Author: Pradip Dey
Publisher: OUP India
ISBN: 9780198084563
Category : Computers
Languages : en
Pages : 0
Book Description
Computer Fundamentals and Programming in C 2e is designed to serve as a textbook for students of engineering (BE/B Tech), computer applications (BCA/MCA), and computer science (B Sc) for an introductory core course on computers and programming in C.
Computer Fundamentals and Programming in C
Author: Pradip Dey
Publisher: OUP India
ISBN: 9780198084563
Category : Computers
Languages : en
Pages : 0
Book Description
Computer Fundamentals and Programming in C 2e is designed to serve as a textbook for students of engineering (BE/B Tech), computer applications (BCA/MCA), and computer science (B Sc) for an introductory core course on computers and programming in C.
Publisher: OUP India
ISBN: 9780198084563
Category : Computers
Languages : en
Pages : 0
Book Description
Computer Fundamentals and Programming in C 2e is designed to serve as a textbook for students of engineering (BE/B Tech), computer applications (BCA/MCA), and computer science (B Sc) for an introductory core course on computers and programming in C.
Computing Fundamentals with C++
Author: Rick Mercer
Publisher: Franklin Beedle & Associates
ISBN: 9781887902366
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
The first edition of Computing Fundamentals with C++ quickly became the number one selling C++ college textbook. The same features that helped it capture the top spot are retained in the second edition. A gentle, objects-early approach is used. Problem solving is blended with object-oriented design. The goal is to teach students how to create easily maintainable software. Each chapter contains many class-tested projects. Reinforcement is provided by the strategically positioned self-check exercises. Numerous end-of-chapter exercises give the instructor much latitude in assigning homework.
Publisher: Franklin Beedle & Associates
ISBN: 9781887902366
Category : C++ (Computer program language)
Languages : en
Pages : 0
Book Description
The first edition of Computing Fundamentals with C++ quickly became the number one selling C++ college textbook. The same features that helped it capture the top spot are retained in the second edition. A gentle, objects-early approach is used. Problem solving is blended with object-oriented design. The goal is to teach students how to create easily maintainable software. Each chapter contains many class-tested projects. Reinforcement is provided by the strategically positioned self-check exercises. Numerous end-of-chapter exercises give the instructor much latitude in assigning homework.
Computing Fundamentals with C#
Author: Martin Stepp
Publisher: Franklin Beedle & Assoc
ISBN: 9781887902526
Category : Computers
Languages : en
Pages : 613
Book Description
This book takes an object-oriented approach, without getting lost in objects. It is suitable for use in a first programming course for computer science, physical science, and engineering majors. Objects are shown in detail and are used to solve problems, not just for show. The goal is to get students programming with a minimum of overhead. The fundamental concepts of computer science are interwoven throughout the textbook. All examples can be written, compiled and tested with free editors and compilers included on the CD that comes with the book.
Publisher: Franklin Beedle & Assoc
ISBN: 9781887902526
Category : Computers
Languages : en
Pages : 613
Book Description
This book takes an object-oriented approach, without getting lost in objects. It is suitable for use in a first programming course for computer science, physical science, and engineering majors. Objects are shown in detail and are used to solve problems, not just for show. The goal is to get students programming with a minimum of overhead. The fundamental concepts of computer science are interwoven throughout the textbook. All examples can be written, compiled and tested with free editors and compilers included on the CD that comes with the book.
Computer Fundamentals & Programming in C
Author: Reema Thareja
Publisher: OUP India
ISBN: 9780198078883
Category : Computers
Languages : en
Pages : 0
Book Description
Computer Fundamentals and Programming in C is designed to serve as a textbook for the undergraduate students of engineering, computer science, computer applications, and information technology. The book seeks to provide a thorough overview of all the fundamental concepts related to computer science and programming. It lays down the foundation for all the advanced courses that a student is expected to learn in the following semesters.
Publisher: OUP India
ISBN: 9780198078883
Category : Computers
Languages : en
Pages : 0
Book Description
Computer Fundamentals and Programming in C is designed to serve as a textbook for the undergraduate students of engineering, computer science, computer applications, and information technology. The book seeks to provide a thorough overview of all the fundamental concepts related to computer science and programming. It lays down the foundation for all the advanced courses that a student is expected to learn in the following semesters.
