Author: Goodman Games
Publisher:
ISBN: 9781946231741
Category :
Languages : en
Pages :
Book Description
North of Lankhmar lies the Land of the Eight Cities, a young realm lying in the shadows of the Great Forest and rich in natural resources. This barely-tamed wilderness is rife with opportunities for adventure and riches, but also contains hitherto-unknown dangers. Nevertheless, for adventurers who've worn out their welcome in Lankhmar, the Forest Land is a welcoming place to escape their enemies in the City of the Black Toga. Made in the US.
Dungeon Crawl Classics Lankhmar #8: The Land of Eight Cities (DCC RPG Adv.)
Author: Goodman Games
Publisher:
ISBN: 9781946231741
Category :
Languages : en
Pages :
Book Description
North of Lankhmar lies the Land of the Eight Cities, a young realm lying in the shadows of the Great Forest and rich in natural resources. This barely-tamed wilderness is rife with opportunities for adventure and riches, but also contains hitherto-unknown dangers. Nevertheless, for adventurers who've worn out their welcome in Lankhmar, the Forest Land is a welcoming place to escape their enemies in the City of the Black Toga. Made in the US.
Publisher:
ISBN: 9781946231741
Category :
Languages : en
Pages :
Book Description
North of Lankhmar lies the Land of the Eight Cities, a young realm lying in the shadows of the Great Forest and rich in natural resources. This barely-tamed wilderness is rife with opportunities for adventure and riches, but also contains hitherto-unknown dangers. Nevertheless, for adventurers who've worn out their welcome in Lankhmar, the Forest Land is a welcoming place to escape their enemies in the City of the Black Toga. Made in the US.
Dungeon Crawl Classics Lankhmar #7: a Dozen Lankhmar Locations (DCC RPG Setting)
Author: Goodman Games
Publisher:
ISBN: 9781946231734
Category :
Languages : en
Pages :
Book Description
Travel the fog-shrouded streets of Lankhmar and visit some of its most infamous sites! From the home of Muulsh the Moneylender to the Silver Eel to the winding passages of Thieves' House, this book provides the judge with a detailed look at a dozen interesting locales inside the City of the Black Toga. Suitable for planning adventures or when the players take an unexpected turn, A Dozen Lankhmar Locations provides information and maps to aid any judge running a city-based adventure in the City of Seven-Score Thousand Smokes or other fantasy metropolis. Made in the US.
Publisher:
ISBN: 9781946231734
Category :
Languages : en
Pages :
Book Description
Travel the fog-shrouded streets of Lankhmar and visit some of its most infamous sites! From the home of Muulsh the Moneylender to the Silver Eel to the winding passages of Thieves' House, this book provides the judge with a detailed look at a dozen interesting locales inside the City of the Black Toga. Suitable for planning adventures or when the players take an unexpected turn, A Dozen Lankhmar Locations provides information and maps to aid any judge running a city-based adventure in the City of Seven-Score Thousand Smokes or other fantasy metropolis. Made in the US.
Dungeon Crawl Classics Lankhmar #11 - The Rats of Ilthmar
Author: Goodman Games
Publisher:
ISBN: 9781950783465
Category :
Languages : en
Pages : 18
Book Description
A level 3 DCC adventure officially licensed by the estate of Fritz Leiber! A relic sacred to the Rat God lies protected beneath a temple in the trash-ridden city of Ilthmar. Those who venerate the Rat seek to turn the relic's power against Ilthmar's most hated rival: Lankhmar, the City of Sevenscore Thousand Smokes! When Lankhmar's Overlord learns of this plot, he dispatches a selected party of cut-throats, sorcerers, and alley-fighters to recover the relic before the scheme of the Rat God comes to fruition. But to succeed in their mission, the party will have to infiltrated the deepest depths of the Rat Sect and overcome a multitude of unexpected and dangerous guardians. Do they have what it takes to succeed in the Overlord's request--or will they end up another rat-gnawed corpse in the shark-infested waters of Ilthmar? Made in the USA.
