are included - also available on a website powered by ColdFusion. The author, Matthew Norman, has written a "get started quick" guide, which describes the setting up of a development system - he talks about how to achieve this on a budget, using techniques that are applicable to large scale operations. Anyone with a working knowledge of the Internet and who wants to learn more about what ColdFusion does and how they can start using it quickly will find this book invaluable.
Publisher: Springer Science & Business Media
ISBN: 1447103335
Category : Computers
Languages : en
Pages : 267
Book Description
This book is aimed at giving the reader a working knowledge of ColdFusion. It provides instructional advice and explains how ColdFusion works with other web-based technologies. Plenty of working examples are included - also available on a website powered by ColdFusion. The author, Matthew Norman, has written a "get started quick" guide, which describes the setting up of a development system - he talks about how to achieve this on a budget, using techniques that are applicable to large scale operations. Anyone with a working knowledge of the Internet and who wants to learn more about what ColdFusion does and how they can start using it quickly will find this book invaluable.
Essential RenderMan® fast
Author: Ian Stephenson
Publisher: Springer Science & Business Media
ISBN: 1447138007
Category : Computers
Languages : en
Pages : 330
Book Description
Essential RenderMan fast provides a practical introduction to producing images using a RenderMan renderer, enabling the novice user to get the most from RenderMan. By developing an understanding of how scenes are described, animators and technical directors of all abilities can gain access to the power of RenderMan, which has previously been available to the elite of the CG community. With plenty of illustrations and hands-on examples, the author looks at the creation of geometry using RIB, and the C API. He also includes an introduction to shading and the generation of procedural textures using the RenderMan shading language. -Delivers a hands-on introduction to the RenderMan toolset, including reference to currently available implementations. -It is a practical guide to driving RenderMan using RIB, C, and other packages. -Provides tutorials in shading for the novice programmer and animator looking to explore RenderMan further than is possible using GUI based tools. -Includes many examples and plenty of illustrations, 16 of which are in full colour. -Source code is available to readers online. -Relevant text for courses on Computer graphics and animation.
Publisher: Springer Science & Business Media
ISBN: 1447138007
Category : Computers
Languages : en
Pages : 330
Book Description
Essential RenderMan fast provides a practical introduction to producing images using a RenderMan renderer, enabling the novice user to get the most from RenderMan. By developing an understanding of how scenes are described, animators and technical directors of all abilities can gain access to the power of RenderMan, which has previously been available to the elite of the CG community. With plenty of illustrations and hands-on examples, the author looks at the creation of geometry using RIB, and the C API. He also includes an introduction to shading and the generation of procedural textures using the RenderMan shading language. -Delivers a hands-on introduction to the RenderMan toolset, including reference to currently available implementations. -It is a practical guide to driving RenderMan using RIB, C, and other packages. -Provides tutorials in shading for the novice programmer and animator looking to explore RenderMan further than is possible using GUI based tools. -Includes many examples and plenty of illustrations, 16 of which are in full colour. -Source code is available to readers online. -Relevant text for courses on Computer graphics and animation.
Essential Flash 5.0 fast
Author: Fiaz Hussain
Publisher: Springer Science & Business Media
ISBN: 1447103297
Category : Computers
Languages : en
Pages : 240
Book Description
Macromedia's Flash 5.0 is one of the most dynamic and powerful design applications for interactive web-based animation. No doubt, the technology has given birth to a new generation of internet designers. This book reveals readers all the tips and techniques so that they can start designing quickly. Both old and new features are covered in the book. New features include: improved interface design, new creative tools, and action scripts for interactivity.
Publisher: Springer Science & Business Media
ISBN: 1447103297
Category : Computers
Languages : en
Pages : 240
Book Description
Macromedia's Flash 5.0 is one of the most dynamic and powerful design applications for interactive web-based animation. No doubt, the technology has given birth to a new generation of internet designers. This book reveals readers all the tips and techniques so that they can start designing quickly. Both old and new features are covered in the book. New features include: improved interface design, new creative tools, and action scripts for interactivity.
Java 2 Fast & Easy Web Development
Author: Andrew Harris
Publisher: Muska & Lipman Publishing
ISBN: 9780761530565
Category : Java (Computer program language)
Languages : en
Pages : 0
Book Description
Focusing on making Java work for the Web, this book takes a visual, task-oriented approach to learning Java. The easy-to-understand format allows readers to see results as early as Chapter 1. CD-ROM contains Java scripts from the book, a Java developer's kit and a text editor.
Publisher: Muska & Lipman Publishing
ISBN: 9780761530565
Category : Java (Computer program language)
Languages : en
Pages : 0
Book Description
Focusing on making Java work for the Web, this book takes a visual, task-oriented approach to learning Java. The easy-to-understand format allows readers to see results as early as Chapter 1. CD-ROM contains Java scripts from the book, a Java developer's kit and a text editor.