Author: Neil Spiller
Publisher: Thames and Hudson
ISBN: 9780500342473
Category : Architecture
Languages : en
Pages : 0
Book Description
Presenting the hottest architectural visionaries from around the world, Digital Architecture Now celebrates the conceptual architects who are pushing digital design and software to their limits. In his introduction and concluding essay, Neil Spiller places this contemporary work in the context of recent developments and considers the future direction of digital architecture. The heart of the book features architects' best projects, presented in vivid, colourful and breathtaking detail through texts, plans and renderings that challenge our assumptions about 3-D space and redefine the future of architecture.
Digital Architecture Now
Author: Neil Spiller
Publisher: Thames and Hudson
ISBN: 9780500342473
Category : Architecture
Languages : en
Pages : 0
Book Description
Presenting the hottest architectural visionaries from around the world, Digital Architecture Now celebrates the conceptual architects who are pushing digital design and software to their limits. In his introduction and concluding essay, Neil Spiller places this contemporary work in the context of recent developments and considers the future direction of digital architecture. The heart of the book features architects' best projects, presented in vivid, colourful and breathtaking detail through texts, plans and renderings that challenge our assumptions about 3-D space and redefine the future of architecture.
Publisher: Thames and Hudson
ISBN: 9780500342473
Category : Architecture
Languages : en
Pages : 0
Book Description
Presenting the hottest architectural visionaries from around the world, Digital Architecture Now celebrates the conceptual architects who are pushing digital design and software to their limits. In his introduction and concluding essay, Neil Spiller places this contemporary work in the context of recent developments and considers the future direction of digital architecture. The heart of the book features architects' best projects, presented in vivid, colourful and breathtaking detail through texts, plans and renderings that challenge our assumptions about 3-D space and redefine the future of architecture.
Contemporary Digital Architecture
Author: Jacobo Krauel
Publisher: Links Books
ISBN: 9788492796595
Category : Architecture
Languages : en
Pages : 387
Book Description
This book shows how to best present theoretical-technical information, data and images, making this title itself a cutting-edge additon to literature on the subject. The impact of digital technology on architecture has reshaped how may architects and designers work, software and hardware developments allow a greater degree of articulation and experimentation, advance visualisation of contextual impact and use can help to solve or avoid problems, and the technical advantages of applied digitisation are many and take many forms. These issues examined and discussed fully in this volume.
Publisher: Links Books
ISBN: 9788492796595
Category : Architecture
Languages : en
Pages : 387
Book Description
This book shows how to best present theoretical-technical information, data and images, making this title itself a cutting-edge additon to literature on the subject. The impact of digital technology on architecture has reshaped how may architects and designers work, software and hardware developments allow a greater degree of articulation and experimentation, advance visualisation of contextual impact and use can help to solve or avoid problems, and the technical advantages of applied digitisation are many and take many forms. These issues examined and discussed fully in this volume.
Architecture in the Digital Age
Author: Branko Kolarevic
Publisher: Taylor & Francis
ISBN: 1134470444
Category : Architecture
Languages : en
Pages : 441
Book Description
Architecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age.
Publisher: Taylor & Francis
ISBN: 1134470444
Category : Architecture
Languages : en
Pages : 441
Book Description
Architecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age.