Fundamentals of Computer Programming with C#
Author: Svetlin Nakov
Publisher: Faber Publishing
ISBN: 9544007733
Category : Computers
Languages : en
Pages : 1132
Book Description
The free book "Fundamentals of Computer Programming with C#" is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733
Publisher: Faber Publishing
ISBN: 9544007733
Category : Computers
Languages : en
Pages : 1132
Book Description
The free book "Fundamentals of Computer Programming with C#" is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733
Schaum's Outline of Fundamentals of Computing with C++
Author: John R. Hubbard
Publisher: McGraw Hill Professional
ISBN: 9780071368124
Category : Study Aids
Languages : en
Pages : 374
Book Description
This powerful study tool is the best tutor you can have if you want top grades and thorough understanding of the fundamentals of computing with C++, the computing language taught at 83% of all colleges. This student-friendly study guide leads you step-by-step through the entire computer science course, giving you 420 problems with fully worked solutions and easy-to-follow examples for every new topic. You get complete explanations of data abstraction, recursion, Standard C++ container classes, searching, sorting algorithms, and other complex concepts, simplified and illustrated so they're easy to grasp. You also get additional practice problems to solve on your own, working at your own speed. This superb study guide covers the entire course, from logic to libraries. If you're taking introduction to computer science, this book will be your best friend. It's perfect for independent study, too!
Publisher: McGraw Hill Professional
ISBN: 9780071368124
Category : Study Aids
Languages : en
Pages : 374
Book Description
This powerful study tool is the best tutor you can have if you want top grades and thorough understanding of the fundamentals of computing with C++, the computing language taught at 83% of all colleges. This student-friendly study guide leads you step-by-step through the entire computer science course, giving you 420 problems with fully worked solutions and easy-to-follow examples for every new topic. You get complete explanations of data abstraction, recursion, Standard C++ container classes, searching, sorting algorithms, and other complex concepts, simplified and illustrated so they're easy to grasp. You also get additional practice problems to solve on your own, working at your own speed. This superb study guide covers the entire course, from logic to libraries. If you're taking introduction to computer science, this book will be your best friend. It's perfect for independent study, too!
Computer Fundamentals and Programming in C
Author: J. B. Dixit
Publisher: Firewall Media
ISBN: 9788170088820
Category : C++ (Computer program language)
Languages : en
Pages : 574
Book Description
Publisher: Firewall Media
ISBN: 9788170088820
Category : C++ (Computer program language)
Languages : en
Pages : 574
Book Description
Computing Fundamentals
Author: J. Stanley Warford
Publisher: Springer Science & Business Media
ISBN: 3322916030
Category : Computers
Languages : en
Pages : 615
Book Description
The book introduces the reader to computer programming, i.e. algorithms and data structures. It covers many new programming concepts that have emerged in recent years including object-oriented programming and design patterns. The book emphasizes the practical aspects of software construction without neglecting their solid theoretical foundation.
Publisher: Springer Science & Business Media
ISBN: 3322916030
Category : Computers
Languages : en
Pages : 615
Book Description
The book introduces the reader to computer programming, i.e. algorithms and data structures. It covers many new programming concepts that have emerged in recent years including object-oriented programming and design patterns. The book emphasizes the practical aspects of software construction without neglecting their solid theoretical foundation.
Fundamentals of Computing and Programming in C
Author: Jeyapoovan T.
Publisher: Vikas Publishing House
ISBN: 9325981092
Category : Computers
Languages : en
Pages : 577
Book Description
Fundamentals of Computing and Programming in C is specifically designed for first year engineering students covering the syllabus of various universities. It provides a comprehensive introduction to computers and programming using C language. The topics are covered sequentially and blended with examples to enable students to understand the subject effectively and imbibe the logical thinking required for software industry applications. KEY FEATURES • Foundations of computers • Contains logical sequence of examples for easy learning • Efficient method of program design • Plenty of solved examples • Covers simple and advanced programming in C
Publisher: Vikas Publishing House
ISBN: 9325981092
Category : Computers
Languages : en
Pages : 577
Book Description
Fundamentals of Computing and Programming in C is specifically designed for first year engineering students covering the syllabus of various universities. It provides a comprehensive introduction to computers and programming using C language. The topics are covered sequentially and blended with examples to enable students to understand the subject effectively and imbibe the logical thinking required for software industry applications. KEY FEATURES • Foundations of computers • Contains logical sequence of examples for easy learning • Efficient method of program design • Plenty of solved examples • Covers simple and advanced programming in C
The Fundamentals of C/C++ Game Programming
Author: Brian Beuken
Publisher: CRC Press
ISBN: 135164288X
Category : Computers
Languages : en
Pages : 706
Book Description
This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement.
Publisher: CRC Press
ISBN: 135164288X
Category : Computers
Languages : en
Pages : 706
Book Description
This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement.