Author: Ruth Maran
Publisher: Wiley
ISBN: 9780764535246
Category : Computers
Languages : en
Pages : 244
Book Description
This introduction to personal computers covers hardware, input, output, processing, storage, multimedia, portable computers, operating systems, application software, and networks.
Computers Simplified
Author: Ruth Maran
Publisher: Wiley
ISBN: 9780764535246
Category : Computers
Languages : en
Pages : 244
Book Description
This introduction to personal computers covers hardware, input, output, processing, storage, multimedia, portable computers, operating systems, application software, and networks.
Publisher: Wiley
ISBN: 9780764535246
Category : Computers
Languages : en
Pages : 244
Book Description
This introduction to personal computers covers hardware, input, output, processing, storage, multimedia, portable computers, operating systems, application software, and networks.
Computers and Creativity
Author: Jon McCormack
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441
Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441
Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.
Language and Computers
Author: Markus Dickinson
Publisher: John Wiley & Sons
ISBN: 111832496X
Category : Language Arts & Disciplines
Languages : en
Pages : 259
Book Description
Language and Computers introduces students to the fundamentals of how computers are used to represent, process, and organize textual and spoken information. Concepts are grounded in real-world examples familiar to students’ experiences of using language and computers in everyday life. A real-world introduction to the fundamentals of how computers process language, written specifically for the undergraduate audience, introducing key concepts from computational linguistics. Offers a comprehensive explanation of the problems computers face in handling natural language Covers a broad spectrum of language-related applications and issues, including major computer applications involving natural language and the social and ethical implications of these new developments The book focuses on real-world examples with which students can identify, using these to explore the technology and how it works Features “under-the-hood” sections that give greater detail on selected advanced topics, rendering the book appropriate for more advanced courses, or for independent study by the motivated reader.
Publisher: John Wiley & Sons
ISBN: 111832496X
Category : Language Arts & Disciplines
Languages : en
Pages : 259
Book Description
Language and Computers introduces students to the fundamentals of how computers are used to represent, process, and organize textual and spoken information. Concepts are grounded in real-world examples familiar to students’ experiences of using language and computers in everyday life. A real-world introduction to the fundamentals of how computers process language, written specifically for the undergraduate audience, introducing key concepts from computational linguistics. Offers a comprehensive explanation of the problems computers face in handling natural language Covers a broad spectrum of language-related applications and issues, including major computer applications involving natural language and the social and ethical implications of these new developments The book focuses on real-world examples with which students can identify, using these to explore the technology and how it works Features “under-the-hood” sections that give greater detail on selected advanced topics, rendering the book appropriate for more advanced courses, or for independent study by the motivated reader.
Electronics Simplified
Author: Ian Sinclair
Publisher: Elsevier
ISBN: 008097063X
Category : Technology & Engineering
Languages : en
Pages : 370
Book Description
Previously published as: Electronics made simple / Ian Sinclair. 2002. 2nd ed.
Publisher: Elsevier
ISBN: 008097063X
Category : Technology & Engineering
Languages : en
Pages : 370
Book Description
Previously published as: Electronics made simple / Ian Sinclair. 2002. 2nd ed.
Computers and Education
Author: Baltasar Fernández-Manjón
Publisher: Springer Science & Business Media
ISBN: 1402049145
Category : Education
Languages : en
Pages : 243
Book Description
This book contains a selection of contributions presenting the latest research in the field of computers in education and, more specifically, in e-Learning. It reflects the diverse scenario of the application of computers in the educational field by describing previous experiences and addressing some of the present key issues. These include issues such as Learning Management Systems as well as innovative aspects such as personalized or ubiquitous learning.
Publisher: Springer Science & Business Media
ISBN: 1402049145
Category : Education
Languages : en
Pages : 243
Book Description
This book contains a selection of contributions presenting the latest research in the field of computers in education and, more specifically, in e-Learning. It reflects the diverse scenario of the application of computers in the educational field by describing previous experiences and addressing some of the present key issues. These include issues such as Learning Management Systems as well as innovative aspects such as personalized or ubiquitous learning.
Computing Fundamentals
Author: Faithe Wempen
Publisher: John Wiley & Sons
ISBN: 1119039622
Category : Computers
Languages : en
Pages : 746
Book Description
The absolute beginner's guide to learning basic computer skills Computing Fundamentals, Introduction to Computers gets you up to speed on basic computing skills, showing you everything you need to know to conquer entry-level computing courses. Written by a Microsoft Office Master Instructor, this useful guide walks you step-by-step through the most important concepts and skills you need to be proficient on the computer, using nontechnical, easy-to-understand language. You'll start at the very beginning, getting acquainted with the actual, physical machine, then progress through the most common software at your own pace. You'll learn how to navigate Windows 8.1, how to access and get around on the Internet, and how to stay connected with email. Clear instruction guides you through Microsoft Office 2013, helping you create documents in Word, spreadsheets in Excel, and presentations in PowerPoint. You'll even learn how to keep your information secure with special guidance on security and privacy. Maybe you're preparing for a compulsory computing course, brushing up for a new job, or just curious about how a computer can make your life easier. If you're an absolute beginner, this is your complete guide to learning the essential skills you need: Understand the basics of how your computer works Learn your way around Windows 8.1 Create documents, spreadsheets, and presentations Send email, surf the Web, and keep your data secure With clear explanations and step-by-step instruction, Computing Fundamentals, Introduction to Computers will have you up and running in no time.
