Author: Diane M. Sharon
Publisher: Penn State Press
ISBN: 1575065258
Category : History
Languages : en
Pages : 257
Book Description
Diane Sharon uses the tools of structuralist literary criticism to uncover social and theological patterns in biblical literature. She provides a brief framework for understanding the approach used in her study, then demonstrates that the notion of destiny, specifically the ideas of establishment / foundation and condemnation / doom, are embedded in narrative that includes an eating and drinking event.
Patterns of Destiny
Author: Diane M. Sharon
Publisher: Penn State Press
ISBN: 1575065258
Category : History
Languages : en
Pages : 257
Book Description
Diane Sharon uses the tools of structuralist literary criticism to uncover social and theological patterns in biblical literature. She provides a brief framework for understanding the approach used in her study, then demonstrates that the notion of destiny, specifically the ideas of establishment / foundation and condemnation / doom, are embedded in narrative that includes an eating and drinking event.
Publisher: Penn State Press
ISBN: 1575065258
Category : History
Languages : en
Pages : 257
Book Description
Diane Sharon uses the tools of structuralist literary criticism to uncover social and theological patterns in biblical literature. She provides a brief framework for understanding the approach used in her study, then demonstrates that the notion of destiny, specifically the ideas of establishment / foundation and condemnation / doom, are embedded in narrative that includes an eating and drinking event.
A Feminist Companion to Genesis
Author: Athalya Brenner-Idan
Publisher: Bloomsbury Publishing
ISBN: 0567419940
Category : Religion
Languages : en
Pages : 277
Book Description
This volume in the acclaimed feminist companion to the bible series, edited by Athalya Brenner, draws together a range of leading biblical commentators to discuss one of the most challenging and fascinating biblical texts for feminist interpretation, the book of Genesis.
Publisher: Bloomsbury Publishing
ISBN: 0567419940
Category : Religion
Languages : en
Pages : 277
Book Description
This volume in the acclaimed feminist companion to the bible series, edited by Athalya Brenner, draws together a range of leading biblical commentators to discuss one of the most challenging and fascinating biblical texts for feminist interpretation, the book of Genesis.
Game Engine Black Book: DOOM
Author: Fabien Sanglard
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
Tricks of the Doom Programming Gurus
Author: Steve Benner
Publisher: Sams
ISBN:
Category : Computers
Languages : en
Pages : 946
Book Description
This all-inclusive source for creating WAD, PWAD, and other files for use with DOOM covers the most popular utilities available. It also serves as a tutorial for creating a new world to play in DOOM. The CD contains all the utilities and programs necessary to customize and create new worlds for DOOM.
Publisher: Sams
ISBN:
Category : Computers
Languages : en
Pages : 946
Book Description
This all-inclusive source for creating WAD, PWAD, and other files for use with DOOM covers the most popular utilities available. It also serves as a tutorial for creating a new world to play in DOOM. The CD contains all the utilities and programs necessary to customize and create new worlds for DOOM.
Ghetto Babe
Author: Mattie Bradford
Publisher: Trafford Publishing
ISBN: 1426933797
Category : Fiction
Languages : en
Pages : 166
Book Description
A product of rape, prostitution, and the heir apparent to an illegal empire, Katlin comes face to face with an enemy she cant handle. Katlin rises from the ashes of a life steeped in the crude and vile obsessions of prostitution as the protg of a Madame who takes her under her wings, educates her and gives her keys to an empire. She only has to do one thing: keep a dying promise. Will she hold on to an empire amidst traitors, dissension and betrayal to keep the promise of her mentor; Mama Neal, Madame extraordinaire? Will the legacy continue to flourish under the auspices of Katlin Patrice Johnston or will changes force her into some harsh realities she finds harder to deal with? How long can she fight this destructive enemy which has crept in unawares to call into question the very foundation of her word given to a dying surrogate mother? This is her battle
Publisher: Trafford Publishing
ISBN: 1426933797
Category : Fiction
Languages : en
Pages : 166
Book Description
A product of rape, prostitution, and the heir apparent to an illegal empire, Katlin comes face to face with an enemy she cant handle. Katlin rises from the ashes of a life steeped in the crude and vile obsessions of prostitution as the protg of a Madame who takes her under her wings, educates her and gives her keys to an empire. She only has to do one thing: keep a dying promise. Will she hold on to an empire amidst traitors, dissension and betrayal to keep the promise of her mentor; Mama Neal, Madame extraordinaire? Will the legacy continue to flourish under the auspices of Katlin Patrice Johnston or will changes force her into some harsh realities she finds harder to deal with? How long can she fight this destructive enemy which has crept in unawares to call into question the very foundation of her word given to a dying surrogate mother? This is her battle
Pattern Language for Game Design
Author: Christopher Barney
Publisher: CRC Press
ISBN: 1000259544
Category : Computers
Languages : en
Pages : 503
Book Description
Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.