Architecture in Formation
Author: Pablo Lorenzo-Eiroa
Publisher: Routledge
ISBN: 1134502834
Category : Architecture
Languages : en
Pages : 353
Book Description
Architecture in Formation is the first digital architecture manual that bridges multiple relationships between theory and practice, proposing a vital resource to structure the upcoming second digital revolution. Sixteen essays from practitioners, historians and theorists look at how information processing informs and is informed by architecture. Twenty-nine experimental projects propose radical means to inform the new upcoming digital architecture. Featuring essays by: Pablo Lorenzo-Eiroa, Aaron Sprecher, Georges Teyssot, Mario Carpo, Patrik Schumacher, Bernard Cache, Mark Linder, David Theodore, Evan Douglis, Ingeborg Rocker and Christian Lange, Antoine Picon, Michael Wen-Sen Su, Chris Perry, Alexis Meier, Achim Menges and Martin Bressani. Interviews with: George Legendre, Alessandra Ponte, Karl Chu, CiroNajle, and Greg Lynn. Projects by: Diller Scofidio and Renfro; Mark Burry; Yehuda Kalay; Omar Khan; Jason Kelly Johnson, Future Cities Lab; Alejandro Zaera-Polo and Maider Llaguno Munitxa; Anna Dyson / Bess Krietemeyer, Peter Stark, Center for Architecture, Science and Ecology (CASE); Philippe Rahm; Lydia Kallipoliti and Alexandros Tsamis; Neeraj Bhatia, Infranet Lab; Jenny Sabin, Lab Studio; Luc Courschene, Society for Arts and Technology (SAT); Eisenman Architects; Preston Scott Cohen; Eiroa Architects; Michael Hansmeyer; Open Source Architecture; Andrew Saunders; Nader Tehrani, Office dA; Satoru Sugihara, ATLV and Thom Mayne, Morphosis; Reiser and Umemoto; Roland Snooks, Kokkugia; Philip Beesley; Matias del Campo and Sandra Manninger SPAN; Michael Young; Eric Goldemberg, Monad Studio; Francois Roche; Ruy Klein; Chandler Ahrens and John Carpenter.
Publisher: Routledge
ISBN: 1134502834
Category : Architecture
Languages : en
Pages : 353
Book Description
Architecture in Formation is the first digital architecture manual that bridges multiple relationships between theory and practice, proposing a vital resource to structure the upcoming second digital revolution. Sixteen essays from practitioners, historians and theorists look at how information processing informs and is informed by architecture. Twenty-nine experimental projects propose radical means to inform the new upcoming digital architecture. Featuring essays by: Pablo Lorenzo-Eiroa, Aaron Sprecher, Georges Teyssot, Mario Carpo, Patrik Schumacher, Bernard Cache, Mark Linder, David Theodore, Evan Douglis, Ingeborg Rocker and Christian Lange, Antoine Picon, Michael Wen-Sen Su, Chris Perry, Alexis Meier, Achim Menges and Martin Bressani. Interviews with: George Legendre, Alessandra Ponte, Karl Chu, CiroNajle, and Greg Lynn. Projects by: Diller Scofidio and Renfro; Mark Burry; Yehuda Kalay; Omar Khan; Jason Kelly Johnson, Future Cities Lab; Alejandro Zaera-Polo and Maider Llaguno Munitxa; Anna Dyson / Bess Krietemeyer, Peter Stark, Center for Architecture, Science and Ecology (CASE); Philippe Rahm; Lydia Kallipoliti and Alexandros Tsamis; Neeraj Bhatia, Infranet Lab; Jenny Sabin, Lab Studio; Luc Courschene, Society for Arts and Technology (SAT); Eisenman Architects; Preston Scott Cohen; Eiroa Architects; Michael Hansmeyer; Open Source Architecture; Andrew Saunders; Nader Tehrani, Office dA; Satoru Sugihara, ATLV and Thom Mayne, Morphosis; Reiser and Umemoto; Roland Snooks, Kokkugia; Philip Beesley; Matias del Campo and Sandra Manninger SPAN; Michael Young; Eric Goldemberg, Monad Studio; Francois Roche; Ruy Klein; Chandler Ahrens and John Carpenter.
Fabricate 2011
Author: Ruairi Glynn
Publisher: UCL Press
ISBN: 1787352137
Category : Architecture
Languages : en
Pages : 262
Book Description
FABRICATE is an international peer reviewed conference that takes place every three years with a supporting publication on the theme of Digital Fabrication. Discussing the progressive integration of digital design with manufacturing processes, and its impact on design and making in the 21st century, FABRICATE brings together pioneers in design and making within architecture, construction, engineering, manufacturing, materials technology and computation. Discussion on key themes includes: how digital fabrication technologies are enabling new creative and construction opportunities from component to building scales, the difficult gap that exists between digital modelling and its realisation, material performance and manipulation, off-site and on-site construction, interdisciplinary education, economic and sustainable contexts. FABRICATE features cutting-edge built work from both academia and practice, making it a unique event that attracts delegates from all over the world. FABRICATE 2011, 2014 and 2017 are now all available to download free from UCL Press.
