Author: Desiree Pinder
Publisher:
ISBN: 9781793950079
Category : Computers
Languages : en
Pages : 374
Book Description
Beginning, intermediate, and even advanced tips--all in one book!The E-Learning Uncovered series is designed to give you the maximum amount of information in the minimum amount of time. You'll learn about virtually every check box, every menu, and every option in Adobe Captivate 2019 for PC. But we don't just tell you HOW to check that box or click that menu (that's the easy part), we also tell you WHY you might or might not want to.Brand new users will walk step-by-step through every aspect of building great e-learning in Captivate. Intermediate users will learn how to use more advanced features, such as effects, actions, variables, and advanced actions--all in one book! Everyone will benefit from the special tips and insider secrets that let you do more and save time. Look for: Design Tips: instructional design, graphic design, and usability tips that give you insight on how to implement the different features of the software. - Power Tips: advanced tips and secrets that can help you take your production to the next level. - Time Savers: software shortcuts and ways to streamline your production efforts and save you time. - Bright Ideas: special explanations and ideas for getting more out of the software. - Cautions: "lessons learned the hard way" that you can use to avoid common problems. - Web Resources: the free companion website includes useful resources such as reference guides and practice files.Plus, a detailed table of contents and comprehensive index make it easy to look up exactly what you need.
E-Learning Uncovered: Adobe Captivate 2019
Author: Desiree Pinder
Publisher:
ISBN: 9781793950079
Category : Computers
Languages : en
Pages : 374
Book Description
Beginning, intermediate, and even advanced tips--all in one book!The E-Learning Uncovered series is designed to give you the maximum amount of information in the minimum amount of time. You'll learn about virtually every check box, every menu, and every option in Adobe Captivate 2019 for PC. But we don't just tell you HOW to check that box or click that menu (that's the easy part), we also tell you WHY you might or might not want to.Brand new users will walk step-by-step through every aspect of building great e-learning in Captivate. Intermediate users will learn how to use more advanced features, such as effects, actions, variables, and advanced actions--all in one book! Everyone will benefit from the special tips and insider secrets that let you do more and save time. Look for: Design Tips: instructional design, graphic design, and usability tips that give you insight on how to implement the different features of the software. - Power Tips: advanced tips and secrets that can help you take your production to the next level. - Time Savers: software shortcuts and ways to streamline your production efforts and save you time. - Bright Ideas: special explanations and ideas for getting more out of the software. - Cautions: "lessons learned the hard way" that you can use to avoid common problems. - Web Resources: the free companion website includes useful resources such as reference guides and practice files.Plus, a detailed table of contents and comprehensive index make it easy to look up exactly what you need.
Publisher:
ISBN: 9781793950079
Category : Computers
Languages : en
Pages : 374
Book Description
Beginning, intermediate, and even advanced tips--all in one book!The E-Learning Uncovered series is designed to give you the maximum amount of information in the minimum amount of time. You'll learn about virtually every check box, every menu, and every option in Adobe Captivate 2019 for PC. But we don't just tell you HOW to check that box or click that menu (that's the easy part), we also tell you WHY you might or might not want to.Brand new users will walk step-by-step through every aspect of building great e-learning in Captivate. Intermediate users will learn how to use more advanced features, such as effects, actions, variables, and advanced actions--all in one book! Everyone will benefit from the special tips and insider secrets that let you do more and save time. Look for: Design Tips: instructional design, graphic design, and usability tips that give you insight on how to implement the different features of the software. - Power Tips: advanced tips and secrets that can help you take your production to the next level. - Time Savers: software shortcuts and ways to streamline your production efforts and save you time. - Bright Ideas: special explanations and ideas for getting more out of the software. - Cautions: "lessons learned the hard way" that you can use to avoid common problems. - Web Resources: the free companion website includes useful resources such as reference guides and practice files.Plus, a detailed table of contents and comprehensive index make it easy to look up exactly what you need.
