Author: Rupprecht, Thomas
Publisher: University of Bamberg Press
ISBN: 3863097173
Category : Computers
Languages : en
Pages : 279
Book Description
Data Structure Identification from Executions of Pointer Programs
Author: Rupprecht, Thomas
Publisher: University of Bamberg Press
ISBN: 3863097173
Category : Computers
Languages : en
Pages : 279
Book Description
Publisher: University of Bamberg Press
ISBN: 3863097173
Category : Computers
Languages : en
Pages : 279
Book Description
Official Gazette of the United States Patent and Trademark Office
Author: United States. Patent and Trademark Office
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1358
Book Description
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1358
Book Description
Computer and Information Sciences - ISCIS 2004
Author: Cevdet Aykanat
Publisher: Springer Science & Business Media
ISBN: 3540235264
Category : Computers
Languages : en
Pages : 1027
Book Description
This book constitutes the refereed proceedings of the 19th International Symposium on Computer and Information Sciences, ISCIS 2004, held in Kemer-Antalya, Turkey in October 2004. The 99 revised full papers presented together with an invited paper were carefully reviewed and selected from 335 submissions. The papers are organized in topical sections on artificial intelligence and machine learning, computer graphics and user interfaces, computer networks and security, computer vision and image processing, database systems, modeling and performance evaluation, natural language processing, parallel and distributed computing, real-time control applications, software engineering and programming, and theory of computing.
Publisher: Springer Science & Business Media
ISBN: 3540235264
Category : Computers
Languages : en
Pages : 1027
Book Description
This book constitutes the refereed proceedings of the 19th International Symposium on Computer and Information Sciences, ISCIS 2004, held in Kemer-Antalya, Turkey in October 2004. The 99 revised full papers presented together with an invited paper were carefully reviewed and selected from 335 submissions. The papers are organized in topical sections on artificial intelligence and machine learning, computer graphics and user interfaces, computer networks and security, computer vision and image processing, database systems, modeling and performance evaluation, natural language processing, parallel and distributed computing, real-time control applications, software engineering and programming, and theory of computing.
Systems Methodology for Software
Author: Teodor Rus
Publisher: World Scientific
ISBN: 9789810212544
Category : Computers
Languages : en
Pages : 392
Book Description
SYSTEM SOFTWARE AND SOFTWARE SYSTEMS: Concepts and Methodology is intended to offer a systematic treatment of the theory and practice of designing and implementing system software.The two volumes systematically develop and apply the systems methodology for software development. For that the concept of a system is analysed and various types of systems used in computer science are systematized into a concept of an ad hoc system that is suitable as a mechanism for software development. The kernel of this methodology consists of a systematic approach for ad hoc systems development (specification, implementation, validation). The hardware and the software of a computer system are specified as ad hoc systems. Examples from various architectures, languages, and operating systems are provided as illustrations. Problems and their suggested solutions are provided at the end of each chapter. Further readings and a list of references conclude each chapter.These volumes are self-contained and may be used as textbooks for an introductory course on system software and for a course on operating system. However, a broad spectrum of professionals in computer science will benefit from it.
Publisher: World Scientific
ISBN: 9789810212544
Category : Computers
Languages : en
Pages : 392
Book Description
SYSTEM SOFTWARE AND SOFTWARE SYSTEMS: Concepts and Methodology is intended to offer a systematic treatment of the theory and practice of designing and implementing system software.The two volumes systematically develop and apply the systems methodology for software development. For that the concept of a system is analysed and various types of systems used in computer science are systematized into a concept of an ad hoc system that is suitable as a mechanism for software development. The kernel of this methodology consists of a systematic approach for ad hoc systems development (specification, implementation, validation). The hardware and the software of a computer system are specified as ad hoc systems. Examples from various architectures, languages, and operating systems are provided as illustrations. Problems and their suggested solutions are provided at the end of each chapter. Further readings and a list of references conclude each chapter.These volumes are self-contained and may be used as textbooks for an introductory course on system software and for a course on operating system. However, a broad spectrum of professionals in computer science will benefit from it.
