Dungeons & Dragons Guildmasters' Guide to Ravnica (D&D/Magic: The Gathering Adventure Book and Campaign Setting)

Dungeons & Dragons Guildmasters' Guide to Ravnica (D&D/Magic: The Gathering Adventure Book and Campaign Setting) PDF Author: Dungeons & Dragons
Publisher: Wizards of the Coast
ISBN: 0786966599
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
A Game Informer "Best Role-Playing Game Releases Of 2018" Selection Stand with your guild in the first Dungeons & Dragons book to explore the world of Magic: The Gathering. In Guildmasters’ Guide to Ravnica, the world’s most popular roleplaying game meets the world’s most popular trading card game. Released to coincide with the Magic set Guilds of Ravnica, it’s the perfect blend of story from the creators of Magic: The Gathering, wrapped around the rules, monsters, and magic of fifth edition Dungeons & Dragons. • Everything you need to create characters and run adventures in Ravnica—one of the richest, most beloved settings in Magic: The Gathering. • 5 new races, specific to Ravnica, plus 2 new subclasses, 78 new monsters, and 17 new magic items. • “Krenko’s Way:” a ready-made adventure for level 1 characters. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Dungeons & Dragons Guildmasters' Guide to Ravnica (D&D/Magic: The Gathering Adventure Book and Campaign Setting)

Dungeons & Dragons Guildmasters' Guide to Ravnica (D&D/Magic: The Gathering Adventure Book and Campaign Setting) PDF Author: Dungeons & Dragons
Publisher: Wizards of the Coast
ISBN: 0786966599
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
A Game Informer "Best Role-Playing Game Releases Of 2018" Selection Stand with your guild in the first Dungeons & Dragons book to explore the world of Magic: The Gathering. In Guildmasters’ Guide to Ravnica, the world’s most popular roleplaying game meets the world’s most popular trading card game. Released to coincide with the Magic set Guilds of Ravnica, it’s the perfect blend of story from the creators of Magic: The Gathering, wrapped around the rules, monsters, and magic of fifth edition Dungeons & Dragons. • Everything you need to create characters and run adventures in Ravnica—one of the richest, most beloved settings in Magic: The Gathering. • 5 new races, specific to Ravnica, plus 2 new subclasses, 78 new monsters, and 17 new magic items. • “Krenko’s Way:” a ready-made adventure for level 1 characters. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

DUNGEONS & DRAGONS

DUNGEONS & DRAGONS PDF Author:
Publisher:
ISBN: 9780786967063
Category :
Languages : en
Pages :

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Book Description


Strixhaven: Curriculum of Chaos (D&D/MTG Adventure Book)

Strixhaven: Curriculum of Chaos (D&D/MTG Adventure Book) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786967447
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Rollicking campus adventures for the world’s greatest roleplaying game. The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day. Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges. Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance. Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1–10 Adds a new playable race—an owlin, one of the owlfolk who study at the university Includes a bestiary of over forty magical creatures and NPCs Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus Includes a beautifully illustrated double-sided poster map that shows Strixhaven’s campus on one side and important locations on the other Attend an elite mage university, choose your college, and adventure your way to graduation Adds new player character options including feats and new backgrounds for first-year students at Strixhaven

Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book)

Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book) PDF Author: Wizards RPG Team
Publisher: National Geographic Books
ISBN: 0786966904
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Dungeons & Dragons Waterdeep: Dungeon of the Mad Mage (Adventure Book, D&D Roleplaying Game)

Dungeons & Dragons Waterdeep: Dungeon of the Mad Mage (Adventure Book, D&D Roleplaying Game) PDF Author: Dungeons & Dragons
Publisher: National Geographic Books
ISBN: 0786966262
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Explore the mega-dungeon of Undermountain in this adventure for the world’s greatest roleplaying game. In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinthine dungeon shunned by all but the most daring adventurers. Known as Undermountain, this dungeon is the domain of the mad wizard Halaster Blackcloak. Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries—to what end is a constant source of speculation and concern. • The follow up to Waterdeep: Dragon Heist, Dungeon of the Mad Mage takes adventurers deep into one of D&D's biggest dungeons. Each of Undermountain's twenty-three levels is an adventure setting unto itself, and the book includes a map for each one. • Waterdeep, known as the City of Splendors, is one of D&D’s most iconic locations. Also the setting for the board game Lords of Waterdeeep, it’s the jewel of the Sword Coast—a sprawling melting pot held together by firm laws and swift justice. • Dungeon of the Mad Mage is the second of two Dungeons & Dragons books set in Waterdeep. It picks up where the first, Dragon Heist, leaves off, taking characters of 5th level or higher all the way to 20th level. • In D&D, you and your friends coauthor you own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

