Author: Frank Melendez
Publisher: John Wiley & Sons
ISBN: 1119115620
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Drawing from the Model
Author: Frank Melendez
Publisher: John Wiley & Sons
ISBN: 1119115620
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Publisher: John Wiley & Sons
ISBN: 1119115620
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Figure Drawing Without a Model
Author: Ron Tiner
Publisher: David & Charles
ISBN: 9781446310144
Category : Art
Languages : en
Pages : 0
Book Description
From the basics of drawing from life, to drawing the human figure from memory, Figure Drawing without a Model is the perfect introduction to the technique of drawing accurate and evocative figures without a life model. Author Ron Tiner offers a course of instruction illustrated with his own work that is designed to encourage artists of all levels and abilities, including cartoonists and graphic artists. Starting with informal sketches and a brief introduction to anatomical structure, readers are guided through the process of bringing a figure to life on the page through lessons in figure movement, exploring how the body shows its age, expresses emotion and displays character. Perfect for all artists, from the beginner to the more experienced, the breadth of styles and depth of knowledge conveyed from a master of the craft makes it easy to learn the art of figure drawing.
Publisher: David & Charles
ISBN: 9781446310144
Category : Art
Languages : en
Pages : 0
Book Description
From the basics of drawing from life, to drawing the human figure from memory, Figure Drawing without a Model is the perfect introduction to the technique of drawing accurate and evocative figures without a life model. Author Ron Tiner offers a course of instruction illustrated with his own work that is designed to encourage artists of all levels and abilities, including cartoonists and graphic artists. Starting with informal sketches and a brief introduction to anatomical structure, readers are guided through the process of bringing a figure to life on the page through lessons in figure movement, exploring how the body shows its age, expresses emotion and displays character. Perfect for all artists, from the beginner to the more experienced, the breadth of styles and depth of knowledge conveyed from a master of the craft makes it easy to learn the art of figure drawing.
8-step Model Drawing
Author: Bob Hogan
Publisher: Staff Development for Educator
ISBN: 9781884548956
Category : Mathematics
Languages : en
Pages : 159
Book Description
Publisher: Staff Development for Educator
ISBN: 9781884548956
Category : Mathematics
Languages : en
Pages : 159
Book Description
Drawing from the Model
Author: Frank Melendez
Publisher: John Wiley & Sons
ISBN: 1119115647
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Publisher: John Wiley & Sons
ISBN: 1119115647
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
From Models to Drawings
Author: Marco Frascari
Publisher: Routledge
ISBN: 1134719558
Category : Architecture
Languages : en
Pages : 310
Book Description
This edited collection addresses the vital role of the imagination in the critical interpretation of architectural representations. By challenging the contemporary tendency for computer-aided drawings to become mere ‘models’ for imitation in the construction of buildings, the articles explore the broader range of methods and meanings at stake in the creation and interpretation of architectural drawings, models, images and artefacts. These critical – and often practice-led – investigations are placed alongside a range of historical studies considering the development of representational techniques such as perspective, orthography and diagramming. By also addressing the use of visual representation in a number of related disciplines such as visual arts, film, performance and literature, the book opens up debates in architecture to important developments in other fields. This book is key reading for all students of architecture and architectural theory.
Publisher: Routledge
ISBN: 1134719558
Category : Architecture
Languages : en
Pages : 310
Book Description
This edited collection addresses the vital role of the imagination in the critical interpretation of architectural representations. By challenging the contemporary tendency for computer-aided drawings to become mere ‘models’ for imitation in the construction of buildings, the articles explore the broader range of methods and meanings at stake in the creation and interpretation of architectural drawings, models, images and artefacts. These critical – and often practice-led – investigations are placed alongside a range of historical studies considering the development of representational techniques such as perspective, orthography and diagramming. By also addressing the use of visual representation in a number of related disciplines such as visual arts, film, performance and literature, the book opens up debates in architecture to important developments in other fields. This book is key reading for all students of architecture and architectural theory.
Pen and Parchment
Author: Melanie Holcomb
Publisher: Metropolitan Museum of Art
ISBN: 1588393186
Category : Drawing, Medieval
Languages : en
Pages : 204
Book Description
Discusses the techniques, uses, and aesthetics of medieval drawings; and reproduces work from more than fifty manuscripts produced between the ninth and early fourteenth century.
Publisher: Metropolitan Museum of Art
ISBN: 1588393186
Category : Drawing, Medieval
Languages : en
Pages : 204
Book Description
Discusses the techniques, uses, and aesthetics of medieval drawings; and reproduces work from more than fifty manuscripts produced between the ninth and early fourteenth century.