Publisher: UCL Press
ISBN: 1787352137
Category : Architecture
Languages : en
Pages : 262
Book Description
FABRICATE is an international peer reviewed conference that takes place every three years with a supporting publication on the theme of Digital Fabrication. Discussing the progressive integration of digital design with manufacturing processes, and its impact on design and making in the 21st century, FABRICATE brings together pioneers in design and making within architecture, construction, engineering, manufacturing, materials technology and computation. Discussion on key themes includes: how digital fabrication technologies are enabling new creative and construction opportunities from component to building scales, the difficult gap that exists between digital modelling and its realisation, material performance and manipulation, off-site and on-site construction, interdisciplinary education, economic and sustainable contexts. FABRICATE features cutting-edge built work from both academia and practice, making it a unique event that attracts delegates from all over the world. FABRICATE 2011, 2014 and 2017 are now all available to download free from UCL Press.
Digital Ground
Author: Malcolm McCullough
Publisher: MIT Press (MA)
ISBN: 9780262633277
Category : Architecture
Languages : en
Pages : 272
Book Description
A theory of place for interaction design.
Publisher: MIT Press (MA)
ISBN: 9780262633277
Category : Architecture
Languages : en
Pages : 272
Book Description
A theory of place for interaction design.
Digital Architecture Beyond Computers
Author: Roberto Bottazzi
Publisher: Bloomsbury Publishing
ISBN: 147425814X
Category : Architecture
Languages : en
Pages : 257
Book Description
Digital Architecture Beyond Computers explores the deep history of digital architecture, tracing design concepts as far back as the Renaissance and connecting them with the latest software used by designers today. It develops a critical account of how the tools and techniques of digital design have emerged, and allows designers to deepen their understanding of the digital tools they use every day. What aesthetic, spatial, and philosophical concepts converge within the digital tools architects employ? What is their history? And what kinds of techniques and designs have they given rise to? This book explores the answers to these questions, showing how digital architecture brings together complex ideas and trajectories which span across several domains and have evolved over many centuries. It sets out to unpack these ideas, trace their origin and permeation into architecture, and re-examine their use in contemporary software. Chapters are arranged around the histories of nine 'fragments' – each a fundamental concept embedded in popular CAD applications: database, layers and fields, parametrics, pixel, programme, randomness, scanning, topology, and voxel/maxel – with each theme examined through a series of historical and contemporary case studies. The book thus connects the digital design process with architectural history and theory, allowing designers and theorists alike to develop more analytical and critical tools with which to conceptualise digital design and its software.
Publisher: Bloomsbury Publishing
ISBN: 147425814X
Category : Architecture
Languages : en
Pages : 257
Book Description
Digital Architecture Beyond Computers explores the deep history of digital architecture, tracing design concepts as far back as the Renaissance and connecting them with the latest software used by designers today. It develops a critical account of how the tools and techniques of digital design have emerged, and allows designers to deepen their understanding of the digital tools they use every day. What aesthetic, spatial, and philosophical concepts converge within the digital tools architects employ? What is their history? And what kinds of techniques and designs have they given rise to? This book explores the answers to these questions, showing how digital architecture brings together complex ideas and trajectories which span across several domains and have evolved over many centuries. It sets out to unpack these ideas, trace their origin and permeation into architecture, and re-examine their use in contemporary software. Chapters are arranged around the histories of nine 'fragments' – each a fundamental concept embedded in popular CAD applications: database, layers and fields, parametrics, pixel, programme, randomness, scanning, topology, and voxel/maxel – with each theme examined through a series of historical and contemporary case studies. The book thus connects the digital design process with architectural history and theory, allowing designers and theorists alike to develop more analytical and critical tools with which to conceptualise digital design and its software.
Theories of the Digital in Architecture
Author: Rivka Oxman
Publisher:
ISBN: 9780415469241
Category : Architectural design
Languages : en
Pages : 0
Book Description
Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android Games Master mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity. By using Penny de Byl's holistic method, you will learn about the principles of art, design, and code and gain multidisciplinary skills needed to succeed in the independent mobile games industry. In addition, hands-on exercises will help you throughout the process from design to publication in the Apple App Store and Google Play Store. Over 70 practical step-by-step exercises recreating the game mechanics of contemporary mobile games, including Angry Birds, Temple Run, Year Walk, Minecraft, Curiosity Cube, Fruit Ninja, and more. Design principles, art, and programming in unison - the one-stop shop for indie developers requiring interdisciplinary skills in their small teams. An introduction to essential two- and three-dimensional mathematics, geometry and physics concepts. A portfolio of royalty free reusable game mechanics and assets. Accompanying website, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and teaching resources. Challenge questions and lesson plans are available online for an enhanced learning experience.
