Collisions Engineering: Theory and Applications

Collisions Engineering: Theory and Applications PDF Author: Michel Frémond
Publisher: Springer
ISBN: 3662526964
Category : Technology & Engineering
Languages : en
Pages : 275

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Book Description
This book investigates collisions occurring in the motion of solids, in the motion of fluids but also in the motion of pedestrians in crowds. The duration of these presented collisions is short compared to the whole duration of the motion: they are assumed instantaneous. The innovative concept demonstrated in this book is that a system made of two solids, is deformable because their relative position changes. The definition of the velocities of deformation of the system introduced in the classical developments of mechanics, the principle of the virtual work and the laws of thermodynamics, allows a large range of applications such as crowd motions, debris flow motions, and shape memory alloys motions. The set of the applications is even larger: social sciences and mechanics are unified to predict the motion of crowds with application to transport management and to evacuation of theaters management.

Collisions Engineering: Theory and Applications

Collisions Engineering: Theory and Applications PDF Author: Michel Frémond
Publisher: Springer
ISBN: 3662526964
Category : Technology & Engineering
Languages : en
Pages : 275

Get Book Here

Book Description
This book investigates collisions occurring in the motion of solids, in the motion of fluids but also in the motion of pedestrians in crowds. The duration of these presented collisions is short compared to the whole duration of the motion: they are assumed instantaneous. The innovative concept demonstrated in this book is that a system made of two solids, is deformable because their relative position changes. The definition of the velocities of deformation of the system introduced in the classical developments of mechanics, the principle of the virtual work and the laws of thermodynamics, allows a large range of applications such as crowd motions, debris flow motions, and shape memory alloys motions. The set of the applications is even larger: social sciences and mechanics are unified to predict the motion of crowds with application to transport management and to evacuation of theaters management.

Atomic and Ion Collisions in Solids and at Surfaces

Atomic and Ion Collisions in Solids and at Surfaces PDF Author: Roger Smith
Publisher: Cambridge University Press
ISBN: 052144022X
Category : Science
Languages : en
Pages : 323

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Book Description
A 1997 monograph on simulation for condensed matter physicists, materials scientists, chemists and electrical engineers.

Scattering Theory

Scattering Theory PDF Author: John R. Taylor
Publisher: Courier Corporation
ISBN: 0486142078
Category : Technology & Engineering
Languages : en
Pages : 498

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Book Description
This graduate-level text, intended for any student of physics who requires a thorough grounding in the quantum theory of nonrelativistic scattering, emphasizes the time-dependent approach. 1983 edition.

Collision Detection in Interactive 3D Environments

Collision Detection in Interactive 3D Environments PDF Author: Gino van den Bergen
Publisher: CRC Press
ISBN: 148229799X
Category : Art
Languages : en
Pages : 308

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Book Description
The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f

Software Engineering and Knowledge Engineering: Theory and Practice

Software Engineering and Knowledge Engineering: Theory and Practice PDF Author: Yanwen Wu
Publisher: Springer Science & Business Media
ISBN: 3642253490
Category : Technology & Engineering
Languages : en
Pages : 982

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Book Description
The volume includes a set of selected papers extended and revised from the I2009 Pacific-Asia Conference on Knowledge Engineering and Software Engineering (KESE 2009) was held on December 19~ 20, 2009, Shenzhen, China. Volume 2 is to provide a forum for researchers, educators, engineers, and government officials involved in the general areas of Knowledge Engineering and Communication Technology to disseminate their latest research results and exchange views on the future research directions of these fields. 135 high-quality papers are included in the volume. Each paper has been peer-reviewed by at least 2 program committee members and selected by the volume editor Prof.Yanwen Wu. On behalf of the this volume, we would like to express our sincere appreciation to all of authors and referees for their efforts reviewing the papers. Hoping you can find lots of profound research ideas and results on the related fields of Knowledge Engineering and Communication Technology.

Impact Mechanics

Impact Mechanics PDF Author: W. J. Stronge
Publisher: Cambridge University Press
ISBN: 0521841887
Category : Science
Languages : en
Pages : 383

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Book Description
This second edition of Impact Mechanics offers new analytical methods with examples for the dynamics of low-speed impact.

Real-Time Collision Detection

Real-Time Collision Detection PDF Author: Christer Ericson
Publisher: CRC Press
ISBN: 1558607323
Category : Art
Languages : en
Pages : 634

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Book Description
Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators. Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming. Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems. Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come.

Collision Phenomena in Liquids and Solids

Collision Phenomena in Liquids and Solids PDF Author: Alexander L. Yarin
Publisher: Cambridge University Press
ISBN: 1107147905
Category : Science
Languages : en
Pages : 629

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Book Description
A unique and in-depth discussion uncovering the unifying features of collision phenomena in liquids and solids, along with applications.

Nuclear Science Abstracts

Nuclear Science Abstracts PDF Author:
Publisher:
ISBN:
Category : Nuclear energy
Languages : en
Pages : 912

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Book Description


When It Comes To The Crunch: The Mechanics Of Car Collisions

When It Comes To The Crunch: The Mechanics Of Car Collisions PDF Author: Noel W Murray
Publisher: World Scientific
ISBN: 9814501077
Category : Science
Languages : en
Pages : 181

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Book Description
This book explains how the car, as a structure, behaves in various types of accidents. In order to understand such behaviour the special features of car structures and the elementary physics of car collisions are explained. These ideas are the applied to roll-overs, side impacts, head-on collisions, etc. The reader is then shown how accidents can be analysed. The existing international rules for the design of car structures are also studied and it soon becomes apparent that these rules are inadequate in many respects. This is probably the main reason why racing drivers survive the severest accidents but many ordinary motorists do not survive crashes at one quarter of the speed.