Publisher:
ISBN: 9781950783465
Category :
Languages : en
Pages : 18
Book Description
A level 3 DCC adventure officially licensed by the estate of Fritz Leiber! A relic sacred to the Rat God lies protected beneath a temple in the trash-ridden city of Ilthmar. Those who venerate the Rat seek to turn the relic's power against Ilthmar's most hated rival: Lankhmar, the City of Sevenscore Thousand Smokes! When Lankhmar's Overlord learns of this plot, he dispatches a selected party of cut-throats, sorcerers, and alley-fighters to recover the relic before the scheme of the Rat God comes to fruition. But to succeed in their mission, the party will have to infiltrated the deepest depths of the Rat Sect and overcome a multitude of unexpected and dangerous guardians. Do they have what it takes to succeed in the Overlord's request--or will they end up another rat-gnawed corpse in the shark-infested waters of Ilthmar? Made in the USA.
How to Write Adventure Modules That Don't Suck
Author: Jobe Bittman
Publisher:
ISBN: 9781946231086
Category : Fiction
Languages : en
Pages : 0
Book Description
Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Publisher:
ISBN: 9781946231086
Category : Fiction
Languages : en
Pages : 0
Book Description
Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar (DCC RPG Adv. )
Author: Goodman Games
Publisher:
ISBN: 9781946231673
Category :
Languages : en
Pages :
Book Description
A level 1 adventure set in Lankhmar! The City of the Black Toga: Home to hundreds of back alley courts, rotting tenements, and an endless number of gangs, whose fortunes rise and fall as surely as the tides of the Inner Sea. Each gang vies against the others, pitting beggar against bravo, slayer against thug, and gang lord against gang lord. Made in the US.
Publisher:
ISBN: 9781946231673
Category :
Languages : en
Pages :
Book Description
A level 1 adventure set in Lankhmar! The City of the Black Toga: Home to hundreds of back alley courts, rotting tenements, and an endless number of gangs, whose fortunes rise and fall as surely as the tides of the Inner Sea. Each gang vies against the others, pitting beggar against bravo, slayer against thug, and gang lord against gang lord. Made in the US.
Cthulhu Alphabet (Hardback)
Author: Goodman Games
Publisher: Goodman Games
ISBN: 9781950783311
Category :
Languages : en
Pages :
Book Description
An A-to-Z reference for Lovecraftian mythos design! A is for Angles, B is for Books and C is for Cultists. Game masters of any rule system will find twisted inspiration for creating madness-inducing game ingenuity from ancient, underground worlds. This tome contains haunting text and cleverly authored random tables to help you create necronomic stories of forbidden traits, dangerous powers, and lore transcribed from the ravings of madmen. Beware the fear-provoking illustrations by artists in the thrall of the elder gods that will haunt your dreams. All of this, and more, from the libraries of Miskatonic University and Goodman Games! This grimoire is compatible with all fantasy and horror role playing games. Made in the USA.
Publisher: Goodman Games
ISBN: 9781950783311
Category :
Languages : en
Pages :
Book Description
An A-to-Z reference for Lovecraftian mythos design! A is for Angles, B is for Books and C is for Cultists. Game masters of any rule system will find twisted inspiration for creating madness-inducing game ingenuity from ancient, underground worlds. This tome contains haunting text and cleverly authored random tables to help you create necronomic stories of forbidden traits, dangerous powers, and lore transcribed from the ravings of madmen. Beware the fear-provoking illustrations by artists in the thrall of the elder gods that will haunt your dreams. All of this, and more, from the libraries of Miskatonic University and Goodman Games! This grimoire is compatible with all fantasy and horror role playing games. Made in the USA.
Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback)
Author: Goodman Games
Publisher:
ISBN: 9781946231819
Category : Games & Activities
Languages : en
Pages : 162
Book Description
Includes spinning wheel puzzle in plastic pouch.
Publisher:
ISBN: 9781946231819
Category : Games & Activities
Languages : en
Pages : 162
Book Description
Includes spinning wheel puzzle in plastic pouch.
