Author: Jeff Lee
Publisher:
ISBN: 9781936781317
Category : Games & Activities
Languages : en
Pages : 0
Book Description
"Command 700 new spells for fifth edition"--Back cover.
Deep Magic for 5th Edition
Author: Jeff Lee
Publisher:
ISBN: 9781936781317
Category : Games & Activities
Languages : en
Pages : 0
Book Description
"Command 700 new spells for fifth edition"--Back cover.
Publisher:
ISBN: 9781936781317
Category : Games & Activities
Languages : en
Pages : 0
Book Description
"Command 700 new spells for fifth edition"--Back cover.
Deep Magic Pocket Edition for 5th Edition
Author: Dan Dillon
Publisher:
ISBN: 9781950789139
Category :
Languages : en
Pages : 360
Book Description
Ultimate spellpower is yours! No matter how you slice it, magic is at the heart of fantasy. Nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands every awesome spell, cantrip, and glamour derived from years of the Deep Magic for 5th Edition series--more than 700 new and compiled spells. And it adds a lot more: 20 divine domains, new arcane subclasses like the infernal and time mage, expanded familiars and conjured servants, arcane traps, and yes, even more new spells. This tome is not just for wizards and sorcerers. Deep Magic for 5th Edition also expands the horizons for warlocks, bards, clerics, druids, and even for rangers and paladins with something new for every casting class! With these new options, your characters (and your villains) can become masters of winter magic, chaos magic, or shadow magic. Seek out hidden colleges and academies of lost lore. Learn new runes, hieroglyphs, and cantrips to crack open the walls of reality, or just bend them a bit. Deep Magic contains all magic from start to finish!
Publisher:
ISBN: 9781950789139
Category :
Languages : en
Pages : 360
Book Description
Ultimate spellpower is yours! No matter how you slice it, magic is at the heart of fantasy. Nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands every awesome spell, cantrip, and glamour derived from years of the Deep Magic for 5th Edition series--more than 700 new and compiled spells. And it adds a lot more: 20 divine domains, new arcane subclasses like the infernal and time mage, expanded familiars and conjured servants, arcane traps, and yes, even more new spells. This tome is not just for wizards and sorcerers. Deep Magic for 5th Edition also expands the horizons for warlocks, bards, clerics, druids, and even for rangers and paladins with something new for every casting class! With these new options, your characters (and your villains) can become masters of winter magic, chaos magic, or shadow magic. Seek out hidden colleges and academies of lost lore. Learn new runes, hieroglyphs, and cantrips to crack open the walls of reality, or just bend them a bit. Deep Magic contains all magic from start to finish!
Tome of Beasts
Author: Wolfgang Baur
Publisher:
ISBN: 9781936781560
Category : Games & Activities
Languages : en
Pages : 0
Book Description
"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.
Publisher:
ISBN: 9781936781560
Category : Games & Activities
Languages : en
Pages : 0
Book Description
"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.
Deep Magic
Author: Ash Law
Publisher: Kobold Press
ISBN: 9781936781331
Category :
Languages : en
Pages : 146
Book Description
An Age of Wizardry! Magic is everywhere. Whether it is a hidden might wielded by a secret few or the energy that powers an entire realm, magic is a vital part of any fantasy world. And now its secrets are yours! "Deep Magic: 13th Age Compatible Edition "is for 13th Age Roleplaying Game players who want new options that allow them to bend reality to their wills and perform spectacular feats of sword and sorcery. This book offers an astounding variety of new magic options, including: 555 wizard spells, ranging from clever tricks to summoning the World Serpent itself to wreak havoc 4 new class talents that put wizard spells within the grasp of every class-play an arcane ranger, a spirit-calling barbarian, a time-warping commander or face-stealing trickster druid 30 new schools of magic, including the Cult of Ouroboros, the Red Inquisition and the Scholars of Dust, with guidelines for creating your own magical tradition 5 magical campaign options: post-apocalyptic vril magic, the mysteries of the ley lines, a class-warfare arcanopunk campaign option, and more! For GMs looking for new material, or players looking for character customization options, this massive tome is the book you've been dreaming of. Dive into Deep Magic!
Publisher: Kobold Press
ISBN: 9781936781331
Category :
Languages : en
Pages : 146
Book Description
An Age of Wizardry! Magic is everywhere. Whether it is a hidden might wielded by a secret few or the energy that powers an entire realm, magic is a vital part of any fantasy world. And now its secrets are yours! "Deep Magic: 13th Age Compatible Edition "is for 13th Age Roleplaying Game players who want new options that allow them to bend reality to their wills and perform spectacular feats of sword and sorcery. This book offers an astounding variety of new magic options, including: 555 wizard spells, ranging from clever tricks to summoning the World Serpent itself to wreak havoc 4 new class talents that put wizard spells within the grasp of every class-play an arcane ranger, a spirit-calling barbarian, a time-warping commander or face-stealing trickster druid 30 new schools of magic, including the Cult of Ouroboros, the Red Inquisition and the Scholars of Dust, with guidelines for creating your own magical tradition 5 magical campaign options: post-apocalyptic vril magic, the mysteries of the ley lines, a class-warfare arcanopunk campaign option, and more! For GMs looking for new material, or players looking for character customization options, this massive tome is the book you've been dreaming of. Dive into Deep Magic!
