Author: R. A. Penfold
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 120
Book Description
Electronic Projects for Musicians
Author: Craig Anderton
Publisher: Music Sales Amer
ISBN: 9780825695025
Category : Music
Languages : en
Pages : 220
Book Description
Shows how to build a preamp, ring modulator, phase shifter, and other electronic musical devices and provides a basic introduction to working with electronic components
Publisher: Music Sales Amer
ISBN: 9780825695025
Category : Music
Languages : en
Pages : 220
Book Description
Shows how to build a preamp, ring modulator, phase shifter, and other electronic musical devices and provides a basic introduction to working with electronic components
Handmade Electronic Music
Author: Nicolas Collins
Publisher: Taylor & Francis
ISBN: 0415996090
Category : Music
Languages : en
Pages : 340
Book Description
No further information has been provided for this title.
Publisher: Taylor & Francis
ISBN: 0415996090
Category : Music
Languages : en
Pages : 340
Book Description
No further information has been provided for this title.
Arduino for Musicians
Author: Brent Edstrom
Publisher: Oxford University Press
ISBN: 0199309310
Category : Music
Languages : en
Pages : 453
Book Description
"Presents relevant concepts, including basic circuitry and programming, in a building-block format that is accessible to musicians and other individuals who enjoy using music technology. In addition to comprehensive coverage of music-related concepts including direct digital synthesis, audio input and output, and the Music Instrument Digital Interface (MIDI), the book concludes with four projects that build on the concepts presented throughout the book. The projects, which will be of interest to many electronic musicians, include a MIDI breath controller with pitch and modulation joystick, 'retro' step sequencer, custom digital/analog synthesizer, and an expressive MIDI hand drum."--Provided by publisher.
Publisher: Oxford University Press
ISBN: 0199309310
Category : Music
Languages : en
Pages : 453
Book Description
"Presents relevant concepts, including basic circuitry and programming, in a building-block format that is accessible to musicians and other individuals who enjoy using music technology. In addition to comprehensive coverage of music-related concepts including direct digital synthesis, audio input and output, and the Music Instrument Digital Interface (MIDI), the book concludes with four projects that build on the concepts presented throughout the book. The projects, which will be of interest to many electronic musicians, include a MIDI breath controller with pitch and modulation joystick, 'retro' step sequencer, custom digital/analog synthesizer, and an expressive MIDI hand drum."--Provided by publisher.
Practical Electronic Music Projects
Author: R. A. Penfold
Publisher:
ISBN: 9780859343633
Category : Electronic musical instruments
Languages : en
Pages : 122
Book Description
This work provides circuits for a number of electronic music projects. all can be built at relatively low cost, and use standard, readily available components. the projects covered can be broadly divided in three categories: guitar projects, miscellaneous music projects and MIDI projects
Publisher:
ISBN: 9780859343633
Category : Electronic musical instruments
Languages : en
Pages : 122
Book Description
This work provides circuits for a number of electronic music projects. all can be built at relatively low cost, and use standard, readily available components. the projects covered can be broadly divided in three categories: guitar projects, miscellaneous music projects and MIDI projects
Scratch Music Projects
Author: Andrew R. Brown
Publisher:
ISBN: 0199309264
Category : Music
Languages : en
Pages : 217
Book Description
In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
Publisher:
ISBN: 0199309264
Category : Music
Languages : en
Pages : 217
Book Description
In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
Digital Electronics for Musicians
Author: Alexandros Drymonitis
Publisher: Apress
ISBN: 1484215834
Category : Computers
Languages : en
Pages : 505
Book Description
This is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even new instruments with that knowledge. You’ll learn the basics of the Pure Data and Arduino languages, how to incorporate sensors into your musical projects, and how to use embedded computers, like the Raspberry Pi, to create stand-alone projects. Along the way, you’ll learn how to create a variety of innovative musical projects, including an interactive bow for stringed instruments, a MIDI clavier synthesizer, an interactive drum set, a patch-bay matrix synthesizer, a guitar looper, and even a DIY theremin. If you are a musician or tinkerer who wants to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data, Digital Electronics for Musicians is the book for you. What You Will Learn Learn the basics of the Pure Data and the Arduino languages Learn more about the available sensors on the market, and how you can incorporate them into your musical projects Focus on physical computing by combining Arduino and Pure Data, bringing the physical world to the world of the computers Make use of additional libraries that extend the capabilities of the Arduino Make use of external objects in Pure Data that help achieve certain goals, depending on the project Learn how a Pure Data patch functions and be able to modify other people's work that fits your needs Learn how the Arduino language works, enabling the modification of already existing code, according to your needs Get insight on the serial communication between the Arduino and Pure Data Learn how to approach various programming challenges in different ways Who This is For Musicians who want to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data.