Enterprise LMS with Adobe Learning Manager
Author: Damien Bruyndonckx
Publisher: Packt Publishing Ltd
ISBN: 1804610348
Category : Computers
Languages : en
Pages : 502
Book Description
Master the art of publishing compelling online content for employees, partners, and customers, guided by Damien Bruyndonckx, author of bestselling Captivate books Purchase of the print or Kindle book includes a free PDF eBook Key Features Publish e-learning content such as videos, SCORM packages, and PPTs online in Learning Manager Discover best practices for creating, managing, and administering an online learning platform Implement gamification, social learning, and AI-enabled recommendations for an immersive learning experience Book Description Looking to deliver scalable online learning solutions? Adobe's latest enterprise Learning Manager is a powerful learning management system (LMS) that enables organizations to deliver, manage, and track immersive learning experiences. This book unlocks the full potential of Learning Manager, guiding you to become an adept administrator, author, or teacher, experimenting with Learning Manager from different perspectives. You'll gain an in-depth understanding of the features and their impact on your business. From platform setup to course administration, you'll be able to create blended learning experiences, deploy your content to different devices, and explore Learning Manager's features for monitoring your students' progress on a daily basis. Finally, you'll discover techniques for organizing and maintaining your course catalog while elevating the learner experience. By the end of the book, you'll be able to implement your organization's training strategy, deliver engaging learning experiences, and generate meaningful reports to monitor their effectiveness. What you will learn Configure and customize Learning Manager to align with your business training requirements Seamlessly integrate Learning Manager into your existing IT infrastructure Manage different types of users such as employees, partners, and customers on your training platform Publish and organize your learning content to create immersive courses, learning programs, and industry-recognized certifications Track your students' progress and manage daily course instances with ease Organize your learning catalogs to meet the most stringent security protocols and instructional demands Who this book is for Designed for learning and development professionals, HR managers, corporate instructors, LMS admins, and team leaders, this book offers guidance on setting up and managing training and development programs for employees, partners, and customers using Adobe Captivate Prime LMS. This book is a rebranded version of the author's Adobe Captivate Prime book and assumes working knowledge of operating systems and the standard tools commonly used by L&D professionals. A foundational understanding of online learning platforms will be beneficial.
Publisher: Packt Publishing Ltd
ISBN: 1804610348
Category : Computers
Languages : en
Pages : 502
Book Description
Master the art of publishing compelling online content for employees, partners, and customers, guided by Damien Bruyndonckx, author of bestselling Captivate books Purchase of the print or Kindle book includes a free PDF eBook Key Features Publish e-learning content such as videos, SCORM packages, and PPTs online in Learning Manager Discover best practices for creating, managing, and administering an online learning platform Implement gamification, social learning, and AI-enabled recommendations for an immersive learning experience Book Description Looking to deliver scalable online learning solutions? Adobe's latest enterprise Learning Manager is a powerful learning management system (LMS) that enables organizations to deliver, manage, and track immersive learning experiences. This book unlocks the full potential of Learning Manager, guiding you to become an adept administrator, author, or teacher, experimenting with Learning Manager from different perspectives. You'll gain an in-depth understanding of the features and their impact on your business. From platform setup to course administration, you'll be able to create blended learning experiences, deploy your content to different devices, and explore Learning Manager's features for monitoring your students' progress on a daily basis. Finally, you'll discover techniques for organizing and maintaining your course catalog while elevating the learner experience. By the end of the book, you'll be able to implement your organization's training strategy, deliver engaging learning experiences, and generate meaningful reports to monitor their effectiveness. What you will learn Configure and customize Learning Manager to align with your business training requirements Seamlessly integrate Learning Manager into your existing IT infrastructure Manage different types of users such as employees, partners, and customers on your training platform Publish and organize your learning content to create immersive courses, learning programs, and industry-recognized certifications Track your students' progress and manage daily course instances with ease Organize your learning catalogs to meet the most stringent security protocols and instructional demands Who this book is for Designed for learning and development professionals, HR managers, corporate instructors, LMS admins, and team leaders, this book offers guidance on setting up and managing training and development programs for employees, partners, and customers using Adobe Captivate Prime LMS. This book is a rebranded version of the author's Adobe Captivate Prime book and assumes working knowledge of operating systems and the standard tools commonly used by L&D professionals. A foundational understanding of online learning platforms will be beneficial.