Publisher:
ISBN: 9780415469241
Category : Architectural design
Languages : en
Pages : 0
Book Description
Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android Games Master mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity. By using Penny de Byl's holistic method, you will learn about the principles of art, design, and code and gain multidisciplinary skills needed to succeed in the independent mobile games industry. In addition, hands-on exercises will help you throughout the process from design to publication in the Apple App Store and Google Play Store. Over 70 practical step-by-step exercises recreating the game mechanics of contemporary mobile games, including Angry Birds, Temple Run, Year Walk, Minecraft, Curiosity Cube, Fruit Ninja, and more. Design principles, art, and programming in unison - the one-stop shop for indie developers requiring interdisciplinary skills in their small teams. An introduction to essential two- and three-dimensional mathematics, geometry and physics concepts. A portfolio of royalty free reusable game mechanics and assets. Accompanying website, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and teaching resources. Challenge questions and lesson plans are available online for an enhanced learning experience.
When is the Digital in Architecture?
Author: Andrew Goodhouse
Publisher: Sternberg Press
ISBN: 9781927071465
Category : Architectural design
Languages : en
Pages : 0
Book Description
But it's not just about articulating a variety of responses. Asking a question like "When is the digital in architecture?" can produce millions of stories in response and millions of digressions and redirections that narrow in focus and change geographies, producing a Tristram Shandy of the digital as the CCA continues to build its digital archive and make it increasingly accessible to researchers. If this novel of digressions is distributed across future research projects and extended with studies of new archival material, so much the better for the reader, in our opinion.
Publisher: Sternberg Press
ISBN: 9781927071465
Category : Architectural design
Languages : en
Pages : 0
Book Description
But it's not just about articulating a variety of responses. Asking a question like "When is the digital in architecture?" can produce millions of stories in response and millions of digressions and redirections that narrow in focus and change geographies, producing a Tristram Shandy of the digital as the CCA continues to build its digital archive and make it increasingly accessible to researchers. If this novel of digressions is distributed across future research projects and extended with studies of new archival material, so much the better for the reader, in our opinion.
Defining Digital Architecture
Author: Yudong Liu
Publisher: Birkhauser
ISBN: 3764368918
Category : Architecture
Languages : en
Pages : 220
Book Description
The Far Eastern International Digital Design Award (FEIDAD) was confered for the first time in 2000, its aim being to encourage and honour innovative design created with the aid of digital media. In January 2001, the jury which comprised Peter Eisenman, William Mitchell (MIT), Gerhard Schmitt (Swiss Federal Institute of Technology), Greg Lynn, and other distinguished architects, awarded the prize for the second time. This book presents the 100 best projects which architects, students and designers coming from 23 different countries had entered in the competition. Each project is fully documented in text with numerous colour illustrations. Both thought-provoking and imaginative, they challenge traditional architectural concepts and processes, simultaneously attaining a high aesthetic level. This documentation of these projects offers an excellent overview of the very latest developments in digital design, providing valuable insight for all who make use of new media in their work.
Publisher: Birkhauser
ISBN: 3764368918
Category : Architecture
Languages : en
Pages : 220
Book Description
The Far Eastern International Digital Design Award (FEIDAD) was confered for the first time in 2000, its aim being to encourage and honour innovative design created with the aid of digital media. In January 2001, the jury which comprised Peter Eisenman, William Mitchell (MIT), Gerhard Schmitt (Swiss Federal Institute of Technology), Greg Lynn, and other distinguished architects, awarded the prize for the second time. This book presents the 100 best projects which architects, students and designers coming from 23 different countries had entered in the competition. Each project is fully documented in text with numerous colour illustrations. Both thought-provoking and imaginative, they challenge traditional architectural concepts and processes, simultaneously attaining a high aesthetic level. This documentation of these projects offers an excellent overview of the very latest developments in digital design, providing valuable insight for all who make use of new media in their work.