Ensemble Studios Official Guide

Ensemble Studios Official Guide PDF Author: Bruce C. Shelley
Publisher:
ISBN: 9780782126334
Category : Games & Activities
Languages : en
Pages : 388

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Book Description
In this sequel to one of the most celebrated strategy games of all time, your choices are simple: expand or be conquered. Spanning a thousand years, from the fall of Rome through the Middle Ages, Age of Empires II: The Age of Kings is an epic adventure that puts you in command of one of thirteen mighty civilizations. World domination is within your grasp as you build your empire, push back your borders, and crush all opposing forces. Book jacket.

Ensemble Studios Official Guide

Ensemble Studios Official Guide PDF Author: Bruce C. Shelley
Publisher:
ISBN: 9780782126334
Category : Games & Activities
Languages : en
Pages : 388

Get Book Here

Book Description
In this sequel to one of the most celebrated strategy games of all time, your choices are simple: expand or be conquered. Spanning a thousand years, from the fall of Rome through the Middle Ages, Age of Empires II: The Age of Kings is an epic adventure that puts you in command of one of thirteen mighty civilizations. World domination is within your grasp as you build your empire, push back your borders, and crush all opposing forces. Book jacket.

Star Wars

Star Wars PDF Author: Pablo Hidalgo
Publisher: Random House Digital, Inc.
ISBN: 0345511190
Category : Science fiction
Languages : en
Pages : 498

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Book Description
Presents a bibliographic reference to all Star Wars fiction, from film novelizations to ebook novellas, complemented by full-color artwork.

The Archives

The Archives PDF Author: Aa. Vv.
Publisher: Mimesis
ISBN: 8857530183
Category : Art
Languages : en
Pages : 198

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Book Description
The digital age has witnessed the development of a new kind of archive: immaterial, “living and moving,” largely user-generated, and conceived for managing a wide variety of audio-visual materials, besides traditional films and videos. The first part of this anthology investigates the ways in which media forms like web-documentaries, video art and digital art, web series, amateur productions, and also mobile films can be stored and preserved withinthe new digital repositories. The second part focuses on archival and preservation practices of the video game. This approach understands the archive not simply as a “memory box,” but as a fully contemporary practice that locates new media objects in the present and acknowledges their changing cultural and social configurations. The democratic, often immaterial, living, mobile nature of contemporary archives forces us to question whether or not the traditional notion of “the archive” still has a heuristic value. Or if it would be perhaps better to reject any “conventional” idea of archive and embrace the notion of anarchive.

Age of Mythology - The Titans Expansion

Age of Mythology - The Titans Expansion PDF Author: Doug Radcliffe
Publisher: Sybex
ISBN: 9780782143034
Category : Games & Activities
Languages : en
Pages : 196

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Book Description
Become Master of the Titans! The eagerly anticipated Titans Expansion adds new strategic possibilities and depth of the Age of Mythology universe with Titan uberunits, the new Atlantean mythology, and a whole new campaign. This comprehensive strategy guide, written with the full support of Ensemble Studios and Microsoft Game Studios, is packed with the strategies, tactics, and analysis you need to master the Titans! Inside you'll find: * Strategies and tips straight from Ensemble Studios' best players * Thorough analysis of the Atlantean mythology, including military units, Major and Lesser Gods, and their powers * Detailed economic and military strategies that show you how to build a thriving economy and prevail in combat * Multiplayer tactics for every game mode, including Lightning tactics from Age of Mythology expert Chris "Swinger" Rupp * In-depth stats for everything in the game * Step-by-step walkthrough of the compelling new campaign

Age of Mythology

Age of Mythology PDF Author: Doug Radcliffe
Publisher: Sybex
ISBN: 9780782141665
Category : Games & Activities
Languages : en
Pages : 276

