Epic Role Playing Rules Manual

Epic Role Playing Rules Manual PDF Author: Chris Organ
Publisher: Dark Matter Studios LLC
ISBN: 9780976094609
Category : Games
Languages : en
Pages : 140

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Book Description
Epic Role Playing is a next generation RPG that contains intense, choice-filled combat, six innovative branches of magic, and culture-based character development. After an introductory chapter, the Epic Role Playing Rules Manual guides players through a wide-ranging and unique character creation process, which births culturally driven, diverse heroes unconstrained by classes or inflexible tracks of progress. Character professions (detailed in the Atlas of Eslin, Volume I) are culturally defined and growth within them is guided by role playing not a rigid set of rules. Following chapters include the faculty system, which offers opportunities to explore an inexhaustible array of skill options, specialties, masteries and grandmasteries. Instead of characters defined by an overall skill level, each skill level is independent and improves according to the character's talent for that skill. This is followed by a detailed catalogue of equipment. In its chapters for the gamemaster, or "Guide," practical tools and storytelling advice are discussed for creating heroic adventures that will have players swooning with terror and scrambling for glory. The final chapters are a treasury chock-full of high-quality and imbued items and rules for large-scale battle and warfare. The Epic Rules Manual makes gaming easier with numerous quick reference boxes, a glossary, ready-to-use forms, and integration with www.epicrpg.com. This book is one of four core rulebooks for use with the Epic Role Playing game system.

Epic Role Playing Rules Manual

Epic Role Playing Rules Manual PDF Author: Chris Organ
Publisher: Dark Matter Studios LLC
ISBN: 9780976094609
Category : Games
Languages : en
Pages : 140

Get Book Here

Book Description
Epic Role Playing is a next generation RPG that contains intense, choice-filled combat, six innovative branches of magic, and culture-based character development. After an introductory chapter, the Epic Role Playing Rules Manual guides players through a wide-ranging and unique character creation process, which births culturally driven, diverse heroes unconstrained by classes or inflexible tracks of progress. Character professions (detailed in the Atlas of Eslin, Volume I) are culturally defined and growth within them is guided by role playing not a rigid set of rules. Following chapters include the faculty system, which offers opportunities to explore an inexhaustible array of skill options, specialties, masteries and grandmasteries. Instead of characters defined by an overall skill level, each skill level is independent and improves according to the character's talent for that skill. This is followed by a detailed catalogue of equipment. In its chapters for the gamemaster, or "Guide," practical tools and storytelling advice are discussed for creating heroic adventures that will have players swooning with terror and scrambling for glory. The final chapters are a treasury chock-full of high-quality and imbued items and rules for large-scale battle and warfare. The Epic Rules Manual makes gaming easier with numerous quick reference boxes, a glossary, ready-to-use forms, and integration with www.epicrpg.com. This book is one of four core rulebooks for use with the Epic Role Playing game system.

Epic Role Playing Game Manual

Epic Role Playing Game Manual PDF Author: Chris Organ
Publisher: Dark Matter Studios
ISBN: 9780976094654
Category : Games
Languages : en
Pages : 328

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Book Description


Epic Legacy Core Rulebook

Epic Legacy Core Rulebook PDF Author: Ryan Servis
Publisher:
ISBN: 9781946678072
Category :
Languages : en
Pages : 204

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Book Description
This is the Epic Legacy Core Rulebook, the ultimate guide to Epic levels for everyone's favorite 5th Edition roleplaying game. To play a game of Epic Legacy you will need all the essential skills of 5th Edition as well as a willingness to add a significant amount of content to your repertoire. With this system you will roleplay, battle, scheme, adventure, and experiment in an epic capacity built upon the rock-solid foundation that is 5th Edition. To seamlessly blend these two game elements, you must accept a world without limits. Your game--whether you're a DM or a player--will change in new and unexpected ways, and it is best to embrace this novelty with wholehearted enthusiasm.

Power Rangers RPG Core Book

Power Rangers RPG Core Book PDF Author: Bryan C.P. Steele
Publisher:
ISBN: 9781736884317
Category : Fantasy games
Languages : en
Pages : 0

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Book Description


The GenreDiversion Manual

The GenreDiversion Manual PDF Author: Brett M. Bernstein
Publisher: Precis Intermedia / Politically Incorrect Games
ISBN: 9780977067350
Category : Games
Languages : en
Pages : 130

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Book Description
Go beyond just a diversion with this revised and expanded, universal tabletop roleplaying rules manual that is more versatile, more dynamic, more heroic, and more exciting. This book provides a game system that is not only easy to learn and quick-playing, but also extremely customizable and flexible. The rules are simple, allowing you to get down to business -- playing the game -- quickly. Optional rules can either be ignored or easily implemented -- and provide a framework for building your own game elements. Consistent mechanics for characters, vehicles, and creatures avoid confusion. Built-in rules for magic, and guides for directing the game and adapting older titles expand horizons even further. If you've been looking for a tabletop roleplaying game system that you can sink your teeth into quickly and has the versatility needed for just about any setting, look no further.

