Author: Andrew Adamatzky
Publisher: Springer Science & Business Media
ISBN: 1447101294
Category : Computers
Languages : en
Pages : 566
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.
Collision-Based Computing
Author: Andrew Adamatzky
Publisher: Springer Science & Business Media
ISBN: 1447101294
Category : Computers
Languages : en
Pages : 566
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.
Publisher: Springer Science & Business Media
ISBN: 1447101294
Category : Computers
Languages : en
Pages : 566
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.
Collision-Based Computing
Author: Andrew Adamatzky
Publisher: Springer Science & Business Media
ISBN: 9781852335403
Category : Computers
Languages : en
Pages : 588
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.
Publisher: Springer Science & Business Media
ISBN: 9781852335403
Category : Computers
Languages : en
Pages : 588
Book Description
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.
Real-Time Collision Detection
Author: Christer Ericson
Publisher: CRC Press
ISBN: 1000750558
Category : Art
Languages : en
Pages : 634
Book Description
Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virt
Publisher: CRC Press
ISBN: 1000750558
Category : Art
Languages : en
Pages : 634
Book Description
Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virt
Hands-On Serverless Computing
Author: Kuldeep Chowhan
Publisher: Packt Publishing Ltd
ISBN: 178883495X
Category : Computers
Languages : en
Pages : 339
Book Description
Deploy functions efficiently using different cloud-based serverless offerings Key Features Understand the concept of Function-as-a-Service Implement Serverless solutions using AWS Lambda, Azure Functions and Google Cloud Functions Practical approach towards choosing the best tool for your serverless environment Book Description Serverless applications and architectures are gaining momentum and are increasingly being used by companies of all sizes. Serverless software takes care of many problems that developers face when running systems and servers, such as fault tolerance, centralized logging, horizontal scalability, and deployments. You will learn how to harness serverless technology to rapidly reduce production time and minimize your costs, while still having the freedom to customize your code, without hindering functionality. Upon finishing the book, you will have the knowledge and resources to build your own serverless application hosted in AWS, Microsoft Azure, or Google Cloud Platform, and will have experienced the benefits of event-driven technology for yourself. This hands-on guide dives into the basis of serverless architectures and how to build them using Node.js as a programming language, Visual Studio Code for code editing, and Postman for quickly and securely developing applications without the hassle of configuring and maintaining infrastructure on three public cloud platforms. What you will learn Understand the benefts of serverless computing and know when to use it Develop serverless applications on AWS, Azure, and Google Cloud Get to grips with Function as a Service (FaaS) Apply triggers to serverless functions Build event-driven apps using serverless frameworks Use the Node.js programming language to build serverless apps Use code editors, such as Visual Studio Code, as development environments Master the best development practices for creating scalable and practical solutions Who this book is for This book is targeted towards developers, system administrators or any stakeholder working in the Serverless environment and want to understand how functions work. Basic idea of serverless architecture can be an added advantage
Publisher: Packt Publishing Ltd
ISBN: 178883495X
Category : Computers
Languages : en
Pages : 339
Book Description
Deploy functions efficiently using different cloud-based serverless offerings Key Features Understand the concept of Function-as-a-Service Implement Serverless solutions using AWS Lambda, Azure Functions and Google Cloud Functions Practical approach towards choosing the best tool for your serverless environment Book Description Serverless applications and architectures are gaining momentum and are increasingly being used by companies of all sizes. Serverless software takes care of many problems that developers face when running systems and servers, such as fault tolerance, centralized logging, horizontal scalability, and deployments. You will learn how to harness serverless technology to rapidly reduce production time and minimize your costs, while still having the freedom to customize your code, without hindering functionality. Upon finishing the book, you will have the knowledge and resources to build your own serverless application hosted in AWS, Microsoft Azure, or Google Cloud Platform, and will have experienced the benefits of event-driven technology for yourself. This hands-on guide dives into the basis of serverless architectures and how to build them using Node.js as a programming language, Visual Studio Code for code editing, and Postman for quickly and securely developing applications without the hassle of configuring and maintaining infrastructure on three public cloud platforms. What you will learn Understand the benefts of serverless computing and know when to use it Develop serverless applications on AWS, Azure, and Google Cloud Get to grips with Function as a Service (FaaS) Apply triggers to serverless functions Build event-driven apps using serverless frameworks Use the Node.js programming language to build serverless apps Use code editors, such as Visual Studio Code, as development environments Master the best development practices for creating scalable and practical solutions Who this book is for This book is targeted towards developers, system administrators or any stakeholder working in the Serverless environment and want to understand how functions work. Basic idea of serverless architecture can be an added advantage
Collision Detection in Interactive 3D Environments
Author: Gino van den Bergen
Publisher: CRC Press
ISBN: 148229799X
Category : Art
Languages : en
Pages : 308