Model-making
Author: David Neat
Publisher: Crowood
ISBN: 1847977294
Category : Crafts & Hobbies
Languages : en
Pages : 368
Book Description
Model-making: Materials and Methods focuses primarily on the wide variety of materials that can be employed to make models; those which have been favoured for a while and those which are relatively new. The book looks at how these materials behave and how to get the best out of them, then illustrates a range of relatively simple methods of building, shaping, modelling, surfacing and painting with them. Useful features of the book include: the different uses of models in various disciplines; the sequence of making; planning and construction, creating surfaces, painting and finishing; methods of casting, modelling and working with metals; step-by-step accounts of the making of specially selected examples; simple techniques without the need for expensive tools or workshop facilities; a 'Directory' of a full range of materials, together with an extensive list of suppliers. This book is intended for students of theatre production, art & architecture, animation and theatre/television set designers where accurate scale models are necessary, and is also of interest to anyone involved with the process of making forms in 3D and the challenge of making small-scale forms in general. Superbly illustrated with 185 colour photographs.
Publisher: Crowood
ISBN: 1847977294
Category : Crafts & Hobbies
Languages : en
Pages : 368
Book Description
Model-making: Materials and Methods focuses primarily on the wide variety of materials that can be employed to make models; those which have been favoured for a while and those which are relatively new. The book looks at how these materials behave and how to get the best out of them, then illustrates a range of relatively simple methods of building, shaping, modelling, surfacing and painting with them. Useful features of the book include: the different uses of models in various disciplines; the sequence of making; planning and construction, creating surfaces, painting and finishing; methods of casting, modelling and working with metals; step-by-step accounts of the making of specially selected examples; simple techniques without the need for expensive tools or workshop facilities; a 'Directory' of a full range of materials, together with an extensive list of suppliers. This book is intended for students of theatre production, art & architecture, animation and theatre/television set designers where accurate scale models are necessary, and is also of interest to anyone involved with the process of making forms in 3D and the challenge of making small-scale forms in general. Superbly illustrated with 185 colour photographs.
Force: Character Design from Life Drawing
Author: Mike Mattesi
Publisher: Taylor & Francis
ISBN: 1136139893
Category : Computers
Languages : en
Pages : 258
Book Description
Design creative characters inspired by real people. Let Mike Mattesi show you how to use life drawing to discover the poses, features and personalities which form the basis of character and then build, develop and 'PUSH' your drawings to new heights of dramatic and visual impact for believable characters audiences can relate to. Packed with color illustrations and photographs of the models who inspired them. With step-by-step explanation of how the characters were developed and exercises for you to sharpen your skills this is everything you need to bring your characters to life.
Publisher: Taylor & Francis
ISBN: 1136139893
Category : Computers
Languages : en
Pages : 258
Book Description
Design creative characters inspired by real people. Let Mike Mattesi show you how to use life drawing to discover the poses, features and personalities which form the basis of character and then build, develop and 'PUSH' your drawings to new heights of dramatic and visual impact for believable characters audiences can relate to. Packed with color illustrations and photographs of the models who inspired them. With step-by-step explanation of how the characters were developed and exercises for you to sharpen your skills this is everything you need to bring your characters to life.
The Drawing Club
Author: Bob Kato
Publisher: Quarry Books
ISBN: 1627880348
Category : Art
Languages : en
Pages : 147
Book Description
Are you a fan of film, comics, video games and animation? Do you love to draw and tell stories? If so, you are like the hundreds of artists who come to expand and broaden their skills at Los Angeles' original character drawing workshop, The Drawing Club. Since 2002, artists from all over the LA region have gathered each Thursday night at a special place where story and character are interpreted from life. In The Drawing Club, many of these professional working artists and the club's founder, Bob Kato, will teach you how to think differently about drawing characters from life€”and, in true Drawing Club spirit, have a good time doing it! Whether you're a full-time commercial artist, a hobbyist, or you just like to draw, the exercises in The Drawing Club are for you! - Learn how to translate the world from 3D to 2D. - Tell a story through your work. - Gain insights into various materials. - Examine comic approaches to drawing. - Discover how to develop your voice as an artist. - An impressive gallery showcases the fine work and inspiring characters from many of the master artists and animators working today!
Publisher: Quarry Books
ISBN: 1627880348
Category : Art
Languages : en
Pages : 147
Book Description
Are you a fan of film, comics, video games and animation? Do you love to draw and tell stories? If so, you are like the hundreds of artists who come to expand and broaden their skills at Los Angeles' original character drawing workshop, The Drawing Club. Since 2002, artists from all over the LA region have gathered each Thursday night at a special place where story and character are interpreted from life. In The Drawing Club, many of these professional working artists and the club's founder, Bob Kato, will teach you how to think differently about drawing characters from life€”and, in true Drawing Club spirit, have a good time doing it! Whether you're a full-time commercial artist, a hobbyist, or you just like to draw, the exercises in The Drawing Club are for you! - Learn how to translate the world from 3D to 2D. - Tell a story through your work. - Gain insights into various materials. - Examine comic approaches to drawing. - Discover how to develop your voice as an artist. - An impressive gallery showcases the fine work and inspiring characters from many of the master artists and animators working today!
Draw from Your Head
Author: Doug Jamieson
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 222
Book Description
Based on the principles of applied anatomy, this book shows the reader, in a step-by-step fashion, how to draw the human figure from their imagination, rather than having to rely on a live model or photography.
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 222
Book Description
Based on the principles of applied anatomy, this book shows the reader, in a step-by-step fashion, how to draw the human figure from their imagination, rather than having to rely on a live model or photography.