Author: Keith Baker, Gam Gam
Publisher: Impressions
ISBN: 9780972624183
Category :
Languages : en
Pages : 0
Book Description
Why does a lawful creature with an Intelligence score of 17 spend its time lurking alone in dungeons? Shouldn't it be out conquering the world? This sourcebook, the seventh in the Complete Guide series, looks at beholders with a critical eye. It expands the ranks of beholder variants, gives their culture depth, and describes the nefarious beholder cults that spring up among humanoid races. A guide for the d20 gaming system.
Complete Guide to Beholders
Author: Keith Baker, Gam Gam
Publisher: Impressions
ISBN: 9780972624183
Category :
Languages : en
Pages : 0
Book Description
Why does a lawful creature with an Intelligence score of 17 spend its time lurking alone in dungeons? Shouldn't it be out conquering the world? This sourcebook, the seventh in the Complete Guide series, looks at beholders with a critical eye. It expands the ranks of beholder variants, gives their culture depth, and describes the nefarious beholder cults that spring up among humanoid races. A guide for the d20 gaming system.
Publisher: Impressions
ISBN: 9780972624183
Category :
Languages : en
Pages : 0
Book Description
Why does a lawful creature with an Intelligence score of 17 spend its time lurking alone in dungeons? Shouldn't it be out conquering the world? This sourcebook, the seventh in the Complete Guide series, looks at beholders with a critical eye. It expands the ranks of beholder variants, gives their culture depth, and describes the nefarious beholder cults that spring up among humanoid races. A guide for the d20 gaming system.
The Monsters Know What They're Doing
Author: Keith Ammann
Publisher: Simon and Schuster
ISBN: 1982122684
Category : Games & Activities
Languages : en
Pages : 560
Book Description
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Publisher: Simon and Schuster
ISBN: 1982122684
Category : Games & Activities
Languages : en
Pages : 560
Book Description
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
MOAR! Monsters Know What They're Doing
Author: Keith Ammann
Publisher: Simon and Schuster
ISBN: 1982171340
Category : Games & Activities
Languages : en
Pages : 624
Book Description
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons. Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!
Publisher: Simon and Schuster
ISBN: 1982171340
Category : Games & Activities
Languages : en
Pages : 624
Book Description
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons. Keith Ammann’s first book based on his popular blog, The Monsters Know What They’re Doing, unpacks strategies, tactics, and motivations for creatures found in the Dungeons & Dragons Monster Manual. Now, in MOAR! Monsters Know What They’re Doing, he analyzes the likely combat behaviors of more than 100 new enemies found in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes. Your campaign will never be the same!
Lords of Madness
Author: Richard Baker
Publisher:
ISBN: 9780786936571
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This art-filled sourcebook about aberrations in the D&D world takes a comprehensive look at bizarre monsters and the heroes who fight them. Illustrations.
Publisher:
ISBN: 9780786936571
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
This art-filled sourcebook about aberrations in the D&D world takes a comprehensive look at bizarre monsters and the heroes who fight them. Illustrations.
Beholders of Divine Secrets
Author: Vita Daphna Arbel
Publisher: SUNY Press
ISBN: 9780791457238
Category : Religion
Languages : en
Pages : 268
Book Description
A wide-ranging exploration of the Hekhalot and Merkavah literature, a mystical Jewish tradition from late antiquity, including a discussion of the possible cultural context of this material's creators.
Publisher: SUNY Press
ISBN: 9780791457238
Category : Religion
Languages : en
Pages : 268
Book Description
A wide-ranging exploration of the Hekhalot and Merkavah literature, a mystical Jewish tradition from late antiquity, including a discussion of the possible cultural context of this material's creators.
Beasts & Behemoths (Dungeons & Dragons)
Author: Jim Zub
Publisher: National Geographic Books
ISBN: 1984858785
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Study this guide and keep it close at hand--this manual of monsters might save your life! This immersive illustrated bestiary introduces you to memorable monsters in Dungeons & Dragons, from the smallest beasts to the most dangerous behemoths. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the unusual creatures, from the minuscule to the massive, that fill the fantastic world of the game. This guide features easy-to-follow and entertaining explanations of where to find each beast, their strange abilities and magical powers, and how to defeat them, along with amazing illustrations that will ignite your imagination. Organized by size from small to large, bigger and more dangerous monsters are introduced with every turn of the page. Beasts & Behemoths is a perfect way for new players and young fantasy fans to learn about the monsters an adventuring party can meet, with profiles full of example encounters and storytelling tips that encourage creative problem-solving skills when battling beastly foes.