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Book Description
Obliterate foes with Greek God Zeus's Bolt, turn enemy fortifications into rubble with a flick of Norse God Heimdall's hand, and banish enemies to the far side of the world with Egyptian God Ptah. Age of Mythology introduces fascinating new strategic dimensions to the world's best-selling real-time-strategy game series, and this exclusive guide will help you master the mythological mayhem. Written with the full support of Ensemble Studios and Microsoft, this ultra-detailed guide is packed with the strategies, tactics, and analysis you need to become an expert Age player. Inside you'll find: * Hardcore, advanced multiplayer strategies straight from Ensemble Studios' best players * Thorough analysis of each culture, including military units, Major and Lesser Gods, and their powers * In-depth stats for everything in the game * Step-by-step walkthrough of the incredible campaign * Detailed economic and military strategies so you can build a thriving economy and survive in combat

The Essential Reader's Companion: Star Wars

The Essential Reader's Companion: Star Wars PDF Author: Pablo Hidalgo
Publisher: Random House Worlds
ISBN: 034554272X
Category : Fiction
Languages : en
Pages : 498

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Book Description
THE DEFINITIVE WORD ON STAR WARS FICTION The legendary motion picture Star Wars has spawned two big-screen sequels and three prequels—and decades of bestselling fiction. From the original movie tie-in novel through the monumental Fate of the Jedi series, legions of devoted readers have helped expand science fiction’s most celebrated film saga into a page-turning print sensation. Now, for the first time, a comprehensive overview of these sweeping Star Wars adventures is presented in one beautifully illustrated volume. Star Wars: The Essential Reader’s Companion spans the entire galaxy of published Star Wars fiction—movie novelizations, original stand alone and series novels, short stories, eBook novellas, young adult titles, and comics—and features: • a concise synopsis of each story, including key characters and planets • exclusive behind-the-scenes facts and anecdotes about authors, plot and character development, continuity notes, and significance in the Star Wars Expanded Universe • details on which novels are linked to Star Wars comic books from Dark Horse and Marvel • a chronological listing of titles, spanning the 25,000-year history of the Star Wars universe and placing each story in its proper context • more than one hundred original paintings throughout by some of fans’ favorite artists Whether skimming through fateful eras from the Old Republic to the New Jedi Order; delving deep into the ancient history of the Lost Tribe of the Sith or the tumultuous Clone Wars; crossing paths—and lightsabers—with Dark Lords such as Plagueis or Bane, Sidious or Vader; helming the Millennium Falcon with Han Solo; or mastering the Force with Luke Skywalker, this one-of-a-kind, one-stop reference is a must for fans looking to maximize their knowledge of the sprawling Star Wars Expanded Universe.

The Video Games Guide

The Video Games Guide PDF Author: Matt Fox
Publisher: McFarland
ISBN: 078647257X
Category : Games & Activities
Languages : en
Pages : 385

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Book Description
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Age of Empires II

Age of Empires II PDF Author: James Mecham
Publisher:
ISBN: 9780761519065
Category : Microsoft Age of empires
Languages : en
Pages : 0

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Book Description
Thorough analysis of all civilizations Detailed strategy for optimizing unit effectiveness Complete descriptions of all cheats and taunts Comprehensive unit sheets In-depth military formations tactics Trade route maps

Darksiders II

Darksiders II PDF Author: Stephen Stratton
Publisher:
ISBN: 9780307894779
Category : Computer adventure games
Languages : en
Pages : 0

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Book Description
Darksiders II Prima Official Game Guide includes: * Launch Exclusive Weapon - Bludgeon your foes with the Fletcher's Crow Hammer, available only via the guide * Explore everything - detailed walkthrough covering Death's journey through every dungeon and sidequest * Combat details - all of Death's moves, weapons and abilities covered in full detail * Solutions - solve even the most difficult of puzzles * Find your way - labeled maps show the location for every hidden item and objective * This guide covers the following platforms: Xbox 360, PS3, and PC

The Complete Guide to Game Audio

The Complete Guide to Game Audio PDF Author: Aaron Marks
Publisher: CRC Press
ISBN: 1136140220
Category : Art
Languages : en
Pages : 332

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Book Description
This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development business. How-to features take the reader step-by-step, from purchasing the right equipment, understanding the various game platforms, and composing music and creating sound effects specifically for games, to the ins and outs of marketing, producing demo reels, determining fees, bidding projects, and negotiating contracts.