Book Description
The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f
Publisher: CRC Press
ISBN: 148229799X
Category : Art
Languages : en
Pages : 308
Book Description
The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f
Unconventional Computation
Author: Christian S. Calude
Publisher: Springer
ISBN: 3642135234
Category : Computers
Languages : en
Pages : 207
Book Description
The 9th International Conference on Unconventional Computation, UC 2010, was organized under the auspices of EATCS and Academia Europaea, by the University of Tokyo (Tokyo, Japan), and the Center for Discrete Mathematics and Theoretical Computer Science (Auckland, New Zealand). It was held in Tokyoduring June 21–25,2010(seehttp://arn.local.frs.riken.jp/UC10/). The venue was the Sanjo (Hilltop) Conference Hall at Hongo Campus of the University of Tokyo. Hongo Campus was formerly the residence of the Maeda family, one of the richest feudal lords in the Edo period of Japan. The Japanese garden in the residence is partially preserved, including the pond and the hill on which the conference hall is located. Within walking distance from Hongo Campus are Ueno park with many museums, the Akihabara area, which is now the center of Japanesepop culture, and the Korakuenamusement park/baseball stadium. The International Conference on Unconventional Computation (UC) series (seehttp://www.cs.auckland.ac.nz/CDMTCS/conferences/uc/)isdevotedto all aspects of unconventional computation — theory as well as experiments and applications. Typical, but not exclusive, topics are: natural computing including quantum, cellular, molecular, membrane, neural, and evolutionary computing, as well as chaos and dynamical system-based computing, and various proposals for computational mechanisms that go beyond the Turing model.
Publisher: Springer
ISBN: 3642135234
Category : Computers
Languages : en
Pages : 207
Book Description
The 9th International Conference on Unconventional Computation, UC 2010, was organized under the auspices of EATCS and Academia Europaea, by the University of Tokyo (Tokyo, Japan), and the Center for Discrete Mathematics and Theoretical Computer Science (Auckland, New Zealand). It was held in Tokyoduring June 21–25,2010(seehttp://arn.local.frs.riken.jp/UC10/). The venue was the Sanjo (Hilltop) Conference Hall at Hongo Campus of the University of Tokyo. Hongo Campus was formerly the residence of the Maeda family, one of the richest feudal lords in the Edo period of Japan. The Japanese garden in the residence is partially preserved, including the pond and the hill on which the conference hall is located. Within walking distance from Hongo Campus are Ueno park with many museums, the Akihabara area, which is now the center of Japanesepop culture, and the Korakuenamusement park/baseball stadium. The International Conference on Unconventional Computation (UC) series (seehttp://www.cs.auckland.ac.nz/CDMTCS/conferences/uc/)isdevotedto all aspects of unconventional computation — theory as well as experiments and applications. Typical, but not exclusive, topics are: natural computing including quantum, cellular, molecular, membrane, neural, and evolutionary computing, as well as chaos and dynamical system-based computing, and various proposals for computational mechanisms that go beyond the Turing model.
Reaction-Diffusion Computers
Author: Andrew Adamatzky
Publisher: Elsevier
ISBN: 0080461271
Category : Mathematics
Languages : en
Pages : 349
Book Description
The book introduces a hot topic of novel and emerging computing paradigms and architectures -computation by travelling waves in reaction-diffusion media. A reaction-diffusion computer is a massively parallel computing device, where the micro-volumes of the chemical medium act as elementary few-bit processors, and chemical species diffuse and react in parallel. In the reaction-diffusion computer both the data and the results of the computation are encoded as concentration profiles of the reagents, or local disturbances of concentrations, whilst the computation per se is performed via the spreading and interaction of waves caused by the local disturbances. The monograph brings together results of a decade-long study into designing experimental and simulated prototypes of reaction-diffusion computing devices for image processing, path planning, robot navigation, computational geometry, logics and artificial intelligence. The book is unique because it gives a comprehensive presentation of the theoretical and experimental foundations, and cutting-edge computation techniques, chemical laboratory experimental setups and hardware implementation technology employed in the development of novel nature-inspired computing devices. Key Features: - Non-classical and fresh approach to theory of computation. - In depth exploration of novel and emerging paradigms of nature-inspired computing. - Simple to understand cellular-automata models will help readers/students to design their own computational experiments to advance ideas and concepts described in the book . - Detailed description of receipts and experimental setups of chemical laboratory reaction-diffusion processors will make the book an invaluable resource in practical studies of non-classical and nature-inspired computing architectures . - Step by step explanations of VLSI reaction-diffusion circuits will help students to design their own types of wave-based processors.Key Features: - Non-classical and fresh approach to theory of computation. - In depth exploration of novel and emerging paradigms of nature-inspired computing. - Simple to understand cellular-automata models will help readers/students to design their own computational experiments to advance ideas and concepts described in the book . - Detailed description of receipts and experimental setups of chemical laboratory reaction-diffusion processors will make the book an invaluable resource in practical studies of non-classical and nature-inspired computing architectures . - Step by step explanations of VLSI reaction-diffusion circuits will help students to design their own types of wave-based processors.
