Coordinate Systems and Map Projections

Coordinate Systems and Map Projections PDF Author: D.H. Maling
Publisher: Elsevier
ISBN: 1483287076
Category : Science
Languages : en
Pages : 505

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Book Description
A revised and expanded new edition of the definitive English work on map projections. The revisions take into account the huge advances in geometrical geodesy which have occurred since the early years of satellite geodesy. The detailed configuration of the geoid resulting from the GEOS and SEASAT altimetry measurements are now taken into consideration. Additionally, the chapter on computation of map projections is updated bearing in mind the availability of pocket calculators and microcomputers. Analytical derivation of some map projections including examples of pseudocylindrical and polyconic projections is also covered. Work undertaken in the USA and USSR on the creation of suitable map projections obtained through numerical analysis has been included. The book concludes with a chapter on the abuse and misrepresentation of map projections. An invaluable reference source for professional cartographers and all those interested in the fundamental problems of mapping the Earth.

Coordinate Systems and Map Projections

Coordinate Systems and Map Projections PDF Author: D.H. Maling
Publisher: Elsevier
ISBN: 1483287076
Category : Science
Languages : en
Pages : 505

Get Book Here

Book Description
A revised and expanded new edition of the definitive English work on map projections. The revisions take into account the huge advances in geometrical geodesy which have occurred since the early years of satellite geodesy. The detailed configuration of the geoid resulting from the GEOS and SEASAT altimetry measurements are now taken into consideration. Additionally, the chapter on computation of map projections is updated bearing in mind the availability of pocket calculators and microcomputers. Analytical derivation of some map projections including examples of pseudocylindrical and polyconic projections is also covered. Work undertaken in the USA and USSR on the creation of suitable map projections obtained through numerical analysis has been included. The book concludes with a chapter on the abuse and misrepresentation of map projections. An invaluable reference source for professional cartographers and all those interested in the fundamental problems of mapping the Earth.

Geocomputation with R

Geocomputation with R PDF Author: Robin Lovelace
Publisher: CRC Press
ISBN: 1351396900
Category : Mathematics
Languages : en
Pages : 354

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Book Description
Geocomputation with R is for people who want to analyze, visualize and model geographic data with open source software. It is based on R, a statistical programming language that has powerful data processing, visualization, and geospatial capabilities. The book equips you with the knowledge and skills to tackle a wide range of issues manifested in geographic data, including those with scientific, societal, and environmental implications. This book will interest people from many backgrounds, especially Geographic Information Systems (GIS) users interested in applying their domain-specific knowledge in a powerful open source language for data science, and R users interested in extending their skills to handle spatial data. The book is divided into three parts: (I) Foundations, aimed at getting you up-to-speed with geographic data in R, (II) extensions, which covers advanced techniques, and (III) applications to real-world problems. The chapters cover progressively more advanced topics, with early chapters providing strong foundations on which the later chapters build. Part I describes the nature of spatial datasets in R and methods for manipulating them. It also covers geographic data import/export and transforming coordinate reference systems. Part II represents methods that build on these foundations. It covers advanced map making (including web mapping), "bridges" to GIS, sharing reproducible code, and how to do cross-validation in the presence of spatial autocorrelation. Part III applies the knowledge gained to tackle real-world problems, including representing and modeling transport systems, finding optimal locations for stores or services, and ecological modeling. Exercises at the end of each chapter give you the skills needed to tackle a range of geospatial problems. Solutions for each chapter and supplementary materials providing extended examples are available at https://geocompr.github.io/geocompkg/articles/.

Understanding Map Projections

Understanding Map Projections PDF Author: Melita Kennedy
Publisher: ESRI Press
ISBN:
Category : Science
Languages : en
Pages : 118

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Book Description


Unmanned Rotorcraft Systems

Unmanned Rotorcraft Systems PDF Author: Guowei Cai
Publisher: Springer Science & Business Media
ISBN: 0857296353
Category : Technology & Engineering
Languages : en
Pages : 282