The ELearning Designer's Handbook
Author: Tim Slade
Publisher:
ISBN:
Category :
Languages : en
Pages : 234
Book Description
LEARN HOW TO DESIGN ELEARNING THAT DELIVERS RESULTS (AND DOESN'T SUCK)! When you're tasked with creating your very first eLearning course, it can be hard (and downright scary) trying to figure out where to begin. You likely have a million questions running through your head. How do you plan your project and set it up for success? How do you collect learning content from your subject matter experts? Why do you need an eLearning storyboard, and how do you write one? How do you develop a prototype of your eLearning course? And, what the heck is a prototype anyway? When and where should you include interactivity? When should you let your SMEs review your course? And what's a "SME" again? And what do you do when they don't give you feedback? Trying to get answers to all of these questions can quickly leave you saying to yourself, "I don't think I'm cut out for this eLearning thing!" But, here's some good news: you're not alone! The truth is, most eLearning designers entered fell, stumbled, and dropped into the world of eLearning entirely by accident. This is where the second edition of The eLearning Designer's Handbook can help! In this book, Tim Slade will show you that the eLearning development process doesn't have to be as complicated as it might seem. If you're new to eLearning, Tim will walk you through the complete eLearning design and development process, providing you practical tips and advice, based on his own experience working as an eLearning designer for over a decade. With the second edition of The eLearning Designer's Handbook, you'll discover how to... Plan your eLearning project by conducting a kickoff meeting with your stakeholders. Conduct a needs analysis and recommend a training solution. Draft an eLearning project plan and development timeline. Define the learning objectives and create a blended training solution. Collect and organize your learning content into a design document. Create a course outline and draft a storyboard of your eLearning course. Create a prototype and develop your course with an eLearning authoring tool. Incorporate interactivity into your eLearning course. Reduce cognitive load and increase learning retention. Deliver and measure the effectiveness of your eLearning course. Conduct a retrospective at the end of your project. So, what's new in the second edition? With the second edition of The eLearning Designer's Handbook, Tim Slade went back to the drawing board to rewrite and redesign every single page of the book. Not only does the second edition include a boatload of new content on instructional design best practices, but it also includes even more practical content geared towards new eLearning designers. With the second edition of The eLearning Designer's Handbook, you'll get... 3X more content Full-color print Real-world examples More tools and templates
Publisher:
ISBN:
Category :
Languages : en
Pages : 234
Book Description
LEARN HOW TO DESIGN ELEARNING THAT DELIVERS RESULTS (AND DOESN'T SUCK)! When you're tasked with creating your very first eLearning course, it can be hard (and downright scary) trying to figure out where to begin. You likely have a million questions running through your head. How do you plan your project and set it up for success? How do you collect learning content from your subject matter experts? Why do you need an eLearning storyboard, and how do you write one? How do you develop a prototype of your eLearning course? And, what the heck is a prototype anyway? When and where should you include interactivity? When should you let your SMEs review your course? And what's a "SME" again? And what do you do when they don't give you feedback? Trying to get answers to all of these questions can quickly leave you saying to yourself, "I don't think I'm cut out for this eLearning thing!" But, here's some good news: you're not alone! The truth is, most eLearning designers entered fell, stumbled, and dropped into the world of eLearning entirely by accident. This is where the second edition of The eLearning Designer's Handbook can help! In this book, Tim Slade will show you that the eLearning development process doesn't have to be as complicated as it might seem. If you're new to eLearning, Tim will walk you through the complete eLearning design and development process, providing you practical tips and advice, based on his own experience working as an eLearning designer for over a decade. With the second edition of The eLearning Designer's Handbook, you'll discover how to... Plan your eLearning project by conducting a