Author: Dominic Lopes
Publisher: Routledge
ISBN: 1135277435
Category : Art
Languages : en
Pages : 160
Book Description
In A Philosophy of Computer Art Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’.
A Philosophy of Computer Art
Author: Dominic Lopes
Publisher: Routledge
ISBN: 1135277435
Category : Art
Languages : en
Pages : 160
Book Description
In A Philosophy of Computer Art Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’.
Publisher: Routledge
ISBN: 1135277435
Category : Art
Languages : en
Pages : 160
Book Description
In A Philosophy of Computer Art Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’.
The Computer in the Visual Arts
Author: Anne Morgan Spalter
Publisher: Addison-Wesley Professional
ISBN:
Category : Art
Languages : en
Pages : 572
Book Description
For anyone interested in how computers are used in art and design, this introduction to computer graphics is uniquely focused on the computer as a medium for artistic expression and graphic communication.
Publisher: Addison-Wesley Professional
ISBN:
Category : Art
Languages : en
Pages : 572
Book Description
For anyone interested in how computers are used in art and design, this introduction to computer graphics is uniquely focused on the computer as a medium for artistic expression and graphic communication.
The Software Arts
Author: Warren Sack
Publisher: MIT Press
ISBN: 0262039702
Category : Computers
Languages : en
Pages : 401
Book Description
An alternative history of software that places the liberal arts at the very center of software's evolution. In The Software Arts, Warren Sack offers an alternative history of computing that places the arts at the very center of software's evolution. Tracing the origins of software to eighteenth-century French encyclopedists' step-by-step descriptions of how things were made in the workshops of artists and artisans, Sack shows that programming languages are the offspring of an effort to describe the mechanical arts in the language of the liberal arts. Sack offers a reading of the texts of computing—code, algorithms, and technical papers—that emphasizes continuity between prose and programs. He translates concepts and categories from the liberal and mechanical arts—including logic, rhetoric, grammar, learning, algorithm, language, and simulation—into terms of computer science and then considers their further translation into popular culture, where they circulate as forms of digital life. He considers, among other topics, the “arithmetization” of knowledge that presaged digitization; today's multitude of logics; the history of demonstration, from deduction to newer forms of persuasion; and the post-Chomsky absence of meaning in grammar. With The Software Arts, Sack invites artists and humanists to see how their ideas are at the root of software and invites computer scientists to envision themselves as artists and humanists.
Publisher: MIT Press
ISBN: 0262039702
Category : Computers
Languages : en
Pages : 401
Book Description
An alternative history of software that places the liberal arts at the very center of software's evolution. In The Software Arts, Warren Sack offers an alternative history of computing that places the arts at the very center of software's evolution. Tracing the origins of software to eighteenth-century French encyclopedists' step-by-step descriptions of how things were made in the workshops of artists and artisans, Sack shows that programming languages are the offspring of an effort to describe the mechanical arts in the language of the liberal arts. Sack offers a reading of the texts of computing—code, algorithms, and technical papers—that emphasizes continuity between prose and programs. He translates concepts and categories from the liberal and mechanical arts—including logic, rhetoric, grammar, learning, algorithm, language, and simulation—into terms of computer science and then considers their further translation into popular culture, where they circulate as forms of digital life. He considers, among other topics, the “arithmetization” of knowledge that presaged digitization; today's multitude of logics; the history of demonstration, from deduction to newer forms of persuasion; and the post-Chomsky absence of meaning in grammar. With The Software Arts, Sack invites artists and humanists to see how their ideas are at the root of software and invites computer scientists to envision themselves as artists and humanists.