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Book Description
Unmanned Rotorcraft Systems explores the research and development of fully-functional miniature UAV (unmanned aerial vehicle) rotorcraft, and provides a complete treatment of the design of autonomous miniature rotorcraft UAVs. The unmanned system is an integration of advanced technologies developed in communications, computing, and control areas, and is an excellent testing ground for trialing and implementing modern control techniques. Included are detailed expositions of systematic hardware construction, software systems integration, aerodynamic modeling; and automatic flight control system design. Emphasis is placed on the cooperative control and flight formation of multiple UAVs, vision-based ground target tracking, and landing on moving platforms. Other issues such as the development of GPS-less indoor micro aerial vehicles and vision-based navigation are also discussed in depth: utilizing the vision-based system for accomplishing ground target tracking, attacking and landing, cooperative control and flight formation of multiple unmanned rotorcraft; and future research directions on the related areas.

Reference Coordinate Systems for Earth Dynamics

Reference Coordinate Systems for Earth Dynamics PDF Author: E.M. Gaposchkin
Publisher: Springer Science & Business Media
ISBN: 9400984561
Category : Science
Languages : en
Pages : 393

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Book Description
Proceedings of the 56th Colloquium of the International Astronomical Union held in Warsaw, Poland, September 8-12, 1980

Geodesy for the Layman

Geodesy for the Layman PDF Author: Aeronautical Chart and Information Center (U.S.)
Publisher:
ISBN:
Category : Geodesy
Languages : en
Pages : 86

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Book Description


Glossary of the Mapping Sciences

Glossary of the Mapping Sciences PDF Author: American Society of Civil Engineers
Publisher: ASCE Publications
ISBN: 9780784475706
Category : Science
Languages : en
Pages : 596

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Book Description
The Glossary of Mapping Sciences, a joint publication of the American Congress on Surveying and Mapping (ACSM), American Society for Photogrammetry and Remote Sensing (ASPRS), and American Society of Civil Engineers (ASCE), contains approximately 10,000 terms that cover the broad professional areas of surveying, mapping and remote sensing. Based on over 150 sources, this glossary west through an extensive review process that included individual experts from the related subject fields and a variety of U.S. federal agencies such as the U.S.Geological Survey. This comprehensive review process helped to ensure the accuracy of the document. The Glossary of Mapping Sciences will find widespread use throughout the related professions and serve as a vehicle to standardize the terminology of the mapping sciences.

Unreal Engine Physics Essentials

Unreal Engine Physics Essentials PDF Author: Katax Emperore
Publisher: Packt Publishing Ltd
ISBN: 1784398233
Category : Computers
Languages : en
Pages : 216

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Book Description
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4's physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4's collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.

ArcGIS for Environmental and Water Issues

ArcGIS for Environmental and Water Issues PDF Author: William Bajjali
Publisher: Springer
ISBN: 3319611585
Category : Science
Languages : en
Pages : 363

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Book Description
This textbook is a step-by-step tutorial on the applications of Geographic Information Systems (GIS) in environmental and water resource issues. It provides information about GIS and its applications, specifically using the most advanced ESRI GIS technology and its extensions. Eighteen chapters cover GIS applications in the field of earth sciences and water resources in detail from the ground up. Author William Bajjali explains what a GIS is and what it is used for, the basics of map classification, data acquisition, coordinate systems and projections, vectorization, geodatabase and relational database, data editing, geoprocessing, suitability modeling, working with raster, watershed delineation, mathematical and statistical interpolation, and more advanced techniques, tools and extensions such as ArcScan, Topology, Geocoding, Hydrology, Geostatistical Analyst, Spatial Analyst, Network Analyst, 3-D Analyst. ArcPad, ESRI’s cutting-edge mobile GIS software, is covered in detail as well. Each chapter contains concrete case studies and exercises – many from the author’s own work in the United States and Middle East. This volume is targeted toward advanced undergraduates, but could also be useful for professionals and for anyone who utilizes GIS or practices spatial analysis in relation to geology, hydrology, ecology, and environmental sciences. Exercises and supplementary material can be downloaded by chapter here: https://link.springer.com/book/10.1007%2F978-3-319-61158-7

Image Understanding Workshop

Image Understanding Workshop PDF Author: United States. Defense Advanced Research Projects Agency. Information Science and Technology Office
Publisher:
ISBN:
Category : Computer vision
Languages : en
Pages : 440

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Book Description