Publisher: John Wiley & Sons
ISBN: 1119039622
Category : Computers
Languages : en
Pages : 746
Book Description
The absolute beginner's guide to learning basic computer skills Computing Fundamentals, Introduction to Computers gets you up to speed on basic computing skills, showing you everything you need to know to conquer entry-level computing courses. Written by a Microsoft Office Master Instructor, this useful guide walks you step-by-step through the most important concepts and skills you need to be proficient on the computer, using nontechnical, easy-to-understand language. You'll start at the very beginning, getting acquainted with the actual, physical machine, then progress through the most common software at your own pace. You'll learn how to navigate Windows 8.1, how to access and get around on the Internet, and how to stay connected with email. Clear instruction guides you through Microsoft Office 2013, helping you create documents in Word, spreadsheets in Excel, and presentations in PowerPoint. You'll even learn how to keep your information secure with special guidance on security and privacy. Maybe you're preparing for a compulsory computing course, brushing up for a new job, or just curious about how a computer can make your life easier. If you're an absolute beginner, this is your complete guide to learning the essential skills you need: Understand the basics of how your computer works Learn your way around Windows 8.1 Create documents, spreadsheets, and presentations Send email, surf the Web, and keep your data secure With clear explanations and step-by-step instruction, Computing Fundamentals, Introduction to Computers will have you up and running in no time.
You Are Not Stupid
Author: Jack C. Stanley
Publisher: The Tech Academy
ISBN: 9780997326499
Category : Education
Languages : en
Pages : 0
Book Description
"Our lives have been dominated by technology. Yet most people can't define basic tech terms and don't really understand how computers work. This book defines all modern tech terms and explains how the machines and devices that saturate our everyday life work exactly. But here's the important part: the explanations in this book are written simply and in a way that the average person can understand. With over 100 chapters, you'll remove the confusions associated with modern-day technology, and gain answers to questions you may not even know you had, including: How do computers work? What is the difference between the internet and world wide web? What is the history of modern devices, and how did we arrive here? How do screens display images? How does Wi-Fi work exactly? What does the 4G at the top right of most cell phones mean? What makes a computer or device fast or slow? What is cryptocurrency and bitcoin? What does the https at the beginning of every website mean? What is coding? And much, much more. This book could also be called The Manual for Operating in Modern Society. It will move you from a point of mystery to deep knowledge of, and thereby causation over, today's technology"--
Publisher: The Tech Academy
ISBN: 9780997326499
Category : Education
Languages : en
Pages : 0
Book Description
"Our lives have been dominated by technology. Yet most people can't define basic tech terms and don't really understand how computers work. This book defines all modern tech terms and explains how the machines and devices that saturate our everyday life work exactly. But here's the important part: the explanations in this book are written simply and in a way that the average person can understand. With over 100 chapters, you'll remove the confusions associated with modern-day technology, and gain answers to questions you may not even know you had, including: How do computers work? What is the difference between the internet and world wide web? What is the history of modern devices, and how did we arrive here? How do screens display images? How does Wi-Fi work exactly? What does the 4G at the top right of most cell phones mean? What makes a computer or device fast or slow? What is cryptocurrency and bitcoin? What does the https at the beginning of every website mean? What is coding? And much, much more. This book could also be called The Manual for Operating in Modern Society. It will move you from a point of mystery to deep knowledge of, and thereby causation over, today's technology"--
Fundamentals of Computers
Author: Reema Thareja
Publisher: Oxford University Press, USA
ISBN: 9780199499274
Category : Computers
Languages : en
Pages : 0
Book Description
Fundamentals of Computers has been specifically designed for anybody and everybody who wants to be familiar with basic concepts of computers. It is an ideal text for self-learning basic computer concepts (such as organization, architecture, input and output devices, primary and secondary memory) as well as advanced topics (such as operating systems, computer networks, and databases). The book also provides step-by-step tutorials to learn different MS Office applications such as Word, PowerPoint, and Excel. The book can be useful for a broad spectrum of students, varying from non-computers background students enrolled in elementary courses on Information Technology and Computer Sciences to students enrolled in professional courses such as BCA and MCA.
