Author: Michael Halvorson
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
Modelled on the popular Learn C Now this is a completely integrated self-study course that is guaranteed to make BASIC programming as fun to use as it is useful to know. Everything needed to learn modelled, structured programming is on the three disks included
Learn BASIC Now
Author: Michael Halvorson
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
Modelled on the popular Learn C Now this is a completely integrated self-study course that is guaranteed to make BASIC programming as fun to use as it is useful to know. Everything needed to learn modelled, structured programming is on the three disks included
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 516
Book Description
Modelled on the popular Learn C Now this is a completely integrated self-study course that is guaranteed to make BASIC programming as fun to use as it is useful to know. Everything needed to learn modelled, structured programming is on the three disks included
Easy Programming with QBasic
Author: Tory Stephen Toupin
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 200
Book Description
Aimed at teaching the absolute beginning programmer the fundamentals of QBasic programming, the book familiarizes the programmer with QBasic language in general. Each of the 70 or so lessons starts with a short program or program segment and breaks it down line-by-line. The reader can see what every word or symbol represents.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 200
Book Description
Aimed at teaching the absolute beginning programmer the fundamentals of QBasic programming, the book familiarizes the programmer with QBasic language in general. Each of the 70 or so lessons starts with a short program or program segment and breaks it down line-by-line. The reader can see what every word or symbol represents.
Absolute Beginner's Guide to QBasic
Author: Greg M. Perry
Publisher: Prentice Hall
ISBN: 9780672303425
Category : Computers
Languages : en
Pages : 293
Book Description
This book will effectively teach you the very basics of programming in QBasic to get you started on the right track. This book is intended for the programmer wannabe who doesn't know where to start. It will offer a friendly and funny, yet informative way to learn the QBasic language. Includes a tearout card that contains a quick reference, handy tips, and solutions to common errors.
Publisher: Prentice Hall
ISBN: 9780672303425
Category : Computers
Languages : en
Pages : 293
Book Description
This book will effectively teach you the very basics of programming in QBasic to get you started on the right track. This book is intended for the programmer wannabe who doesn't know where to start. It will offer a friendly and funny, yet informative way to learn the QBasic language. Includes a tearout card that contains a quick reference, handy tips, and solutions to common errors.
QBasic by Example
Author: Greg Perry
Publisher: Programming (Que)
ISBN: 9781565294394
Category : Computers
Languages : en
Pages : 0
Book Description
QBasic By Example is one of the most successful titles in the original . . . By Example series. Along with content modifications, this new edition includes several new elements to simplify the programming language learning process. Some of the elements included are liberal use of program listing callouts and cross reference throughout the book.
Publisher: Programming (Que)
ISBN: 9781565294394
Category : Computers
Languages : en
Pages : 0
Book Description
QBasic By Example is one of the most successful titles in the original . . . By Example series. Along with content modifications, this new edition includes several new elements to simplify the programming language learning process. Some of the elements included are liberal use of program listing callouts and cross reference throughout the book.
Teach Yourself QBasic in 21 Days
Author: Namir C. Shammas
Publisher: Prentice Hall
ISBN: 9780672303241
Category : Computers
Languages : en
Pages : 836
Book Description
QBasic in a logical, easy-to-follow format! This excellent tutorial will have readers performing advanced programming techniques such as drawing graphics and adding music in just a few short weeks. -- Features Q&A sections to help answer common questions users have about learning QBasic -- Includes a comprehensive glossary that provides definitions for key programming terms
Publisher: Prentice Hall
ISBN: 9780672303241
Category : Computers
Languages : en
Pages : 836
Book Description
QBasic in a logical, easy-to-follow format! This excellent tutorial will have readers performing advanced programming techniques such as drawing graphics and adding music in just a few short weeks. -- Features Q&A sections to help answer common questions users have about learning QBasic -- Includes a comprehensive glossary that provides definitions for key programming terms
QBasic Games and More!
Author: Fred Sexton
Publisher:
ISBN: 9781565292314
Category : Computer games
Languages : en
Pages : 324
Book Description
Publisher:
ISBN: 9781565292314
Category : Computer games
Languages : en
Pages : 324
Book Description
Learn to Program
Author: Chris Pine
Publisher: Pragmatic Bookshelf
ISBN: 1680508725
Category : Computers
Languages : en
Pages : 317
Book Description
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.
Publisher: Pragmatic Bookshelf
ISBN: 1680508725
Category : Computers
Languages : en
Pages : 317
Book Description
It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Author: Nick Montfort
Publisher: MIT Press
ISBN: 0262304570
Category : Computers
Languages : en
Pages : 323
Book Description
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Publisher: MIT Press
ISBN: 0262304570
Category : Computers
Languages : en
Pages : 323
Book Description
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Visual Basic for DOS
Author: Namir C. Shammas
Publisher: McGraw-Hill Companies
ISBN: 9780830643752
Category : Computers
Languages : en
Pages : 364
Book Description
A hands-on introduction to programming with Visual Basic for DOS, including a disk containing all the program code covered. This book takes a painless approach that first-time users will find reassuring--a quick-start, step-by-step tutorial on object-oriented programming; dozens of easy-to-follow sample programs; helpful icons highlighting special tips and warnings; and a rich supply of screen images.
Publisher: McGraw-Hill Companies
ISBN: 9780830643752
Category : Computers
Languages : en
Pages : 364
Book Description
A hands-on introduction to programming with Visual Basic for DOS, including a disk containing all the program code covered. This book takes a painless approach that first-time users will find reassuring--a quick-start, step-by-step tutorial on object-oriented programming; dozens of easy-to-follow sample programs; helpful icons highlighting special tips and warnings; and a rich supply of screen images.
QBasic Programming for Dummies
Author: Douglas Hergert
Publisher: For Dummies
ISBN: 9781568840932
Category : Computers
Languages : en
Pages : 399
Book Description
Delineates the features of the basic programming tool available with MS-DOS, covering getting started, writing programming code, debugging, creating on-screen graphics, and more. Original. (Beginner).
Publisher: For Dummies
ISBN: 9781568840932
Category : Computers
Languages : en
Pages : 399
Book Description
Delineates the features of the basic programming tool available with MS-DOS, covering getting started, writing programming code, debugging, creating on-screen graphics, and more. Original. (Beginner).