The Unholy Grail
Author: Fritz Leiber
Publisher: Simon and Schuster
ISBN: 195243808X
Category : Fiction
Languages : en
Pages : 40
Book Description
Three things warned the wizard’s apprentice that something was wrong: first the deep-trodden prints of iron-shod hooves along the forest path—he sensed them through his boots before stooping to feel them out in the dark; next, the eerie drone of a bee unnaturally abroad by night; and finally, a faint aromatic odor of burning.
Publisher: Simon and Schuster
ISBN: 195243808X
Category : Fiction
Languages : en
Pages : 40
Book Description
Three things warned the wizard’s apprentice that something was wrong: first the deep-trodden prints of iron-shod hooves along the forest path—he sensed them through his boots before stooping to feel them out in the dark; next, the eerie drone of a bee unnaturally abroad by night; and finally, a faint aromatic odor of burning.
Eternal Night of Lockwood
Author: James Introcaso
Publisher:
ISBN: 9781524871840
Category :
Languages : en
Pages : 368
Book Description
Eternal Night of Lockwood is an adventure book, filled with intrigue, mystery, and horror, Powered by Zweihänder RPG. RAGE AGAINST THE DYING OF THE LIGHT Five days ago, a starless and moonless night fell over the Lockwood forest and pioneer town of Ertol. The sawmills have gone quiet, and the lumberjacks have begun to revolt. The Eternal Night has come, and all of Ertol is in the grips of panic and fear. But where there's darkness, there's opportunity. As citizens of Ertol, you'll find yourselves drawn into a pitch-black web of urban conspiracy and rural horror, spanning the gloom of the six boroughs and into the ancient Lockwood. Will you rise to the occasion as a light in the darkness, or will you succumb to the Eternal Night? This ZWEIHÄNDER RPG book is a campaign-length adventure, taking characters from Basic to Advanced Tier. Its adventure can also be broken up into ten individual quests to suit your gaming group's needs. Intended to be used by both players and gamemasters, this book provides a host of new character options, expanded bestiary, and customizable adventure difficulty settings to accommodate higher Tier adventures.
Publisher:
ISBN: 9781524871840
Category :
Languages : en
Pages : 368
Book Description
Eternal Night of Lockwood is an adventure book, filled with intrigue, mystery, and horror, Powered by Zweihänder RPG. RAGE AGAINST THE DYING OF THE LIGHT Five days ago, a starless and moonless night fell over the Lockwood forest and pioneer town of Ertol. The sawmills have gone quiet, and the lumberjacks have begun to revolt. The Eternal Night has come, and all of Ertol is in the grips of panic and fear. But where there's darkness, there's opportunity. As citizens of Ertol, you'll find yourselves drawn into a pitch-black web of urban conspiracy and rural horror, spanning the gloom of the six boroughs and into the ancient Lockwood. Will you rise to the occasion as a light in the darkness, or will you succumb to the Eternal Night? This ZWEIHÄNDER RPG book is a campaign-length adventure, taking characters from Basic to Advanced Tier. Its adventure can also be broken up into ten individual quests to suit your gaming group's needs. Intended to be used by both players and gamemasters, this book provides a host of new character options, expanded bestiary, and customizable adventure difficulty settings to accommodate higher Tier adventures.
The Goodman Games 2019 Yearbook Presents: Riders on the Phlogiston
Author: Goodman Games
Publisher: Goodman Games LLC
ISBN: 9781950783250
Category : Fiction
Languages : en
Pages : 0
Book Description
One of the most popular releases of the year returns! This annual compilation of articles for DCC RPG includes Riders on the Phlogiston, the 2018 Gen Con tournament adventure module. In addition it includes a yearbook of the great new Goodman Games community content from the last year! Made in the USA.
Publisher: Goodman Games LLC
ISBN: 9781950783250
Category : Fiction
Languages : en
Pages : 0
Book Description
One of the most popular releases of the year returns! This annual compilation of articles for DCC RPG includes Riders on the Phlogiston, the 2018 Gen Con tournament adventure module. In addition it includes a yearbook of the great new Goodman Games community content from the last year! Made in the USA.