Author: Enrica Lemut
Publisher: Springer Science & Business Media
ISBN: 3662113341
Category : Computers
Languages : en
Pages : 318
Book Description
At present, there is a general consensus on the nature of learning programming, but there are different opinions on what forms an effective environment for it. It is generally recognized that the development of a mental model is a formidable task for the student and that learning programming is a complex activity that depends heavily on metacognitive skills. This book, based on a NATO workshop, presents both pure cognitive models and experimental learning environments, and discusses what characteristics can make a learning model effective, especially in relation to the learning environment (natural or computerized). The papers cover cognitive models related to different aspects of programming, classes of learners, and types of environment, and are organized in three groups: theoretical and empirical studies on understanding programming, environments for learning programming, and learning programming in school environments. Comprehension, design, construction, testing, debugging, and verification are recognized as interdependent skills, which require complicated analysis and may develop independently, and indifferent orders, in novices. This book shows that there is unlikely to be asingle path from novice to expert and that the structure of the final product (the program) may not constrain the process by which it comes into being as much as some would advocate.
Cognitive Models and Intelligent Environments for Learning Programming
Author: Enrica Lemut
Publisher: Springer Science & Business Media
ISBN: 3662113341
Category : Computers
Languages : en
Pages : 318
Book Description
At present, there is a general consensus on the nature of learning programming, but there are different opinions on what forms an effective environment for it. It is generally recognized that the development of a mental model is a formidable task for the student and that learning programming is a complex activity that depends heavily on metacognitive skills. This book, based on a NATO workshop, presents both pure cognitive models and experimental learning environments, and discusses what characteristics can make a learning model effective, especially in relation to the learning environment (natural or computerized). The papers cover cognitive models related to different aspects of programming, classes of learners, and types of environment, and are organized in three groups: theoretical and empirical studies on understanding programming, environments for learning programming, and learning programming in school environments. Comprehension, design, construction, testing, debugging, and verification are recognized as interdependent skills, which require complicated analysis and may develop independently, and indifferent orders, in novices. This book shows that there is unlikely to be asingle path from novice to expert and that the structure of the final product (the program) may not constrain the process by which it comes into being as much as some would advocate.
Publisher: Springer Science & Business Media
ISBN: 3662113341
Category : Computers
Languages : en
Pages : 318
Book Description
At present, there is a general consensus on the nature of learning programming, but there are different opinions on what forms an effective environment for it. It is generally recognized that the development of a mental model is a formidable task for the student and that learning programming is a complex activity that depends heavily on metacognitive skills. This book, based on a NATO workshop, presents both pure cognitive models and experimental learning environments, and discusses what characteristics can make a learning model effective, especially in relation to the learning environment (natural or computerized). The papers cover cognitive models related to different aspects of programming, classes of learners, and types of environment, and are organized in three groups: theoretical and empirical studies on understanding programming, environments for learning programming, and learning programming in school environments. Comprehension, design, construction, testing, debugging, and verification are recognized as interdependent skills, which require complicated analysis and may develop independently, and indifferent orders, in novices. This book shows that there is unlikely to be asingle path from novice to expert and that the structure of the final product (the program) may not constrain the process by which it comes into being as much as some would advocate.
Proceedings of the Sixteenth Annual Conference of the Cognitive Science Society
Author: Ashwin Ram
Publisher: Routledge
ISBN: 1317729250
Category : Psychology
Languages : en
Pages : 1819
Book Description
This volume features the complete text of all regular papers, posters, and summaries of symposia presented at the 16th annual meeting of the Cognitive Science Society.
Publisher: Routledge
ISBN: 1317729250
Category : Psychology
Languages : en
Pages : 1819
Book Description
This volume features the complete text of all regular papers, posters, and summaries of symposia presented at the 16th annual meeting of the Cognitive Science Society.