kickoff meeting with your stakeholders. Conduct a needs analysis and recommend a training solution. Draft an eLearning project plan and development timeline. Define the learning objectives and create a blended training solution. Collect and organize your learning content into a design document. Create a course outline and draft a storyboard of your eLearning course. Create a prototype and develop your course with an eLearning authoring tool. Incorporate interactivity into your eLearning course. Reduce cognitive load and increase learning retention. Deliver and measure the effectiveness of your eLearning course. Conduct a retrospective at the end of your project. So, what's new in the second edition? With the second edition of The eLearning Designer's Handbook, Tim Slade went back to the drawing board to rewrite and redesign every single page of the book. Not only does the second edition include a boatload of new content on instructional design best practices, but it also includes even more practical content geared towards new eLearning designers. With the second edition of The eLearning Designer's Handbook, you'll get... 3X more content Full-color print Real-world examples More tools and templates
E-Learning Uncovered: Articulate Storyline 360
Author: Diane Elkins
Publisher: Createspace Independent Publishing Platform
ISBN: 9781986588768
Category :
Languages : en
Pages : 314
Book Description
This 2nd edition has been updated to include the latest features in Storyline 360 such as closed captioning, random variables, and publishing to video. The E-Learning Uncovered series is designed to give you the maximum amount of information in the minimum amount of time. You'll learn about virtually every check box, every menu, and every option in Articulate Storyline 360. But we don't just tell you HOW to check that box or click that menu; we also tell you WHY you might or might not want to. Brand new users will learn all the basics of how to get started: scenes, slides, graphics, layers, states, questions, and screen recordings. Intermediate users will uncover the more powerful tools to create advanced interactions: actions, variables, and conditions-all in one book! Everyone will benefit from the special tips and insider secrets that let you do more and save time. Look for: Design Tips: instructional design, graphic design, and usability tips that give you insight on how to implement the different features of the software. Power Tips: advanced tips and secrets that can help you take your production to the next level. Time Savers: software shortcuts and ways to streamline your production efforts and save you time. Bright Ideas: special explanations and ideas for getting more out of the software. Cautions: "lessons learned the hard way" that you can use to avoid common problems. Web Resources: the free companion website includes useful resources such as reference guides and practice files. This edition features Storyline 360 version 3.13.15006.0.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781986588768
Category :
Languages : en
Pages : 314
Book Description
This 2nd edition has been updated to include the latest features in Storyline 360 such as closed captioning, random variables, and publishing to video. The E-Learning Uncovered series is designed to give you the maximum amount of information in the minimum amount of time. You'll learn about virtually every check box, every menu, and every option in Articulate Storyline 360. But we don't just tell you HOW to check that box or click that menu; we also tell you WHY you might or might not want to. Brand new users will learn all the basics of how to get started: scenes, slides, graphics, layers, states, questions, and screen recordings. Intermediate users will uncover the more powerful tools to create advanced interactions: actions, variables, and conditions-all in one book! Everyone will benefit from the special tips and insider secrets that let you do more and save time. Look for: Design Tips: instructional design, graphic design, and usability tips that give you insight on how to implement the different features of the software. Power Tips: advanced tips and secrets that can help you take your production to the next level. Time Savers: software shortcuts and ways to streamline your production efforts and save you time. Bright Ideas: special explanations and ideas for getting more out of the software. Cautions: "lessons learned the hard way" that you can use to avoid common problems. Web Resources: the free companion website includes useful resources such as reference guides and practice files. This edition features Storyline 360 version 3.13.15006.0.