Publisher: Oxford University Press, USA
ISBN: 9780199499274
Category : Computers
Languages : en
Pages : 0
Book Description
Fundamentals of Computers has been specifically designed for anybody and everybody who wants to be familiar with basic concepts of computers. It is an ideal text for self-learning basic computer concepts (such as organization, architecture, input and output devices, primary and secondary memory) as well as advanced topics (such as operating systems, computer networks, and databases). The book also provides step-by-step tutorials to learn different MS Office applications such as Word, PowerPoint, and Excel. The book can be useful for a broad spectrum of students, varying from non-computers background students enrolled in elementary courses on Information Technology and Computer Sciences to students enrolled in professional courses such as BCA and MCA.
Windows 10 Simplified
Author: Paul McFedries
Publisher: John Wiley & Sons
ISBN: 111905706X
Category : Computers
Languages : en
Pages : 291
Book Description
Learn Windows 10 quickly and painlessly with this beginner's guide Windows 10 Simplified is your absolute beginner's guide to the ins and outs of Windows. Fully updated to cover Windows 10, this highly visual guide covers all the new features in addition to the basics, giving you a one-stop resource for complete Windows 10 mastery. Every page features step-by-step screen shots and plain-English instructions that walk you through everything you need to know, no matter how new you are to Windows. You'll master the basics as you learn how to navigate the user interface, work with files, create user accounts, and practice using the tools that make Windows 10 the most efficient Windows upgrade yet. This guide gets you up to speed quickly, with step-by-step screen shots that help you follow along with the clear, patient instruction. Shed your beginner status with easy-to-follow instructions Master the basics of the interface, files, and accounts Browse the web, use media features, and send and receive email Customize Windows to look and work the way you want Learning new computer skills can be intimidating, but it doesn't have to be. Even if you have no Windows experience at all, this visually rich guide demonstrates everything you need to know, starting from the very beginning. If you're ready to become fluent in Windows, Windows 10 Simplified is the easiest, fastest way to learn.
Publisher: John Wiley & Sons
ISBN: 111905706X
Category : Computers
Languages : en
Pages : 291
Book Description
Learn Windows 10 quickly and painlessly with this beginner's guide Windows 10 Simplified is your absolute beginner's guide to the ins and outs of Windows. Fully updated to cover Windows 10, this highly visual guide covers all the new features in addition to the basics, giving you a one-stop resource for complete Windows 10 mastery. Every page features step-by-step screen shots and plain-English instructions that walk you through everything you need to know, no matter how new you are to Windows. You'll master the basics as you learn how to navigate the user interface, work with files, create user accounts, and practice using the tools that make Windows 10 the most efficient Windows upgrade yet. This guide gets you up to speed quickly, with step-by-step screen shots that help you follow along with the clear, patient instruction. Shed your beginner status with easy-to-follow instructions Master the basics of the interface, files, and accounts Browse the web, use media features, and send and receive email Customize Windows to look and work the way you want Learning new computer skills can be intimidating, but it doesn't have to be. Even if you have no Windows experience at all, this visually rich guide demonstrates everything you need to know, starting from the very beginning. If you're ready to become fluent in Windows, Windows 10 Simplified is the easiest, fastest way to learn.
Introduction to Computing Systems
Author: Yale N. Patt
Publisher:
ISBN: 9780071245012
Category : C (Computer program language)
Languages : en
Pages : 632
Book Description
Introduction to Computing Systems: From bits & gates to C & beyond, now in its second edition, is designed to give students a better understanding of computing early in their college careers in order to give them a stronger foundation for later courses. The book is in two parts: (a) the underlying structure of a computer, and (b) programming in a high level language and programming methodology. To understand the computer, the authors introduce the LC-3 and provide the LC-3 Simulator to give students hands-on access for testing what they learn. To develop their understanding of programming and programming methodology, they use the C programming language. The book takes a "motivated" bottom-up approach, where the students first get exposed to the big picture and then start at the bottom and build their knowledge bottom-up. Within each smaller unit, the same motivated bottom-up approach is followed. Every step of the way, students learn new things, building on what they already know. The authors feel that this approach encourages deeper understanding and downplays the need for memorizing. Students develop a greater breadth of understanding, since they see how the various parts of the computer fit together.
Publisher:
ISBN: 9780071245012
Category : C (Computer program language)
Languages : en
Pages : 632
Book Description
Introduction to Computing Systems: From bits & gates to C & beyond, now in its second edition, is designed to give students a better understanding of computing early in their college careers in order to give them a stronger foundation for later courses. The book is in two parts: (a) the underlying structure of a computer, and (b) programming in a high level language and programming methodology. To understand the computer, the authors introduce the LC-3 and provide the LC-3 Simulator to give students hands-on access for testing what they learn. To develop their understanding of programming and programming methodology, they use the C programming language. The book takes a "motivated" bottom-up approach, where the students first get exposed to the big picture and then start at the bottom and build their knowledge bottom-up. Within each smaller unit, the same motivated bottom-up approach is followed. Every step of the way, students learn new things, building on what they already know. The authors feel that this approach encourages deeper understanding and downplays the need for memorizing. Students develop a greater breadth of understanding, since they see how the various parts of the computer fit together.