Organizational Learning and Technological Change
Author: Cristina Zucchermaglio
Publisher: Springer Science & Business Media
ISBN: 3642795501
Category : Computers
Languages : en
Pages : 383
Book Description
What the Book Is About This book is about the problem of organizational learning, that is the analysis of organizations conceived as learning systems. In order to survive in a period of a rapid change, organizations must innovate and than to develop and exploit their abilities to learn. The most innovative organizations are those that can respond with great efficiency to internal and external changes. They respond to and generate technological change by acting as effective learning systems. They maximize the learning potential of ongoing and "normal" work activities. The organizational structure and the technology allow members to learn while the organizations itself learns from its members. So organizations reach high levels of innovation when structured to take advantage of the social, distributed, participative, situated processes of learning developed by its members in interaction with the technological environment. Organizations should consider learning as an explicit "productive" objective. They must create integrated learning mechanisms, that encompass technological tools, reward and incentive systems, human resource practices, belief systems, access to information, communication and mobility patterns, performance appraisal systems, organizational practices and structures. The design of efficient learning organizations requires cognitive, technological and social analyses. All the computer-based technologies (e. g. office automation, communication and group decision support) not only those devoted to and used in training activities, have to be considered as tools for organizational learning and innovation.
Publisher: Springer Science & Business Media
ISBN: 3642795501
Category : Computers
Languages : en
Pages : 383
Book Description
What the Book Is About This book is about the problem of organizational learning, that is the analysis of organizations conceived as learning systems. In order to survive in a period of a rapid change, organizations must innovate and than to develop and exploit their abilities to learn. The most innovative organizations are those that can respond with great efficiency to internal and external changes. They respond to and generate technological change by acting as effective learning systems. They maximize the learning potential of ongoing and "normal" work activities. The organizational structure and the technology allow members to learn while the organizations itself learns from its members. So organizations reach high levels of innovation when structured to take advantage of the social, distributed, participative, situated processes of learning developed by its members in interaction with the technological environment. Organizations should consider learning as an explicit "productive" objective. They must create integrated learning mechanisms, that encompass technological tools, reward and incentive systems, human resource practices, belief systems, access to information, communication and mobility patterns, performance appraisal systems, organizational practices and structures. The design of efficient learning organizations requires cognitive, technological and social analyses. All the computer-based technologies (e. g. office automation, communication and group decision support) not only those devoted to and used in training activities, have to be considered as tools for organizational learning and innovation.
Collaborative Dialogue Technologies in Distance Learning
Author: M.Felisa Verdejo
Publisher: Springer Science & Business Media
ISBN: 3642578993
Category : Education
Languages : en
Pages : 307
Book Description
In April 1993, an interdisciplinary NATO Advanced Research Workshop on "Collaborative dialogue technologies in distance learning" was held in Segovia, Spain. The workshop brought together researchers in fields related to distance learning using computer-mediated communication. The statement of justification of the NATO ARW follows hereafter. Justification of the NATO Advanced Research Workshop on Collaborative Dialogue Technologies in Distance Learning Computer Mediated Communication (CMC) systems have features that reduce some temporal, physical and social constraints on communication. Theories of communication have shifted from viewing communication as a linear transmission of messages by a sender to a receiver, to viewing it as a social paradigm, where individuals are actors in a network of interdependent relationships embedded in organizational and social structures. Recent research focuses on models of information-sharing to support not only the activities of individuals but also the problem-solving activities of groups, such as decision-making, planning or co writing. This area of research is called Computer Supported Cooperative Work (CSCW). The Artificial Intelligence (AI) approach uses knowledge-based systems to enhance and facilitate all these processes, including the possibility of using natural language. The traditional model of distance education places a strong emphasis on indepen dent study, supported by well developed learning materials. This model can be characterized as one-way media. However, the potential of CMC to provide better guidance to the student in Higher Distance Education has been quickly recognized for at least two kind of activities: information sharing and interaction.
Publisher: Springer Science & Business Media
ISBN: 3642578993
Category : Education
Languages : en
Pages : 307
Book Description
In April 1993, an interdisciplinary NATO Advanced Research Workshop on "Collaborative dialogue technologies in distance learning" was held in Segovia, Spain. The workshop brought together researchers in fields related to distance learning using computer-mediated communication. The statement of justification of the NATO ARW follows hereafter. Justification of the NATO Advanced Research Workshop on Collaborative Dialogue Technologies in Distance Learning Computer Mediated Communication (CMC) systems have features that reduce some temporal, physical and social constraints on communication. Theories of communication have shifted from viewing communication as a linear transmission of messages by a sender to a receiver, to viewing it as a social paradigm, where individuals are actors in a network of interdependent relationships embedded in organizational and social structures. Recent research focuses on models of information-sharing to support not only the activities of individuals but also the problem-solving activities of groups, such as decision-making, planning or co writing. This area of research is called Computer Supported Cooperative Work (CSCW). The Artificial Intelligence (AI) approach uses knowledge-based systems to enhance and facilitate all these processes, including the possibility of using natural language. The traditional model of distance education places a strong emphasis on indepen dent study, supported by well developed learning materials. This model can be characterized as one-way media. However, the potential of CMC to provide better guidance to the student in Higher Distance Education has been quickly recognized for at least two kind of activities: information sharing and interaction.
Control Technology in Elementary Education
Author: Brigitte Denis
Publisher: Springer Science & Business Media
ISBN: 3642580262
Category : Education
Languages : en
Pages : 305
Book Description
Control technology is a new learning environment which offers the opportunity to take up the economic and educational challenge of enabling people to adapt to new technologies and use them to solve problems. Giving young children (and also adults) easy access to control technology introduces them to a learning environment where they can build their knowledge across a range of topics. As they build and program their own automata and robots, they learn to solve problems, work incollaboration, and be creative. They also learn more about science, electronics, physics, computer literacy, computer assisted manufacturing, and so on. This book, based on a NATO Advanced Research Workshop in the Special Programme on Advanced Educational Technology, presents a cross-curricular approach to learning about control technology. The recommended methodology is active learning, where the teacher's role is to stimulate the learner to build knowledge by providing him/her with appropriate materials (hardware and software) and suggestions to develop the target skills. The results are encouraging, although more tools are needed to help the learner to generalize from his/her concrete experiment in control technology as well as to evaluate its effect on the target skills. The contributions not only discuss epistemological controversies linked to such learning environments as control technology, but also report on the state of the art and new developments in the field and present some stimulating ideas.
Publisher: Springer Science & Business Media
ISBN: 3642580262
Category : Education
Languages : en
Pages : 305
Book Description
Control technology is a new learning environment which offers the opportunity to take up the economic and educational challenge of enabling people to adapt to new technologies and use them to solve problems. Giving young children (and also adults) easy access to control technology introduces them to a learning environment where they can build their knowledge across a range of topics. As they build and program their own automata and robots, they learn to solve problems, work incollaboration, and be creative. They also learn more about science, electronics, physics, computer literacy, computer assisted manufacturing, and so on. This book, based on a NATO Advanced Research Workshop in the Special Programme on Advanced Educational Technology, presents a cross-curricular approach to learning about control technology. The recommended methodology is active learning, where the teacher's role is to stimulate the learner to build knowledge by providing him/her with appropriate materials (hardware and software) and suggestions to develop the target skills. The results are encouraging, although more tools are needed to help the learner to generalize from his/her concrete experiment in control technology as well as to evaluate its effect on the target skills. The contributions not only discuss epistemological controversies linked to such learning environments as control technology, but also report on the state of the art and new developments in the field and present some stimulating ideas.
Speechreading by Humans and Machines
Author: David G. Stork
Publisher: Springer Science & Business Media
ISBN: 9783540612643
Category : Technology & Engineering
Languages : en
Pages : 720
Book Description
This book is one outcome of the NATO Advanced Studies Institute (ASI) Workshop, "Speechreading by Man and Machine," held at the Chateau de Bonas, Castera-Verduzan (near Auch, France) from August 28 to Septem ber 8, 1995 - the first interdisciplinary meeting devoted the subject of speechreading ("lipreading"). The forty-five attendees from twelve countries covered the gamut of speechreading research, from brain scans of humans processing bi-modal stimuli, to psychophysical experiments and illusions, to statistics of comprehension by the normal and deaf communities, to models of human perception, to computer vision and learning algorithms and hardware for automated speechreading machines. The first week focussed on speechreading by humans, the second week by machines, a general organization that is preserved in this volume. After the in evitable difficulties in clarifying language and terminology across disciplines as diverse as human neurophysiology, audiology, psychology, electrical en gineering, mathematics, and computer science, the participants engaged in lively discussion and debate. We think it is fair to say that there was an atmosphere of excitement and optimism for a field that is both fascinating and potentially lucrative. Of the many general results that can be taken from the workshop, two of the key ones are these: • The ways in which humans employ visual image for speech recogni tion are manifold and complex, and depend upon the talker-perceiver pair, severity and age of onset of any hearing loss, whether the topic of conversation is known or unknown, the level of noise, and so forth.
Publisher: Springer Science & Business Media
ISBN: 9783540612643
Category : Technology & Engineering
Languages : en
Pages : 720
Book Description
This book is one outcome of the NATO Advanced Studies Institute (ASI) Workshop, "Speechreading by Man and Machine," held at the Chateau de Bonas, Castera-Verduzan (near Auch, France) from August 28 to Septem ber 8, 1995 - the first interdisciplinary meeting devoted the subject of speechreading ("lipreading"). The forty-five attendees from twelve countries covered the gamut of speechreading research, from brain scans of humans processing bi-modal stimuli, to psychophysical experiments and illusions, to statistics of comprehension by the normal and deaf communities, to models of human perception, to computer vision and learning algorithms and hardware for automated speechreading machines. The first week focussed on speechreading by humans, the second week by machines, a general organization that is preserved in this volume. After the in evitable difficulties in clarifying language and terminology across disciplines as diverse as human neurophysiology, audiology, psychology, electrical en gineering, mathematics, and computer science, the participants engaged in lively discussion and debate. We think it is fair to say that there was an atmosphere of excitement and optimism for a field that is both fascinating and potentially lucrative. Of the many general results that can be taken from the workshop, two of the key ones are these: • The ways in which humans employ visual image for speech recogni tion are manifold and complex, and depend upon the talker-perceiver pair, severity and age of onset of any hearing loss, whether the topic of conversation is known or unknown, the level of noise, and so forth.
Computational Methods in Mechanical Systems
Author: Jorge Angeles
Publisher: Springer Science & Business Media
ISBN: 3662037297
Category : Technology & Engineering
Languages : en
Pages : 434
Book Description
The chapters of this book summarize the lectures delivered du ring the NATO Advanced Study Institute (ASI) on Computational Methods in Mechanisms, that took place in the Sts. Constantin and Elena Resort, near Varna, on the Bulgarian Coast of the Black Sea, June 16-28, 1997. The purpose of the ASI was to bring together leading researchers in the area of mechanical systems at large, with special emphasis in the computational issues around their analysis, synthesis, and optimization, during two weeks of lectures and discussion. A total of 89 participants from 23 count ries played an active role during the lectures and sessions of contributed papers. Many of the latter are being currently reviewed for publication in specialized journals. The subject of the book is mechanical systems, Le. , systems composed of rigid and flexible bodies, coupled by mechanical means so as to constrain their various bodies in a goal-oriented manner, usually driven under computer con trol. Applications of the discipline are thus of the most varied nature, ranging from transportation systems to biomedical devices. U nder normal operation conditions, the constitutive bodies of a mechanical system can be consid ered to be rigid, the rigidity property then easing dramatically the analysis of the kinematics and dynamics of the system at hand. Examples of these systems are the suspension of a terrestrial vehicle negotiating a curve at speeds within the allowed or recommended limits and the links of multiaxis industrial robots performing conventional pick-and-place operations.
Publisher: Springer Science & Business Media
ISBN: 3662037297
Category : Technology & Engineering
Languages : en
Pages : 434
Book Description
The chapters of this book summarize the lectures delivered du ring the NATO Advanced Study Institute (ASI) on Computational Methods in Mechanisms, that took place in the Sts. Constantin and Elena Resort, near Varna, on the Bulgarian Coast of the Black Sea, June 16-28, 1997. The purpose of the ASI was to bring together leading researchers in the area of mechanical systems at large, with special emphasis in the computational issues around their analysis, synthesis, and optimization, during two weeks of lectures and discussion. A total of 89 participants from 23 count ries played an active role during the lectures and sessions of contributed papers. Many of the latter are being currently reviewed for publication in specialized journals. The subject of the book is mechanical systems, Le. , systems composed of rigid and flexible bodies, coupled by mechanical means so as to constrain their various bodies in a goal-oriented manner, usually driven under computer con trol. Applications of the discipline are thus of the most varied nature, ranging from transportation systems to biomedical devices. U nder normal operation conditions, the constitutive bodies of a mechanical system can be consid ered to be rigid, the rigidity property then easing dramatically the analysis of the kinematics and dynamics of the system at hand. Examples of these systems are the suspension of a terrestrial vehicle negotiating a curve at speeds within the allowed or recommended limits and the links of multiaxis industrial robots performing conventional pick-and-place operations.
Dialogue and Instruction
Author: Robbert-Jan Beun
Publisher: Springer Science & Business Media
ISBN: 9783540588344
Category : Computers
Languages : en
Pages : 390
Book Description
Editor's Introduction.- Dialogue Constraints in Instruction.- Asymmetry & Accommodation in Tutorial Dialogues.- Negotiation in Collaborative Problem-Solving Dialogues.- Using Rhetorical Relations in Building a Coherent Conversational Teaching Session.- Graphics & Natural Language in Design & Instruction.- Simulator-Based Training-Support Tools for Process-Control Operators.- Designing Newton's Laws: Patterns of Social & Representational Feedback in a Learning Task.- Learning by Explaining: Fostering Collaborative Progressive Discourse in Science.- Tools for Collaborative Learning in Optics.- Deciding What to Say: An Agent-Theoretic Approach to Tutorial Dialogue.- Feedback in Computer-Assisted Instruction: Complexity & Corrective Efficiency.- Relying on a Sophisticated Student Model to Derive Dialogue Strategies in an Intelligent Tutoring System.- Dialogue Control Functions & Interaction Design.- The Role of Feedback in a Layered Model of Communication.- Communicative Action & Feedback.- >Reasons for Management in Spoken Dialogue.- Context Change & Communicative Feedback.- The Design of Interacting Agents.- Method for Dialogue Protocol Analysis.- Natural Dialogue in Modes other than Natural Language.- Coherence & Portrayal in Human-Computer Interface Design.- Feedback Issues in Consumer Appliances.- Advertisements, Proxies, & Wear: Three Methods for Feedback in Interactive Systems.- Author Index.
