Author: Sean McManus
Publisher:
ISBN: 9781610676007
Category :
Languages : en
Pages : 64
Book Description
Full of activities, quizzes, and skill tests; includes stickers, a model, and a poster game; full of challenging, educational and creative fun; divided into sections that include website designer, animator, and music producer.Discover the essential skills required on the way to becoming a computer coding expert in this innovative activity book. Coder Academy encourages imaginative play and problem solving, and the fresh, contemporary artwork helps to make basic coding concepts accessible.
Coder Academy
Author: Sean McManus
Publisher:
ISBN: 9781610676007
Category :
Languages : en
Pages : 64
Book Description
Full of activities, quizzes, and skill tests; includes stickers, a model, and a poster game; full of challenging, educational and creative fun; divided into sections that include website designer, animator, and music producer.Discover the essential skills required on the way to becoming a computer coding expert in this innovative activity book. Coder Academy encourages imaginative play and problem solving, and the fresh, contemporary artwork helps to make basic coding concepts accessible.
Publisher:
ISBN: 9781610676007
Category :
Languages : en
Pages : 64
Book Description
Full of activities, quizzes, and skill tests; includes stickers, a model, and a poster game; full of challenging, educational and creative fun; divided into sections that include website designer, animator, and music producer.Discover the essential skills required on the way to becoming a computer coding expert in this innovative activity book. Coder Academy encourages imaginative play and problem solving, and the fresh, contemporary artwork helps to make basic coding concepts accessible.
Teach Your Kids to Code
Author: Bryson Payne
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336
Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Publisher: No Starch Press
ISBN: 1593276818
Category : Computers
Languages : en
Pages : 336
Book Description
Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Program Arcade Games
Author: Paul Craven
Publisher: Apress
ISBN: 148421790X
Category : Computers
Languages : en
Pages : 403
Book Description
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.
Publisher: Apress
ISBN: 148421790X
Category : Computers
Languages : en
Pages : 403
Book Description
Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphics How to build grid-based games Audience“div>This book assumes no prior programming knowledge.
Engineer Academy
Author: Steve Martin
Publisher:
ISBN: 9781610675468
Category : Engineering
Languages : en
Pages : 64
Book Description
Full of fun, informative activities that teach practical skills; perfect for STEM classrooms; includes stickers, a poster, a model and a game.There are so many different types of engineer you could be, whether you'd love to work with jet engines, robots, racing cars, or even space stations! Packed full of great illustrations, fun facts, and absorbing activities, the projects in this book introduce the skills needed by real-life engineers.
Publisher:
ISBN: 9781610675468
Category : Engineering
Languages : en
Pages : 64
Book Description
Full of fun, informative activities that teach practical skills; perfect for STEM classrooms; includes stickers, a poster, a model and a game.There are so many different types of engineer you could be, whether you'd love to work with jet engines, robots, racing cars, or even space stations! Packed full of great illustrations, fun facts, and absorbing activities, the projects in this book introduce the skills needed by real-life engineers.
Deep Learning for Coders with fastai and PyTorch
Author: Jeremy Howard
Publisher: O'Reilly Media
ISBN: 1492045497
Category : Computers
Languages : en
Pages : 624
Book Description
Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
Publisher: O'Reilly Media
ISBN: 1492045497
Category : Computers
Languages : en
Pages : 624
Book Description
Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
Pediatric Coding Basics
Author: American Academy of Pediatrics Committee on Coding and Nomenclature
Publisher:
ISBN: 9781610024044
Category : Medical
Languages : en
Pages : 136
Book Description
Pediatric Coding Basics was developed to give pediatric healthcare professionals a basic overview of medical coding for services completed.
Publisher:
ISBN: 9781610024044
Category : Medical
Languages : en
Pages : 136
Book Description
Pediatric Coding Basics was developed to give pediatric healthcare professionals a basic overview of medical coding for services completed.
Secret Coders
Author: Gene Luen Yang
Publisher: First Second
ISBN: 1626725748
Category : Juvenile Fiction
Languages : en
Pages : 100
Book Description
Welcome to Stately Academy, a school which is just crawling with mysteries to be solved! The founder of the school left many clues and puzzles to challenge his enterprising students. Using their wits and their growing prowess with coding, Hopper and her friend Eni are going to solve the mystery of Stately Academy no matter what it takes! From graphic novel superstar (and high school computer programming teacher) Gene Luen Yang comes Secret Coders, a wildly entertaining new series that combines logic puzzles and basic programming instruction with a page-turning mystery plot!
