Author: Ashley Steffens Calabria
Publisher: Cengage Learning
ISBN:
Category : Adobe Photoshop
Languages : en
Pages : 302
Book Description
This book is an indispensable resource for Landscape Architecture students, beginning Landscape Architecture professionals, and current Landscape Architecture professionals who have not been able to make the transition from traditional graphics to computer graphics. This step-by-step guide is filled with visual screen shots, tutorials, and specific examples from the field.
Computer Graphics for Landscape Architects
Author: Ashley Steffens Calabria
Publisher: Cengage Learning
ISBN:
Category : Adobe Photoshop
Languages : en
Pages : 302
Book Description
This book is an indispensable resource for Landscape Architecture students, beginning Landscape Architecture professionals, and current Landscape Architecture professionals who have not been able to make the transition from traditional graphics to computer graphics. This step-by-step guide is filled with visual screen shots, tutorials, and specific examples from the field.
Publisher: Cengage Learning
ISBN:
Category : Adobe Photoshop
Languages : en
Pages : 302
Book Description
This book is an indispensable resource for Landscape Architecture students, beginning Landscape Architecture professionals, and current Landscape Architecture professionals who have not been able to make the transition from traditional graphics to computer graphics. This step-by-step guide is filled with visual screen shots, tutorials, and specific examples from the field.
Curves and Surfaces for Computer Graphics
Author: David Salomon
Publisher: Springer Science & Business Media
ISBN: 0387284524
Category : Computers
Languages : en
Pages : 466
Book Description
Requires only a basic knowledge of mathematics and is geared toward the general educated specialists. Includes a gallery of color images and Mathematica code listings.
Publisher: Springer Science & Business Media
ISBN: 0387284524
Category : Computers
Languages : en
Pages : 466
Book Description
Requires only a basic knowledge of mathematics and is geared toward the general educated specialists. Includes a gallery of color images and Mathematica code listings.
Computer Graphics for Architects, Engineers, and Environmental Designers
Author: D. Dayton Reuter
Publisher: Watson-Guptill Publications
ISBN:
Category : Architecture
Languages : en
Pages : 270
Book Description
This valuable sourcebook provides the concepts and specific details requiredor using digital technology without being tied to any single softwareroduct. Readers will find a wealth of information on such topics as workingith bit map and vector digital media; data storage and archiving; dataompression; scanning resolution; rasterizing vector content; file and folderaming conventions; fonts and printing systems; channels, paths, texture maps;nd much more. With nearly 400 illustrations, and a CD-ROM contairing thentire book plus dozens of hyperlinks to valuable resources, here is aust-have book for anyone working in environmental design!
Publisher: Watson-Guptill Publications
ISBN:
Category : Architecture
Languages : en
Pages : 270
Book Description
This valuable sourcebook provides the concepts and specific details requiredor using digital technology without being tied to any single softwareroduct. Readers will find a wealth of information on such topics as workingith bit map and vector digital media; data storage and archiving; dataompression; scanning resolution; rasterizing vector content; file and folderaming conventions; fonts and printing systems; channels, paths, texture maps;nd much more. With nearly 400 illustrations, and a CD-ROM contairing thentire book plus dozens of hyperlinks to valuable resources, here is aust-have book for anyone working in environmental design!
Computer Graphics for Engineers and Architects
Author: Agustin J. Ferrante
Publisher: Elsevier Science Limited
ISBN: 9780444890627
Category : Technology & Engineering
Languages : en
Pages : 282
Book Description
One of the unique features of this book is the insight it gives on the interfaces between Engineering and Architecture regarding computer usage, as well as an in-depth review on the application of integrated computational approaches in the many areas of these industries. The literature available on computer graphics seems to fall into extreme categories. Many books superficially describe a variety of applications with no commitment to teaching the use of computer graphics to engineers and architects. Other books provide profound technical information which is not well suited to the student or the professional simply wishing to be introduced to the subject. This book attempts to fill the gap between these two extremes. The reader interested in getting a general introduction to the field of computer graphics will find the description of many applications, both in Engineering and Architecture. On the other hand the information included regarding computer graphics hardware and software, and the techniques and algorithms presented, will help to develop an understanding on how computer graphics solutions can be implemented, which will in turn stimulate further studies.Finally, current developments in areas where computer graphics are extensively used today are analyzed in greater detail, with the aim of providing a guide to the reader interested in making applications. To that end the book is divided into three parts. The reader-friendly text in this book provides both general and detailed descriptions of many relevant applications. It will be useful to architects, engineers, and students wishing to learn the use of current technology in their own professional environment.