Publisher: Springer Science & Business Media
ISBN: 9783540588344
Category : Computers
Languages : en
Pages : 390
Book Description
Editor's Introduction.- Dialogue Constraints in Instruction.- Asymmetry & Accommodation in Tutorial Dialogues.- Negotiation in Collaborative Problem-Solving Dialogues.- Using Rhetorical Relations in Building a Coherent Conversational Teaching Session.- Graphics & Natural Language in Design & Instruction.- Simulator-Based Training-Support Tools for Process-Control Operators.- Designing Newton's Laws: Patterns of Social & Representational Feedback in a Learning Task.- Learning by Explaining: Fostering Collaborative Progressive Discourse in Science.- Tools for Collaborative Learning in Optics.- Deciding What to Say: An Agent-Theoretic Approach to Tutorial Dialogue.- Feedback in Computer-Assisted Instruction: Complexity & Corrective Efficiency.- Relying on a Sophisticated Student Model to Derive Dialogue Strategies in an Intelligent Tutoring System.- Dialogue Control Functions & Interaction Design.- The Role of Feedback in a Layered Model of Communication.- Communicative Action & Feedback.- >Reasons for Management in Spoken Dialogue.- Context Change & Communicative Feedback.- The Design of Interacting Agents.- Method for Dialogue Protocol Analysis.- Natural Dialogue in Modes other than Natural Language.- Coherence & Portrayal in Human-Computer Interface Design.- Feedback Issues in Consumer Appliances.- Advertisements, Proxies, & Wear: Three Methods for Feedback in Interactive Systems.- Author Index.
Simulation-Based Experiential Learning
Author: Douglas M. Towne
Publisher: Springer Science & Business Media
ISBN: 3642785395
Category : Computers
Languages : en
Pages : 285
Book Description
In October of 1992 an assembly of researchers in simulation and computer models for instruction convened in Bonas, France, to learn from one another in a non-automated environment. The event was the Advanced Research Workshop entitled The Use of Computer Models for Explication, Analysis, and Experiential Learning. Sponsored by the Scientific Affairs Division of NATO, this workshop brought together 29 leading experts in the field loosely described as instruction and learning in simulation environments. The three-day workshop was organized in a manner to maximize exchange of knowledge, of beliefs, and of issues. The participants came from six countries with experiences to share, with opinions to voice, and with questions to explore. Starting some weeks prior to the workshop, the exchange included presentation of the scientific papers, discussions immediately following each presentation, and informal discussions outside the scheduled meeting times. Naturally, the character and content of the workshop was determined by the backgrounds and interests of the participants. One objective in drawing together these particular specialists was to achieve a congress with coherent diversity, i.e., we sought individuals who could view an emerging area from different perspectives yet had produced work of interest to many. Major topic areas included theories of instruction being developed or tested, use of multiple domain models to enhance understanding, experiential learning environments, modelling diagnostic environments, tools for authoring complex models, and case studies from industry.
Publisher: Springer Science & Business Media
ISBN: 3642785395
Category : Computers
Languages : en
Pages : 285
Book Description
In October of 1992 an assembly of researchers in simulation and computer models for instruction convened in Bonas, France, to learn from one another in a non-automated environment. The event was the Advanced Research Workshop entitled The Use of Computer Models for Explication, Analysis, and Experiential Learning. Sponsored by the Scientific Affairs Division of NATO, this workshop brought together 29 leading experts in the field loosely described as instruction and learning in simulation environments. The three-day workshop was organized in a manner to maximize exchange of knowledge, of beliefs, and of issues. The participants came from six countries with experiences to share, with opinions to voice, and with questions to explore. Starting some weeks prior to the workshop, the exchange included presentation of the scientific papers, discussions immediately following each presentation, and informal discussions outside the scheduled meeting times. Naturally, the character and content of the workshop was determined by the backgrounds and interests of the participants. One objective in drawing together these particular specialists was to achieve a congress with coherent diversity, i.e., we sought individuals who could view an emerging area from different perspectives yet had produced work of interest to many. Major topic areas included theories of instruction being developed or tested, use of multiple domain models to enhance understanding, experiential learning environments, modelling diagnostic environments, tools for authoring complex models, and case studies from industry.
Interactive Learning Technology for the Deaf
Author: Ben A. G. Elsendoorn
Publisher: Springer Science & Business Media
ISBN: 9783540571506
Category : Deaf children
Languages : en
Pages : 308
Book Description
Publisher: Springer Science & Business Media
ISBN: 9783540571506
Category : Deaf children
Languages : en
Pages : 308
Book Description