Publisher: First Second
ISBN: 1626725748
Category : Juvenile Fiction
Languages : en
Pages : 100
Book Description
Welcome to Stately Academy, a school which is just crawling with mysteries to be solved! The founder of the school left many clues and puzzles to challenge his enterprising students. Using their wits and their growing prowess with coding, Hopper and her friend Eni are going to solve the mystery of Stately Academy no matter what it takes! From graphic novel superstar (and high school computer programming teacher) Gene Luen Yang comes Secret Coders, a wildly entertaining new series that combines logic puzzles and basic programming instruction with a page-turning mystery plot!
Cool Scratch Projects in easy steps
Author: Sean McManus
Publisher: In Easy Steps Limited
ISBN: 1840787473
Category : Juvenile Nonfiction
Languages : en
Pages : 375
Book Description
Millions of children and young people worldwide are using Scratch to make their own games and animations. Following on from the success of Scratch Programming in easy steps, Cool Scratch Projects in easy steps gives you great ideas to create computer games and other projects that’ll impress your friends and family – and you’ll have endless fun creating and playing them! The book provides step-by-step instructions for building projects that show off some of the cool things you can do with Scratch. It starts with two simple projects to get you started. Find out how to: • Make a game with animated cartoon characters • Build a drum machine and make random music • Use anaglyph glasses for 3D effects and 3D Art • Design amazing mazes in a 3D environment • Create your own stop motion films • Use the ScratchJr app to create games and interactive stories anywhere using your iPad or Android tablet Cool Scratch Projects in easy steps has projects for Scratch 2.0 on a PC/Mac and Scratch 1.4 on the Raspberry Pi, and includes a Raspberry Pi Camera Module project. Each project includes suggestions for customizing it, so you can make it your own! Table of Contents: Magic Mirror Gribbet! Drum Machine 12 Angry Aliens 3D Artist Space Mine 3D Maze Maker and Circuit Breaker 3D Maze Explorer 3D Maze Explorer: Finishing touches Sprites, Cameras, Action! Super Wheelie in ScratchJr Five shorties
Publisher: In Easy Steps Limited
ISBN: 1840787473
Category : Juvenile Nonfiction
Languages : en
Pages : 375
Book Description
Millions of children and young people worldwide are using Scratch to make their own games and animations. Following on from the success of Scratch Programming in easy steps, Cool Scratch Projects in easy steps gives you great ideas to create computer games and other projects that’ll impress your friends and family – and you’ll have endless fun creating and playing them! The book provides step-by-step instructions for building projects that show off some of the cool things you can do with Scratch. It starts with two simple projects to get you started. Find out how to: • Make a game with animated cartoon characters • Build a drum machine and make random music • Use anaglyph glasses for 3D effects and 3D Art • Design amazing mazes in a 3D environment • Create your own stop motion films • Use the ScratchJr app to create games and interactive stories anywhere using your iPad or Android tablet Cool Scratch Projects in easy steps has projects for Scratch 2.0 on a PC/Mac and Scratch 1.4 on the Raspberry Pi, and includes a Raspberry Pi Camera Module project. Each project includes suggestions for customizing it, so you can make it your own! Table of Contents: Magic Mirror Gribbet! Drum Machine 12 Angry Aliens 3D Artist Space Mine 3D Maze Maker and Circuit Breaker 3D Maze Explorer 3D Maze Explorer: Finishing touches Sprites, Cameras, Action! Super Wheelie in ScratchJr Five shorties
The Clean Coder
Author: Robert C. Martin
Publisher: Pearson Education
ISBN: 0137081073
Category : Computers
Languages : en
Pages : 247
Book Description
Presents practical advice on the disciplines, techniques, tools, and practices of computer programming and how to approach software development with a sense of pride, honor, and self-respect.
Publisher: Pearson Education
ISBN: 0137081073
Category : Computers
Languages : en
Pages : 247
Book Description
Presents practical advice on the disciplines, techniques, tools, and practices of computer programming and how to approach software development with a sense of pride, honor, and self-respect.
Go to Coders Tabbing System
Author: Delissa Ortega
Publisher:
ISBN: 9781950031016
Category :
Languages : en
Pages : 5
Book Description
Medical Coding Book tabbing system
Publisher:
ISBN: 9781950031016
Category :
Languages : en
Pages : 5
Book Description
Medical Coding Book tabbing system