Digital Classics Outside the Echo-Chamber

Digital Classics Outside the Echo-Chamber PDF Author: Gabriel Bodard
Publisher: Ubiquity Press
ISBN: 1909188476
Category : Social Science
Languages : en
Pages : 235

Get Book Here

Book Description
Edited by organisers of “Digital Classicist” seminars in London and Berlin, this volume explores the impact of computational approaches to the study of antiquity on audiences other than the scholars who conventionally publish it. In addition to colleagues in classics and digital humanities, the eleven chapters herein concern and are addressed to students, heritage professionals and “citizen scientists”. Each chapter is a scholarly contribution, presenting research questions in the classics, digital humanities or, in many cases, both. They are all also examples of work within one of the most important areas of academia today: scholarly research and outputs that engage with collaborators and audiences not only including our colleagues, but also students, academics in different fields including the hard sciences, professionals and the broader public. Collaboration and scholarly interaction, particularly with better-funded and more technically advanced disciplines, is essential to digital humanities and perhaps even more so to digital classics. The international perspectives on these issues are especially valuable in an increasingly connected, institutionally and administratively diverse world. This book addresses the broad range of issues scholars and practitioners face in engaging with students, professionals and the public, in accessible and valuable chapters from authors of many backgrounds and areas of expertise, including language and linguistics, history, archaeology and architecture. This collection will be of interest to teachers, scientists, cultural heritage professionals, linguists and enthusiasts of history and antiquity.

Digital Classics Outside the Echo-Chamber

Digital Classics Outside the Echo-Chamber PDF Author: Gabriel Bodard
Publisher: Ubiquity Press
ISBN: 1909188476
Category : Social Science
Languages : en
Pages : 235

Get Book Here

Book Description
Edited by organisers of “Digital Classicist” seminars in London and Berlin, this volume explores the impact of computational approaches to the study of antiquity on audiences other than the scholars who conventionally publish it. In addition to colleagues in classics and digital humanities, the eleven chapters herein concern and are addressed to students, heritage professionals and “citizen scientists”. Each chapter is a scholarly contribution, presenting research questions in the classics, digital humanities or, in many cases, both. They are all also examples of work within one of the most important areas of academia today: scholarly research and outputs that engage with collaborators and audiences not only including our colleagues, but also students, academics in different fields including the hard sciences, professionals and the broader public. Collaboration and scholarly interaction, particularly with better-funded and more technically advanced disciplines, is essential to digital humanities and perhaps even more so to digital classics. The international perspectives on these issues are especially valuable in an increasingly connected, institutionally and administratively diverse world. This book addresses the broad range of issues scholars and practitioners face in engaging with students, professionals and the public, in accessible and valuable chapters from authors of many backgrounds and areas of expertise, including language and linguistics, history, archaeology and architecture. This collection will be of interest to teachers, scientists, cultural heritage professionals, linguists and enthusiasts of history and antiquity.

Mixed Reality and Gamification for Cultural Heritage

Mixed Reality and Gamification for Cultural Heritage PDF Author: Marinos Ioannides
Publisher: Springer
ISBN: 3319496077
Category : Computers
Languages : en
Pages : 594

Get Book Here

Book Description
This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and experienced researchers in the field of interactive digital cultural heritage, and offering a novel platform for researchers in and across the culturally-related disciplines. To this end, it is divided into two sections following a pedagogical model developed by the focus group of the first EU Marie S. Curie Fellowship Initial Training Network on Digital Cultural Heritage (ITN-DCH): Section I describes recent advances in mixed reality enabling technologies, while section II presents the latest findings on interaction with 3D tangible and intangible digital cultural heritage. The sections include selected contributions from some of the most respected scholars, researchers and professionals in the fields of VR/AR, gamification, and digital heritage. This book is intended for all heritage professionals, researchers, lecturers and students who wish to explore the latest mixed reality and gamification technologies in the context of cultural heritage and creative industries. It pursues a pedagogic approach based on trainings, conferences, workshops and summer schools that the ITN-DCH fellows have been following in order to learn how to design next-generation virtual heritage applications, systems and services.

