Author:
Publisher: Pearson Education India
ISBN: 9788131762332
Category :
Languages : en
Pages : 668
Book Description
Computer Graphics: C Version (for Anna University), 2/e
Author:
Publisher: Pearson Education India
ISBN: 9788131762332
Category :
Languages : en
Pages : 668
Book Description
Publisher: Pearson Education India
ISBN: 9788131762332
Category :
Languages : en
Pages : 668
Book Description
3D Computer Graphics
Author: Samuel R. Buss
Publisher: Cambridge University Press
ISBN: 1139440381
Category : Computers
Languages : en
Pages : 397
Book Description
This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.
Publisher: Cambridge University Press
ISBN: 1139440381
Category : Computers
Languages : en
Pages : 397
Book Description
This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.
Think Java
Author: Allen B. Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 1491929537
Category : Computers
Languages : en
Pages : 251
Book Description
Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
Publisher: "O'Reilly Media, Inc."
ISBN: 1491929537
Category : Computers
Languages : en
Pages : 251
Book Description
Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
Computer Graphics
Author: M. Pauline Baker
Publisher:
ISBN: 9788120309449
Category : Computer graphics
Languages : en
Pages : 672
Book Description
Publisher:
ISBN: 9788120309449
Category : Computer graphics
Languages : en
Pages : 672
Book Description
A Book on C
Author: Al Kelley
Publisher: Benjamin-Cummings Publishing Company
ISBN: 9780805300604
Category : Computers
Languages : en
Pages : 548
Book Description
The authors provide clear examples and thorough explanations of every feature in the C language. They teach C vis-a-vis the UNIX operating system. A reference and tutorial to the C programming language. Annotation copyrighted by Book News, Inc., Portland, OR
Publisher: Benjamin-Cummings Publishing Company
ISBN: 9780805300604
Category : Computers
Languages : en
Pages : 548
Book Description
The authors provide clear examples and thorough explanations of every feature in the C language. They teach C vis-a-vis the UNIX operating system. A reference and tutorial to the C programming language. Annotation copyrighted by Book News, Inc., Portland, OR
A Complete Guide to Programming in C++
Author: Ulla Kirch-Prinz
Publisher: Jones & Bartlett Learning
ISBN: 9780763718176
Category : Computers
Languages : en
Pages : 852
Book Description
This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The text is organized to guide the reader from elementary language concepts to professional software development, with in depth coverage of all the C++ language elements en route.
Publisher: Jones & Bartlett Learning
ISBN: 9780763718176
Category : Computers
Languages : en
Pages : 852
Book Description
This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The text is organized to guide the reader from elementary language concepts to professional software development, with in depth coverage of all the C++ language elements en route.
Computer Graphics And Applications - Proceedings Of The First Pacific Conference On Computer Graphics And Applications, Pacific Graphics '93
Author: S Y Shin
Publisher: World Scientific
ISBN: 981455250X
Category :
Languages : en
Pages : 434
Book Description
This volume of proceedings contains papers by computer graphics researchers, developers and practitioners. The papers report on the latest advances and new ideas in computer graphics. They also discuss future directions in the field. The volume reflects the aim of the conference to promote computer graphics research activities in the Pacific region.
Publisher: World Scientific
ISBN: 981455250X
Category :
Languages : en
Pages : 434
Book Description
This volume of proceedings contains papers by computer graphics researchers, developers and practitioners. The papers report on the latest advances and new ideas in computer graphics. They also discuss future directions in the field. The volume reflects the aim of the conference to promote computer graphics research activities in the Pacific region.
Advances in Data Science: Methodologies and Applications
Author: Gloria Phillips-Wren
Publisher: Springer Nature
ISBN: 3030518701
Category : Technology & Engineering
Languages : en
Pages : 342
Book Description
Big data and data science are transforming our world today in ways we could not have imagined at the beginning of the twenty-first century. The accompanying wave of innovation has sparked advances in healthcare, engineering, business, science, and human perception, among others. The tremendous advances in computing power and intelligent techniques have opened many opportunities for managing data and investigating data in virtually every field, and the scope of data science is expected to grow over the next decade. These future research achievements will solve old challenges and create new opportunities for growth and development. Thus, the research presented in this book is interdisciplinary and covers themes embracing emotions, artificial intelligence, robotics applications, sentiment analysis, smart city problems, assistive technologies, speech melody, and fall and abnormal behavior detection. The book is directed to the researchers, practitioners, professors and students interested in recent advances in methodologies and applications of data science. An introduction to the topic is provided, and research challenges and future research opportunities are highlighted throughout.
Publisher: Springer Nature
ISBN: 3030518701
Category : Technology & Engineering
Languages : en
Pages : 342
Book Description
Big data and data science are transforming our world today in ways we could not have imagined at the beginning of the twenty-first century. The accompanying wave of innovation has sparked advances in healthcare, engineering, business, science, and human perception, among others. The tremendous advances in computing power and intelligent techniques have opened many opportunities for managing data and investigating data in virtually every field, and the scope of data science is expected to grow over the next decade. These future research achievements will solve old challenges and create new opportunities for growth and development. Thus, the research presented in this book is interdisciplinary and covers themes embracing emotions, artificial intelligence, robotics applications, sentiment analysis, smart city problems, assistive technologies, speech melody, and fall and abnormal behavior detection. The book is directed to the researchers, practitioners, professors and students interested in recent advances in methodologies and applications of data science. An introduction to the topic is provided, and research challenges and future research opportunities are highlighted throughout.
Government reports annual index
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 1256
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 1256
Book Description
Numerical Algorithms
Author: Justin Solomon
Publisher: CRC Press
ISBN: 1482251892
Category : Computers
Languages : en
Pages : 400
Book Description
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing, computational photography, and animation, the textbook introduces numerical modeling and algorithmic desig
Publisher: CRC Press
ISBN: 1482251892
Category : Computers
Languages : en
Pages : 400
Book Description
Numerical Algorithms: Methods for Computer Vision, Machine Learning, and Graphics presents a new approach to numerical analysis for modern computer scientists. Using examples from a broad base of computational tasks, including data processing, computational photography, and animation, the textbook introduces numerical modeling and algorithmic desig