Publisher: Elsevier
ISBN: 0080461271
Category : Mathematics
Languages : en
Pages : 349
Book Description
The book introduces a hot topic of novel and emerging computing paradigms and architectures -computation by travelling waves in reaction-diffusion media. A reaction-diffusion computer is a massively parallel computing device, where the micro-volumes of the chemical medium act as elementary few-bit processors, and chemical species diffuse and react in parallel. In the reaction-diffusion computer both the data and the results of the computation are encoded as concentration profiles of the reagents, or local disturbances of concentrations, whilst the computation per se is performed via the spreading and interaction of waves caused by the local disturbances. The monograph brings together results of a decade-long study into designing experimental and simulated prototypes of reaction-diffusion computing devices for image processing, path planning, robot navigation, computational geometry, logics and artificial intelligence. The book is unique because it gives a comprehensive presentation of the theoretical and experimental foundations, and cutting-edge computation techniques, chemical laboratory experimental setups and hardware implementation technology employed in the development of novel nature-inspired computing devices. Key Features: - Non-classical and fresh approach to theory of computation. - In depth exploration of novel and emerging paradigms of nature-inspired computing. - Simple to understand cellular-automata models will help readers/students to design their own computational experiments to advance ideas and concepts described in the book . - Detailed description of receipts and experimental setups of chemical laboratory reaction-diffusion processors will make the book an invaluable resource in practical studies of non-classical and nature-inspired computing architectures . - Step by step explanations of VLSI reaction-diffusion circuits will help students to design their own types of wave-based processors.Key Features: - Non-classical and fresh approach to theory of computation. - In depth exploration of novel and emerging paradigms of nature-inspired computing. - Simple to understand cellular-automata models will help readers/students to design their own computational experiments to advance ideas and concepts described in the book . - Detailed description of receipts and experimental setups of chemical laboratory reaction-diffusion processors will make the book an invaluable resource in practical studies of non-classical and nature-inspired computing architectures . - Step by step explanations of VLSI reaction-diffusion circuits will help students to design their own types of wave-based processors.
Molecular Architectonics
Author: Takuji Ogawa
Publisher: Springer
ISBN: 331957096X
Category : Science
Languages : en
Pages : 535
Book Description
This book draws on the main themes covered during the International Workshop on Molecular Architectonics which took place in Shiretoko, Japan from August 3 to 6, 2015. The concepts and results explored in this book relate to the term “molecular architectonics” which stands for electronic, optical and information-processing functions being orchestrated by molecular assemblies. This area is defined as the third stage of single-molecule electronics and builds on stage one, where measurements were performed on single-molecule layered films, and stage two, the resulting quantitative analyses. In this work, experts come together to write about the most important aspects of molecular architectonics. This interdisciplinary, visionary and unique book is of interest to scientists working on electronic materials, surface science and information processing sciences using noise and fluctuation.
Publisher: Springer
ISBN: 331957096X
Category : Science
Languages : en
Pages : 535
Book Description
This book draws on the main themes covered during the International Workshop on Molecular Architectonics which took place in Shiretoko, Japan from August 3 to 6, 2015. The concepts and results explored in this book relate to the term “molecular architectonics” which stands for electronic, optical and information-processing functions being orchestrated by molecular assemblies. This area is defined as the third stage of single-molecule electronics and builds on stage one, where measurements were performed on single-molecule layered films, and stage two, the resulting quantitative analyses. In this work, experts come together to write about the most important aspects of molecular architectonics. This interdisciplinary, visionary and unique book is of interest to scientists working on electronic materials, surface science and information processing sciences using noise and fluctuation.