Access and Control in Digital Humanities

Access and Control in Digital Humanities PDF Author: Shane Hawkins
Publisher: Routledge
ISBN: 0429535260
Category : Computers
Languages : en
Pages : 255

Get Book Here

Book Description
Access and Control in Digital Humanities explores a range of important questions about who controls data, who is permitted to reproduce or manipulate data, and what sorts of challenges digital humanists face in making their work accessible and useful. Contributors to this volume present case studies and theoretical approaches from their experience with applications for digital technology in classrooms, museums, archives, in the field and with the general public. Offering potential answers to the issues of access and control from a variety of perspectives, the volume acknowledges that access is subject to competing interests of a variety of stakeholders. Museums, universities, archives, and some communities all place claims on how data can or cannot be shared through digital initiatives and, given the collaborative nature of most digital humanities projects, those in the field need to be cognizant of the various and often competing interests and rights that shape the nature of access and how it is controlled. Access and Control in Digital Humanities will be of interest to researchers, academics and graduate students working in a variety of fields, including digital humanities, library and information science, history, museum and heritage studies, conservation, English literature, geography and legal studies.

Can’t Touch This

Can’t Touch This PDF Author: Chiara Palladino
Publisher: Ubiquity Press
ISBN: 191448133X
Category : Social Science
Languages : en
Pages : 262

Get Book Here

Book Description
What are the implications of digital representation on intellectual property and ownership of cultural heritage? Are aspirations to preservation and accessibility in the digital space reconcilable with cultural sensitivities, colonized history, and cultural appropriation? This volume brings together different perspectives from academics and practitioners of Cultural Heritage, to address current debates in the digitization and other computational study of cultural artifacts. From the tension between the materiality of cultural heritage objects and the intangible character of digital models, we explore larger issues in intellectual property, collection management, pedagogical practice, inclusion and accessibility, and the role of digital methods in decolonization and restitution debates. The contributions include perspectives from a wide range of disciplines, addressing these questions within the study of the material culture of Africa, Europe, Asia, Oceania, and the Americas.

Epigraphy in the Digital Age

Epigraphy in the Digital Age PDF Author: Isabel Velázquez Soriano
Publisher: Archaeopress Publishing Ltd
ISBN: 1789699886
Category : Social Science
Languages : en
Pages : 258

Get Book Here

Book Description
This volume presents epigraphic research using digital and computational tools, comparing the outcomes of both well-established and newer projects to consider the most innovative investigative trends. Papers consider open-access databases, SfM Photogrammetry and Digital Image Modelling applied to textual restoration, Linked Open Data, and more.

The Routledge Companion to Digital Humanities and Art History

The Routledge Companion to Digital Humanities and Art History PDF Author: Kathryn Brown
Publisher: Routledge
ISBN: 0429999135
Category : Art
Languages : en
Pages : 601

Get Book Here

Book Description
The Routledge Companion to Digital Humanities and Art History offers a broad survey of cutting-edge intersections between digital technologies and the study of art history, museum practices, and cultural heritage. The volume focuses not only on new computational tools that have been developed for the study of artworks and their histories but also debates the disciplinary opportunities and challenges that have emerged in response to the use of digital resources and methodologies. Chapters cover a wide range of technical and conceptual themes that define the current state of the field and outline strategies for future development. This book offers a timely perspective on trans-disciplinary developments that are reshaping art historical research, conservation, and teaching. This book will be of interest to scholars in art history, historical theory, method and historiography, and research methods in education.

Digital Heritage and Archaeology in Practice

Digital Heritage and Archaeology in Practice PDF Author: Ethan Watrall
Publisher: University Press of Florida
ISBN: 081307228X
Category : Social Science
Languages : en
Pages : 312

