Design, Specification and Verification of Interactive Systems ’96

Design, Specification and Verification of Interactive Systems ’96 PDF Author: Francois Bodart
Publisher: Springer Science & Business Media
ISBN: 3709174910
Category : Computers
Languages : en
Pages : 398

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Book Description
Making systems easier to use implies an ever increasing complexity in managing communication between users and applications. Indeed an increasing part of the application code is devoted to the user interface portion. In order to manage this complexity, it is important to have tools, notations, and methodologies which support the designer’s work during the refinement process from specification to implementation. Selected revised papers from the Eurographics workshop in Namur review the state of the art in this area, comparing the different existing approaches to this field in order to identify the principle requirements and the most suitable notations, and indicate the meaningful results which can be obtained from them.

Design, Specification and Verification of Interactive Systems ’96

Design, Specification and Verification of Interactive Systems ’96 PDF Author: Francois Bodart
Publisher: Springer Science & Business Media
ISBN: 3709174910
Category : Computers
Languages : en
Pages : 398

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Book Description
Making systems easier to use implies an ever increasing complexity in managing communication between users and applications. Indeed an increasing part of the application code is devoted to the user interface portion. In order to manage this complexity, it is important to have tools, notations, and methodologies which support the designer’s work during the refinement process from specification to implementation. Selected revised papers from the Eurographics workshop in Namur review the state of the art in this area, comparing the different existing approaches to this field in order to identify the principle requirements and the most suitable notations, and indicate the meaningful results which can be obtained from them.

Design, Specification and Verification of Interactive Systems ’98

Design, Specification and Verification of Interactive Systems ’98 PDF Author: Panos Markopoulos
Publisher: Springer Science & Business Media
ISBN: 3709136938
Category : Computers
Languages : en
Pages : 336

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Book Description
Does modelling, formal or otherwise, play a role in designing interactive systems? A proliferation of interactive devices and technologies is used in an ever increasing diversity of contexts and combinations in professional and every-day life. This development poses a significant challenge to modelling approaches used for the design of interactive systems. The papers in this volume discuss a range of modelling approaches, the representations they use, the strengths and weaknesses of their associated specification and analysis techniques and their role in supporting the design of interactive systems.

Design, Specification and Verification of Interactive Systems ’97

Design, Specification and Verification of Interactive Systems ’97 PDF Author: Michael D. Harrison
Publisher: Springer Science & Business Media
ISBN: 3709168783
Category : Computers
Languages : en
Pages : 328

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Book Description
An increasing recognition of the role of the human-system interface is leading to new extensions and styles of specification. Techniques are being developed that facilitate the expression of user-oriented requirements and the refinement and checking of specifications of interactive systems. This book reflects the state of the art in this important area and also contains a summary of working group discussions about how the various techniques represented might be applied to a common case study.

Interactive Systems. Design, Specification, and Verification

Interactive Systems. Design, Specification, and Verification PDF Author: T. C. Nicholas Graham
Publisher: Springer Science & Business Media
ISBN: 3540705686
Category : Computers
Languages : en
Pages : 319

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Book Description
The modern world has made available a wealth of new possibilities for interacting with computers, through advanced Web applications, while on the go with handheld smart telephones or using electronic tabletops or wall-sized displays. Developers of modern interactive systems face great problems: how to design applications which will work well with newly available technologies, and how to efficiently and correctly implement such designs. Design, Specification and Verification of Interactive Systems 2008 was the 15th of a series of annual workshops devoted to helping designers and implementers of interactive systems unleash the power of modern interaction devices and techniques. DSV-IS 2008 was held at Queen’s University in Kingston, Canada, during July 16–18, 2008. This book collects the best papers submitted to the workshop. There were 17 full papers, 10 late-breaking and experience report papers, and two demonstrations. Keynote presentations were provided by Judy Brown of Carleton University and Randy Ellis of Queen’s University. The first day of the workshop addressed the problems of user interface evaluation and specification, with particular emphasis on the use of task models to provide hi- level approaches for capturing the intended functionality of a user interface. Day two continued this theme, examining techniques for modeling user interfaces, particularly for mobile and ubiquitous applications. Presenters also discussed advanced implem- tation techniques for interactive systems. Finally, day three considered how to arc- tect interactive systems, and returned to the themes of evaluation and specification.

Interactive Systems. Design, Specification, and Verification

Interactive Systems. Design, Specification, and Verification PDF Author: Philippe Palanque
Publisher: Springer
ISBN: 3540446753
Category : Computers
Languages : en
Pages : 253

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Book Description
The wait for the year 2000 was marked by the fear of possible bugs that might have arisen at its beginning. One additional fear we had during this wait was whether - ganising this event would have generated a boon or another bug. The reasons for this fear originated in the awareness that the design of interactive systems is a fast moving area. The type of research work presented at this unique event has received limited support from funding agencies and industries making it more difficult to keep up with the rapid technological changes occurring in interaction technology. However, despite our fear, the workshop was successful because of the high-quality level of participation and discussion. Before discussing such results, let us step back and look at the evolution of DSV-IS (Design, Specification and Verification of Interactive Systems), an international wo- shop that has been organised every year since 1994. The first books that addressed this issue in a complete and thorough manner were the collection of contributions edited by Harrison and Thimbleby and the book written by Alan Dix, which focused on abstractions useful to highlight important concepts in the design of interactive systems. Since then, this area has attracted the interest of a wider number of research groups, and some workshops on related topics started to be organised. DSV-IS had its origins in this spreading and growing interest. The first workshop was held in a monastery located in the hills above Bocca di Magra (Italy).