Computer Graphics — Computer Art
Author: Herbert W. Franke
Publisher: Springer Science & Business Media
ISBN: 3642702597
Category : Computers
Languages : en
Pages : 188
Book Description
Ten years have passed since the first edition of this book, a time sary to stress that the availability of colors further assists artistic span during which all activities connected with computers have ambitions. experienced an enormous upswing, due in particular to the ad The dynamics of display which can be achieved on the screen is vances in the field of semiconductor electronics which facilitated also of significance for the visual arts. It is a necessary condition microminiaturization. With the circuit elements becoming small for some technical applications, for example when simulating er and smaller, i. e. the transition to integrated circuits, the price dynamic processes. Although the graphics systems operating in real time were not designed for artistic purposes, they nonethe of hardware was reduced to an amazingly low level: this has de less open the most exciting aspects to the visual arts. While the finitely been an impulse of great importance to the expansion of computer technology, as well as to areas far removed from tech static computer picture was still a realization in line with the nology.
Publisher: Springer Science & Business Media
ISBN: 3642702597
Category : Computers
Languages : en
Pages : 188
Book Description
Ten years have passed since the first edition of this book, a time sary to stress that the availability of colors further assists artistic span during which all activities connected with computers have ambitions. experienced an enormous upswing, due in particular to the ad The dynamics of display which can be achieved on the screen is vances in the field of semiconductor electronics which facilitated also of significance for the visual arts. It is a necessary condition microminiaturization. With the circuit elements becoming small for some technical applications, for example when simulating er and smaller, i. e. the transition to integrated circuits, the price dynamic processes. Although the graphics systems operating in real time were not designed for artistic purposes, they nonethe of hardware was reduced to an amazingly low level: this has de less open the most exciting aspects to the visual arts. While the finitely been an impulse of great importance to the expansion of computer technology, as well as to areas far removed from tech static computer picture was still a realization in line with the nology.
Chromatic Algorithms
Author: Carolyn L. Kane
Publisher: University of Chicago Press
ISBN: 022600287X
Category : Science
Languages : en
Pages : 353
Book Description
These days, we take for granted that our computer screens—and even our phones—will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and experimentally minded artists in the late 1960s and early ‘70s through to its appearance in commercial software in the early 1990s. Mixing philosophy of technology, aesthetics, and media analysis, Carolyn Kane shows how revolutionary the earliest computer-generated colors were—built with the massive postwar number-crunching machines, these first examples of “computer art” were so fantastic that artists and computer scientists regarded them as psychedelic, even revolutionary, harbingers of a better future for humans and machines. But, Kane shows, the explosive growth of personal computing and its accompanying need for off-the-shelf software led to standardization and the gradual closing of the experimental field in which computer artists had thrived. Even so, the gap between the bright, bold presence of color onscreen and the increasing abstraction of its underlying code continues to lure artists and designers from a wide range of fields, and Kane draws on their work to pose fascinating questions about the relationships among art, code, science, and media in the twenty-first century.
Publisher: University of Chicago Press
ISBN: 022600287X
Category : Science
Languages : en
Pages : 353
Book Description
These days, we take for granted that our computer screens—and even our phones—will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and experimentally minded artists in the late 1960s and early ‘70s through to its appearance in commercial software in the early 1990s. Mixing philosophy of technology, aesthetics, and media analysis, Carolyn Kane shows how revolutionary the earliest computer-generated colors were—built with the massive postwar number-crunching machines, these first examples of “computer art” were so fantastic that artists and computer scientists regarded them as psychedelic, even revolutionary, harbingers of a better future for humans and machines. But, Kane shows, the explosive growth of personal computing and its accompanying need for off-the-shelf software led to standardization and the gradual closing of the experimental field in which computer artists had thrived. Even so, the gap between the bright, bold presence of color onscreen and the increasing abstraction of its underlying code continues to lure artists and designers from a wide range of fields, and Kane draws on their work to pose fascinating questions about the relationships among art, code, science, and media in the twenty-first century.
Art Therapy and Computer Technology
Author: Cathy A. Malchiodi
Publisher: Jessica Kingsley Pub
ISBN: 9781853029226
Category : Psychology
Languages : en
Pages : 159
Book Description
Cathy Malchiodi reviews the hardware and software most pertinent to art therapists and demonstrates how the Internet can be used to conduct research and establish links with other art therapists. She also discusses the ethical and legal issues of communicating online, particularly the confidentiality and copyright of data.