Simulation-Based Engineering of Complex Systems
Author: John R. Clymer
Publisher: John Wiley & Sons
ISBN: 047040129X
Category : Technology & Engineering
Languages : en
Pages : 535
Book Description
A hands-on approach to understanding, designing, analyzing, and evaluating complex systems During the last few years, Simulation-Based Systems Engineering (SBSE) has become an essential tool for the design and evaluation of complex systems. This is the first book to cover the basic principles of complex systems through the use of hands-on experimentation using an icon-based simulation tool. Utilizing the accompanying software tool ExtendSim, which works with the OpEMCSS library, readers are invited to engage in simulation-based experiments that demonstrate the principles of complex systems with an emphasis on design, analysis, and evaluation. A number of real-world examples are included to demonstrate how to model complex systems across a range of engineering, business, societal, economic, and scientific disciplines. Beginning with an introduction to SBSE, the book covers: Simulation concepts and building blocks Systems design and model development Markov model development Reliability processes Queuing theory in SBSE Rule-based learning and adaptation Agent motion and spatial interactions Multi-agent system of systems Assuming only a very basic background in problem-solving ability, this book is ideal as a textbook for students (a homework solution manual is also available) and as a reference book for practitioners in industry.
Publisher: John Wiley & Sons
ISBN: 047040129X
Category : Technology & Engineering
Languages : en
Pages : 535
Book Description
A hands-on approach to understanding, designing, analyzing, and evaluating complex systems During the last few years, Simulation-Based Systems Engineering (SBSE) has become an essential tool for the design and evaluation of complex systems. This is the first book to cover the basic principles of complex systems through the use of hands-on experimentation using an icon-based simulation tool. Utilizing the accompanying software tool ExtendSim, which works with the OpEMCSS library, readers are invited to engage in simulation-based experiments that demonstrate the principles of complex systems with an emphasis on design, analysis, and evaluation. A number of real-world examples are included to demonstrate how to model complex systems across a range of engineering, business, societal, economic, and scientific disciplines. Beginning with an introduction to SBSE, the book covers: Simulation concepts and building blocks Systems design and model development Markov model development Reliability processes Queuing theory in SBSE Rule-based learning and adaptation Agent motion and spatial interactions Multi-agent system of systems Assuming only a very basic background in problem-solving ability, this book is ideal as a textbook for students (a homework solution manual is also available) and as a reference book for practitioners in industry.
Programming in Pascal
Author: Nell B. Dale
Publisher: Jones & Bartlett Learning
ISBN: 9780763704841
Category : Computers
Languages : en
Pages : 632
Book Description
CS1/CS101 Introduction to Programming with Pascal
Publisher: Jones & Bartlett Learning
ISBN: 9780763704841
Category : Computers
Languages : en
Pages : 632
Book Description
CS1/CS101 Introduction to Programming with Pascal
Programming Multicore and Many-core Computing Systems
Author: Sabri Pllana
Publisher: John Wiley & Sons
ISBN: 1119331994
Category : Computers
Languages : en
Pages : 522
Book Description
Programming multi-core and many-core computing systems Sabri Pllana, Linnaeus University, Sweden Fatos Xhafa, Technical University of Catalonia, Spain Provides state-of-the-art methods for programming multi-core and many-core systems The book comprises a selection of twenty two chapters covering: fundamental techniques and algorithms; programming approaches; methodologies and frameworks; scheduling and management; testing and evaluation methodologies; and case studies for programming multi-core and many-core systems. Program development for multi-core processors, especially for heterogeneous multi-core processors, is significantly more complex than for single-core processors. However, programmers have been traditionally trained for the development of sequential programs, and only a small percentage of them have experience with parallel programming. In the past, only a relatively small group of programmers interested in High Performance Computing (HPC) was concerned with the parallel programming issues, but the situation has changed dramatically with the appearance of multi-core processors on commonly used computing systems. It is expected that with the pervasiveness of multi-core processors, parallel programming will become mainstream. The pervasiveness of multi-core processors affects a large spectrum of systems, from embedded and general-purpose, to high-end computing systems. This book assists programmers in mastering the efficient programming of multi-core systems, which is of paramount importance for the software-intensive industry towards a more effective product-development cycle. Key features: Lessons, challenges, and roadmaps ahead. Contains real world examples and case studies. Helps programmers in mastering the efficient programming of multi-core and many-core systems. The book serves as a reference for a larger audience of practitioners, young researchers and graduate level students. A basic level of programming knowledge is required to use this book.