Publisher: National Geographic Books
ISBN: 1984858785
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Study this guide and keep it close at hand--this manual of monsters might save your life! This immersive illustrated bestiary introduces you to memorable monsters in Dungeons & Dragons, from the smallest beasts to the most dangerous behemoths. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the unusual creatures, from the minuscule to the massive, that fill the fantastic world of the game. This guide features easy-to-follow and entertaining explanations of where to find each beast, their strange abilities and magical powers, and how to defeat them, along with amazing illustrations that will ignite your imagination. Organized by size from small to large, bigger and more dangerous monsters are introduced with every turn of the page. Beasts & Behemoths is a perfect way for new players and young fantasy fans to learn about the monsters an adventuring party can meet, with profiles full of example encounters and storytelling tips that encourage creative problem-solving skills when battling beastly foes.
Warriors & Weapons (Dungeons & Dragons)
Author: Jim Zub
Publisher: Ten Speed Press
ISBN: 198485643X
Category : Juvenile Nonfiction
Languages : en
Pages : 114
Book Description
This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.
Publisher: Ten Speed Press
ISBN: 198485643X
Category : Juvenile Nonfiction
Languages : en
Pages : 114
Book Description
This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.
Wizards & Spells (Dungeons & Dragons)
Author: Jim Zub
Publisher: Ten Speed Press
ISBN: 1984856472
Category : Juvenile Nonfiction
Languages : en
Pages : 114
Book Description
An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.
Publisher: Ten Speed Press
ISBN: 1984856472
Category : Juvenile Nonfiction
Languages : en
Pages : 114
Book Description
An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.
Underdark Adventure Guide
Author: Michael Mearls
Publisher: Impressions
ISBN: 9780972624169
Category :
Languages : en
Pages : 0
Book Description
Morningstar describes an exciting, highly detailed fantasy setting for the d20 System. This campaign setting was a semi-finalist in the Wizards of the Coast Setting Search contest. Morningstar is a world of epic fantasy, where heroes fight to preserve a golden age of magic. In Morningstar, the golden age is now: The great empires have not yet fallen, humans have just come into their own, and dragons and mythical beasts abound. The primary threat to this golden age comes in the fulfillment of a dark Prophesy called The Canticle of The Morning Star. Its verses number in the tens of thousands, and their interpretations are the subject of much debate. This is a world still finding its destiny, where anything is possible.
Publisher: Impressions
ISBN: 9780972624169
Category :
Languages : en
Pages : 0
Book Description
Morningstar describes an exciting, highly detailed fantasy setting for the d20 System. This campaign setting was a semi-finalist in the Wizards of the Coast Setting Search contest. Morningstar is a world of epic fantasy, where heroes fight to preserve a golden age of magic. In Morningstar, the golden age is now: The great empires have not yet fallen, humans have just come into their own, and dragons and mythical beasts abound. The primary threat to this golden age comes in the fulfillment of a dark Prophesy called The Canticle of The Morning Star. Its verses number in the tens of thousands, and their interpretations are the subject of much debate. This is a world still finding its destiny, where anything is possible.
The Beholder
Author: Anna Bright
Publisher: HarperCollins
ISBN: 0062845446
Category : Young Adult Fiction
Languages : en
Pages : 381
Book Description
“Sparkles with beauty, intrigue, and romance.”—Kiera Cass, #1 New York Times bestselling author of the Selection series Selah has waited her whole life for a happily ever after. As the only daughter of the leader of Potomac, she knows her duty is to find the perfect match. But after an excruciatingly public rejection, Selah’s stepmother suggests an unthinkable solution: Selah must set sail across the Atlantic to visit a series of potential suitors—and if she doesn’t come home engaged, she shouldn’t come home at all. From the gardens of England to the fjords of Norge, Selah’s quest will be the journey of a lifetime. But her stepmother’s schemes aren’t the only secrets hiding belowdecks…and the stakes of her voyage may be higher than any happy ending. Lush landscapes, dazzling romance, and captivating intrigue await in this stunning alternate historical YA debut—perfect for fans of The Selection or Caraval.
Publisher: HarperCollins
ISBN: 0062845446
Category : Young Adult Fiction
Languages : en
Pages : 381
Book Description
“Sparkles with beauty, intrigue, and romance.”—Kiera Cass, #1 New York Times bestselling author of the Selection series Selah has waited her whole life for a happily ever after. As the only daughter of the leader of Potomac, she knows her duty is to find the perfect match. But after an excruciatingly public rejection, Selah’s stepmother suggests an unthinkable solution: Selah must set sail across the Atlantic to visit a series of potential suitors—and if she doesn’t come home engaged, she shouldn’t come home at all. From the gardens of England to the fjords of Norge, Selah’s quest will be the journey of a lifetime. But her stepmother’s schemes aren’t the only secrets hiding belowdecks…and the stakes of her voyage may be higher than any happy ending. Lush landscapes, dazzling romance, and captivating intrigue await in this stunning alternate historical YA debut—perfect for fans of The Selection or Caraval.