Mastering Adobe Captivate 2019
Author: Dr. Pooja Jaisingh
Publisher: Packt Publishing Ltd
ISBN: 1789807301
Category : Computers
Languages : en
Pages : 761
Book Description
Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learnLearn how to use the objects in Captivate to build professional eLearning contentEnhance your projects by adding interactivity, animations, and moreAdd multimedia elements, such as audio and video, to create engaging learning experiencesUse themes to craft a unique visual experienceUse question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMSMake your content fit any device with responsive features of CaptivateCreate immersive 360° experiences with Virtual Reality projects of Captivate 2019Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflowPublish your project in a wide variety of formats including HTML5 and FlashWho this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Publisher: Packt Publishing Ltd
ISBN: 1789807301
Category : Computers
Languages : en
Pages : 761
Book Description
Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learnLearn how to use the objects in Captivate to build professional eLearning contentEnhance your projects by adding interactivity, animations, and moreAdd multimedia elements, such as audio and video, to create engaging learning experiencesUse themes to craft a unique visual experienceUse question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMSMake your content fit any device with responsive features of CaptivateCreate immersive 360° experiences with Virtual Reality projects of Captivate 2019Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflowPublish your project in a wide variety of formats including HTML5 and FlashWho this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Some Wear Leather, Some Wear Lace
Author: Andrea Harriman
Publisher: Intellect Books
ISBN: 1783203536
Category : Performing Arts
Languages : en
Pages : 218
Book Description
It was a scene that had many names: some original members referred to themselves as punks, others, new romantics, new wavers, the bats or the morbids. 'Goth' did not gain lexical currency until the late 1980s. But no matter what term was used, 'postpunk' encompasses all the incarnations of the 1980s alternative movement. Some Wear Leather, Some Wear Lace is a visual and oral history of the first decade of the scene. Featuring interviews with both the performers and the audience to capture the community on and off stage, the book places personal snapshots alongside professional photography to reveal a unique range of fashions, bands and scenes. A book about the music, the individual and the creativity of a worldwide community rather than theoretical definitions of a subculture, Some Wear Leather, Some Wear Lace considers a subject not often covered by academic books. Whether you were part of the scene or are just fascinated by different modes of expression, this book will transport you to another time and place.
Publisher: Intellect Books
ISBN: 1783203536
Category : Performing Arts
Languages : en
Pages : 218
Book Description
It was a scene that had many names: some original members referred to themselves as punks, others, new romantics, new wavers, the bats or the morbids. 'Goth' did not gain lexical currency until the late 1980s. But no matter what term was used, 'postpunk' encompasses all the incarnations of the 1980s alternative movement. Some Wear Leather, Some Wear Lace is a visual and oral history of the first decade of the scene. Featuring interviews with both the performers and the audience to capture the community on and off stage, the book places personal snapshots alongside professional photography to reveal a unique range of fashions, bands and scenes. A book about the music, the individual and the creativity of a worldwide community rather than theoretical definitions of a subculture, Some Wear Leather, Some Wear Lace considers a subject not often covered by academic books. Whether you were part of the scene or are just fascinated by different modes of expression, this book will transport you to another time and place.
RabbitMQ Essentials
Author: David Dossot
Publisher: Packt Publishing Ltd
ISBN: 1783983213
Category : Computers
Languages : en
Pages : 261
Book Description
This book is a quick and concise introduction to RabbitMQ. Follow the unique case study of Clever Coney Media as they progressively discover how to fully utilize RabbitMQ, containing clever examples and detailed explanations. Whether you are someone who develops enterprise messaging products professionally or a hobbyist who is already familiar with open source Message Queuing software and you are looking for a new challenge, then this is the book for you. Although you should be familiar with Java, Ruby, and Python to get the most out of the examples, RabbitMQ Essentials will give you the push you need to get started that no other RabbitMQ tutorial can provide you with.