Publisher: Elsevier Science Limited
ISBN: 9780444890627
Category : Technology & Engineering
Languages : en
Pages : 282
Book Description
One of the unique features of this book is the insight it gives on the interfaces between Engineering and Architecture regarding computer usage, as well as an in-depth review on the application of integrated computational approaches in the many areas of these industries. The literature available on computer graphics seems to fall into extreme categories. Many books superficially describe a variety of applications with no commitment to teaching the use of computer graphics to engineers and architects. Other books provide profound technical information which is not well suited to the student or the professional simply wishing to be introduced to the subject. This book attempts to fill the gap between these two extremes. The reader interested in getting a general introduction to the field of computer graphics will find the description of many applications, both in Engineering and Architecture. On the other hand the information included regarding computer graphics hardware and software, and the techniques and algorithms presented, will help to develop an understanding on how computer graphics solutions can be implemented, which will in turn stimulate further studies.Finally, current developments in areas where computer graphics are extensively used today are analyzed in greater detail, with the aim of providing a guide to the reader interested in making applications. To that end the book is divided into three parts. The reader-friendly text in this book provides both general and detailed descriptions of many relevant applications. It will be useful to architects, engineers, and students wishing to learn the use of current technology in their own professional environment.
Graphics for Architecture
Author: Kevin Forseth
Publisher: John Wiley & Sons
ISBN: 9780471289425
Category : Architecture
Languages : en
Pages : 258
Book Description
Graphics for Architecture Kevin Forseth with David Vaughan A thorough understanding of design drawing enhances the designer's ability to reason out difficult graphic constructions and to select or create appropriate means for depicting buildings and environments. This fully illustrated guide presents the most effective methods for mechanically constructing architectural plans, elevations, sections, paralines, perspectives, and shadows. All methods are described in basic principles of perspective geometry. Throughout the volume many pictorial drawings illuminate the connection between step-by-step procedures for constructing design drawings and the abstract concepts underlying orthographic, oblique, and perspective projections. For formulating graphics work-book problems around paraline construction the guide includes a notation system for describing an unlimited range of paraline-oblique drawings. A shortcut method for casting shadows in plan and elevation is useful for modeling shadows in architectural site plans and for obtaining fast design results. In addition there are eight different step-by-step procedures for setting up and constructing one and two-point perspective. Common-method perspectives are presented in the context of a drafting-board surface, and perspectives without plan are discussed as interiors, exteriors, and sections. Combining carefully organized learning sequences with the quick reference qualities of a handbook, this volume is an excellent reference source for the architectural office or studio as well as an easy-to-follow manual for students.
Publisher: John Wiley & Sons
ISBN: 9780471289425
Category : Architecture
Languages : en
Pages : 258
Book Description
Graphics for Architecture Kevin Forseth with David Vaughan A thorough understanding of design drawing enhances the designer's ability to reason out difficult graphic constructions and to select or create appropriate means for depicting buildings and environments. This fully illustrated guide presents the most effective methods for mechanically constructing architectural plans, elevations, sections, paralines, perspectives, and shadows. All methods are described in basic principles of perspective geometry. Throughout the volume many pictorial drawings illuminate the connection between step-by-step procedures for constructing design drawings and the abstract concepts underlying orthographic, oblique, and perspective projections. For formulating graphics work-book problems around paraline construction the guide includes a notation system for describing an unlimited range of paraline-oblique drawings. A shortcut method for casting shadows in plan and elevation is useful for modeling shadows in architectural site plans and for obtaining fast design results. In addition there are eight different step-by-step procedures for setting up and constructing one and two-point perspective. Common-method perspectives are presented in the context of a drafting-board surface, and perspectives without plan are discussed as interiors, exteriors, and sections. Combining carefully organized learning sequences with the quick reference qualities of a handbook, this volume is an excellent reference source for the architectural office or studio as well as an easy-to-follow manual for students.
