Author: Paul Alden
Publisher:
ISBN: 9781593074258
Category : Comics & Graphic Novels
Languages : en
Pages : 92
Book Description
When the evil giant Zaramouth tries to claim the River of Souls, a magical place that holds the energy to make magic possible, Azunai tries to stop him with the belief that the river belongs to all of Aranna's people.
The Battle for Aranna
Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Publisher: MIT Press
ISBN: 9780262240451
Category : Computers
Languages : en
Pages : 680
Book Description
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
HWM
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
Dungeon Siege II
Author: Doug Radcliffe
Publisher: Sybex
ISBN: 9780782143560
Category : Games & Activities
Languages : en
Pages : 0
Book Description
This is the exclusive, official guide to Dungeon Siege II, the sequel to Microsoft's best-selling role-playing game (RPG). Expected to be one of the biggest PC games this year, Dungeon Siege II promises the same hack-n-slash action with more involved character development options, a more fully developed story plus three times as many quests. Cover-to-cover, this guide is packed with comprehensive walkthroughs, detailed maps, in-depth strategies, and complete statistics straight from the game's designers. Its attractive, high-quality, full-color design will truly capture the spirit of the game.
Publisher: Sybex
ISBN: 9780782143560
Category : Games & Activities
Languages : en
Pages : 0
Book Description
This is the exclusive, official guide to Dungeon Siege II, the sequel to Microsoft's best-selling role-playing game (RPG). Expected to be one of the biggest PC games this year, Dungeon Siege II promises the same hack-n-slash action with more involved character development options, a more fully developed story plus three times as many quests. Cover-to-cover, this guide is packed with comprehensive walkthroughs, detailed maps, in-depth strategies, and complete statistics straight from the game's designers. Its attractive, high-quality, full-color design will truly capture the spirit of the game.
Dungeon Siege III
Author: Stephen Stratton
Publisher:
ISBN: 9780307890375
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
* Complete walkthroughs cover all quests and dungeons, with detailed information on the choices you make that influence your characters' storyline and gameplay experience. * Advanced combat strategies help you defeat the hordes of dangerous creatures you encounter in your journey through Ehb, including stats and tactics for all combat styles and special abilities. * Choose your role in the game with our comparison of the strengths and skills of all four playable heroes. * Consult the fully labeled maps so you can find all the best loot, hidden lore, and items! * Go behind the scenes with the creators of Dungeon Siege III in our special Developer Commentary sidebars and concept art section!
Publisher:
ISBN: 9780307890375
Category : Computer adventure games
Languages : en
Pages : 0
Book Description
* Complete walkthroughs cover all quests and dungeons, with detailed information on the choices you make that influence your characters' storyline and gameplay experience. * Advanced combat strategies help you defeat the hordes of dangerous creatures you encounter in your journey through Ehb, including stats and tactics for all combat styles and special abilities. * Choose your role in the game with our comparison of the strengths and skills of all four playable heroes. * Consult the fully labeled maps so you can find all the best loot, hidden lore, and items! * Go behind the scenes with the creators of Dungeon Siege III in our special Developer Commentary sidebars and concept art section!
The Video Games Guide
Author: Matt Fox
Publisher: McFarland
ISBN: 078647257X
Category : Games & Activities
Languages : en
Pages : 385
Book Description
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Publisher: McFarland
ISBN: 078647257X
Category : Games & Activities
Languages : en
Pages : 385
Book Description
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Maximum PC
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 108
Book Description
Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Publisher:
ISBN:
Category :
Languages : en
Pages : 108
Book Description
Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Maximum PC
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 98
Book Description
Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Publisher:
ISBN:
Category :
Languages : en
Pages : 98
Book Description
Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
HWM
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
GameAxis Unwired
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 92
Book Description
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.
Publisher:
ISBN:
Category :
Languages : en
Pages : 92
Book Description
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.