The Art of Magic: The Gathering - Innistrad

The Art of Magic: The Gathering - Innistrad PDF Author: James Wyatt
Publisher: Perfect Square
ISBN: 9781421587806
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Magnificent hardcover art books featuring the incredible images and lore of Magic: The Gathering®! Danger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering®! “Grab an axe and defend the gate! Your despair is an extravagance we can ill afford.” —Thalia, Knight-Cathar Terror falls from the skies on blood-spattered wings, and nameless horrors lurk in the shadows. These pages, lavishly illustrated with the award-winning art of Magic: The Gathering™, are your entry into a world beset by terrible evils on all sides and betrayed by the hope it held most dear. Tread lightly as you follow the heroic Planeswalkers of the Gatewatch as they investigate these dark mysteries, for the nightmare they will uncover is a threat to the whole Multiverse. The mysteries of Innistrad—its peoples, provinces, and monsters—await your arrival. But be careful as you peer into the darkness, for you might find something staring back.

Odyssey of the Dragonlords RPG

Odyssey of the Dragonlords RPG PDF Author: Modiphius
Publisher: Modiphius
ISBN: 9781912743407
Category : Games & Activities
Languages : en
Pages : 466

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Book Description
Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.

Dissension

Dissension PDF Author: Cory Herndon
Publisher: Wizards of the Coast
ISBN: 0786957077
Category : Fiction
Languages : en
Pages : 365

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Book Description
Return to the radically new and intriguing world of Ravnica as a jaded—and ghostly—lieutenant fights to save the city to which he is inextricably bound The streets of Ravnica run red with blood. Guild fights guild and horrifying monsters ravage the city, destroying all who stand in their way. But as Ravnica crumbles, a method emerges from the madness. It becomes clear that the city's chaos was calculated. But by whom? Something must be done. And unfortunately for Agrus Kos, being a member of the undead doesn't mean you don't have a job to do.

Dungeons & Dragons Spellbook Cards: Volo's Guide to Monsters (Monster Cards, D&D Accessory)

Dungeons & Dragons Spellbook Cards: Volo's Guide to Monsters (Monster Cards, D&D Accessory) PDF Author: Wizards RPG Team
Publisher: National Geographic Books
ISBN: 0786966858
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
The perfect tool to help Dungeon Masters manage their monsters during play. These 81 durable, laminated cards represent a range of deadly beasts from the Dungeons & Dragons supplemental book, Volo’s Guide to Monsters, complete with stats and illustrations. From the Banderhobb's stealth bonus to the Yuan-ti pit master's cantrips, monster cards let DMs select, organize, and access the information they need to help keep encounters running smoothly, without flipping through the books. • Color illustrations bring battles to life without revealing the monster's rules text • An evergreen accessory useful for all fifth edition Dungeons & Dragons tabletop gameplay • An invaluable resource for EVERY Dungeon Master

The Art of Magic: The Gathering - Ravnica

The Art of Magic: The Gathering - Ravnica PDF Author: James Wyatt
Publisher: Perfect Square
ISBN: 9781974705528
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Magnificent hardcover art books featuring the incredible images and lore of Magic: The Gathering®! Danger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering®! The seventh book in VIZ Media’s acclaimed series of massive hardcover art books featuring the incredible images of Magic: The Gathering®! “The alliances were already frayed. All we do is find the loose threads and pluck.” —Lazav, House Dimir Guildmaster An eternity of winding streets, dark alleys, towering structures, and rubble-strewn ruins make up the world of Ravnica. In this sprawling city, ten guilds are locked in a perpetual struggle for influence and dominance, each one seeking to advance its own agenda and philosophy—and now it’s time to choose your place in this conflict. In these pages, lavishly illustrated with the award-winning art of Magic: The Gathering®, you’ll learn the deepest secrets of the guilds and the plots unfolding in their ranks. Choose your guild and take your place in Ravnica, the greatest city in the Multiverse!