Contributions to the theory of games. 4 (1959)

Contributions to the theory of games. 4 (1959) PDF Author: Albert W. Tucker
Publisher:
ISBN:
Category :
Languages : es
Pages : 453

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Contributions to the theory of games. 4 (1959)

Contributions to the theory of games. 4 (1959) PDF Author: Albert W. Tucker
Publisher:
ISBN:
Category :
Languages : es
Pages : 453

Get Book Here

Book Description


Contributions to the Theory of Games

Contributions to the Theory of Games PDF Author: A. W. Tucker
Publisher:
ISBN:
Category :
Languages : en
Pages : 453

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Book Description


Contributions to the Theory of Games (AM-24), Volume I

Contributions to the Theory of Games (AM-24), Volume I PDF Author: Harold William Kuhn
Publisher: Princeton University Press
ISBN: 1400881722
Category : Mathematics
Languages : en
Pages : 404

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Book Description
The description for this book, Contributions to the Theory of Games (AM-24), Volume I, will be forthcoming.

Contributions to the Theory of Games (AM-28), Volume II

Contributions to the Theory of Games (AM-28), Volume II PDF Author: Harold William Kuhn
Publisher: Princeton University Press
ISBN: 1400881978
Category : Mathematics
Languages : en
Pages : 408

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Book Description
These two new collections, numbers 28 and 29 respectively in the Annals of Mathematics Studies, continue the high standard set by the earlier Annals Studies 20 and 24 by bringing together important contributions to the theories of games and of nonlinear differential equations.

Contributions to the Theory of Games (AM-40), Volume IV

Contributions to the Theory of Games (AM-40), Volume IV PDF Author: Albert William Tucker
Publisher: Princeton University Press
ISBN: 1400882168
Category : Mathematics
Languages : en
Pages : 468

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Book Description
The description for this book, Contributions to the Theory of Games (AM-40), Volume IV, will be forthcoming.

Contributions to the Theory of Games

Contributions to the Theory of Games PDF Author: Harold William Kuhn
Publisher: Princeton University Press
ISBN: 9780691079356
Category : Mathematics
Languages : en
Pages : 410

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Book Description
These two new collections, numbers 28 and 29 respectively in the Annals of Mathematics Studies, continue the high standard set by the earlier Annals Studies 20 and 24 by bringing together important contributions to the theories of games and of nonlinear differential equations.

The Experiment in the History of Economics

The Experiment in the History of Economics PDF Author: Philippe Fontaine
Publisher: Routledge
ISBN: 1134287607
Category : Business & Economics
Languages : en
Pages : 163

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Book Description
Throughout the history of economic ideas, it has often been asserted that experimentation is impossible, yet, in fact, history shows that the idea of ‘experimentation’ has always been important, and as such has been interpreted and put to use in many ways. Rich in historical detail, the essays in this topical volume deal with such issues as laboratory experimentation, the observed transition from a post-war economics to a contemporary discipline, the contrasting positions of Friedrich Hayek and Oskar Morgenstern, the socio-economic experiments proposed by Ernest Solvay and Knut Wicksell, and a rigorous examination of the way in which economic models can or cannot be construed as valid experiments producing useful knowledge. A testament to the variety of ways in which experimentation has been of importance in the creation of economic knowledge, these wide-ranging essays will interest those seeking to expand their historical understanding of the discipline, be they theorists, historians, philosophers, advanced students or researchers.

Experimental Games

Experimental Games PDF Author: Patrick Jagoda
Publisher: University of Chicago Press
ISBN: 022663003X
Category : Social Science
Languages : en
Pages : 403

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Book Description
In our unprecedentedly networked world, games have come to occupy an important space in many of our everyday lives. Digital games alone engage an estimated 2.5 billion people worldwide as of 2020, and other forms of gaming, such as board games, role playing, escape rooms, and puzzles, command an ever-expanding audience. At the same time, “gamification”—the application of game mechanics to traditionally nongame spheres, such as personal health and fitness, shopping, habit tracking, and more—has imposed unprecedented levels of competition, repetition, and quantification on daily life. Drawing from his own experience as a game designer, Patrick Jagoda argues that games need not be synonymous with gamification. He studies experimental games that intervene in the neoliberal project from the inside out, examining a broad variety of mainstream and independent games, including StarCraft, Candy Crush Saga, Stardew Valley, Dys4ia, Braid, and Undertale. Beyond a diagnosis of gamification, Jagoda imagines ways that games can be experimental—not only in the sense of problem solving, but also the more nuanced notion of problem making that embraces the complexities of our digital present. The result is a game-changing book on the sociopolitical potential of this form of mass entertainment.

Papers in Game Theory

Papers in Game Theory PDF Author: J.C. Harsanyi
Publisher: Springer Science & Business Media
ISBN: 9401725276
Category : Philosophy
Languages : en
Pages : 264

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Book Description
This volume contains twelve of my game-theoretical papers, published in the period of 1956-80. It complements my Essays on Ethics, Social Behavior, and Scientific Explanation, Reidel, 1976, and my Rational Behavior and Bargaining Equilibrium in Games and Social Situations, Cambridge University Press, 1977. These twelve papers deal with a wide range of game-theoretical problems. But there is a common intellectual thread going though all of them: they are all parts of an attempt to generalize and combine various game-theoretical solution concepts into a unified solution theory yielding one-point solutions for both cooperative and noncooperative games, and covering even such 'non-classical' games as games with incomplete information. SECTION A The first three papers deal with bargaining models. The first one discusses Nash's two-person bargaining solution and shows its equivalence with Zeuthen's bargaining theory. The second considers the rationality postulates underlying the Nash-Zeuthen theory and defends it against Schelling's objections. The third extends the Shapley value to games without transferable utility and proposes a solution concept that is at the same time a generaliza tion of the Shapley value and of the Nash bargaining solution.

Game Theory

Game Theory PDF Author: A. J. Jones
Publisher: Elsevier
ISBN: 0857099698
Category : Mathematics
Languages : en
Pages : 307

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Book Description
Written engagingly and with agreeable humour, this book balances a light touch with a rigorous yet economical account of the theory of games and bargaining models. It provides a precise interpretation, discussion and mathematical analysis for a wide range of "game-like problems in economics, sociology, strategic studies and war.There is first an informal introduction to game theory, which can be understood by non-mathematicians, which covers the basic ideas of extensive form, pure and mixed strategies and the minimax theorem. The general theory of non-cooperative games is then given a detailed mathematical treatment in the second chapter. Next follows a "first class account of linear programming, theory and practice, terse, rigorous and readable, which is applied as a tool to matrix games and economics from duality theory via the equilibrium theorem, with detailed explanations of computational aspects of the simplex algorithm.The remaining chapters give an unusually comprehensive but concise treatment of cooperative games, an original account of bargaining models, with a skillfully guided tour through the Shapley and Nash solutions for bimatrix games and a carefully illustrated account of finding the best threat strategies. - Balances a light touch with a rigorous yet economical account of the theory of games and bargaining models - Shows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ''first class'' account of linear programming, theory and practice - Based on a series of lectures given by the author in the theory of games at Royal Holloway College