Publisher: Apress
ISBN: 1484215834
Category : Computers
Languages : en
Pages : 505
Book Description
This is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even new instruments with that knowledge. You’ll learn the basics of the Pure Data and Arduino languages, how to incorporate sensors into your musical projects, and how to use embedded computers, like the Raspberry Pi, to create stand-alone projects. Along the way, you’ll learn how to create a variety of innovative musical projects, including an interactive bow for stringed instruments, a MIDI clavier synthesizer, an interactive drum set, a patch-bay matrix synthesizer, a guitar looper, and even a DIY theremin. If you are a musician or tinkerer who wants to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data, Digital Electronics for Musicians is the book for you. What You Will Learn Learn the basics of the Pure Data and the Arduino languages Learn more about the available sensors on the market, and how you can incorporate them into your musical projects Focus on physical computing by combining Arduino and Pure Data, bringing the physical world to the world of the computers Make use of additional libraries that extend the capabilities of the Arduino Make use of external objects in Pure Data that help achieve certain goals, depending on the project Learn how a Pure Data patch functions and be able to modify other people's work that fits your needs Learn how the Arduino language works, enabling the modification of already existing code, according to your needs Get insight on the serial communication between the Arduino and Pure Data Learn how to approach various programming challenges in different ways Who This is For Musicians who want to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data.
Electronic Music Projects
Author: R. A. Penfold
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 120
Book Description
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 120
Book Description
Electronic Music School
Author: Will Kuhn
Publisher: Oxford University Press
ISBN: 0190076666
Category : Music
Languages : en
Pages : 321
Book Description
Electronic Music School: A Contemporary Approach to Teaching Musical Creativity is a practical blueprint for teachers wanting to begin teaching music technology to secondary age students. Will Kuhn and Ethan Hein inspire classroom music teachers to expand beyond traditional ensemble-based music education offerings to create a culture of unique creativity and inclusivity at their schools. Part One offers an overview of the philosophical and institutional aspects of starting a music technology program, with a particular focus on the culture of electronic music surrounding digital music creation tools. Part Two dives deep into curricula for music lab classes, including several lesson examples and techniques. This section also includes abbreviated project plans for teachers who have fewer contact hours with their students. Part Three discusses how music technology courses can grow into a larger media creation program, how such a program can contribute to the broader school culture, and how project-based music learning effectively prepares students for careers in media. Electronic Music School also includes narratives from music technology students themselves, who often have an intuitive understanding of the future directions music technology programs can take.
Publisher: Oxford University Press
ISBN: 0190076666
Category : Music
Languages : en
Pages : 321
Book Description
Electronic Music School: A Contemporary Approach to Teaching Musical Creativity is a practical blueprint for teachers wanting to begin teaching music technology to secondary age students. Will Kuhn and Ethan Hein inspire classroom music teachers to expand beyond traditional ensemble-based music education offerings to create a culture of unique creativity and inclusivity at their schools. Part One offers an overview of the philosophical and institutional aspects of starting a music technology program, with a particular focus on the culture of electronic music surrounding digital music creation tools. Part Two dives deep into curricula for music lab classes, including several lesson examples and techniques. This section also includes abbreviated project plans for teachers who have fewer contact hours with their students. Part Three discusses how music technology courses can grow into a larger media creation program, how such a program can contribute to the broader school culture, and how project-based music learning effectively prepares students for careers in media. Electronic Music School also includes narratives from music technology students themselves, who often have an intuitive understanding of the future directions music technology programs can take.
Making Music
Author: Dennis DeSantis
Publisher:
ISBN: 9783981716504
Category :
Languages : en
Pages : 341
Book Description
Publisher:
ISBN: 9783981716504
Category :
Languages : en
Pages : 341
Book Description
Arduino Music and Audio Projects
Author: Mike Cook
Publisher: Apress
ISBN: 1484217217
Category : Computers
Languages : en
Pages : 467
Book Description
This book is for musical makers and artists who want to gain knowledge and inspiration for your own amazing creations. “Grumpy Mike” Cook, co-author of several books on the Raspberry Pi and frequent answerer of questions of the Arduino forums, brings you a fun and instructive mix and simple and complex projects to help you understand how the Arduino can work with the MIDI system to create musical instruments and manipulate sound. In Part I you’ll find a set of projects to show you the possibilities of MIDI plus Arduino, covering both the hardware and software aspects of creating musical instruments. In Part II, you learn how to directly synthesize a wave form to create your own sounds with Arduino and concludes with another instrument project: the SpoonDuino. Finally, in Part III, you’ll learn about signal processing with the Arduino Uno and the Due — how to create effects like delay, echo, pitch changes, and realtime backwards audio output. /divIf you want to learn more about how to create music, instruments, and sound effects with Arduino, then get on board for Grumpy Mike’s grand tour with Arduino Music and Sound Projects.
Publisher: Apress
ISBN: 1484217217
Category : Computers
Languages : en
Pages : 467
Book Description
This book is for musical makers and artists who want to gain knowledge and inspiration for your own amazing creations. “Grumpy Mike” Cook, co-author of several books on the Raspberry Pi and frequent answerer of questions of the Arduino forums, brings you a fun and instructive mix and simple and complex projects to help you understand how the Arduino can work with the MIDI system to create musical instruments and manipulate sound. In Part I you’ll find a set of projects to show you the possibilities of MIDI plus Arduino, covering both the hardware and software aspects of creating musical instruments. In Part II, you learn how to directly synthesize a wave form to create your own sounds with Arduino and concludes with another instrument project: the SpoonDuino. Finally, in Part III, you’ll learn about signal processing with the Arduino Uno and the Due — how to create effects like delay, echo, pitch changes, and realtime backwards audio output. /divIf you want to learn more about how to create music, instruments, and sound effects with Arduino, then get on board for Grumpy Mike’s grand tour with Arduino Music and Sound Projects.