Principles of Secure Processor Architecture Design
Author: Jakub Szefer
Publisher: Springer Nature
ISBN: 3031017609
Category : Technology & Engineering
Languages : en
Pages : 154
Book Description
With growing interest in computer security and the protection of the code and data which execute on commodity computers, the amount of hardware security features in today's processors has increased significantly over the recent years. No longer of just academic interest, security features inside processors have been embraced by industry as well, with a number of commercial secure processor architectures available today. This book aims to give readers insights into the principles behind the design of academic and commercial secure processor architectures. Secure processor architecture research is concerned with exploring and designing hardware features inside computer processors, features which can help protect confidentiality and integrity of the code and data executing on the processor. Unlike traditional processor architecture research that focuses on performance, efficiency, and energy as the first-order design objectives, secure processor architecture design has security as the first-order design objective (while still keeping the others as important design aspects that need to be considered). This book aims to present the different challenges of secure processor architecture design to graduate students interested in research on architecture and hardware security and computer architects working in industry interested in adding security features to their designs. It aims to educate readers about how the different challenges have been solved in the past and what are the best practices, i.e., the principles, for design of new secure processor architectures. Based on the careful review of past work by many computer architects and security researchers, readers also will come to know the five basic principles needed for secure processor architecture design. The book also presents existing research challenges and potential new research directions. Finally, this book presents numerous design suggestions, as well as discusses pitfalls and fallacies that designers should avoid.
Publisher: Springer Nature
ISBN: 3031017609
Category : Technology & Engineering
Languages : en
Pages : 154
Book Description
With growing interest in computer security and the protection of the code and data which execute on commodity computers, the amount of hardware security features in today's processors has increased significantly over the recent years. No longer of just academic interest, security features inside processors have been embraced by industry as well, with a number of commercial secure processor architectures available today. This book aims to give readers insights into the principles behind the design of academic and commercial secure processor architectures. Secure processor architecture research is concerned with exploring and designing hardware features inside computer processors, features which can help protect confidentiality and integrity of the code and data executing on the processor. Unlike traditional processor architecture research that focuses on performance, efficiency, and energy as the first-order design objectives, secure processor architecture design has security as the first-order design objective (while still keeping the others as important design aspects that need to be considered). This book aims to present the different challenges of secure processor architecture design to graduate students interested in research on architecture and hardware security and computer architects working in industry interested in adding security features to their designs. It aims to educate readers about how the different challenges have been solved in the past and what are the best practices, i.e., the principles, for design of new secure processor architectures. Based on the careful review of past work by many computer architects and security researchers, readers also will come to know the five basic principles needed for secure processor architecture design. The book also presents existing research challenges and potential new research directions. Finally, this book presents numerous design suggestions, as well as discusses pitfalls and fallacies that designers should avoid.
Architectural Graphics
Author: Francis D. K. Ching
Publisher:
ISBN:
Category : Architectural drawing
Languages : en
Pages : 136
Book Description
The completely updated, illustrated bestseller on architectural graphics with over 500,000 copies sold Architectural Graphics presents a wide range of basic graphic tools and techniques designers use to communicate architectural ideas. Expanding upon the wealth of illustrations and information that have made this title a classic, this Fourth Edition provides expanded and updated coverage of drawing materials, multiview drawings, paraline drawings, and perspective drawings. Also new to this edition is the author's unique incorporation of digital technology into his successful methods. While covering essential drawing principles, this book presents: approaches to drawing section views of building interiors, methods for drawing modified perspectives, techniques for creating accurate shade and shadows, expert styles of freehand sketching and diagramming, and much more.