Publisher: Jessica Kingsley Pub
ISBN: 9781853029226
Category : Psychology
Languages : en
Pages : 159
Book Description
Cathy Malchiodi reviews the hardware and software most pertinent to art therapists and demonstrates how the Internet can be used to conduct research and establish links with other art therapists. She also discusses the ethical and legal issues of communicating online, particularly the confidentiality and copyright of data.
A Philosophy of Computer Art
Author: Dominic Lopes
Publisher: Routledge
ISBN: 1135277427
Category : Art
Languages : en
Pages : 241
Book Description
What is computer art? Do the concepts we usually employ to talk about art, such as ‘meaning’, ‘form’ or ‘expression’ apply to computer art? A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’. Drawing on a wealth of examples he also explains how the roles of the computer artist and computer art user distinguishes them from makers and spectators of traditional art forms and argues that computer art allows us to understand better the role of technology as an art medium.
Publisher: Routledge
ISBN: 1135277427
Category : Art
Languages : en
Pages : 241
Book Description
What is computer art? Do the concepts we usually employ to talk about art, such as ‘meaning’, ‘form’ or ‘expression’ apply to computer art? A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’. Drawing on a wealth of examples he also explains how the roles of the computer artist and computer art user distinguishes them from makers and spectators of traditional art forms and argues that computer art allows us to understand better the role of technology as an art medium.
Living with Art
Author: Rita Gilbert
Publisher: McGraw-Hill Humanities, Social Sciences & World Languages
ISBN: 9780079132123
Category : Art appreciation
Languages : en
Pages : 0
Book Description
This volume is a basic art text for college students and other interested readers. It offers a broad introduction to the nature, vocabulary, media, and history of art, showing examples from many cultures.
Publisher: McGraw-Hill Humanities, Social Sciences & World Languages
ISBN: 9780079132123
Category : Art appreciation
Languages : en
Pages : 0
Book Description
This volume is a basic art text for college students and other interested readers. It offers a broad introduction to the nature, vocabulary, media, and history of art, showing examples from many cultures.
The Arts and Crafts Computer
Author: Janet Ashford
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 156
Book Description
The Arts and Crafts Computer shows you how to use your personal computer, scanner, digital camera and color printer as artist tools to create beautiful graphics and artful objects for your home, school and work. You'll learn how to: Understand the basics of digital image-editing, typesetting and graphic design. Gather the right tools, both digital and traditional. Use the new inkjet printing media including cloth, decals, stickers, magnets, transparencies and more. Work with art materials safely, avoid computer-related stress and find environmentally-friendly materials. Create unique greeting cards and envelopes, artist books, games, toys, home decorations and gifts. If you're a crafter looking for computer ideas or a designer or teacher looking for hands-on projects The Arts and Crafts Computer is for you!
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 156
Book Description
The Arts and Crafts Computer shows you how to use your personal computer, scanner, digital camera and color printer as artist tools to create beautiful graphics and artful objects for your home, school and work. You'll learn how to: Understand the basics of digital image-editing, typesetting and graphic design. Gather the right tools, both digital and traditional. Use the new inkjet printing media including cloth, decals, stickers, magnets, transparencies and more. Work with art materials safely, avoid computer-related stress and find environmentally-friendly materials. Create unique greeting cards and envelopes, artist books, games, toys, home decorations and gifts. If you're a crafter looking for computer ideas or a designer or teacher looking for hands-on projects The Arts and Crafts Computer is for you!
The Arts and Computational Culture: Real and Virtual Worlds
Author: Tula Giannini
Publisher: Springer Nature
ISBN: 303153865X
Category :
Languages : en
Pages : 750
Book Description
Publisher: Springer Nature
ISBN: 303153865X
Category :
Languages : en
Pages : 750
Book Description