Get Book Here

Book Description
Exploring the use of digital methods in heritage studies and archaeological research The two volumes of Digital Heritage and Archaeology in Practice bring together archaeologists and heritage professionals from private, public, and academic sectors to discuss practical applications of digital and computational approaches to the field. Contributors thoughtfully explore the diverse and exciting ways in which digital methods are being deployed in archaeological interpretation and analysis, museum collections and archives, and community engagement, as well as the unique challenges that these approaches bring. In this volume, essays address methods for preparing and analyzing archaeological data, focusing on preregistration of research design and 3D digital topography. Next, contributors use specific case studies to discuss data structuring, with an emphasis on creating and maintaining large data sets and working with legacy data. Finally, the volume offers insights into ethics and professionalism, including topics such as access to data, transparency and openness, scientific reproducibility, open-access heritage resources, Indigenous sovereignty, structural racial inequalities, and machine learning. Digital Heritage and Archaeology in Practice highlights the importance of community, generosity, and openness in the use of digital tools and technologies. Providing a purposeful counterweight to the idea that digital archaeology requires expensive infrastructure, proprietary software, complicated processes, and opaque workflows, these volumes privilege perspectives that embrace straightforward and transparent approaches as models for the future. Contributors: Lynne Goldstein | Ethan Watrall | Brian Ballsun-Stanton | Rachel Opitz | Sebastian Heath | Jolene Smith | Philip I Buckland | Adela Sobotkova | Petra Hermankova | Theresa Huntsman | Heather Richards-Rissetto | Ben Marwick | Li-Ying Wang | Carrie Heitman | Neha Gupta | Ramona Nicholas | Susan Blair | Jeremy Huggett

Digital Papyrology I

Digital Papyrology I PDF Author: Nicola Reggiani
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110547600
Category : History
Languages : en
Pages : 391

Get Book Here

Book Description
Since the very beginnings of the digital humanities, Papyrology has been in the vanguard of the application of information technologies to its own scientific purposes, for both theoretical and practical reasons (the strong awareness towards the problems of human memory and the material ways of preserving it; the need to work with a multifarious and overwhelming amount of different data). After more than thirty years of development, we have now at our disposal the most advanced tools to make papyrological studies more and more effective, and even to create a new conception of "papyrology" and a new model of "edition" of the ancient documents. At this turining point, it is important to build an epistemological framework including all the different expressions of Digital Papyrology, to trace a historical sketch setting the background of the contemporary tools, and to provide a clear overview of the current theoretical and technological trends, so that all the possibilities currently available can be exploited following uniform pathways. The volume represents an innovative attempt to deal with such topics, usually relegated into very quick and general treatments within journal articles or papyrological handbooks.

Routledge International Handbook of Research Methods in Digital Humanities

Routledge International Handbook of Research Methods in Digital Humanities PDF Author: Kristen Schuster
Publisher: Routledge
ISBN: 0429670257
Category : Education
Languages : en
Pages : 678

Get Book Here

Book Description
This book draws on both traditional and emerging fields of study to consider consider what a grounded definition of quantitative and qualitative research in the Digital Humanities (DH) might mean; which areas DH can fruitfully draw on in order to foster and develop that understanding; where we can see those methods applied; and what the future directions of research methods in Digital Humanities might look like. Schuster and Dunn map a wide-ranging DH research methodology by drawing on both ‘traditional’ fields of DH study such as text, historical sources, museums and manuscripts, and innovative areas in research production, such as knowledge and technology, digital culture and society and history of network technologies. Featuring global contributions from scholars in the United Kingdom, the United States, Europe and Australia, this book draws together a range of disciplinary perspectives to explore the exciting developments offered by this fast-evolving field. Routledge International Handbook of Research Methods in Digital Humanities is essential reading for anyone who teaches, researches or studies Digital Humanities or related subjects.

The Ancient World Goes Digital

The Ancient World Goes Digital PDF Author:
Publisher: BRILL
ISBN: 9004527117
Category : Religion
Languages : en
Pages : 571

Get Book Here

Book Description
The new volume of the CyberResearch series brings together thirty-three authors under the umbrella of digital methods in Archaeology, Ancient Near Eastern Studies and Biblical studies. Both a newbie and a professional reader will find here diverse research topics, accompanied by detailed presentations of digital methods: distant reading of text corpora, GIS digital imaging, and various methods of text analyses. The volume is divided into three parts under the headings of archaeology, texts and online publishing, and includes a wide range of approaches from the philosophical to the practical. This volume brings the reader up-to-date research in the field of digital Ancient Near Eastern studies, and highlights emerging methods and practices. While not a textbook per se, the book is excellent for teaching and exploring the Digital Humanities.