Publisher: Packt Publishing Ltd
ISBN: 1783983213
Category : Computers
Languages : en
Pages : 261
Book Description
This book is a quick and concise introduction to RabbitMQ. Follow the unique case study of Clever Coney Media as they progressively discover how to fully utilize RabbitMQ, containing clever examples and detailed explanations. Whether you are someone who develops enterprise messaging products professionally or a hobbyist who is already familiar with open source Message Queuing software and you are looking for a new challenge, then this is the book for you. Although you should be familiar with Java, Ruby, and Python to get the most out of the examples, RabbitMQ Essentials will give you the push you need to get started that no other RabbitMQ tutorial can provide you with.
Creating Effective Blended Language Learning Courses
Author: Daria Mizza
Publisher: Cambridge University Press
ISBN: 1108420788
Category : Language Arts & Disciplines
Languages : en
Pages : 301
Book Description
Using an innovative framework, this book provides the rationale, strategies, and tools to create optimal blended language learning courses.
Publisher: Cambridge University Press
ISBN: 1108420788
Category : Language Arts & Disciplines
Languages : en
Pages : 301
Book Description
Using an innovative framework, this book provides the rationale, strategies, and tools to create optimal blended language learning courses.
Adobe PageMaker 7.0
Author:
Publisher: Adobe Press
ISBN: 9780201756258
Category : Computers
Languages : en
Pages : 340
Book Description
The fastest, easiest, most comprehensive way to master Adobe PageMaker, fully updated to cover version 7.0. Classroom-in-a-book format teaches PageMaker in short, project-oriented lessons. This page layout program now offers loads of new features, including a new simplified workflow with Adobe Photoshop and Illustrator, and added integration with popular business tools such as Microsoft Word, QuarkXPress, and more.
Publisher: Adobe Press
ISBN: 9780201756258
Category : Computers
Languages : en
Pages : 340
Book Description
The fastest, easiest, most comprehensive way to master Adobe PageMaker, fully updated to cover version 7.0. Classroom-in-a-book format teaches PageMaker in short, project-oriented lessons. This page layout program now offers loads of new features, including a new simplified workflow with Adobe Photoshop and Illustrator, and added integration with popular business tools such as Microsoft Word, QuarkXPress, and more.
Theoretical and Practical Approaches to Innovation in Higher Education
Author: Makewa, Lazarus Ndiku
Publisher: IGI Global
ISBN: 1799816648
Category : Education
Languages : en
Pages : 236
Book Description
Education badly needs effective innovations that can help produce high-quality learning outcomes across the system. The primary focus of educational innovations should be on teaching and learning theory and practice, as well as on the learner, parent, community, society, and culture. Technology applications need a solid theoretical foundation based on purposeful, systemic research, and a sound pedagogy. Theoretical and Practical Approaches to Innovation in Higher Education is an essential scholarly publication that outlines the classification of innovations, discusses the hurdles to innovation, and offers ways to increase the scale and rate of innovation-based transformations in the education system. The publication argues that raising the quality and scale of innovations in education will positively affect education itself and benefit society. Highlighting topics such as academic integrity, e-learning, and learner engagement, this book is vital for higher education professionals, academicians, educators, librarians, course designers, researchers, and students.
Publisher: IGI Global
ISBN: 1799816648
Category : Education
Languages : en
Pages : 236
Book Description
Education badly needs effective innovations that can help produce high-quality learning outcomes across the system. The primary focus of educational innovations should be on teaching and learning theory and practice, as well as on the learner, parent, community, society, and culture. Technology applications need a solid theoretical foundation based on purposeful, systemic research, and a sound pedagogy. Theoretical and Practical Approaches to Innovation in Higher Education is an essential scholarly publication that outlines the classification of innovations, discusses the hurdles to innovation, and offers ways to increase the scale and rate of innovation-based transformations in the education system. The publication argues that raising the quality and scale of innovations in education will positively affect education itself and benefit society. Highlighting topics such as academic integrity, e-learning, and learner engagement, this book is vital for higher education professionals, academicians, educators, librarians, course designers, researchers, and students.