From Parallel to Emergent Computing
Author: Andrew Adamatzky
Publisher: CRC Press
ISBN: 1351681915
Category : Computers
Languages : en
Pages : 601
Book Description
Modern computing relies on future and emergent technologies which have been conceived via interaction between computer science, engineering, chemistry, physics and biology. This highly interdisciplinary book presents advances in the fields of parallel, distributed and emergent information processing and computation. The book represents major breakthroughs in parallel quantum protocols, elastic cloud servers, structural properties of interconnection networks, internet of things, morphogenetic collective systems, swarm intelligence and cellular automata, unconventionality in parallel computation, algorithmic information dynamics, localized DNA computation, graph-based cryptography, slime mold inspired nano-electronics and cytoskeleton computers. Features Truly interdisciplinary, spanning computer science, electronics, mathematics and biology Covers widely popular topics of future and emergent computing technologies, cloud computing, parallel computing, DNA computation, security and network analysis, cryptography, and theoretical computer science Provides unique chapters written by top experts in theoretical and applied computer science, information processing and engineering From Parallel to Emergent Computing provides a visionary statement on how computing will advance in the next 25 years and what new fields of science will be involved in computing engineering. This book is a valuable resource for computer scientists working today, and in years to come.
Publisher: CRC Press
ISBN: 1351681915
Category : Computers
Languages : en
Pages : 601
Book Description
Modern computing relies on future and emergent technologies which have been conceived via interaction between computer science, engineering, chemistry, physics and biology. This highly interdisciplinary book presents advances in the fields of parallel, distributed and emergent information processing and computation. The book represents major breakthroughs in parallel quantum protocols, elastic cloud servers, structural properties of interconnection networks, internet of things, morphogenetic collective systems, swarm intelligence and cellular automata, unconventionality in parallel computation, algorithmic information dynamics, localized DNA computation, graph-based cryptography, slime mold inspired nano-electronics and cytoskeleton computers. Features Truly interdisciplinary, spanning computer science, electronics, mathematics and biology Covers widely popular topics of future and emergent computing technologies, cloud computing, parallel computing, DNA computation, security and network analysis, cryptography, and theoretical computer science Provides unique chapters written by top experts in theoretical and applied computer science, information processing and engineering From Parallel to Emergent Computing provides a visionary statement on how computing will advance in the next 25 years and what new fields of science will be involved in computing engineering. This book is a valuable resource for computer scientists working today, and in years to come.
Advances in Unconventional Computing
Author: Andrew Adamatzky
Publisher: Springer
ISBN: 3319339249
Category : Technology & Engineering
Languages : en
Pages : 868
Book Description
The unconventional computing is a niche for interdisciplinary science, cross-bred of computer science, physics, mathematics, chemistry, electronic engineering, biology, material science and nanotechnology. The aims of this book are to uncover and exploit principles and mechanisms of information processing in and functional properties of physical, chemical and living systems to develop efficient algorithms, design optimal architectures and manufacture working prototypes of future and emergent computing devices. This first volume presents theoretical foundations of the future and emergent computing paradigms and architectures. The topics covered are computability, (non-)universality and complexity of computation; physics of computation, analog and quantum computing; reversible and asynchronous devices; cellular automata and other mathematical machines; P-systems and cellular computing; infinity and spatial computation; chemical and reservoir computing. The book is the encyclopedia, the first ever complete authoritative account, of the theoretical and experimental findings in the unconventional computing written by the world leaders in the field. All chapters are self-contains, no specialist background is required to appreciate ideas, findings, constructs and designs presented. This treatise in unconventional computing appeals to readers from all walks of life, from high-school pupils to university professors, from mathematicians, computers scientists and engineers to chemists and biologists.
Publisher: Springer
ISBN: 3319339249
Category : Technology & Engineering
Languages : en
Pages : 868
Book Description
The unconventional computing is a niche for interdisciplinary science, cross-bred of computer science, physics, mathematics, chemistry, electronic engineering, biology, material science and nanotechnology. The aims of this book are to uncover and exploit principles and mechanisms of information processing in and functional properties of physical, chemical and living systems to develop efficient algorithms, design optimal architectures and manufacture working prototypes of future and emergent computing devices. This first volume presents theoretical foundations of the future and emergent computing paradigms and architectures. The topics covered are computability, (non-)universality and complexity of computation; physics of computation, analog and quantum computing; reversible and asynchronous devices; cellular automata and other mathematical machines; P-systems and cellular computing; infinity and spatial computation; chemical and reservoir computing. The book is the encyclopedia, the first ever complete authoritative account, of the theoretical and experimental findings in the unconventional computing written by the world leaders in the field. All chapters are self-contains, no specialist background is required to appreciate ideas, findings, constructs and designs presented. This treatise in unconventional computing appeals to readers from all walks of life, from high-school pupils to university professors, from mathematicians, computers scientists and engineers to chemists and biologists.