Publisher: CRC Press
ISBN: 1000259544
Category : Computers
Languages : en
Pages : 503
Book Description
Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.
Tales, Tunes, and Tassa Drums
Author: Peter Manuel
Publisher: University of Illinois Press
ISBN: 0252096770
Category : Music
Languages : en
Pages : 289
Book Description
Today's popular tassa drumming emerged from the fragments of transplanted Indian music traditions half-forgotten and creatively recombined, rearticulated, and elaborated into a dynamic musical genre. A uniquely Indo-Trinidadian form, tassa drumming invites exploration of how the distinctive nature of the Indian diaspora and its relationship to its ancestral homeland influenced Indo-Caribbean music culture. Music scholar Peter Manuel traces the roots of neotraditional music genres like tassa drumming to North India and reveals the ways these genres represent survivals, departures, or innovative elaborations of transplanted music forms. Drawing on ethnographic work and a rich archive of field recordings, he contemplates the music carried to Trinidad by Bhojpuri-speaking and other immigrants, including forms that died out in India but continued to thrive in the Caribbean. His reassessment of ideas of creolization, retention, and cultural survival defies suggestions that the diaspora experience inevitably leads to the loss of the original culture, while also providing avenues to broader applications for work being done in other ethnic contexts.
Publisher: University of Illinois Press
ISBN: 0252096770
Category : Music
Languages : en
Pages : 289
Book Description
Today's popular tassa drumming emerged from the fragments of transplanted Indian music traditions half-forgotten and creatively recombined, rearticulated, and elaborated into a dynamic musical genre. A uniquely Indo-Trinidadian form, tassa drumming invites exploration of how the distinctive nature of the Indian diaspora and its relationship to its ancestral homeland influenced Indo-Caribbean music culture. Music scholar Peter Manuel traces the roots of neotraditional music genres like tassa drumming to North India and reveals the ways these genres represent survivals, departures, or innovative elaborations of transplanted music forms. Drawing on ethnographic work and a rich archive of field recordings, he contemplates the music carried to Trinidad by Bhojpuri-speaking and other immigrants, including forms that died out in India but continued to thrive in the Caribbean. His reassessment of ideas of creolization, retention, and cultural survival defies suggestions that the diaspora experience inevitably leads to the loss of the original culture, while also providing avenues to broader applications for work being done in other ethnic contexts.
Wormwood Volume Three - Patterns in the Weave
Author: John Kedrowski
Publisher: Lulu.com
ISBN: 0557177529
Category :
Languages : en
Pages : 291
Book Description
Publisher: Lulu.com
ISBN: 0557177529
Category :
Languages : en
Pages : 291
Book Description
Models of Doom
Author: H. S. D. Cole
Publisher: Universe Pub
ISBN: 9780876639054
Category : Développement économique - Modèles mathématiques
Languages : en
Pages : 244
Book Description
Scrutinizes the technical aspects and ideological background of the MIT world models on the future of mankind
Publisher: Universe Pub
ISBN: 9780876639054
Category : Développement économique - Modèles mathématiques
Languages : en
Pages : 244
Book Description
Scrutinizes the technical aspects and ideological background of the MIT world models on the future of mankind
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Author: Michael A. Fishbane
Publisher: Jewish Publication Society
ISBN: 0827606915
Category : Religion
Languages : en
Pages : 506
Book Description
Written by one of the most noted scholars in the field, this commentary has Hebrew text and the new JPS English translation at the top of the page and a critical line by line commentary at the bottom.
Publisher: Jewish Publication Society
ISBN: 0827606915
Category : Religion
Languages : en
Pages : 506
Book Description
Written by one of the most noted scholars in the field, this commentary has Hebrew text and the new JPS English translation at the top of the page and a critical line by line commentary at the bottom.