Author: Frederic Dufaux
Publisher: John Wiley & Sons
ISBN: 1118583574
Category : Science
Languages : en
Pages : 479
Book Description
With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. Key features: Offers an overview of key existing technologies for 3D video Provides a discussion of advanced research topics and future technologies Reviews relevant standardization efforts Addresses applications and implementation issues Includes contributions from leading researchers The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.
Emerging Technologies for 3D Video
Author: Frederic Dufaux
Publisher: John Wiley & Sons
ISBN: 1118583574
Category : Science
Languages : en
Pages : 479
Book Description
With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. Key features: Offers an overview of key existing technologies for 3D video Provides a discussion of advanced research topics and future technologies Reviews relevant standardization efforts Addresses applications and implementation issues Includes contributions from leading researchers The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.
Publisher: John Wiley & Sons
ISBN: 1118583574
Category : Science
Languages : en
Pages : 479
Book Description
With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. Key features: Offers an overview of key existing technologies for 3D video Provides a discussion of advanced research topics and future technologies Reviews relevant standardization efforts Addresses applications and implementation issues Includes contributions from leading researchers The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.
Emerging Technologies in Intelligent Applications for Image and Video Processing
Author: Santhi, V.
Publisher: IGI Global
ISBN: 1466696869
Category : Computers
Languages : en
Pages : 543
Book Description
Image and Video Processing is an active area of research due to its potential applications for solving real-world problems. Integrating computational intelligence to analyze and interpret information from image and video technologies is an essential step to processing and applying multimedia data. Emerging Technologies in Intelligent Applications for Image and Video Processing presents the most current research relating to multimedia technologies including video and image restoration and enhancement as well as algorithms used for image and video compression, indexing and retrieval processes, and security concerns. Featuring insight from researchers from around the world, this publication is designed for use by engineers, IT specialists, researchers, and graduate level students.
Publisher: IGI Global
ISBN: 1466696869
Category : Computers
Languages : en
Pages : 543
Book Description
Image and Video Processing is an active area of research due to its potential applications for solving real-world problems. Integrating computational intelligence to analyze and interpret information from image and video technologies is an essential step to processing and applying multimedia data. Emerging Technologies in Intelligent Applications for Image and Video Processing presents the most current research relating to multimedia technologies including video and image restoration and enhancement as well as algorithms used for image and video compression, indexing and retrieval processes, and security concerns. Featuring insight from researchers from around the world, this publication is designed for use by engineers, IT specialists, researchers, and graduate level students.
Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends
Author: Hai-Jew, Shalin
Publisher: IGI Global
ISBN: 1616928271
Category : Education
Languages : en
Pages : 412
Book Description
Virtual Immersive and 3D Learning Spaces: Emerging Technologies helps push the conceptual and applied boundaries of virtual immersive learning. Virtual immersive spaces bring with them plenty of promise, of sensory information-rich learning experiences that will enable a much wider range of experiential learning and training—delivered to computer desktops, augmented reality spaces, digital installations, and mobile projective devices. This work explains how these spaces may be exploited for effective learning in terms of the technologies, pedagogical strategies, and directions.
Publisher: IGI Global
ISBN: 1616928271
Category : Education
Languages : en
Pages : 412
Book Description
Virtual Immersive and 3D Learning Spaces: Emerging Technologies helps push the conceptual and applied boundaries of virtual immersive learning. Virtual immersive spaces bring with them plenty of promise, of sensory information-rich learning experiences that will enable a much wider range of experiential learning and training—delivered to computer desktops, augmented reality spaces, digital installations, and mobile projective devices. This work explains how these spaces may be exploited for effective learning in terms of the technologies, pedagogical strategies, and directions.
Novel 3D Media Technologies
Author: Ahmet Kondoz
Publisher: Springer
ISBN: 149392026X
Category : Technology & Engineering
Languages : en
Pages : 254
Book Description
This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the second of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on immersive media, 3D multi-view video, spatial audio, cloud-based media, networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading. Describes the latest innovations in 3D technologies and Future Internet Media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D Represents the last of a series of three volumes devoted to contributions from FP7 projects in the area of 3D and networked media
Publisher: Springer
ISBN: 149392026X
Category : Technology & Engineering
Languages : en
Pages : 254
Book Description
This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the second of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on immersive media, 3D multi-view video, spatial audio, cloud-based media, networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading. Describes the latest innovations in 3D technologies and Future Internet Media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D Represents the last of a series of three volumes devoted to contributions from FP7 projects in the area of 3D and networked media
Emerging Technologies for Education
Author: Zuzana Kubincová
Publisher: Springer Nature
ISBN: 9819742463
Category :
Languages : en
Pages : 289
Book Description
Publisher: Springer Nature
ISBN: 9819742463
Category :
Languages : en
Pages : 289
Book Description
Emerging Technologies for Librarians
Author: Sharon Q Yang
Publisher: Chandos Publishing
ISBN: 1780634692
Category : Language Arts & Disciplines
Languages : en
Pages : 301
Book Description
Emerging Technologies for Librarians: A Practical Approach to Innovation focuses on the practical applications of emerging technologies in libraries, defining the technologies in the context of their use in real situations. Each chapter includes an overview of the use of emerging technologies in a particular work area that is followed by a list of relevant applications. Chapters cover work areas such as advertising, distance learning, metadata. and digital libraries, and also focus on applications, including mobile computing and web conferencing, followed by a conclusion. This book serves as a guide for those interested in learning about, and implementing, the available technologies that enhance library services, and also lists and discusses the types of emerging technologies that are available for a specific area of work. - Discusses and reviews practical applications of emerging technologies for librarians - Explores what emerging technologies are available in particular areas of library services - Describes and evaluates applications - Connects library work to innovations
