Engine Design and Applications

Engine Design and Applications PDF Author:
Publisher:
ISBN:
Category : Engines
Languages : en
Pages : 294

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Book Description

Engine Design and Applications

Engine Design and Applications PDF Author:
Publisher:
ISBN:
Category : Engines
Languages : en
Pages : 294

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Book Description


Vehicular Engine Design

Vehicular Engine Design PDF Author: Kevin Hoag
Publisher: Springer Science & Business Media
ISBN: 321137762X
Category : Technology & Engineering
Languages : en
Pages : 233

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Book Description
The mechanical engineering curriculum in most universities includes at least one elective course on the subject of reciprocating piston engines. The majority of these courses today emphasize the application of thermodynamics to engine ef?ciency, performance, combustion, and emissions. There are several very good textbooks that support education in these aspects of engine development. However, in most companies engaged in engine development there are far more engineers working in the areas of design and mechanical development. University studies should include opportunities that prepare engineers desiring to work in these aspects of engine development as well. My colleagues and I have undertaken the development of a series of graduate courses in engine design and mechanical development. In doing so it becomes quickly apparent that no suitable te- book exists in support of such courses. This book was written in the hopes of beginning to address the need for an engineering-based introductory text in engine design and mechanical development. It is of necessity an overview. Its focus is limited to reciprocating-piston internal-combustion engines – both diesel and spa- ignition engines. Emphasis is speci?cally on automobile engines, although much of the discussion applies to larger and smaller engines as well. A further intent of this book is to provide a concise reference volume on engine design and mechanical development processes for engineers serving the engine industry. It is intended to provide basic information and most of the chapters include recent references to guide more in-depth study.

Vehicular Engine Design

Vehicular Engine Design PDF Author: Kevin Hoag
Publisher: Springer
ISBN: 370911859X
Category : Technology & Engineering
Languages : en
Pages : 386

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Book Description
This book provides an introduction to the design and mechanical development of reciprocating piston engines for vehicular applications. Beginning from the determination of required displacement and performance, coverage moves into engine configuration and architecture. Critical layout dimensions and design trade-offs are then presented for pistons, crankshafts, engine blocks, camshafts, valves, and manifolds. Coverage continues with material strength and casting process selection for the cylinder block and cylinder heads. Each major engine component and sub-system is then taken up in turn, from lubrication system, to cooling system, to intake and exhaust systems, to NVH. For this second edition latest findings and design practices are included, with the addition of over sixty new pictures and many new equations.

Modern Engineering for Design of Liquid-Propellant Rocket Engines

Modern Engineering for Design of Liquid-Propellant Rocket Engines PDF Author: Dieter K. Huzel
Publisher: AIAA
ISBN: 9781600864001
Category : Liquid propellant rocket engines
Languages : en
Pages : 452

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Book Description


The Wankel Engine: Design, Development, Applications

The Wankel Engine: Design, Development, Applications PDF Author: Jan P. Norbye
Publisher:
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 546

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Book Description


3D Engine Design for Virtual Globes

3D Engine Design for Virtual Globes PDF Author: Patrick Cozzi
Publisher: CRC Press
ISBN: 1568817118
Category : Computers
Languages : en
Pages : 522

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Book Description
Supported with code examples and the authors’ real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include: Rendering globes, planet-sized terrain, and vector data Multithread resource management Out-of-core algorithms Shader-based renderer design

Diesel Engine Reference Book

Diesel Engine Reference Book PDF Author: Bernard Challen
Publisher: Butterworth-Heinemann
ISBN:
Category : Technology & Engineering
Languages : en
Pages : 712

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Book Description
A comprehensive reference work covering the design and applications of diesel engines of all sizes. The text uses easily understood language and a practical approach to explore aspects of diesel engineering such as thermodynamics modelling, long-term use, applications and condition monitoring.

Ultimate 3D Game Engine Design and Architecture

Ultimate 3D Game Engine Design and Architecture PDF Author: Allen Sherrod
Publisher: Charles River Media
ISBN: 9781111055660
Category : Computers
Languages : en
Pages : 538

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Book Description


3D Game Engine Architecture

3D Game Engine Architecture PDF Author: David H. Eberly
Publisher:
ISBN:
Category :
Languages : en
Pages : 736

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Book Description


Theory, Design, and Applications of Unmanned Aerial Vehicles

Theory, Design, and Applications of Unmanned Aerial Vehicles PDF Author: A. R. Jha, Ph.D.
Publisher: CRC Press
ISBN: 1315354012
Category : Computers
Languages : en
Pages : 190

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Book Description
This book provides a complete overview of the theory, design, and applications of unmanned aerial vehicles. It covers the basics, including definitions, attributes, manned vs. unmanned, design considerations, life cycle costs, architecture, components, air vehicle, payload, communications, data link, and ground control stations. Chapters cover types and civilian roles, sensors and characteristics, alternative power, communications and data links, conceptual design, human machine interface, sense and avoid systems, civil airspace issues and integration efforts, navigation, autonomous control, swarming, and future capabilities.