Publisher: John Wiley & Sons
ISBN: 1119331994
Category : Computers
Languages : en
Pages : 522
Book Description
Programming multi-core and many-core computing systems Sabri Pllana, Linnaeus University, Sweden Fatos Xhafa, Technical University of Catalonia, Spain Provides state-of-the-art methods for programming multi-core and many-core systems The book comprises a selection of twenty two chapters covering: fundamental techniques and algorithms; programming approaches; methodologies and frameworks; scheduling and management; testing and evaluation methodologies; and case studies for programming multi-core and many-core systems. Program development for multi-core processors, especially for heterogeneous multi-core processors, is significantly more complex than for single-core processors. However, programmers have been traditionally trained for the development of sequential programs, and only a small percentage of them have experience with parallel programming. In the past, only a relatively small group of programmers interested in High Performance Computing (HPC) was concerned with the parallel programming issues, but the situation has changed dramatically with the appearance of multi-core processors on commonly used computing systems. It is expected that with the pervasiveness of multi-core processors, parallel programming will become mainstream. The pervasiveness of multi-core processors affects a large spectrum of systems, from embedded and general-purpose, to high-end computing systems. This book assists programmers in mastering the efficient programming of multi-core systems, which is of paramount importance for the software-intensive industry towards a more effective product-development cycle. Key features: Lessons, challenges, and roadmaps ahead. Contains real world examples and case studies. Helps programmers in mastering the efficient programming of multi-core and many-core systems. The book serves as a reference for a larger audience of practitioners, young researchers and graduate level students. A basic level of programming knowledge is required to use this book.
Programming Embedded Systems
Author: Michael Barr
Publisher: "O'Reilly Media, Inc."
ISBN: 0596009836
Category : Computers
Languages : en
Pages : 326
Book Description
Authored by two of the leading authorities in the field, this guide offers readers the knowledge and skills needed to achieve proficiency with embedded software.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596009836
Category : Computers
Languages : en
Pages : 326
Book Description
Authored by two of the leading authorities in the field, this guide offers readers the knowledge and skills needed to achieve proficiency with embedded software.
A Primer on Hardware Prefetching
Author: Babak Falsafi
Publisher: Springer Nature
ISBN: 3031017439
Category : Technology & Engineering
Languages : en
Pages : 54
Book Description
Since the 1970’s, microprocessor-based digital platforms have been riding Moore’s law, allowing for doubling of density for the same area roughly every two years. However, whereas microprocessor fabrication has focused on increasing instruction execution rate, memory fabrication technologies have focused primarily on an increase in capacity with negligible increase in speed. This divergent trend in performance between the processors and memory has led to a phenomenon referred to as the “Memory Wall.” To overcome the memory wall, designers have resorted to a hierarchy of cache memory levels, which rely on the principal of memory access locality to reduce the observed memory access time and the performance gap between processors and memory. Unfortunately, important workload classes exhibit adverse memory access patterns that baffle the simple policies built into modern cache hierarchies to move instructions and data across cache levels. As such, processors often spend much time idling upon a demand fetch of memory blocks that miss in higher cache levels. Prefetching—predicting future memory accesses and issuing requests for the corresponding memory blocks in advance of explicit accesses—is an effective approach to hide memory access latency. There have been a myriad of proposed prefetching techniques, and nearly every modern processor includes some hardware prefetching mechanisms targeting simple and regular memory access patterns. This primer offers an overview of the various classes of hardware prefetchers for instructions and data proposed in the research literature, and presents examples of techniques incorporated into modern microprocessors.