Publisher:
ISBN:
Category : Architectural drawing
Languages : en
Pages : 136
Book Description
The completely updated, illustrated bestseller on architectural graphics with over 500,000 copies sold Architectural Graphics presents a wide range of basic graphic tools and techniques designers use to communicate architectural ideas. Expanding upon the wealth of illustrations and information that have made this title a classic, this Fourth Edition provides expanded and updated coverage of drawing materials, multiview drawings, paraline drawings, and perspective drawings. Also new to this edition is the author's unique incorporation of digital technology into his successful methods. While covering essential drawing principles, this book presents: approaches to drawing section views of building interiors, methods for drawing modified perspectives, techniques for creating accurate shade and shadows, expert styles of freehand sketching and diagramming, and much more.
ICGG 2024 - Proceedings of the 21st International Conference on Geometry and Graphics
Author: Kazuki Takenouchi
Publisher: Springer Nature
ISBN: 3031712250
Category :
Languages : en
Pages : 530
Book Description
Publisher: Springer Nature
ISBN: 3031712250
Category :
Languages : en
Pages : 530
Book Description
Architectural Graphic Standards
Author: American Institute of Architects
Publisher: John Wiley & Sons
ISBN: 1119312744
Category : Architecture
Languages : en
Pages : 2178
Book Description
ARCHITECTURAL GRAPHIC STANDARDS THE LANDMARK UPDATE OF THE MOST RECOGNIZED STUDENT RESOURCE IN ARCHITECTURE The Student Edition of the iconic Architectural Graphic Standards has been a rite of passage for architecture, building, and engineering students for more than eighty years. Thoughtfully distilled from the Twelfth Edition of Architectural Graphic Standards and reorganized to meet the specific needs of today’s students, this fully updated Student Edition shows you how to take a design idea through the entire planning and documentation process. This potent resource stays with you through your academic experience and into your first years as a professional with thousands of useful illustrations and hundreds of architectural elements conveniently placed at your fingertips. Presented in a format closely resembling an architect’s actual workflow, this Twelfth Edition student handbook features: Completely new material on resiliency in buildings A versatile treatment written for the design studio setting and aligned with the most current curricular trends, including new and updated coverage on topics related to sustainability, digital fabrication, and building information modeling (BIM) A proven pedagogy that saves students time and ensures young professionals avoid the most common pitfalls Develop a state-of-the-art mastery of design best practices with Architectural Graphic Standards, Twelfth Edition, Student Edition.
Publisher: John Wiley & Sons
ISBN: 1119312744
Category : Architecture
Languages : en
Pages : 2178
Book Description
ARCHITECTURAL GRAPHIC STANDARDS THE LANDMARK UPDATE OF THE MOST RECOGNIZED STUDENT RESOURCE IN ARCHITECTURE The Student Edition of the iconic Architectural Graphic Standards has been a rite of passage for architecture, building, and engineering students for more than eighty years. Thoughtfully distilled from the Twelfth Edition of Architectural Graphic Standards and reorganized to meet the specific needs of today’s students, this fully updated Student Edition shows you how to take a design idea through the entire planning and documentation process. This potent resource stays with you through your academic experience and into your first years as a professional with thousands of useful illustrations and hundreds of architectural elements conveniently placed at your fingertips. Presented in a format closely resembling an architect’s actual workflow, this Twelfth Edition student handbook features: Completely new material on resiliency in buildings A versatile treatment written for the design studio setting and aligned with the most current curricular trends, including new and updated coverage on topics related to sustainability, digital fabrication, and building information modeling (BIM) A proven pedagogy that saves students time and ensures young professionals avoid the most common pitfalls Develop a state-of-the-art mastery of design best practices with Architectural Graphic Standards, Twelfth Edition, Student Edition.
Computer Graphics from Scratch
Author: Gabriel Gambetta
Publisher: No Starch Press
ISBN: 1718500769
Category : Computers
Languages : en
Pages : 250
Book Description
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.
Publisher: No Starch Press
ISBN: 1718500769
Category : Computers
Languages : en
Pages : 250
Book Description
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.