Midgard Heroes Handbook
Author:
Publisher:
ISBN: 9781936781836
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781936781836
Category :
Languages : en
Pages :
Book Description
Vault of Magic For 5e
Author: Phillip Larwood
Publisher:
ISBN: 9781950789245
Category :
Languages : en
Pages : 256
Book Description
The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras. Then she gasped. "What is it?" the warrior demanded, holding the lantern and trying to look over her shoulder. "What do you see?" "Something . . . wondrous!" Inside Vault of Magic, you'll find a vast treasure trove of enchanted items of every imaginable use--more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that's just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it's all here, ready for you to use in your 5th Edition game.
Publisher:
ISBN: 9781950789245
Category :
Languages : en
Pages : 256
Book Description
The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras. Then she gasped. "What is it?" the warrior demanded, holding the lantern and trying to look over her shoulder. "What do you see?" "Something . . . wondrous!" Inside Vault of Magic, you'll find a vast treasure trove of enchanted items of every imaginable use--more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that's just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it's all here, ready for you to use in your 5th Edition game.
Dragon Magic
Author: Owen K. C. Stephens
Publisher:
ISBN: 9780786939367
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
An exploration of two of the most exciting components of D&D(, "Dragon Magic"* changes the way dragons are used in D&D campaigns by imagining a world in which dragons openly share their magical secrets with humans and other races.
Publisher:
ISBN: 9780786939367
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
An exploration of two of the most exciting components of D&D(, "Dragon Magic"* changes the way dragons are used in D&D campaigns by imagining a world in which dragons openly share their magical secrets with humans and other races.
Midgard Worldbook for 5th Edition
Author: Wolfgang Baur
Publisher:
ISBN: 9781950789238
Category :
Languages : en
Pages : 464
Book Description
The world of Midgard is a dark land filled with deep magic. It is an age of war, where dark things stir and omens are dire. This complete campaign setting, fully updated and expanded for use with the 5th Edition of the world's first roleplaying game, provides gamemasters everything needed to send their players on adventures where heroes must stand against the dark, driving it back with spell, steel, and cunning!
Publisher:
ISBN: 9781950789238
Category :
Languages : en
Pages : 464
Book Description
The world of Midgard is a dark land filled with deep magic. It is an age of war, where dark things stir and omens are dire. This complete campaign setting, fully updated and expanded for use with the 5th Edition of the world's first roleplaying game, provides gamemasters everything needed to send their players on adventures where heroes must stand against the dark, driving it back with spell, steel, and cunning!
Midgard Worldbook
Author: Wolfgang Baur
Publisher:
ISBN: 9781936781829
Category : Fantasy games
Languages : en
Pages : 400
Book Description
"Pathfinder roleplaying game compatible."
Publisher:
ISBN: 9781936781829
Category : Fantasy games
Languages : en
Pages : 400
Book Description
"Pathfinder roleplaying game compatible."
Book of Lairs for 5th Edition
Author: Wolfgang Baur
Publisher: Kobold Press
ISBN: 9781936781706
Category : Games
Languages : en
Pages : 110
Book Description
Fight the Monster in its Den... If You Dare! Book of Lairs brings you 24 great monster lairs for 5th Edition play of the world's greatest roleplaying game! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures. Stage your 5th Edition fights in unforgettable locations like: Alchemist's Guildhall Necromancer's Cistern Den of the Rotten Kings Lost Halls of Everforge Citadel of the Void Dragon Tomb of the Scorpion Prince Imperial Ghoul Outpost Umbral Vampire Lair Sky Stairs of Beldestan And 15 more! Designed by some of the top names in the RPG industry, Book of Lairs is sure to add an aura of wonder and mystery to your game! Book of Lairs uses standard monstesr as well as surprising new creatures from teh Tome of Beasts, and both monster books are required for maximum playability. A DM's version of each lair map is included with numbered locations. An additional digital map pack is available from Kobold Press for use with a projector or for online play
Publisher: Kobold Press
ISBN: 9781936781706
Category : Games
Languages : en
Pages : 110
Book Description
Fight the Monster in its Den... If You Dare! Book of Lairs brings you 24 great monster lairs for 5th Edition play of the world's greatest roleplaying game! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures. Stage your 5th Edition fights in unforgettable locations like: Alchemist's Guildhall Necromancer's Cistern Den of the Rotten Kings Lost Halls of Everforge Citadel of the Void Dragon Tomb of the Scorpion Prince Imperial Ghoul Outpost Umbral Vampire Lair Sky Stairs of Beldestan And 15 more! Designed by some of the top names in the RPG industry, Book of Lairs is sure to add an aura of wonder and mystery to your game! Book of Lairs uses standard monstesr as well as surprising new creatures from teh Tome of Beasts, and both monster books are required for maximum playability. A DM's version of each lair map is included with numbered locations. An additional digital map pack is available from Kobold Press for use with a projector or for online play