Publisher: Springer Nature
ISBN: 3031017439
Category : Technology & Engineering
Languages : en
Pages : 54
Book Description
Since the 1970’s, microprocessor-based digital platforms have been riding Moore’s law, allowing for doubling of density for the same area roughly every two years. However, whereas microprocessor fabrication has focused on increasing instruction execution rate, memory fabrication technologies have focused primarily on an increase in capacity with negligible increase in speed. This divergent trend in performance between the processors and memory has led to a phenomenon referred to as the “Memory Wall.” To overcome the memory wall, designers have resorted to a hierarchy of cache memory levels, which rely on the principal of memory access locality to reduce the observed memory access time and the performance gap between processors and memory. Unfortunately, important workload classes exhibit adverse memory access patterns that baffle the simple policies built into modern cache hierarchies to move instructions and data across cache levels. As such, processors often spend much time idling upon a demand fetch of memory blocks that miss in higher cache levels. Prefetching—predicting future memory accesses and issuing requests for the corresponding memory blocks in advance of explicit accesses—is an effective approach to hide memory access latency. There have been a myriad of proposed prefetching techniques, and nearly every modern processor includes some hardware prefetching mechanisms targeting simple and regular memory access patterns. This primer offers an overview of the various classes of hardware prefetchers for instructions and data proposed in the research literature, and presents examples of techniques incorporated into modern microprocessors.
The Apollo Guidance Computer
Author: Frank O'Brien
Publisher: Springer Science & Business Media
ISBN: 1441908773
Category : Technology & Engineering
Languages : en
Pages : 440
Book Description
The technological marvel that facilitated the Apollo missions to the Moon was the on-board computer. In the 1960s most computers filled an entire room, but the spacecraft’s computer was required to be compact and low power. Although people today find it difficult to accept that it was possible to control a spacecraft using such a ‘primitive’ computer, it nevertheless had capabilities that are advanced even by today’s standards. This is the first book to fully describe the Apollo guidance computer’s architecture, instruction format and programs used by the astronauts. As a comprehensive account, it will span the disciplines of computer science, electrical and aerospace engineering. However, it will also be accessible to the ‘space enthusiast’. In short, the intention is for this to be the definitive account of the Apollo guidance computer. Frank O’Brien’s interest in the Apollo program began as a serious amateur historian. About 12 years ago, he began performing research and writing essays for the Apollo Lunar Surface Journal, and the Apollo Flight Journal. Much of this work centered on his primary interests, the Apollo Guidance Computer (AGC) and the Lunar Module. These Journals are generally considered the canonical online reference on the flights to the Moon. He was then asked to assist the curatorial staff in the creation of the Cradle of Aviation Museum, on Long Island, New York, where he helped prepare the Lunar Module simulator, a LM procedure trainer and an Apollo space suit for display. He regularly lectures on the Apollo computer and related topics to diverse groups, from NASA's computer engineering conferences, the IEEE/ACM, computer festivals and university student groups.
Publisher: Springer Science & Business Media
ISBN: 1441908773
Category : Technology & Engineering
Languages : en
Pages : 440
Book Description
The technological marvel that facilitated the Apollo missions to the Moon was the on-board computer. In the 1960s most computers filled an entire room, but the spacecraft’s computer was required to be compact and low power. Although people today find it difficult to accept that it was possible to control a spacecraft using such a ‘primitive’ computer, it nevertheless had capabilities that are advanced even by today’s standards. This is the first book to fully describe the Apollo guidance computer’s architecture, instruction format and programs used by the astronauts. As a comprehensive account, it will span the disciplines of computer science, electrical and aerospace engineering. However, it will also be accessible to the ‘space enthusiast’. In short, the intention is for this to be the definitive account of the Apollo guidance computer. Frank O’Brien’s interest in the Apollo program began as a serious amateur historian. About 12 years ago, he began performing research and writing essays for the Apollo Lunar Surface Journal, and the Apollo Flight Journal. Much of this work centered on his primary interests, the Apollo Guidance Computer (AGC) and the Lunar Module. These Journals are generally considered the canonical online reference on the flights to the Moon. He was then asked to assist the curatorial staff in the creation of the Cradle of Aviation Museum, on Long Island, New York, where he helped prepare the Lunar Module simulator, a LM procedure trainer and an Apollo space suit for display. He regularly lectures on the Apollo computer and related topics to diverse groups, from NASA's computer engineering conferences, the IEEE/ACM, computer festivals and university student groups.