Publisher: Chandos Publishing
ISBN: 1780634692
Category : Language Arts & Disciplines
Languages : en
Pages : 301
Book Description
Emerging Technologies for Librarians: A Practical Approach to Innovation focuses on the practical applications of emerging technologies in libraries, defining the technologies in the context of their use in real situations. Each chapter includes an overview of the use of emerging technologies in a particular work area that is followed by a list of relevant applications. Chapters cover work areas such as advertising, distance learning, metadata. and digital libraries, and also focus on applications, including mobile computing and web conferencing, followed by a conclusion. This book serves as a guide for those interested in learning about, and implementing, the available technologies that enhance library services, and also lists and discusses the types of emerging technologies that are available for a specific area of work. - Discusses and reviews practical applications of emerging technologies for librarians - Explores what emerging technologies are available in particular areas of library services - Describes and evaluates applications - Connects library work to innovations
Digital Signal, Image and Video Processing for Emerging Multimedia Technology
Author: Byung-Gyu Kim
Publisher: MDPI
ISBN: 3039438573
Category : Technology & Engineering
Languages : en
Pages : 392
Book Description
This book presents collective works published in the recent Special Issue (SI) entitled " Digital Signal, Image and Video Processing for Emerging Multimedia Technology". These works address the emerging technology in signal processing and its new aspects, as well as the related applications. Recent developments in image/video-based deep learning technology have enabled new services in the field of multimedia and recognition technology. The applications vary and range from digital signal processing to image, video and multimedia signal processing, also including object classification, learning mechanism design and data security. Recent advances in numerical, theoretical and experimental methodologies are presented within the scope of the current book, along with the finding of new learning methods and new methodological developments and their limitations. This book brings together a collection of inter-/multidisciplinary works applied to many classification and data security applications in a coherent manner.
Publisher: MDPI
ISBN: 3039438573
Category : Technology & Engineering
Languages : en
Pages : 392
Book Description
This book presents collective works published in the recent Special Issue (SI) entitled " Digital Signal, Image and Video Processing for Emerging Multimedia Technology". These works address the emerging technology in signal processing and its new aspects, as well as the related applications. Recent developments in image/video-based deep learning technology have enabled new services in the field of multimedia and recognition technology. The applications vary and range from digital signal processing to image, video and multimedia signal processing, also including object classification, learning mechanism design and data security. Recent advances in numerical, theoretical and experimental methodologies are presented within the scope of the current book, along with the finding of new learning methods and new methodological developments and their limitations. This book brings together a collection of inter-/multidisciplinary works applied to many classification and data security applications in a coherent manner.
Proceedings of International Conference on Emerging Technologies and Intelligent Systems
Author: Mostafa Al-Emran
Publisher: Springer Nature
ISBN: 3030859908
Category : Technology & Engineering
Languages : en
Pages : 1024
Book Description
This book sheds light on the emerging research trends in intelligent systems and their applications. It mainly focuses on four different themes, including Artificial Intelligence and Soft Computing, Information Security and Networking, Medical Informatics, and Advances in Information Systems. Each chapter contributes to the aforementioned themes by discussing the recent design, developments, and modifications of intelligent systems and their applications.
Publisher: Springer Nature
ISBN: 3030859908
Category : Technology & Engineering
Languages : en
Pages : 1024
Book Description
This book sheds light on the emerging research trends in intelligent systems and their applications. It mainly focuses on four different themes, including Artificial Intelligence and Soft Computing, Information Security and Networking, Medical Informatics, and Advances in Information Systems. Each chapter contributes to the aforementioned themes by discussing the recent design, developments, and modifications of intelligent systems and their applications.
The VES Handbook of Visual Effects
Author: Susan Zwerman
Publisher: CRC Press
ISBN: 1136136223
Category : Art
Languages : en
Pages : 1138
Book Description
Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.
Publisher: CRC Press
ISBN: 1136136223
Category : Art
Languages : en
Pages : 1138
Book Description
Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.
Advances in New Technologies, Interactive Interfaces, and Communicability
Author: Francisco V. Cipolla Ficarra
Publisher: Springer Science & Business Media
ISBN: 3642208096
Category : Computers
Languages : en
Pages : 202
Book Description
This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on Advances in New Technologies, Interactive Interfaces, and Communicability, held in Huerta Grande, Argentina, in October 2010. The 16 revised papers presented together with 3 keynote lectures were carefully reviewed and selected from numerous submissions. The topics addressed span the entire spectrum of design, e-commerce, e-learning, e-health, e-tourism, Web 2.0 and Web 3.0. and discuss the latest advances in the areas of accessibility, communicability, computer animation, computer science, database technologies, digital cartography, distance education, GIS, human factors, hypermedia, ICT, quality design, laboratory experience, medical informatics, multimedia, open software, software engineering, telecommunications, telework, tourism online, ubiquitous computing, user-centered design, and virtual reality.
Publisher: Springer Science & Business Media
ISBN: 3642208096
Category : Computers
Languages : en
Pages : 202
Book Description
This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on Advances in New Technologies, Interactive Interfaces, and Communicability, held in Huerta Grande, Argentina, in October 2010. The 16 revised papers presented together with 3 keynote lectures were carefully reviewed and selected from numerous submissions. The topics addressed span the entire spectrum of design, e-commerce, e-learning, e-health, e-tourism, Web 2.0 and Web 3.0. and discuss the latest advances in the areas of accessibility, communicability, computer animation, computer science, database technologies, digital cartography, distance education, GIS, human factors, hypermedia, ICT, quality design, laboratory experience, medical informatics, multimedia, open software, software engineering, telecommunications, telework, tourism online, ubiquitous computing, user-centered design, and virtual reality.