Interactive Systems. Design, Specification, and Verification

Interactive Systems. Design, Specification, and Verification PDF Author: Joaquim Jorge
Publisher: Springer
ISBN: 3540399291
Category : Computers
Languages : en
Pages : 441

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Book Description
This book constitutes the thoroughly refereed post-proceedings of the 10th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2003, held in Funchal, Madeira Island, Portugal, in June 2003. The 26 revised full papers and 5 revised short papers presented together with an invited paper have passed through two rounds of reviewing, selection, and improvement. The papers are organized in topical sections on test and evaluation, Web and groupware, tools and technologies, task modeling, model-based design, mobile and multiple devices, UML, and specification languages.

Multimedia ’96

Multimedia ’96 PDF Author: Bodo Urban
Publisher: Springer Science & Business Media
ISBN: 3709194725
Category : Computers
Languages : en
Pages : 191

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Book Description
In the last few years multimedia hardware and applications have become widely available on PC and workstations. Moreover, through the tremendous development and the wide usage of the World Wide Web multimedia applications have been brought over the network to many people. This book presents the results of the fourth in a well established series of international workshops on Multimedia organized by the EUROGRAPHICS Association, and held from May 28 to 30, 1996, in Rostock, Germany. The workshop had the special topic Multimedia on the Net and was the follow up of the EUROGRAPHICS Symposium and Workshop on Multimedia held in Graz in June 1994. The workshop program consisted of an invited keynote speech and five technical sessions. The fifteen contributions selected for this volume treat topics of particular interest in current research and address actual problems of the use of multimedia in distributed applications over the network. According to the technical sessions they can be roughly structured in the parts concepts for handling multimedia data, still and motion pictures on the net, WWW and multimedia, collaborative multimedia, and multimedia and education. Concepts for handling multimedia data are addressed in two contributions. The first treats a frame based presentation model for distributed information systems (Kirste), the other one presents a temporal logic formalism for specifying navigational transformation in hypermedia applications (Mere et al.).

Advances in Computers

Advances in Computers PDF Author:
Publisher: Academic Press
ISBN: 0128003243
Category : Computers
Languages : en
Pages : 342

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Book Description
Since its first volume in 1960, Advances in Computers has presented detailed coverage of innovations in computer hardware, software, theory, design, and applications. It has also provided contributors with a medium in which they can explore their subjects in greater depth and breadth than journal articles usually allow. As a result, many articles have become standard references that continue to be of significant, lasting value in this rapidly expanding field. - In-depth surveys and tutorials on new computer technology - Well-known authors and researchers in the field - Extensive bibliographies with most chapters - Many of the volumes are devoted to single themes or subfields of computer science

Formal Techniques for Safety-Critical Systems

Formal Techniques for Safety-Critical Systems PDF Author: Osman Hasan
Publisher: Springer Nature
ISBN: 3030469026
Category : Computers
Languages : en
Pages : 145

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Book Description
This book constitutes the refereed proceedings of the 7th International Workshop on Formal Techniques for Safety-Critical Systems, FTSCS 2019, held in Shenzhen, China, in November 2019. The 6 revised full papers presented were carefully reviewed and selected from 17 submissions. Additionally, the volume presents 1 invited paper, 1 tool paper, and 1 work in progrerss. The papers are focused on the topics of the use of formal methods for analyzing safety-critical systems; methods, techniques and tools to support automated analysis, certication, debugging, etc., of complex safety/QoS-critical systems; analysis methods that address the limitations of formal methods in industry (usability, scalability, etc.); formal analysis support for modeling languages used in industry; code generation from validated models.

Engineering for Human-Computer Interaction

Engineering for Human-Computer Interaction PDF Author: Murray R. Little
Publisher: Springer
ISBN: 3540453482
Category : Computers
Languages : en
Pages : 358

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Book Description
The papers collected here are those selected for presentation at the Eighth IFIP Conference on Engineering for Human-Computer Interaction (EHCI 2001) held in Toronto, Canada in May 2001. The conference is organized by the International Federation of Information Processing (IFIP) Working Group 2.7 (13.4) for Interface User Engineering, Rick Kazman being the conference chair, Nicholas Graham and Philippe Palanque being the chairs of the program committee. The conference was co-located with ICSE 2001 and co-sponsored by ACM. The aim of the IFIP working group is to investigate the nature, concepts, and construction of user interfaces for software systems. The group's scope is: • to develop user interfaces based on knowledge of system and user behavior; • to develop frameworks for reasoning about interactive systems; and • to develop engineering models for user interfaces. Every three years, the working group holds a working conference. The Seventh one was held September 14-18 1998 in Heraklion, Greece. This year, we innovated by organizing a regular conference held over three days.