Vindeon

Vindeon PDF Author: Tom Oden Ahlqvist
Publisher: BoD - Books on Demand
ISBN: 9178510430
Category : Fiction
Languages : en
Pages : 290

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Book Description
Vindeon is a brand-new fantasy role-playing game focusing heavily on immersive acting and fast action rules, enabling players to get the most out of their game sessions. The Setting The world is not healed. The elves, dwarves and humans have just begun to recover and rebuild after the devastation wrought by conflict and change. But not all. Some realms fell in the chaos, and now lies in ruins or serve even darker purposes. In this time of instability, you are trying to find your place in the world. There is no telling what fate Vindeon has in store for you or your companions. No telling how small or grand adventure looming just beyond the horizon or behind the next bend of the forest trail. Player - Character You play a character in a darkening, torn world, who embarks on an adventure or campaign, forging your destiny along the way or die trying. The world is unforgiving an often brutal, but it is not yet bereft of love and joy. There will always be hope. Embark on these undertakings as one of the three playable races: humans, dwarves and elves, choose from nine unique human, dwarven or elven cultures and their culture-specific professions, to customize your character to fit your preferred play-style and acting. Or go rogue and create a profession of your own. Fate is in your hands! Welcome to Vindeon

The Routledge Handbook of Role-Playing Game Studies

The Routledge Handbook of Role-Playing Game Studies PDF Author: José P. Zagal
Publisher: Taylor & Francis
ISBN: 1040029760
Category : Games & Activities
Languages : en
Pages : 588

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Book Description
This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like worldbuilding, immersion, and player-character relations, as well as explore actual play and streaming, diversity, equity, inclusion, jubensha, therapeutic uses of RPGs, and storygames, journaling games, and other forms of text-based RPGs. Each chapter includes definitions of key terms and recommended readings to help students and scholars new to RPG studies find their way into this interdisciplinary field. A comprehensive reference volume ideal for students and scholars of game studies and immersive experiences and those looking to learn more about the ever-growing, interdisciplinary field of RPG studies.

Dark Revelations - The Role Playing Game - The Book of Adventure

Dark Revelations - The Role Playing Game - The Book of Adventure PDF Author: Chris Constantin
Publisher: Chris Constantin
ISBN: 0994005520
Category :
Languages : en
Pages : 266

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Book Description
Dark Revelations - The Role Playing Game - Book of Adventure Ever Need help with your Game? From G.M.s advice, to Plot Hooks, and even some new material, this book will be a valued contribution to your game:

Epic Role Playing

Epic Role Playing PDF Author: Chris Organ
Publisher: Dark Matter Studios LLC
ISBN: 9780976094616
Category : Games
Languages : en
Pages : 140

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Book Description
The original and jaw-dropping magic in Epic Role Playing is as diverse as it is cool, made up of six distinct disciplines that fit seamlessly into the faculty system. With over 600 spells (called variants, as in: a variant use of the skill), each system of magic has unique powers, its own methods of application, feel and strengths. Alchemy is magic based around the science of chemistry, and relies on reagents to transgress the normal boundaries of gas, liquid and solid. Mentalism is powerful psychological magic, centered on the anatomy of the brain. Metaphysics is magic derived from physics and uses mnemonic equations to suspend or radically alter gravity, heat, light and subatomic forces. Philtrology is potioncraft that relies on the use of herbs for its potent effects. Shen is magic of the harmonious body and mind. Finally, Theurgy is a dark, sorcerous magic powered by familiars. This book is one of four core rulebooks for use with the Epic Role Playing game system.

Empire of Imagination

Empire of Imagination PDF Author: Michael Witwer
Publisher: Bloomsbury Publishing USA
ISBN: 1632862794
Category : Biography & Autobiography
Languages : en
Pages : 337

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Book Description
The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008. Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni--Stephen Colbert, Robin Williams, and Junot Diaz all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered. Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the genre he is largely responsible for creating. But as Witwer shows, perhaps the most compelling facet of his life and work was his unwavering commitment to the power of creativity in the face of myriad sources of adversity, whether cultural, economic, or personal. Through his creation of the role-playing genre, Gygax gave two generations of gamers the tools to invent characters and entire worlds in their minds. Told in narrative-driven and dramatic fashion, Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.